- glTexCoord2(texCoords_[0], texCoords_[1]);
- glVertex2v(vertices_[0].data());
- glTexCoord2(midCoords_[0], texCoords_[3]);
- glVertex2v(vertices_[1].data());
- glTexCoord2(midCoords_[0], texCoords_[5]);
- glVertex2v(vertices_[6].data());
- glTexCoord2(texCoords_[6], texCoords_[7]);
- glVertex2v(vertices_[7].data());
-
- glTexCoord2(midCoords_[0], texCoords_[1]);
- glVertex2v(vertices_[1].data());
- glTexCoord2(midCoords_[1], texCoords_[3]);
- glVertex2v(vertices_[2].data());
- glTexCoord2(midCoords_[1], texCoords_[5]);
- glVertex2v(vertices_[5].data());
- glTexCoord2(midCoords_[0], texCoords_[7]);
- glVertex2v(vertices_[6].data());
-
- glTexCoord2(midCoords_[1], texCoords_[1]);
- glVertex2v(vertices_[2].data());
- glTexCoord2(texCoords_[2], texCoords_[3]);
- glVertex2v(vertices_[3].data());
- glTexCoord2(texCoords_[4], texCoords_[5]);
- glVertex2v(vertices_[4].data());
- glTexCoord2(midCoords_[1], texCoords_[7]);
- glVertex2v(vertices_[5].data());
+ glTexCoord2(mTexCoords[0], mTexCoords[1]);
+ glVertex2v(mVertices[0].data());
+ glTexCoord2(mMidCoords[0], mTexCoords[3]);
+ glVertex2v(mVertices[1].data());
+ glTexCoord2(mMidCoords[0], mTexCoords[5]);
+ glVertex2v(mVertices[6].data());
+ glTexCoord2(mTexCoords[6], mTexCoords[7]);
+ glVertex2v(mVertices[7].data());
+
+ glTexCoord2(mMidCoords[0], mTexCoords[1]);
+ glVertex2v(mVertices[1].data());
+ glTexCoord2(mMidCoords[1], mTexCoords[3]);
+ glVertex2v(mVertices[2].data());
+ glTexCoord2(mMidCoords[1], mTexCoords[5]);
+ glVertex2v(mVertices[5].data());
+ glTexCoord2(mMidCoords[0], mTexCoords[7]);
+ glVertex2v(mVertices[6].data());
+
+ glTexCoord2(mMidCoords[1], mTexCoords[1]);
+ glVertex2v(mVertices[2].data());
+ glTexCoord2(mTexCoords[2], mTexCoords[3]);
+ glVertex2v(mVertices[3].data());
+ glTexCoord2(mTexCoords[4], mTexCoords[5]);
+ glVertex2v(mVertices[4].data());
+ glTexCoord2(mMidCoords[1], mTexCoords[7]);
+ glVertex2v(mVertices[5].data());