#include <boost/shared_ptr.hpp>
-#include <Moof/Math.hh>
-#include <Moof/Resource.hh>
+#include <moof/math.hh>
+#include <moof/resource.hh>
class Animation;
* about anything to whatever drawing context is used to render the frame.
*/
-class Animation : public Mf::Resource
+class Animation : public moof::resource
{
- class Impl;
- boost::shared_ptr<Impl> mImpl;
+ class impl;
+ boost::shared_ptr<impl> impl_;
public:
void startSequence(const std::string& name);
- void update(Mf::Scalar t, Mf::Scalar dt);
+ void update(moof::scalar t, moof::scalar dt);
unsigned getFrame() const;
- static bool getPath(std::string& name);
+ static bool find_path(std::string& name);
};