]> Dogcows Code - chaz/tint2/blob - src/util/area.c
order of panel items : position of each object is update by layering engine (area)
[chaz/tint2] / src / util / area.c
1 /**************************************************************************
2 *
3 * Tint2 : area
4 *
5 * Copyright (C) 2008 thierry lorthiois (lorthiois@bbsoft.fr)
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License version 2
9 * as published by the Free Software Foundation.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 **************************************************************************/
19
20 #include <X11/Xlib.h>
21 #include <X11/Xutil.h>
22 #include <X11/Xatom.h>
23 #include <X11/extensions/Xrender.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pango/pangocairo.h>
28
29 #include "area.h"
30 #include "server.h"
31 #include "panel.h"
32
33
34 /************************************************************
35 * !!! This design is experimental and not yet fully implemented !!!!!!!!!!!!!
36 *
37 * DATA ORGANISATION :
38 * Areas in tint2 are similar to widgets in a GUI.
39 * All graphical objects (panel, taskbar, task, systray, clock, ...) 'inherit' an abstract class 'Area'.
40 * This class 'Area' manage the background, border, size, position and padding.
41 * Area is at the begining of each object (&object == &area).
42 *
43 * tint2 define one panel per monitor. And each panel have a tree of Area.
44 * The root of the tree is Panel.Area. And task, clock, systray, taskbar,... are nodes.
45 *
46 * The tree give the localisation of each object :
47 * - tree's root is in the background while tree's leafe are foreground objects
48 * - position of a node/Area depend on the layout : parent's position (posx, posy), size of previous brothers and parent's padding
49 * - size of a node/Area depend on the content (SIZE_BY_CONTENT objects) or on the layout (SIZE_BY_LAYOUT objects)
50 *
51 * DRAWING AND LAYERING ENGINE :
52 * Redrawing an object (like the clock) could come from an 'external event' (date change)
53 * or from a 'layering event' (position change).
54 * The following 'drawing engine' take care of all 'layering event'.
55 * 1) browse tree SIZE_BY_CONTENT
56 * - resize SIZE_BY_CONTENT node : children are resized before parent
57 * - if 'size' changed then 'resize = 1' on the parent
58 * 2) browse tree SIZE_BY_LAYOUT and POSITION
59 * - resize SIZE_BY_LAYOUT node : parent is resized before children
60 * - if 'size' changed then 'resize = 1' on childs with SIZE_BY_LAYOUT
61 * - calculate position (posx,posy) : parent is calculated before children
62 * - if 'position' changed then 'redraw = 1'
63 * 3) browse tree REDRAW
64 * - redraw needed objects : parent is drawn before children
65 *
66 * CONFIGURE PANEL'S LAYOUT :
67 * 'panel_items' parameter (in config) define the list and the order of nodes in tree's panel.
68 * 'panel_items = SC' define a panel with just Systray and Clock.
69 * So the tree 'Panel.Area' will have 2 childs (Systray and Clock).
70 *
71 * 1) ok
72 * 2) ??
73 * 3) ??
74 * répartition entre niveau global et niveau local ??
75 * size_by_content peut-il modifier redraw=1 en cas de changement ? ou est ce géré par chaque composant ?
76 * size_by_layout peut-il modifier redraw ?
