- case SDL_KEYDOWN:
- if (event.key.keysym.sym == SDLK_a)
- {
- mState.force += Mf::Vector2(-force, 0.0);
- return true;
- }
- else if (event.key.keysym.sym == SDLK_d)
- {
- mState.force += Mf::Vector2(force, 0.0);
- return true;
- }
- else if (event.key.keysym.sym == SDLK_s)
- {
- mState.force += Mf::Vector2(0.0, -force);
- return true;
- }
- else if (event.key.keysym.sym == SDLK_w)
- {
- mState.force += Mf::Vector2(0.0, force);
- return true;
- }
+ case SDL_KEYDOWN:
+ if (event.key.keysym.sym == SDLK_a)
+ {
+ state_.force += moof::vector2(-force, 0.0);
+ return true;
+ }
+ else if (event.key.keysym.sym == SDLK_d)
+ {
+ state_.force += moof::vector2(force, 0.0);
+ return true;
+ }
+ else if (event.key.keysym.sym == SDLK_s)
+ {
+ state_.force += moof::vector2(0.0, -force);
+ return true;
+ }
+ else if (event.key.keysym.sym == SDLK_w)
+ {
+ state_.force += moof::vector2(0.0, force);
+ return true;
+ }
+ break;