]> Dogcows Code - chaz/yoink/blobdiff - data/scenes/Test.json
new lua scripting for scene loading
[chaz/yoink] / data / scenes / Test.json
diff --git a/data/scenes/Test.json b/data/scenes/Test.json
deleted file mode 100644 (file)
index b6aac66..0000000
+++ /dev/null
@@ -1,1115 +0,0 @@
-{
-       "playfield_bounds": [0, 0, -100, 1280, 500, 100],
-       "maximum_bounds": [-160, 0, -192, 1440, 480, 224],
-       "instructions":
-       [
-
-       /* Left end tower block */
-
-               /* Front */
-
-               "reset_transform",
-               "translate", [-5, 0, 5],
-               "scale", [32],
-               "texture", "TowerBlock1",
-               "tilemap",
-               {
-                       "width": 5,
-                       "tiles":
-                       [
-                               2,      2,      2,      2,      2,
-                               1,      0,      0,      1,      0,
-                               1,      0,      0,      1,      0,
-                               1,      0,      0,      1,      0,
-                               1,      0,      0,      1,      0,
-                               1,      0,      0,      1,      0,
-                               1,      0,      0,      1,      0,
-                               1,      0,      0,      1,      0,
-                               1,      0,      0,      1,      0,
-                               1,      0,      0,      1,      0,
-                               1,      0,      0,      1,      0,
-                               1,      0,      0,      1,      0,
-                               1,      0,      0,      1,      0,
-                               1,      0,      0,      1,      0,
-                               4,      4,      4,      4,      4
-                       ]
-               },
-
-               /* Right side */
-
-               "reset_transform",
-               "rotate", ["y", 90],
-               "translate", [0, 0, 5],
-               "scale", [32],
-               "texture", "TowerBlock1",
-               "tilemap",
-               {
-                       "width": 5,
-                       "surface_type": "right",
-                       "tiles":
-                       [
-                               2,      2,      2,      2,      2,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      6,
-                               4,      5,      5,      5,      4
-                       ]
-               },
-               
-               /* Top */
-
-               "reset_transform",
-               "rotate", ["x", 90],
-               "translate", [-5, 15, 0],
-               "scale", [32],
-               "texture", "TowerBlock1",
-               "tilemap",
-               {
-                       "width": 5,
-                       "surface_type": "top",
-                       "tiles":
-                       [
-                               3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3
-                       ]
-               },
-
-       /* Leftmost background tower block */
-               
-               /* Front */
-
-               "reset_transform",
-               "scale", [32],
-               "texture", "TowerBlock1",
-               "tilemap",
-               {
-                       "width": 7,
-                       "detail": 1,
-                       "tiles":
-                       [
-                               2,      2,      2,      2,      2,      2,      2,
-                               0,      1,      0,      0,      0,      1,      0,
-                               0,      1,      0,      0,      0,      1,      0,
-                               0,      1,      0,      0,      6,      1,      0,
-                               0,      1,      0,      0,      0,      1,      0,
-                               0,      1,      0,      0,      0,      1,      0,
-                               0,      1,      0,      0,      0,      1,      0,
-                               4,      4,      5,      5,      5,      4,      4
-                       ]
-               },
-
-               /* Right side */
-
-               "reset_transform",
-               "rotate", ["y", 90],
-               "translate", [7, 0, 0],
-               "scale", [32],
-               "texture", "TowerBlock1",
-               "tilemap",
-               {
-                       "width": 6,
-                       "detail": 1,
-                       "tiles":
-                       [
-                               2,      2,      2,      2,      2,      2,
-                               0,      1,      0,      0,      1,      0,
-                               0,      1,      0,      0,      1,      0,
-                               0,      1,      0,      0,      1,      0,
-                               0,      1,      0,      0,      1,      0,
-                               0,      1,      0,      0,      1,      0,
-                               0,      1,      0,      0,      1,      0,
-                               4,      4,      4,      4,      4,      4
-                       ]
-               },
-
-               /* Top */
-
-               "reset_transform",
-               "rotate", ["x", 90],
-               "translate", [-2, 8, -6],
-               "scale", [32],
-               "texture", "TowerBlock1",
-               "tilemap",
-               {
-                       "width": 9,
-                       "detail": 1,
-                       "tiles":
-                       [
-                               3,      3,      3,      3,      3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,      3,      3,      3,      3
-                       ]
-               },
-
