-{
- "playfield_bounds": [0, 0, -100, 1280, 500, 100],
- "maximum_bounds": [-160, 0, -192, 1440, 480, 224],
- "instructions":
- [
-
- /* Left end tower block */
-
- /* Front */
-
- "reset_transform",
- "translate", [-5, 0, 5],
- "scale", [32],
- "texture", "TowerBlock1",
- "tilemap",
- {
- "width": 5,
- "tiles":
- [
- 2, 2, 2, 2, 2,
- 1, 0, 0, 1, 0,
- 1, 0, 0, 1, 0,
- 1, 0, 0, 1, 0,
- 1, 0, 0, 1, 0,
- 1, 0, 0, 1, 0,
- 1, 0, 0, 1, 0,
- 1, 0, 0, 1, 0,
- 1, 0, 0, 1, 0,
- 1, 0, 0, 1, 0,
- 1, 0, 0, 1, 0,
- 1, 0, 0, 1, 0,
- 1, 0, 0, 1, 0,
- 1, 0, 0, 1, 0,
- 4, 4, 4, 4, 4
- ]
- },
-
- /* Right side */
-
- "reset_transform",
- "rotate", ["y", 90],
- "translate", [0, 0, 5],
- "scale", [32],
- "texture", "TowerBlock1",
- "tilemap",
- {
- "width": 5,
- "surface_type": "right",
- "tiles":
- [
- 2, 2, 2, 2, 2,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 6,
- 4, 5, 5, 5, 4
- ]
- },
-
- /* Top */
-
- "reset_transform",
- "rotate", ["x", 90],
- "translate", [-5, 15, 0],
- "scale", [32],
- "texture", "TowerBlock1",
- "tilemap",
- {
- "width": 5,
- "surface_type": "top",
- "tiles":
- [
- 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3
- ]
- },
-
- /* Leftmost background tower block */
-
- /* Front */
-
- "reset_transform",
- "scale", [32],
- "texture", "TowerBlock1",
- "tilemap",
- {
- "width": 7,
- "detail": 1,
- "tiles":
- [
- 2, 2, 2, 2, 2, 2, 2,
- 0, 1, 0, 0, 0, 1, 0,
- 0, 1, 0, 0, 0, 1, 0,
- 0, 1, 0, 0, 6, 1, 0,
- 0, 1, 0, 0, 0, 1, 0,
- 0, 1, 0, 0, 0, 1, 0,
- 0, 1, 0, 0, 0, 1, 0,
- 4, 4, 5, 5, 5, 4, 4
- ]
- },
-
- /* Right side */
-
- "reset_transform",
- "rotate", ["y", 90],
- "translate", [7, 0, 0],
- "scale", [32],
- "texture", "TowerBlock1",
- "tilemap",
- {
- "width": 6,
- "detail": 1,
- "tiles":
- [
- 2, 2, 2, 2, 2, 2,
- 0, 1, 0, 0, 1, 0,
- 0, 1, 0, 0, 1, 0,
- 0, 1, 0, 0, 1, 0,
- 0, 1, 0, 0, 1, 0,
- 0, 1, 0, 0, 1, 0,
- 0, 1, 0, 0, 1, 0,
- 4, 4, 4, 4, 4, 4
- ]
- },
-
- /* Top */
-
- "reset_transform",
- "rotate", ["x", 90],
- "translate", [-2, 8, -6],
- "scale", [32],
- "texture", "TowerBlock1",
- "tilemap",
- {
- "width": 9,
- "detail": 1,
- "tiles":
- [
- 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3, 3, 3, 3, 3
- ]
- },
-
- /* Foreground building with pitched roof */
-
- /* Left wall */
-
- "reset_transform",
- "rotate", ["y", -90],
- "translate", [10, 0, 1],
- "scale", [32],
- "texture", "Building",
- "tilemap",
- {
- "width": 4,
- "surface_type": "left",
- "tiles":
- [
- -1, 9, 11, -1,
- 9, 10, 12, 11,
- 15, 7, 7, 16,
- 3, 5, 6, 4,
- 3, 6, 5, 4
- ]
- },
-
- /* Right wall */
-
- "reset_transform",
- "rotate", ["y", -90],
- "translate", [13, 0, 1],
- "scale", [32],
- "texture", "Building",
- "tilemap",
- {
- "width": 4,
- "surface_type": "right",
- "tiles":
- [
- -1, 9, 11, -1,
- 9, 10, 12, 11,
- 15, 7, 7, 16,
- 3, 5, 6, 4,
- 3, 8, 5, 4
- ]
- },
-
- /* Front wall */
-
- "reset_transform",
- "translate", [10, 0, 5],
- "scale", [32],
- "texture", "Building",
- "tilemap",
- {
- "width": 3,
- "tiles":
- [
- 15, 7, 16,
- 3, 5, 4,
- 3, 6, 4
- ]
- },
-
- /* Pitched roof */
-
- "reset_transform",
- "rotate", ["x", 135],
- "scale", [1, 1.5, 1.5],
- "translate", [10, 5, 3],
- "scale", [32],
- "texture", "Building",
