* Interface for textures, sounds, and other types of resources.
*/
-#include <stdexcept>
#include <string>
#include <vector>
class Resource
{
public:
- struct Exception : public std::runtime_error
- {
- explicit Exception(const std::string& what_arg) :
- std::runtime_error(what_arg) {}
- };
- virtual ~Resource();
+ virtual ~Resource() {}
/**
static std::string getPath(const std::string& name);
private:
+
static std::vector<std::string> searchPaths_;
};