-       /* Foreground building with pitched roof */
-               
-               /* Left wall */
-
-               "reset_transform",
-               "rotate", ["y", -90],
-               "translate", [10, 0, 1],
-               "scale", [32],
-               "texture", "Building",
-               "tilemap",
-               {
-                       "width": 4,
-                       "surface_type": "left",
-                       "tiles":
-                       [
-                               -1,     9,      11,     -1,
-                               9,      10,     12,     11,
-                               15,     7,      7,      16,
-                               3,      5,      6,      4,
-                               3,      6,      5,      4
-                       ]
-               },
-
-               /* Right wall */
-
-               "reset_transform",
-               "rotate", ["y", -90],
-               "translate", [13, 0, 1],
-               "scale", [32],
-               "texture", "Building",
-               "tilemap",
-               {
-                       "width": 4,
-                       "surface_type": "right",
-                       "tiles":
-                       [
-                               -1,     9,      11,     -1,
-                               9,      10,     12,     11,
-                               15,     7,      7,      16,
-                               3,      5,      6,      4,
-                               3,      8,      5,      4
-                       ]
-               },
-
-               /* Front wall */
-
-               "reset_transform",
-               "translate", [10, 0, 5],
-               "scale", [32],
-               "texture", "Building",
-               "tilemap",
-               {
-                       "width": 3,
-                       "tiles":
-                       [
-                               15,     7,      16,
-                               3,      5,      4,
-                               3,      6,      4
-                       ]
-               },
-               
-               /* Pitched roof */
-
-               "reset_transform",
-               "rotate", ["x", 135],
-               "scale", [1, 1.5, 1.5],
-               "translate", [10, 5, 3],
-               "scale", [32],
-               "texture", "Building",
-               "tilemap",
-               {
-                       "width": 3,
-                       "tiles":
-                       [
-                               13,     13,     13,
-                               13,     13,     13
-                       ]
-               },
-
-               /* Finial */
-
-               "reset_transform",
-               "translate", [10, 5, 3],
-               "scale", [32],
-               "texture", "Building",
-               "tilemap",
-               {
-                       "width": 3,
-                       "tiles":
-                       [
-                               18,     18,     18
-                       ]
-               },
-
-               /* Cheaty invisible platform */
-
-               "reset_transform",
-               "translate", [10, 4, 3],
-               "scale", [32],
-               "texture", "Building",
-               "tilemap",
-               {
-                       "width": 3,
-                       "surface_type": "top",
-                       "tiles":
-                       [
-                               -1,     -1,     -1
-                       ]
-               },
-
-       /* The ground */
-               
-               /* Courtyard */
-
-               "reset_transform",
-               "rotate", ["x", 90],
-               "translate", [-3, 0, 0],
-               "scale", [32],
-               "texture", "Scenery",
-               "tilemap",
-               {
-                       "width": 13,
-                       "surface_type": "top",
-                       "tiles":
-                       [
-                               1,      1,      1,      1,      1,      1,      1,      1,      1,      1,      1,      1,      1,
-                               1,      1,      1,      1,      1,      1,      1,      1,      1,      1,      1,      1,      1,
-                               -1,     -1,     -1,     1,      0,      0,      0,      0,      0,      0,      0,      0,      1,
-                               -1,     -1,     -1,     1,      0,      0,      0,      0,      0,      0,      0,      0,      1,
-                               -1,     -1,     -1,     1,      0,      0,      0,      0,      0,      0,      0,      0,      1,
-                               -1,     -1,     -1,     1,      0,      0,      0,      0,      0,      0,      0,      0,      1,
-                               -1,     -1,     -1,     1,      1,      1,      1,      1,      1,      1,      1,      1,      1
-                       ]
-               },
-
-               /* Front grass */
-
-               "reset_transform",
-               "scale", [8, 1, 1],
-               "translate", [1, -0.5, 5],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 8,
-                       "detail": 2
-               },
-
-               /* Back grass */
-
-               "reset_transform",
-               "scale", [8, 1, 1],
-               "translate", [1, -0.5, 1],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 8,
-                       "detail": 2
-               },
-
-               /* Left grass */
-
-               "reset_transform",
-               "scale", [4, 1, 1],
-               "rotate", ["y", -90],
-               "translate", [1, -0.5, 1],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 4,
-                       "detail": 2
-               },