- "tilemap",
- {
- "width": 3,
- "tiles":
- [
- 13, 13, 13,
- 13, 13, 13
- ]
- },
-
- /* Finial */
-
- "reset_transform",
- "translate", [10, 5, 3],
- "scale", [32],
- "texture", "Building",
- "tilemap",
- {
- "width": 3,
- "tiles":
- [
- 18, 18, 18
- ]
- },
-
- /* Cheaty invisible platform */
-
- "reset_transform",
- "translate", [10, 4, 3],
- "scale", [32],
- "texture", "Building",
- "tilemap",
- {
- "width": 3,
- "surface_type": "top",
- "tiles":
- [
- -1, -1, -1
- ]
- },
-
- /* The ground */
-
- /* Courtyard */
-
- "reset_transform",
- "rotate", ["x", 90],
- "translate", [-3, 0, 0],
- "scale", [32],
- "texture", "Scenery",
- "tilemap",
- {
- "width": 13,
- "surface_type": "top",
- "tiles":
- [
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- -1, -1, -1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1,
- -1, -1, -1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1,
- -1, -1, -1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1,
- -1, -1, -1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1,
- -1, -1, -1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
- ]
- },
-
- /* Front grass */
-
- "reset_transform",
- "scale", [8, 1, 1],
- "translate", [1, -0.5, 5],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 8,
- "detail": 2
- },
-
- /* Back grass */
-
- "reset_transform",
- "scale", [8, 1, 1],
- "translate", [1, -0.5, 1],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 8,
- "detail": 2
- },
-
- /* Left grass */
-
- "reset_transform",
- "scale", [4, 1, 1],
- "rotate", ["y", -90],
- "translate", [1, -0.5, 1],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 4,
- "detail": 2
- },
-
- /* Right grass */
-
- "reset_transform",
- "scale", [4, 1, 1],
- "rotate", ["y", -90],
- "translate", [9, -0.5, 1],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 4,
- "detail": 2
- },
-
- /* Fence behind house */
-
- "reset_transform",
- "scale", [11, 1, 1],
- "translate", [7, 0, 0],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 4,
- "u_scale": 11,
- "detail": 2
- },
-
- /* Background building with pitched roof */
-
- /* Front wall */
-
- "reset_transform",
- "translate", [19, 0, 0],
- "scale", [32],
- "texture", "Building",
- "tilemap",
- {
- "width": 4,
- "detail": 1,
- "tiles":
- [
- -1, 9, 11, -1,
- 9, 10, 12, 11,
- 15, 7, 7, 16,
- 3, 6, 5, 4,
- 3, 5, 6, 4,
- 3, 8, 5, 4
- ]
- },
-
- /* Left wall */
-
- "reset_transform",
- "rotate", ["y", -90],
- "translate", [19, 0, -3],
- "scale", [32],
- "texture", "Building",
- "tilemap",
- {
- "width": 3,
- "surface_type": "left",
- "detail": 1,
- "tiles":
- [
- 15, 1, 16,
- 3, 7, 4,
- 3, 5, 4,
- 3, 0, 4
- ]
- },
-
- /* Right wall */
-
- "reset_transform",
- "rotate", ["y", -90],
- "translate", [23, 0, -3],
- "scale", [32],
- "texture", "Building",
- "tilemap",
- {
- "width": 3,
- "surface_type": "right",
- "detail": 1,
- "tiles":
- [
- 15, 0, 16,
- 3, 7, 4,
- 3, 6, 4,
- 3, 2, 4
- ]
- },
-
- /* Left pitched roof */
-
- "reset_transform",
- "rotate", ["x", 135],
- "scale", [1, 1.5, 1.5],
- "rotate", ["y", -90],
- "translate", [21, 6, -3],
- "scale", [32],
- "texture", "Building",
- "tilemap",
- {
- "width": 3,
- "detail": 1,
- "tiles":
- [
- 13, 13, 13,
