#include <moof/math.hh>
#include <moof/rigid_body.hh>
#include <moof/sphere.hh>
-#include <moof/texture.hh>
+#include <moof/sprite.hh>
#include "Animation.hh"
//virtual int getOctant(const moof::Aabb<3>& aabb) const;
- moof::texture tilemap;
- Animation animation;
+ moof::sprite tilemap;
+ Animation animation;
};