--- /dev/null
+
+-- Bullet animation sequences
+
+DefineSequence("Punch",
+{
+ delay = 1,
+ frames = {
+ { index = 31 }
+ }
+})
+
+DefineSequence("SmallBullet",
+{
+ delay = 0.05,
+ frames = {
+ { index = 16 },
+ { index = 17 }
+ }
+})
+
+DefineSequence("MediumBullet",
+{
+ delay = 0.05,
+ frames = {
+ { index = 17 },
+ { index = 18 }
+ }
+})
+
+DefineSequence("SmallFireball",
+{
+ delay = 0.05,
+ frames = {
+ { index = 0 },
+ { index = 1 }
+ }
+})
+
+DefineSequence("MediumFireball",
+{
+ delay = 0.05,
+ frames = {
+ { index = 2 },
+ { index = 1 }
+ }
+})
+
+DefineSequence("LargeFireball",
+{
+ delay = 0.05,
+ frames = {
+ { index = 21 },
+ { index = 2 }
+ }
+})
+