* Functions for measuring time in a friendly unit.
*/
+#include <map>
+
+#include <boost/bind.hpp>
+#include <boost/function.hpp>
+
#include <Moof/Math.hh>
namespace Mf {
-/**
- * Get the number of seconds since a fixed, arbitrary point in the past.
- * @return Seconds.
- */
+struct Timer
+{
+ enum Mode
+ {
+ INVALID = -1,
+ NORMAL = 0,
+ ABSOLUTEE = 1, // the ABSOLUTE keyword isn't available on win32...
+ REPEAT = 2
+ };
-Scalar getTicks();
+ typedef boost::function<void(Timer&,Scalar)> Function;
-/**
- * Put the thread to sleep for a certain period of time. If absolute is true,
- * then it will sleep until seconds after the fixed time in the past. If
- * absolute is false, it will sleep for seconds starting now. Unlike system
- * sleep functions, this one automatically resumes sleep if sleep was
- * interrupted by a signal. Therefore, calling this function is guaranteed to
- * sleep for the requested amount of time.
- */
+ Timer() :
+ mode_(INVALID) {}
+
+ Timer(const Function& function, Scalar seconds, Mode mode = NORMAL)
+ {
+ init(function, seconds, mode);
+ }
+
+ ~Timer()
+ {
+ invalidate();
+ }
+
+ void init(const Function& function, Scalar seconds, Mode mode = NORMAL);
+
+ bool isValid() const;
+ void invalidate();
+
+ void fire();
+
+ Scalar getSecondsRemaining() const;
+ bool isExpired() const;
+ bool isRepeating() const;
+
+
+ /**
+ * Get the number of seconds since a fixed, arbitrary point in the past.
+ * @return Seconds.
+ */
+
+ static Scalar getTicks();
+
+
+ /**
+ * Put the thread to sleep for a certain period of time. If absolute is true,
+ * then it will sleep until seconds after the fixed time in the past. If
+ * absolute is false, it will sleep for seconds starting now. Unlike system
+ * sleep functions, this one automatically resumes sleep if sleep was
+ * interrupted by a signal. Therefore, calling this function is guaranteed to
+ * sleep for the requested amount of time (and maybe longer).
+ */
+
+ static void sleep(Scalar seconds, bool absolute = false);
+
+
+ static Scalar getNextFire()
+ {
+ return nextFire_;
+ }
+
+ static void fireIfExpired(Scalar t);
+
+private:
+
+ static unsigned getNewID();
+ static Scalar findNextFire();
+
+ Function function_;
+ Mode mode_;
+ Scalar absolute_;
+ Scalar interval_;
+ unsigned id_;
-void sleep(Scalar seconds, bool absolute = false);
+ static Scalar nextFire_;
+ static std::map<unsigned,Timer&> timers_;
+};
} // namespace Mf