- 13, 13, 13
- ]
- },
-
- /* Right pitched roof */
-
- "reset_transform",
- "rotate", ["x", -135],
- "scale", [1, 1.5, 1.5],
- "rotate", ["y", -90],
- "translate", [21, 6, -3],
- "scale", [32],
- "texture", "Building",
- "tilemap",
- {
- "width": 3,
- "detail": 1,
- "tiles":
- [
- 13, 13, 13,
- 13, 13, 13
- ]
- },
-
- /* Finial */
-
- "reset_transform",
- "rotate", ["y", -90],
- "translate", [21, 6, -3],
- "scale", [32],
- "texture", "Building",
- "tilemap",
- {
- "width": 3,
- "detail": 1,
- "tiles":
- [
- 18, 18, 18
- ]
- },
-
- /* More ground to the right */
-
- /* Ground under house */
-
- "reset_transform",
- "rotate", ["x", 90],
- "translate", [10, 0, 0],
- "scale", [32],
- "texture", "Scenery",
- "tilemap",
- {
- "width": 3,
- "surface_type": "top",
- "tiles":
- [
- 1, 1, 1,
- 1, 1, 1,
- -1, -1, -1,
- -1, -1, -1,
- -1, -1, -1,
- -1, -1, -1,
- 1, 1, 1
- ]
- },
-
- /* Left part of center courtyard */
-
- "reset_transform",
- "rotate", ["x", 90],
- "translate", [13, 0, 0],
- "scale", [32],
- "texture", "Scenery",
- "tilemap",
- {
- "width": 8,
- "surface_type": "top",
- "tiles":
- [
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 0, 0, 0, 0, 0, 0, 0,
- 1, 0, 0, 0, 0, 0, 1, 1,
- 0, 0, 0, 0, 0, 0, 1, 1,
- 1, 0, 0, 0, 0, 0, 0, 0,
- 1, 1, 1, 1, 1, 0, 0, 0
- ]
- },
-
- /* Front grass */
-
- "reset_transform",
- "scale", [12, 1, 1],
- "translate", [14, -0.5, 5],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 12,
- "detail": 2
- },
-
- /* Back grass */
-
- "reset_transform",
- "scale", [4, 1, 1],
- "translate", [14, -0.5, 1],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 4,
- "detail": 2
- },
-
- /* Front grass next to door */
-
- "reset_transform",
- "scale", [1, 1, 1],
- "translate", [13, -0.5, 3],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 1,
- "detail": 2
- },
-
- /* Back grass next to door */
-
- "reset_transform",
- "scale", [1, 1, 1],
- "translate", [13, -0.5, 2],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 1,
- "detail": 2
- },
-
- /* Left grass */
-
- "reset_transform",
- "rotate", ["y", -90],
- "translate", [14, -0.5, 1],
- "scale", [32],
- "texture", "Scenery",
- "tilemap",
- {
- "width": 4,
- "detail": 2,
- "tiles":
- [
- 2, -1, 2, 2
- ]
- },
-
- /* Grass left of house */
-
- "reset_transform",
- "rotate", ["y", -90],
- "scale", [1, 1, 1],
- "translate", [18, -0.5, 0],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 1,
- "detail": 2
- },
-
- /* Grass right of house */
-
- "reset_transform",
- "rotate", ["y", -90],
- "scale", [1, 1, 1],
- "translate", [24, -0.5, 0],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 1,
- "detail": 2
- },
-
- /* Front grass in center */
-
- "reset_transform",
- "scale", [4, 1, 1],
- "translate", [19, -0.5, 4],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 4,
- "detail": 2
- },
-
- /* Back grass in center */
-
- "reset_transform",
- "scale", [4, 1, 1],
- "translate", [19, -0.5, 2],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 4,
- "detail": 2
- },
-
- /* Left grass in center */
-
- "reset_transform",
- "scale", [2, 1, 1],
- "rotate", ["y", -90],
- "translate", [19, -0.5, 2],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 2,
