*
**************************************************************************/
-#include "../config.h"
+#include "config.h"
#include <stdexcept>
GameLayer::GameLayer()
{
moof::log_info("about to load sound resource...");
- music_ = moof::resource::load("sounds/NightFusionIntro.ogg");
+ music_ = moof::resource::load("NightFusionIntro.ogg");
if (music_)
{
music_->loop(true);