-
-               /* Right grass */
-
-               "reset_transform",
-               "scale", [4, 1, 1],
-               "rotate", ["y", -90],
-               "translate", [9, -0.5, 1],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 4,
-                       "detail": 2
-               },
-
-               /* Fence behind house */
-
-               "reset_transform",
-               "scale", [11, 1, 1],
-               "translate", [7, 0, 0],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 4,
-                       "u_scale": 11,
-                       "detail": 2
-               },
-
-       /* Background building with pitched roof */
-               
-               /* Front wall */
-
-               "reset_transform",
-               "translate", [19, 0, 0],
-               "scale", [32],
-               "texture", "Building",
-               "tilemap",
-               {
-                       "width": 4,
-                       "detail": 1,
-                       "tiles":
-                       [
-                               -1,     9,      11,     -1,
-                               9,      10,     12,     11,
-                               15,     7,      7,      16,
-                               3,      6,      5,      4,
-                               3,      5,      6,      4,
-                               3,      8,      5,      4
-                       ]
-               },
-
-               /* Left wall */
-
-               "reset_transform",
-               "rotate", ["y", -90],
-               "translate", [19, 0, -3],
-               "scale", [32],
-               "texture", "Building",
-               "tilemap",
-               {
-                       "width": 3,
-                       "surface_type": "left",
-                       "detail": 1,
-                       "tiles":
-                       [
-                               15,     1,      16,
-                               3,      7,      4,
-                               3,      5,      4,
-                               3,      0,      4
-                       ]
-               },
-
-               /* Right wall */
-
-               "reset_transform",
-               "rotate", ["y", -90],
-               "translate", [23, 0, -3],
-               "scale", [32],
-               "texture", "Building",
-               "tilemap",
-               {
-                       "width": 3,
-                       "surface_type": "right",
-                       "detail": 1,
-                       "tiles":
-                       [
-                               15,     0,      16,
-                               3,      7,      4,
-                               3,      6,      4,
-                               3,      2,      4
-                       ]
-               },
-
-               /* Left pitched roof */
-
-               "reset_transform",
-               "rotate", ["x", 135],
-               "scale", [1, 1.5, 1.5],
-               "rotate", ["y", -90],
-               "translate", [21, 6, -3],
-               "scale", [32],
-               "texture", "Building",
-               "tilemap",
-               {
-                       "width": 3,
-                       "detail": 1,
-                       "tiles":
-                       [
-                               13,     13,     13,
-                               13,     13,     13
-                       ]
-               },
-
-               /* Right pitched roof */
-
-               "reset_transform",
-               "rotate", ["x", -135],
-               "scale", [1, 1.5, 1.5],
-               "rotate", ["y", -90],
-               "translate", [21, 6, -3],
-               "scale", [32],
-               "texture", "Building",
-               "tilemap",
-               {
-                       "width": 3,
-                       "detail": 1,
-                       "tiles":
-                       [
-                               13,     13,     13,
-                               13,     13,     13
-                       ]
-               },
-
-               /* Finial */
-
-               "reset_transform",
-               "rotate", ["y", -90],
-               "translate", [21, 6, -3],
-               "scale", [32],
-               "texture", "Building",
-               "tilemap",
-               {
-                       "width": 3,
-                       "detail": 1,
-                       "tiles":
-                       [
-                               18,     18,     18
-                       ]
-               },
-
-       /* More ground to the right */
-               
-               /* Ground under house */
-
-               "reset_transform",
-               "rotate", ["x", 90],
-               "translate", [10, 0, 0],
-               "scale", [32],
-               "texture", "Scenery",
-               "tilemap",
-               {
-                       "width": 3,
-                       "surface_type": "top",
-                       "tiles":
-                       [
-                               1,      1,      1,
-                               1,      1,      1,
-                               -1,     -1,     -1,
-                               -1,     -1,     -1,
-                               -1,     -1,     -1,
-                               -1,     -1,     -1,
-                               1,      1,      1
-                       ]
-               },
-
-               /* Left part of center courtyard */
-
-               "reset_transform",
-               "rotate", ["x", 90],
-               "translate", [13, 0, 0],
-               "scale", [32],
-               "texture", "Scenery",
-               "tilemap",
-               {
-                       "width": 8,
