using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace CarFire { class ScreenManager : IScreenManager { #region ILobby Members public void LoadContent(ContentManager contentManager, GraphicsDeviceManager graphics) { } public void UnloadContent() { } public long Update(GameTime gameTime, NetworkManager networkGame) { return 0; } public long Draw(SpriteBatch spriteBatch) { return 0; } #endregion } }