-Yoink is a game originally developed by Neil Carter for Mac OS X. You play
-the part of a flying alien heroine who must defend her home on Earth from
-other airborne alien invaders.
+Yoink is a game originally developed by Neil Carter for Mac OS. You play the
+part of a flying alien heroine who must defend her home on Earth from other
+airborne alien invaders.
-This version of the game uses rewritten code and modern frameworks to bring
+This version of the game uses all new code and modern frameworks to bring
this simple, fast-moving action game to a wider audience.
-The new code is released under the Simplified BSD License. The old code and
-original resources are provided under the zlib/libpng License. See COPYING
-for complete details.
+The new code is released under the BSD-2 license. The old code and original
+resources are provided under the zlib/libpng License. See COPYING for complete
+details.
Dependencies:
boost headers
+freealut
+libvorbis
+Lua
+OpenAL
OpenGL (libGL, libGL or opengl32, glu32)
-libSDL
-libSDL_image (with libpng support)
-libSDL_sound (with libogg support)
-libopenal
-libalut
+SDL
+SDL_image (with libpng support)
Notes regarding the code:
-I've made some effort to put the more generic or reusable code into a separate
-library called Moof. I've also made an effort to incorporate 3rd-party code
-that happened to fit well into what I needed. So, generally, the source code is
+The code is a complete rewrite, containing none of the original code. I've made
+some effort to put the more generic or reusable code into a separate library
+called Moof. I've also made an effort to incorporate 3rd-party code that
+happened to fit well into what I needed. So, generally, the source code is
separated into these three categories:
1. Yoink-specific code.