]> Dogcows Code - chaz/yoink/blobdiff - data/scenes/Classic.lua
further implementing runloop support
[chaz/yoink] / data / scenes / Classic.lua
index 8476279e0d3aefd94ae4e7746dcc541cf35173ce..b1364b02a64cadca5823868697c2dac5cc111605 100644 (file)
@@ -21,7 +21,7 @@ LogInfo("-----",
 -- detail - level of detail of the scene (HIGH, MEDIUM, or LOW)
 
 
-SetBounds({-5, 0, -6}, {45, 15, 4})
+--SetBounds({-5, 0, -6}, {45, 15, 4})
 
 
 --geometry = yoink.mesh("classic.ac")
@@ -68,6 +68,8 @@ Event = {}
 
 do
        local mysound = yoink.sound("Explosion")
+       --local mysound = yoink.sound()
+       --mysound:sample("Explosion")
        local count = 0
        function Event.Think()
                if count % 300 == 0 then
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