*
**************************************************************************/
+#include "config.h"
+
#include <stdexcept>
#include <moof/log.hh>
#include "GameLayer.hh"
-#if HAVE_CONFIG_H
-#include "config.h"
-#endif
-
void GameLayer::loadSceneLoader()
{
GameLayer::GameLayer()
{
moof::log_info("about to load sound resource...");
- music_ = moof::resource::load("sounds/NightFusionIntro.ogg");
+ music_ = moof::resource::load("NightFusionIntro.ogg");
if (music_)
{
music_->loop(true);