-video mode. A typical value is [800,600] for a size of 800x600 pixels with
-millions of colors (the third number is optional).
-.TP
-.B video.multisamplebuffers
-The number of multisample buffers used.
-.TP
-.B video.multisamplesamples
-The number of multisample samples used.
-.TP
-.B video.printfps
-If true, the current number of frames being draw per second will be printed to
-the console. This is usually off by default, but you can set this to true if
-you're interested in the draw rate you're actually getting.
-.TP
-.B video.resizable
-If true, the window will be resizable by the window manager. This option is
-meaningless if the game is drawing to the full screen.
-.TP
-.B video.swapcontrol
-If true, drawing will take place at a time which will minimize distortion caused
-by the vertical refreshing of displays. The recommended value is true.
+video mode. The third number is optional. The default value is {800, 600}.
+.PP
+This is only a list of the more useful options. You'll have to use the source
+to find out about the more esoteric options, but you probably won't need to.