- "detail": 2
- },
-
- /* Right grass in center */
-
- "reset_transform",
- "scale", [2, 1, 1],
- "rotate", ["y", -90],
- "translate", [23, -0.5, 2],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 2,
- "detail": 2
- },
-
- /* Still more ground */
-
- /* Right part of center courtyard */
-
- "reset_transform",
- "rotate", ["x", 90],
- "translate", [21, 0, 0],
- "scale", [32],
- "texture", "Scenery",
- "tilemap",
- {
- "width": 7,
- "surface_type": "top",
- "tiles":
- [
- 1, 1, 1, 1, 1, 0, 0,
- 1, 1, 1, 1, 1, 0, 0,
- 0, 0, 0, 0, 0, 0, 0,
- 1, 1, 0, 0, 0, 0, 0,
- 1, 1, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 1, 1, 1, 1
- ]
- },
-
- /* Fence to right of back house */
-
- "reset_transform",
- "scale", [4, 1, 1],
- "translate", [24, 0, 0],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 4,
- "u_scale": 4,
- "detail": 2
- },
-
- /* Grass in front of fence */
-
- "reset_transform",
- "scale", [4, 1, 1],
- "translate", [24, -0.5, 1],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 4,
- "detail": 2
- },
-
- /* Grass to left of tower block */
-
- "reset_transform",
- "scale", [2, 1, 1],
- "rotate", ["y", -90],
- "translate", [26, -0.5, 5],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 2,
- "detail": 2
- },
-
- /* Grass to right of tower block */
-
- "reset_transform",
- "scale", [2, 1, 1],
- "rotate", ["y", -90],
- "translate", [35, -0.5, 5],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 2,
- "detail": 2
- },
-
- /* Next bit of grass */
-
- "reset_transform",
- "scale", [5, 1, 1],
- "translate", [35, -0.5, 5],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 5,
- "detail": 2
- },
-
- /* Back grass */
-
- "reset_transform",
- "scale", [6, 1, 1],
- "translate", [34, -0.5, 1],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 6,
- "detail": 2
- },
-
- /* Extra bit of back grass */
-
- "reset_transform",
- "scale", [1, 1, 1],
- "rotate", ["y", -90],
- "translate", [34, -0.5, 0],
- "scale", [32],
- "texture", "Scenery",
- "billboard",
- {
- "tile": 2,
- "u_scale": 1,
- "detail": 2
- },
-
- /* Ground around tower block */
-
- "reset_transform",
- "rotate", ["x", 90],
- "translate", [28, 0, 4],
- "scale", [32],
- "texture", "Scenery",
- "tilemap",
- {
- "width": 5,
- "surface_type": "top",
- "tiles":
- [
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0
- ]
- },
-
- /* Rightmost ground */
-
- "reset_transform",
- "rotate", ["x", 90],
- "translate", [33, 0, 0],
- "scale", [32],
- "texture", "Scenery",
- "tilemap",
- {
- "width": 10,
- "surface_type": "top",
- "tiles":
- [
- 0, 0, 1, 1, 1, 1, 1, 1, 1, 1,
- 0, 0, 1, 1, 1, 1, 1, 1, 1, 1,
- 0, 0, 0, 0, 0, 0, 0, -1, -1, -1,
- 0, 0, 0, 0, 0, 0, 0, -1, -1, -1,
- 0, 0, 0, 0, 0, 0, 0, -1, -1, -1,
- 0, 0, 0, 0, 0, 0, 0, -1, -1, -1,
- 0, 1, 1, 1, 1, 1, 1, -1, -1, -1
- ]
- },
-
- /* Right foreground tower block */
-
- /* Front */
-
- "reset_transform",
- "translate", [28, 0, 4],
- "scale", [32],
- "texture", "TowerBlock1",
- "tilemap",
- {
- "width": 5,
- "tiles":
- [
- 2, 2, 2, 2, 2,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 6,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 6, 0,
- 4, 4, 4, 4, 4
- ]
- },
-
- /* Right side */
-
- "reset_transform",
