--- /dev/null
+<?xml version="1.0" standalone="yes"?> \r<animation name="Bullet" texture="Particles">\r <sequence name="Punch" delay="1.0">\r <!-- This punch sequence is highly bogus. Should be possible to have a sprite with no animation -->\r\r <frame index="31"/>\r </sequence>\r\r <sequence name="SmallBullet" delay="0.05">\r <frame index="16"/>\r <frame index="17"/>\r </sequence>\r\r <sequence name="MediumBullet" delay="0.05">\r <frame index="17"/>\r <frame index="18"/>\r </sequence>\r\r <sequence name="SmallFireball" delay="0.05">\r <frame index="0"/>\r <frame index="1"/>\r </sequence>\r\r <sequence name="MediumFireball" delay="0.05">\r <frame index="2"/>\r <frame index="1"/>\r </sequence>\r\r <sequence name="LargeFireball" delay="0.05">\r <frame index="21"/>\r <frame index="2"/>\r </sequence>\r</animation>\r
\ No newline at end of file