#include <Moof/Interpolator.hh>
#include <Moof/Layer.hh>
#include <Moof/Math.hh>
-#include <Moof/Scene.hh>
#include <Moof/Sound.hh>
#include "Character.hh"
+#include "Heroine.hh"
#include "Hud.hh"
+#include "Scene.hh"
class GameLayer;
private:
+ void setProjection();
+ void setProjection(Mf::Scalar width, Mf::Scalar height);
+
Mf::Sound music;
- CharacterP heroine;
+ HeroineP heroine;
+ SceneP scene;
Mf::Sound punchSound;
Mf::PolynomialInterpolator<5> interp;
- Mf::Lerp fadeIn;
Mf::Camera camera;
- Mf::OctreeP octree;
HudP hud;
};