#include <moof/cullable.hh>
#include <moof/drawable.hh>
-#include <moof/resource.hh>
#include <moof/script.hh>
class Scene;
typedef boost::shared_ptr<Scene> SceneP;
-class Scene : public moof::cullable, public moof::drawable, public moof::resource
+class Scene : public moof::cullable, public moof::drawable
{
class impl;
boost::shared_ptr<impl> impl_;
bool castRay(const moof::ray<2>& ray,
std::list<moof::ray<2>::contact>& hits) const;
bool checkForCollision(Character& character);
-
- static bool find_path(std::string& name);
};