-                       "surface_type": "top",
-                       "tiles":
-                       [
-                               1,      1,      1,      1,      1,      1,      1,      1,
-                               1,      1,      1,      1,      1,      1,      1,      1,
-                               1,      0,      0,      0,      0,      0,      0,      0,
-                               1,      0,      0,      0,      0,      0,      1,      1,
-                               0,      0,      0,      0,      0,      0,      1,      1,
-                               1,      0,      0,      0,      0,      0,      0,      0,
-                               1,      1,      1,      1,      1,      0,      0,      0
-                       ]
-               },
-
-               /* Front grass */
-
-               "reset_transform",
-               "scale", [12, 1, 1],
-               "translate", [14, -0.5, 5],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 12,
-                       "detail": 2
-               },
-
-               /* Back grass */
-
-               "reset_transform",
-               "scale", [4, 1, 1],
-               "translate", [14, -0.5, 1],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 4,
-                       "detail": 2
-               },
-
-               /* Front grass next to door */
-
-               "reset_transform",
-               "scale", [1, 1, 1],
-               "translate", [13, -0.5, 3],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 1,
-                       "detail": 2
-               },
-
-               /* Back grass next to door */
-
-               "reset_transform",
-               "scale", [1, 1, 1],
-               "translate", [13, -0.5, 2],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 1,
-                       "detail": 2
-               },
-
-               /* Left grass */
-
-               "reset_transform",
-               "rotate", ["y", -90],
-               "translate", [14, -0.5, 1],
-               "scale", [32],
-               "texture", "Scenery",
-               "tilemap",
-               {
-                       "width": 4,
-                       "detail": 2,
-                       "tiles":
-                       [
-                               2,      -1,     2,      2
-                       ]
-               },
-
-               /* Grass left of house */
-
-               "reset_transform",
-               "rotate", ["y", -90],
-               "scale", [1, 1, 1],
-               "translate", [18, -0.5, 0],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 1,
-                       "detail": 2
-               },
-
-               /* Grass right of house */
-
-               "reset_transform",
-               "rotate", ["y", -90],
-               "scale", [1, 1, 1],
-               "translate", [24, -0.5, 0],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 1,
-                       "detail": 2
-               },
-
-               /* Front grass in center */
-
-               "reset_transform",
-               "scale", [4, 1, 1],
-               "translate", [19, -0.5, 4],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 4,
-                       "detail": 2
-               },
-
-               /* Back grass in center */
-
-               "reset_transform",
-               "scale", [4, 1, 1],
-               "translate", [19, -0.5, 2],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 4,
-                       "detail": 2
-               },
-
-               /* Left grass in center */
-
-               "reset_transform",
-               "scale", [2, 1, 1],
-               "rotate", ["y", -90],
-               "translate", [19, -0.5, 2],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 2,
-                       "detail": 2
-               },
-
-               /* Right grass in center */
-
-               "reset_transform",
-               "scale", [2, 1, 1],
-               "rotate", ["y", -90],
-               "translate", [23, -0.5, 2],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 2,
-                       "detail": 2
-               },
-
-       /* Still more ground */
-               
-               /* Right part of center courtyard */
-
-               "reset_transform",
-               "rotate", ["x", 90],
-               "translate", [21, 0, 0],
-               "scale", [32],
-               "texture", "Scenery",
-               "tilemap",
-               {
-                       "width": 7,
-                       "surface_type": "top",
-                       "tiles":
-                       [
-                               1,      1,      1,      1,      1,      0,      0,
-                               1,      1,      1,      1,      1,      0,      0,
-                               0,      0,      0,      0,      0,      0,      0,
-                               1,      1,      0,      0,      0,      0,      0,
-                               1,      1,      0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,      0,      0,
-                               0,      0,      0,      1,      1,      1,      1
-                       ]
-               },
-
-               /* Fence to right of back house */
-
-               "reset_transform",
-               "scale", [4, 1, 1],
-               "translate", [24, 0, 0],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 4,
-                       "u_scale": 4,
-                       "detail": 2
-               },
-
-               /* Grass in front of fence */
-
-               "reset_transform",
-               "scale", [4, 1, 1],
-               "translate", [24, -0.5, 1],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 4,