77 *
78 ************************************************************/
79
80 void rendering(void *obj)
81 {
82 Panel *panel = (Panel*)obj;
83
84 size_by_content(&panel->area);
85 size_by_layout(&panel->area, 0, 0);
86
87 refresh(&panel->area);
88 }
89
90
91 void size_by_content (Area *a)
92 {
93 // don't resize hiden objects
94 if (!a->on_screen) return;
95
96 // children node are resized before its parent
97 GSList *l;
98 for (l = a->list; l ; l = l->next)
99 size_by_content(l->data);
100
101 // calculate area's size
102 if (a->resize && a->size_mode == SIZE_BY_CONTENT) {
103 a->resize = 0;
104
105 if (a->_resize) {
106 if (a->_resize(a)) {
107 // 'size' changed => 'resize = 1' on the parent and redraw object
108 ((Area*)a->parent)->resize = 1;
109 a->redraw = 1;
110 }
111 }
112 }
113 }
114
115
116 void size_by_layout (Area *a, int pos, int level)
117 {
118 // don't resize hiden objects
119 if (!a->on_screen) return;
120
121 // parent node is resized before its children
122 // calculate area's size
123 GSList *l;
124 if (a->resize && a->size_mode == SIZE_BY_LAYOUT) {
125 a->resize = 0;
126
127 if (a->_resize) {
128 if (a->_resize(a)) {
129 // if 'size' changed then 'resize = 1' on childs with SIZE_BY_LAYOUT
130 for (l = a->list; l ; l = l->next) {
131 if (((Area*)l->data)->size_mode == SIZE_BY_LAYOUT)
132 ((Area*)l->data)->resize = 1;
133 }
134 }
135 }
136 }
137
138 // update position of childs
139 pos += a->paddingxlr + a->bg->border.width;
140 int i=0;
141 for (l = a->list; l ; l = l->next) {
142 Area *child = ((Area*)l->data);
143 i++;
144
145 if (pos != child->posx) {
146 // pos changed => redraw
147 child->posx = pos;
148 child->redraw = 1;
149 }
150 //printf("level %d, object %d, pos %d\n", level, i, pos);
151
152 size_by_layout(child, pos, level+1);
153
154 pos += child->width + a->paddingx;
155 }
156 }
157
158
159 void refresh (Area *a)
160 {
161 // don't draw and resize hide objects
162 if (!a->on_screen) return;
163
164 // don't draw transparent objects (without foreground and without background)
165 if (a->redraw) {
166 a->redraw = 0;
167 // force redraw of child
168 GSList *l;
169 for (l = a->list ; l ; l = l->next)
170 ((Area*)l->data)->redraw = 1;
171 // set_redraw(l->data);
172
173 //printf("draw area posx %d, width %d\n", a->posx, a->width);
174 draw(a);
175 }
176
177 // draw current Area
178 if (a->pix == 0) printf("empty area posx %d, width %d\n", a->posx, a->width);
179 XCopyArea (server.dsp, a->pix, ((Panel *)a->panel)->temp_pmap, server.gc, 0, 0, a->width, a->height, a->posx, a->posy);
180
181 // and then refresh child object
182 GSList *l;
183 for (l = a->list; l ; l = l->next)
184 refresh(l->data);
185 }
186
187
188 void set_redraw (Area *a)
189 {
190 a->redraw = 1;
191
192 GSList *l;
193 for (l = a->list ; l ; l = l->next)
194 set_redraw(l->data);
195 }
196
197
198 void draw (Area *a)
199 {
200 if (a->pix) XFreePixmap (server.dsp, a->pix);
201 a->pix = XCreatePixmap (server.dsp, server.root_win, a->width, a->height, server.depth);
202
203 // add layer of root pixmap (or clear pixmap if real_transparency==true)
204 if (server.real_transparency)
205 clear_pixmap(a->pix, 0 ,0, a->width, a->height);
206 XCopyArea (server.dsp, ((Panel *)a->panel)->temp_pmap, a->pix, server.gc, a->posx, a->posy, a->width, a->height, 0, 0);
207
208 cairo_surface_t *cs;
209 cairo_t *c;
210
211 cs = cairo_xlib_surface_create (server.dsp, a->pix, server.visual, a->width, a->height);
212 c = cairo_create (cs);
213
214 draw_background (a, c);
215
216 if (a->_draw_foreground)
217 a->_draw_foreground(a, c);
218
219 cairo_destroy (c);
220 cairo_surface_destroy (cs);
221 }
222
223
224 void draw_background (Area *a, cairo_t *c)
225 {
226 if (a->bg->back.alpha > 0.0) {
227 //printf(" draw_background (%d %d) RGBA (%lf, %lf, %lf, %lf)\n", a->posx, a->posy, pix->back.color[0], pix->back.color[1], pix->back.color[2], pix->back.alpha);
