+++ /dev/null
-
-/*******************************************************************************
-
- Copyright (c) 2009, Charles McGarvey
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-*******************************************************************************/
-
-#ifndef _ANIMATION_HH_
-#define _ANIMATION_HH_
-
-/**
- * @file animation.hh
- * Motion picture!!
- */
-
-#include <string>
-
-#include <boost/shared_ptr.hpp>
-
-#include "resource.hh"
-#include "math.hh"
-
-
-namespace dc {
-
-
-/**
- * A class to manage frame-based animation. Animation sequences can be loaded
- * from file, then named sequences are started. The animation is updated
- * periodically (each update cycle), and the correct current frame is
- * determined. This class is generic enough that a frame can mean just about
- * anything to whatever drawing context is used to render the frame.
- */
-
-class animation : public resource
-{
-public:
- animation(const std::string& name);
-
- void startSequence(const std::string& sequenceName);
-
- void update(scalar t, scalar dt);
- unsigned getFrame() const;
-
- static std::string getPathToResource(const std::string& name);
-
-private:
- class animation_impl;
- boost::shared_ptr<animation_impl> impl;
-};
-
-
-} // namespace dc
-
-#endif // _ANIMATION_HH_
-
-/** vim: set ts=4 sw=4 tw=80: *************************************************/
-