-                       "detail": 2
-               },
-               
-               /* Grass to left of tower block */
-
-               "reset_transform",
-               "scale", [2, 1, 1],
-               "rotate", ["y", -90],
-               "translate", [26, -0.5, 5],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 2,
-                       "detail": 2
-               },
-
-               /* Grass to right of tower block */
-
-               "reset_transform",
-               "scale", [2, 1, 1],
-               "rotate", ["y", -90],
-               "translate", [35, -0.5, 5],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 2,
-                       "detail": 2
-               },
-
-               /* Next bit of grass */
-
-               "reset_transform",
-               "scale", [5, 1, 1],
-               "translate", [35, -0.5, 5],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 5,
-                       "detail": 2
-               },
-
-               /* Back grass */
-
-               "reset_transform",
-               "scale", [6, 1, 1],
-               "translate", [34, -0.5, 1],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 6,
-                       "detail": 2
-               },
-
-               /* Extra bit of back grass */
-
-               "reset_transform",
-               "scale", [1, 1, 1],
-               "rotate", ["y", -90],
-               "translate", [34, -0.5, 0],
-               "scale", [32],
-               "texture", "Scenery",
-               "billboard",
-               {
-                       "tile": 2,
-                       "u_scale": 1,
-                       "detail": 2
-               },
-
-               /* Ground around tower block */
-
-               "reset_transform",
-               "rotate", ["x", 90],
-               "translate", [28, 0, 4],
-               "scale", [32],
-               "texture", "Scenery",
-               "tilemap",
-               {
-                       "width": 5,
-                       "surface_type": "top",
-                       "tiles":
-                       [
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0
-                       ]
-               },
-
-               /* Rightmost ground */
-
-               "reset_transform",
-               "rotate", ["x", 90],
-               "translate", [33, 0, 0],
-               "scale", [32],
-               "texture", "Scenery",
-               "tilemap",
-               {
-                       "width": 10,
-                       "surface_type": "top",
-                       "tiles":
-                       [
-                               0,      0,      1,      1,      1,      1,      1,      1,      1,      1,
-                               0,      0,      1,      1,      1,      1,      1,      1,      1,      1,
-                               0,      0,      0,      0,      0,      0,      0,      -1,     -1,     -1,
-                               0,      0,      0,      0,      0,      0,      0,      -1,     -1,     -1,
-                               0,      0,      0,      0,      0,      0,      0,      -1,     -1,     -1,
-                               0,      0,      0,      0,      0,      0,      0,      -1,     -1,     -1,
-                               0,      1,      1,      1,      1,      1,      1,      -1,     -1,     -1
-                       ]
-               },
-
-       /* Right foreground tower block */
-               
-               /* Front */
-
-               "reset_transform",
-               "translate", [28, 0, 4],
-               "scale", [32],
-               "texture", "TowerBlock1",
-               "tilemap",
-               {
-                       "width": 5,
-                       "tiles":
-                       [
-                               2,      2,      2,      2,      2,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      6,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      6,      0,
-                               4,      4,      4,      4,      4
-                       ]
-               },
-
-               /* Right side */
-
-               "reset_transform",
-               "rotate", ["y", 90],
-               "translate", [33, 0, 4],
-               "scale", [32],
-               "texture", "TowerBlock1",
-               "tilemap",
-               {
-                       "width": 6,
-                       "surface_type": "right",
-                       "tiles":
-                       [
-                               2,      2,      2,      2,      2,      2,
-                               0,      1,      0,      0,      1,      0,
-                               0,      1,      0,      0,      1,      0,
-                               0,      1,      0,      0,      1,      0,
-                               0,      1,      0,      0,      1,      0,
-                               0,      1,      0,      0,      1,      0,
-                               5,      4,      5,      5,      4,      5
-                       ]
-               },
-
-               /* Left side */
-
-               "reset_transform",
-               "rotate", ["y", 90],
-               "translate", [28, 0, 4],
-               "scale", [32],
-               "texture", "TowerBlock1",
-               "tilemap",
-               {
-                       "width": 6,
-                       "surface_type": "left",
-                       "tiles":
-                       [
-                               2,      2,      2,      2,      2,      2,
-                               0,      1,      6,      0,      1,      0,
-                               0,      1,      0,      0,      1,      0,
-                               0,      1,      0,      0,      1,      0,
