4 # Process this file with autoconf to produce a configure script.
9 AC_INIT([Yoink], [0.1], [chaz@dogcows.com], [yoink])
13 AC_CONFIG_SRCDIR([src/GameLayer.cc])
14 AC_CONFIG_MACRO_DIR([m4])
20 # Checks for programs.
21 #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
32 # Configure platform-specific stuff.
33 #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
39 AC_PATH_PROGS([WINDRES], [windres $host_alias-windres $host_os-windres])
40 if test "x$WINDRES" = x
42 AC_MSG_ERROR([windres could not be found])
45 AC_PATH_PROGS([MAKENSIS], [makensis])
54 LIBS="$LIBS -Wl,-framework"
58 AC_PATH_PROGS([RPMBUILD], [rpmbuild])
63 AM_CONDITIONAL([LINUX], test "$LINUX" = "yes")
64 AM_CONDITIONAL([WIN32], test "$WIN32" = "yes")
68 # Checks for configuration arguments.
69 #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
71 AC_ARG_ENABLE([developer],
72 [ --enable-developer use all compiler flags developers need],
73 [developer=$enableval],
76 AC_ARG_ENABLE([debug],
77 [ --enable-debug include debugging symbols and features],
81 AC_ARG_ENABLE([profile],
82 [ --enable-profile make a binary for use with gprof profiler],
86 AC_ARG_ENABLE([extra-warnings],
87 [ --enable-extra-warnings make the gcc compiler give more warnings],
88 [extra_warnings=$enableval],
91 AC_ARG_WITH([log-level],
92 [AS_HELP_STRING([--with-log-level=NUM],
93 [0, none... 1, errors... 4, everything (default: 3)])],
97 AC_ARG_ENABLE([double],
98 [ --enable-double use double-precision numbers],
103 if test x$developer = xyes
108 if test x$WIN32 != xyes
110 # i haven't had much success with gprof profiling on win32
115 if test x$debug = xyes
117 CFLAGS="$CFLAGS -Wall -O0 -DDEBUG"
118 CXXFLAGS="$CXXFLAGS -Wall -O0 -DDEBUG"
120 CFLAGS="$CFLAGS -O2 -DNDEBUG"
121 CXXFLAGS="$CXXFLAGS -O2 -DNDEBUG"
124 if test x$profile = xyes
127 CXXFLAGS="$CXXFLAGS -pg"
128 AC_DEFINE([PROFILING_ENABLED], 1,
129 [Define to 1 if profiling is built in.])
132 if test x$extra_warnings = xyes
134 CFLAGS="$CFLAGS -Wextra -Wno-unused-parameter"
135 CXXFLAGS="$CXXFLAGS -Wextra -Wno-unused-parameter"
138 if test x$double = xyes
140 AC_DEFINE([USE_DOUBLE_PRECISION], 1,
141 [Define to 1 if you want to use double-precison numbers.])
145 AC_DEFINE_UNQUOTED([YOINK_LOGLEVEL], [$log_level],
146 [Define to detail level of logging.])
149 if test "x$prefix" = xNONE
151 prefix="$ac_default_prefix"
154 AC_ARG_WITH([assetdir],
155 [AS_HELP_STRING([--with-assetdir=DIR],
156 [real path to assets (default: $datarootdir/yoink)])],
157 [DATADIR="$withval"],
158 [eval DATADIR="$datarootdir/yoink"])
160 if test x$WIN32 = xyes
166 AC_DEFINE_UNQUOTED([YOINK_DATADIR], ["$DATADIR"],
167 [Define to path of game asset directory.])
171 # Split the version number into components.
172 #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
174 VERSION_MAJOR=$(echo $VERSION | cut -d. -f1)
175 VERSION_MINOR=$(echo $VERSION | cut -d. -f2)
176 VERSION_REVISION=$(echo $VERSION | cut -d. -f3)
178 AC_DEFINE_UNQUOTED([VERSION_MAJOR], [${VERSION_MAJOR:-0}],
179 [Define to major version number component.])