228 draw_rect(c, a->bg->border.width, a->bg->border.width, a->width-(2.0 * a->bg->border.width), a->height-(2.0*a->bg->border.width), a->bg->border.rounded - a->bg->border.width/1.571);
229 cairo_set_source_rgba(c, a->bg->back.color[0], a->bg->back.color[1], a->bg->back.color[2], a->bg->back.alpha);
230 cairo_fill(c);
231 }
232
233 if (a->bg->border.width > 0 && a->bg->border.alpha > 0.0) {
234 cairo_set_line_width (c, a->bg->border.width);
235
236 // draw border inside (x, y, width, height)
237 draw_rect(c, a->bg->border.width/2.0, a->bg->border.width/2.0, a->width - a->bg->border.width, a->height - a->bg->border.width, a->bg->border.rounded);
238 /*
239 // convert : radian = degre * M_PI/180
240 // definir le degrade dans un carre de (0,0) (100,100)
241 // ensuite ce degrade est extrapoler selon le ratio width/height
242 // dans repere (0, 0) (100, 100)
243 double X0, Y0, X1, Y1, degre;
244 // x = X * (a->width / 100), y = Y * (a->height / 100)
245 double x0, y0, x1, y1;
246 X0 = 0;
247 Y0 = 100;
248 X1 = 100;
249 Y1 = 0;
250 degre = 45;
251 // et ensuite faire la changement d'unite du repere
252 // car ce qui doit reste inchangee est les traits et pas la direction
253
254 // il faut d'abord appliquer une rotation de 90 (et -180 si l'angle est superieur a 180)
255 // ceci peut etre applique une fois pour toute au depart
256 // ensuite calculer l'angle dans le nouveau repare
257 // puis faire une rotation de 90
258 x0 = X0 * ((double)a->width / 100);
259 x1 = X1 * ((double)a->width / 100);
260 y0 = Y0 * ((double)a->height / 100);
261 y1 = Y1 * ((double)a->height / 100);
262
263 x0 = X0 * ((double)a->height / 100);
264 x1 = X1 * ((double)a->height / 100);
265 y0 = Y0 * ((double)a->width / 100);
266 y1 = Y1 * ((double)a->width / 100);
267
268 cairo_pattern_t *linpat;
269 linpat = cairo_pattern_create_linear (x0, y0, x1, y1);
270 cairo_pattern_add_color_stop_rgba (linpat, 0, a->border.color[0], a->border.color[1], a->border.color[2], a->border.alpha);
271 cairo_pattern_add_color_stop_rgba (linpat, 1, a->border.color[0], a->border.color[1], a->border.color[2], 0);
272 cairo_set_source (c, linpat);
273 */
274 cairo_set_source_rgba (c, a->bg->border.color[0], a->bg->border.color[1], a->bg->border.color[2], a->bg->border.alpha);
275
276 cairo_stroke (c);
277 //cairo_pattern_destroy (linpat);
278 }
279 }
280
281
282 void remove_area (Area *a)
283 {
284 Area *parent = (Area*)a->parent;
285
286 parent->list = g_slist_remove(parent->list, a);
287 set_redraw (parent);
288
289 }
290
291
292 void add_area (Area *a)
293 {
294 Area *parent = (Area*)a->parent;
295
296 parent->list = g_slist_remove(parent->list, a);
297 set_redraw (parent);
298
299 }
300
301
302 void free_area (Area *a)
303 {
304 GSList *l0;
305 for (l0 = a->list; l0 ; l0 = l0->next)
306 free_area (l0->data);
307
308 if (a->list) {
309 g_slist_free(a->list);
310 a->list = 0;
311 }
312 if (a->pix) {
313 XFreePixmap (server.dsp, a->pix);
314 a->pix = 0;
315 }
316 }
317
318
319 void draw_rect(cairo_t *c, double x, double y, double w, double h, double r)
320 {
321 if (r > 0.0) {
322 double c1 = 0.55228475 * r;
323
324 cairo_move_to(c, x+r, y);
325 cairo_rel_line_to(c, w-2*r, 0);
326 cairo_rel_curve_to(c, c1, 0.0, r, c1, r, r);
327 cairo_rel_line_to(c, 0, h-2*r);
328 cairo_rel_curve_to(c, 0.0, c1, c1-r, r, -r, r);
329 cairo_rel_line_to (c, -w +2*r, 0);
330 cairo_rel_curve_to (c, -c1, 0, -r, -c1, -r, -r);
331 cairo_rel_line_to (c, 0, -h + 2 * r);
332 cairo_rel_curve_to (c, 0, -c1, r - c1, -r, r, -r);
333 }
334 else
335 cairo_rectangle(c, x, y, w, h);
336 }
337
338
339 void clear_pixmap(Pixmap p, int x, int y, int w, int h)
340 {
341 Picture pict = XRenderCreatePicture(server.dsp, p, XRenderFindVisualFormat(server.dsp, server.visual), 0, 0);
342 XRenderColor col = { .red=0, .green=0, .blue=0, .alpha=0 };
343 XRenderFillRectangle(server.dsp, PictOpSrc, pict, &col, x, y, w, h);
344 XRenderFreePicture(server.dsp, pict);
345 }
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