-                               0,      1,      0,      0,      1,      0,
-                               0,      1,      0,      0,      1,      0,
-                               5,      4,      5,      5,      4,      5
-                       ]
-               },
-
-               /* Top */
-
-               "reset_transform",
-               "rotate", ["x", 90],
-               "translate", [28, 7, -2],
-               "scale", [32],
-               "texture", "TowerBlock1",
-               "tilemap",
-               {
-                       "width": 5,
-                       "surface_type": "top",
-                       "tiles":
-                       [
-                               3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3
-                       ]
-               },
-
-       /* Right end tower block */
-
-               /* Front */
-
-               "reset_transform",
-               "translate", [40, 0, 5],
-               "scale", [32],
-               "texture", "TowerBlock1",
-               "tilemap",
-               {
-                       "width": 5,
-                       "tiles":
-                       [
-                               2,      2,      2,      2,      2,
-                               0,      1,      0,      0,      1,
-                               0,      1,      0,      0,      1,
-                               0,      1,      0,      0,      1,
-                               0,      1,      0,      0,      1,
-                               6,      1,      0,      0,      1,
-                               0,      1,      0,      0,      1,
-                               0,      1,      0,      0,      1,
-                               0,      1,      0,      0,      1,
-                               0,      1,      0,      0,      1,
-                               0,      1,      0,      0,      1,
-                               6,      1,      0,      0,      1,
-                               0,      1,      0,      0,      1,
-                               0,      1,      0,      0,      1,
-                               4,      4,      4,      4,      4
-                       ]
-               },
-
-               /* Left side */
-
-               "reset_transform",
-               "rotate", ["y", 90],
-               "translate", [40, 0, 5],
-               "scale", [32],
-               "texture", "TowerBlock1",
-               "tilemap",
-               {
-                       "width": 5,
-                       "surface_type": "left",
-                       "tiles":
-                       [
-                               2,      2,      2,      2,      2,
-                               6,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      6,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      6,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               0,      0,      0,      0,      0,
-                               4,      5,      5,      5,      4
-                       ]
-               },
-
-               /* Top */
-
-               "reset_transform",
-               "rotate", ["x", 90],
-               "translate", [40, 15, 0],
-               "scale", [32],
-               "texture", "TowerBlock1",
-               "tilemap",
-               {
-                       "width": 5,
-                       "surface_type": "top",
-                       "tiles":
-                       [
-                               3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3,
-                               3,      3,      3,      3,      3
-                       ]
-               },
-
-       /* Background */
-
-               "reset_transform",
-               "translate", [-0.3, -0.17, -900],
-               "scale", [3200, 1600, 1],
-               "texture", "BackgroundFar",
-               "billboard", null,
-
-               "translate", [0, 0, 300],
-               "texture", "BackgroundNear",
-               "billboard",
-               {
-                       "blend": true
-               },
-
-       /* Trees */
-
-               "texture", "Trees",
-
-               /* Left courtyard */
-
-               "reset_transform",
-               "scale", [96],
-               "translate", [250, -2.5, 16],
-               "billboard",
-               {
-                       "tile": 1,
-                       "detail": 1
-               },
-
-               /* Center courtyard */
-
-               "reset_transform",
-               "scale", [96],
-               "translate", [610, -2.5, 85],
-               "billboard",
-               {
-                       "tile": 0
-               },
-               "reset_transform",
-               "scale", [96],
-               "translate", [650, -2.5, 115],
-               "billboard",
-               {
-                       "tile": 1
-               },
-
-               /* Right courtyard */
-
-               "reset_transform",
-               "scale", [96],
-               "translate", [1080, -2.5, 10],
-               "billboard",
-               {
-                       "tile": 1,
-                       "detail": 1
-               },
-               "reset_transform",
-               "scale", [96],
-               "translate", [1120, -2.5, -15],
-               "billboard",
-               {
-                       "tile": 0,
-                       "detail": 1
-               },
-               "reset_transform",
-               "scale", [96],
-               "translate", [1220, -2.5, -30],
-               "billboard",
-               {
-                       "tile": 1,
-                       "detail": 1
-               }
-
-       ]
-}
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