--- /dev/null
+using System;\r
+using System.Collections.Generic;\r
+using System.Linq;\r
+using System.Text;\r
+using Microsoft.Xna.Framework;\r
+using Microsoft.Xna.Framework.Content;\r
+using Microsoft.Xna.Framework.Graphics;\r
+\r
+namespace CarFire\r
+{\r
+ class ScreenManager : IScreenManager\r
+ {\r
+ #region ILobby Members\r
+\r
+ public void LoadContent(ContentManager contentManager, GraphicsDeviceManager graphics)\r
+ {\r
+ }\r
+\r
+ public void UnloadContent()\r
+ {\r
+ }\r
+\r
+ public long Update(GameTime gameTime, NetworkManager networkGame)\r
+ {\r
+ return 0;\r
+ }\r
+\r
+ public long Draw(SpriteBatch spriteBatch)\r
+ {\r
+ return 0;\r
+ }\r
+\r
+ #endregion\r
+ }\r
+}\r