-/*******************************************************************************
-
- Copyright (c) 2009, Charles McGarvey
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-*******************************************************************************/
+/*] Copyright (c) 2009-2010, Charles McGarvey [**************************
+**] All rights reserved.
+*
+* vi:ts=4 sw=4 tw=75
+*
+* Distributable under the terms and conditions of the 2-clause BSD license;
+* see the file COPYING for a complete text of the license.
+*
+**************************************************************************/
#ifndef _MOOF_CAMERA_HH_
#define _MOOF_CAMERA_HH_
#include <Moof/Event.hh>
-#include <Moof/Interpolator.hh>
+#include <Moof/Frustum.hh>
#include <Moof/Math.hh>
+#include <Moof/RigidBody.hh>
namespace Mf {
-class Camera
+class Camera : public RigidBody3
{
- void calculateSecondary();
-
public:
- Camera() :
- position_(0.0, 0.0, 0.0)
+
+ Camera()
{
- quaternion_rotation_world_y(rotation_, 0.0);
- srcRotation_ = rotation_;
- dstRotation_ = rotation_;
- calculateSecondary();
+ mState.init();
+ mPrevState.init();
+
+ cml::quaternion_rotation_world_y(mState.orientation, SCALAR(0.0));
}
- void setPosition(const Vector3& point);
+ void setPosition(const Vector3& position);
void setRotation(const Quaternion& rotation);
void lookAt(const Vector3& point);
- const Matrix4& getTransformation() const
+ void setProjection(const Matrix4& projection);
+ void setProjection(Scalar fovy, Scalar aspect, Scalar near, Scalar far);
+
+ const Matrix4& getModelview() const
+ {
+ return mModelview;
+ }
+
+ const Matrix4& getProjection() const
+ {
+ return mProjection;
+ }
+
+ const Frustum& getFrustum() const
{
- return transformation_;
+ return mFrustum;
}
- void adjustFromInput(const Event& event);
+
+ void uploadToGL(Scalar alpha = 0) const;
void update(Scalar t, Scalar dt);
+ void draw(Scalar alpha = 0) const;
+ void handleEvent(const Event& event);
private:
- Vector3 position_;
- Quaternion rotation_;
- Matrix4 transformation_;
+ void calculate(Scalar alpha) const;
- Lerpv3 pInterp_;
+ mutable Matrix4 mModelview;
+ Matrix4 mProjection;
- Quaternion srcRotation_;
- Quaternion dstRotation_;
- Scalar tInterp_;
+ mutable Frustum mFrustum;
};
#endif // _MOOF_CAMERA_HH_
-/** vim: set ts=4 sw=4 tw=80: *************************************************/
-