boost::bind(&Meh::makeTilemap, &scene, _1));
script.importFunction("MakeBillboard",
boost::bind(&Meh::makeBillboard, &scene, _1));
boost::bind(&Meh::makeTilemap, &scene, _1));
script.importFunction("MakeBillboard",
boost::bind(&Meh::makeBillboard, &scene, _1));