- "rotate", ["y", 90],
- "translate", [33, 0, 4],
- "scale", [32],
- "texture", "TowerBlock1",
- "tilemap",
- {
- "width": 6,
- "surface_type": "right",
- "tiles":
- [
- 2, 2, 2, 2, 2, 2,
- 0, 1, 0, 0, 1, 0,
- 0, 1, 0, 0, 1, 0,
- 0, 1, 0, 0, 1, 0,
- 0, 1, 0, 0, 1, 0,
- 0, 1, 0, 0, 1, 0,
- 5, 4, 5, 5, 4, 5
- ]
- },
-
- /* Left side */
-
- "reset_transform",
- "rotate", ["y", 90],
- "translate", [28, 0, 4],
- "scale", [32],
- "texture", "TowerBlock1",
- "tilemap",
- {
- "width": 6,
- "surface_type": "left",
- "tiles":
- [
- 2, 2, 2, 2, 2, 2,
- 0, 1, 6, 0, 1, 0,
- 0, 1, 0, 0, 1, 0,
- 0, 1, 0, 0, 1, 0,
- 0, 1, 0, 0, 1, 0,
- 0, 1, 0, 0, 1, 0,
- 5, 4, 5, 5, 4, 5
- ]
- },
-
- /* Top */
-
- "reset_transform",
- "rotate", ["x", 90],
- "translate", [28, 7, -2],
- "scale", [32],
- "texture", "TowerBlock1",
- "tilemap",
- {
- "width": 5,
- "surface_type": "top",
- "tiles":
- [
- 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3
- ]
- },
-
- /* Right end tower block */
-
- /* Front */
-
- "reset_transform",
- "translate", [40, 0, 5],
- "scale", [32],
- "texture", "TowerBlock1",
- "tilemap",
- {
- "width": 5,
- "tiles":
- [
- 2, 2, 2, 2, 2,
- 0, 1, 0, 0, 1,
- 0, 1, 0, 0, 1,
- 0, 1, 0, 0, 1,
- 0, 1, 0, 0, 1,
- 6, 1, 0, 0, 1,
- 0, 1, 0, 0, 1,
- 0, 1, 0, 0, 1,
- 0, 1, 0, 0, 1,
- 0, 1, 0, 0, 1,
- 0, 1, 0, 0, 1,
- 6, 1, 0, 0, 1,
- 0, 1, 0, 0, 1,
- 0, 1, 0, 0, 1,
- 4, 4, 4, 4, 4
- ]
- },
-
- /* Left side */
-
- "reset_transform",
- "rotate", ["y", 90],
- "translate", [40, 0, 5],
- "scale", [32],
- "texture", "TowerBlock1",
- "tilemap",
- {
- "width": 5,
- "surface_type": "left",
- "tiles":
- [
- 2, 2, 2, 2, 2,
- 6, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 6, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 6, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 5, 5, 5, 4
- ]
- },
-
- /* Top */
-
- "reset_transform",
- "rotate", ["x", 90],
- "translate", [40, 15, 0],
- "scale", [32],
- "texture", "TowerBlock1",
- "tilemap",
- {
- "width": 5,
- "surface_type": "top",
- "tiles":
- [
- 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3
- ]
- },
-
- /* Background */
-
- "reset_transform",
- "translate", [-0.3, -0.17, -900],
- "scale", [3200, 1600, 1],
- "texture", "BackgroundFar",
- "billboard", null,
-
- "translate", [0, 0, 300],
- "texture", "BackgroundNear",
- "billboard",
- {
- "blend": true
- },
-
- /* Trees */
-
- "texture", "Trees",
-
- /* Left courtyard */
-
- "reset_transform",
- "scale", [96],
- "translate", [250, -2.5, 16],
- "billboard",
- {
- "tile": 1,
- "detail": 1
- },
-
- /* Center courtyard */
-
- "reset_transform",
- "scale", [96],
- "translate", [610, -2.5, 85],
- "billboard",
- {
- "tile": 0
- },
- "reset_transform",
- "scale", [96],
- "translate", [650, -2.5, 115],
- "billboard",
- {
- "tile": 1
- },
-
- /* Right courtyard */
-
- "reset_transform",
- "scale", [96],
- "translate", [1080, -2.5, 10],
- "billboard",
- {
- "tile": 1,
- "detail": 1
- },
- "reset_transform",
- "scale", [96],
- "translate", [1120, -2.5, -15],
- "billboard",
- {
- "tile": 0,
- "detail": 1
- },
- "reset_transform",
- "scale", [96],
- "translate", [1220, -2.5, -30],
- "billboard",
- {
- "tile": 1,
- "detail": 1
- }
-
- ]
-}