+AC_ARG_ENABLE([gtk],
+ [ --enable-gtk enable GTK+ info/warning dialogs],
+ [gtk=$enableval],
+ [gtk=no])
+
+AC_ARG_ENABLE([qt4],
+ [ --enable-qt4 enable QT info/warning dialogs],
+ [qt4=$enableval],
+ [qt4=no])
+
+AC_ARG_WITH([log-level],
+ [AS_HELP_STRING([--with-log-level=NUM],
+ [0, none... 1, errors... 4, everything (default: 3)])],
+ [log_level=$withval],
+ [log_level=3])
+
+
+if test x$debug = xyes
+then
+ CFLAGS="$CFLAGS -DDEBUG -Wall -Wno-uninitialized"
+ CXXFLAGS="$CXXFLAGS -DDEBUG -Wall -Wno-uninitialized"
+else
+ CFLAGS="$CFLAGS -DNDEBUG"
+ CXXFLAGS="$CXXFLAGS -DNDEBUG"
+fi
+
+if test x$double_precision = xyes
+then
+ AC_DEFINE([USE_DOUBLE_PRECISION], 1,
+ [Define to 1 if you want to use doubles instead of floats.])
+fi
+
+if test x$profile = xyes
+then
+ CFLAGS="$CFLAGS -pg"
+ CXXFLAGS="$CXXFLAGS -pg"
+ AC_DEFINE([PROFILING_ENABLED], 1,
+ [Define to 1 if profiling is built in.])
+fi
+
+if test x$extra_warnings = xyes
+then
+ CFLAGS="$CFLAGS -Wextra -Wno-unused-parameter"
+ CXXFLAGS="$CXXFLAGS -Wextra -Wno-unused-parameter"
+fi
+
+if test x$threads = xyes
+then
+ AC_DEFINE([USE_THREADS], 1,
+ [Define to 1 if you want to use threads for parallel tasks.])
+fi
+
+if test x$gtk = xyes
+then
+ AC_DEFINE([USE_GTK], 1,
+ [Define to 1 if you want to use GTK+ info/error dialogs.])
+else
+if test x$qt4 = xyes
+then
+ AC_DEFINE([USE_QT4], 1,
+ [Define to 1 if you want to use QT info/error dialogs.])
+fi
+fi
+
+AC_DEFINE_UNQUOTED([YOINK_LOGLEVEL], [$log_level],
+ [Define to detail level of logging.])
+
+
+if test "x$prefix" = xNONE
+then
+ prefix="$ac_default_prefix"
+fi
+
+if test x$WIN32 = xyes
+then
+ DATADIR="data"
+else
+ eval eval DATADIR="${datadir}/$PACKAGE"
+fi
+
+AC_SUBST([DATADIR])
+AC_DEFINE_UNQUOTED([YOINK_DATADIR], ["$DATADIR"],
+ [Define to path of game asset directory.])
+
+
+#
+# Split the version number into components.
+#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+VERSION_MAJOR=$(echo $VERSION | cut -d. -f1)
+VERSION_MINOR=$(echo $VERSION | cut -d. -f2)
+VERSION_REVISION=$(echo $VERSION | cut -d. -f3)
+
+AC_DEFINE_UNQUOTED([VERSION_MAJOR], [${VERSION_MAJOR:-0}],
+ [Define to major version number component.])
+
+AC_DEFINE_UNQUOTED([VERSION_MINOR], [${VERSION_MINOR:-0}],
+ [Define to minor version number component.])
+
+AC_DEFINE_UNQUOTED([VERSION_REVISION], [${VERSION_REVISION:-0}],
+ [Define to revision version number component.])
+
+if test x$WIN32 = xyes
+then
+ PVERSION="${VERSION_MAJOR:-0}.${VERSION_MINOR:-0}.${VERSION_REVISION:-0}.0"
+ AC_SUBST([PVERSION])
+fi
+
+# these are used in src/yoink.rc
+
+
+#
+# Checks for system functions/headers and compiler characteristics.
+#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+AC_C_STRINGIZE
+AC_C_INLINE
+
+AC_TYPE_UINT8_T
+AC_TYPE_UINT16_T
+AC_TYPE_UINT32_T
+AC_TYPE_SIZE_T
+AC_TYPE_SSIZE_T
+
+AC_FUNC_ERROR_AT_LINE
+AC_FUNC_STRTOD
+AC_CHECK_FUNCS([nanosleep strchr strcspn strrchr strstr])
+
+AC_HEADER_STDBOOL