- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter_);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter_);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS_);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT_);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, mMinFilter);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mMagFilter);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, mWrapS);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, mWrapT);