#define IF_NDEBUG(X)
#endif
+/*
+ * SHADOWS
+ * If enabled, scene elements will cast shadows on other elements.
+ */
+#if SHADOWS
+#define IF_SHADOWS(X) X
+#else
+#define IF_SHADOWS(X)
+#endif
+
/*
* VERBOSITY
* If enabled, a description of what is happening will be printed to stdout.