181 AC_DEFINE_UNQUOTED([VERSION_MINOR], [${VERSION_MINOR:-0}],
182 [Define to minor version number component.])
184 AC_DEFINE_UNQUOTED([VERSION_REVISION], [${VERSION_REVISION:-0}],
185 [Define to revision version number component.])
187 if test x$WIN32 = xyes
189 PVERSION="${VERSION_MAJOR:-0}.${VERSION_MINOR:-0}.${VERSION_REVISION:-0}.0"
193 # these are used in src/yoink.rc
197 # Checks for system functions/headers and compiler characteristics.
198 #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
209 AC_FUNC_ERROR_AT_LINE
211 AC_CHECK_FUNCS([nanosleep strchr strcspn strrchr strstr])
215 AC_CHECK_HEADERS([stddef.h stdint.h stdlib.h string.h unistd.h])
219 # Checks for build dependencies.
220 #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
223 website="http://www.boost.org/"
230 website="http://www.libsdl.org/"
231 AM_PATH_SDL([1.2.10],
232 [CFLAGS="$CFLAGS $SDL_CFLAGS"
233 CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
234 LIBS="$LIBS $SDL_LIBS"])
236 ##### opengl, glu #####
237 website="http://www.mesa3d.org/"
238 AC_CHECK_HEADERS([GL/gl.h GL/glu.h],,
240 echo "***** Missing GL headers ($website) *****"])
241 if test x$WIN32 == xyes
243 # autoconf library search macro doesn't find opengl32 on windows because it uses
244 # different name hashing, but it links fine; assume it's there
245 LIBS="$LIBS -lglu32 -lopengl32"
247 AC_SEARCH_LIBS([glEnable], [GL MesaGL],,
249 echo "***** Missing libGL ($website) *****"])
250 AC_SEARCH_LIBS([gluDisk], [GLU MesaGLU],,
252 echo "***** Missing libGLU ($website) *****"])
255 ##### openal, alut #####
256 website="http://connect.creativelabs.com/openal/"
257 AC_CHECK_HEADERS([AL/al.h AL/alut.h],,
259 echo "***** Missing OpenAL headers ($website) *****"])
260 AC_SEARCH_LIBS([alEnable], [openal openal32],,
262 echo "***** Missing libopenal ($website) *****"])
263 AC_SEARCH_LIBS([alutInit], [alut],,
265 echo "***** Missing libalut ($website) *****"])
267 ##### SDL_image #####
268 website="http://www.libsdl.org/projects/SDL_image/"
269 AC_CHECK_HEADERS([SDL/SDL_image.h],,
271 echo "***** Missing SDL_image header ($website) *****"])
272 AC_SEARCH_LIBS([IMG_Load], [SDL_image],,
274 echo "***** Missing libSDL_image ($website) *****"])
276 ##### libvorbis #####
277 website="http://www.xiph.org/downloads/"
278 AC_CHECK_HEADERS([vorbis/codec.h vorbis/vorbisfile.h],,
280 echo "***** Missing vorbis headers ($website) *****"])
281 AC_SEARCH_LIBS([ov_open], [vorbisfile],,
283 echo "***** Missing libvorbisfile ($website) *****"])
286 website="http://www.lua.org/"
287 AC_CHECK_HEADERS([lua.h],,
289 echo "***** Missing lua headers ($website) *****"])
290 AC_SEARCH_LIBS([lua_load], [lua],,
292 echo "***** Missing liblua ($website) *****"])
294 ##### librt (optional) #####
295 AC_SEARCH_LIBS([clock_gettime], [rt],
296 [AC_DEFINE([HAVE_CLOCK_GETTIME], 1,
297 [Define to 1 if you have the 'clock_gettime' function.])])
300 if test x$missing == xyes
302 AC_MSG_ERROR([please install missing dependencies (see messages above)])
307 # Find the data files to install.
308 #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
310 DATA_FILES=$(echo $(cd data; \
311 find . -name "*.lua" \
315 AC_SUBST([DATA_FILES])
319 # Create the build files.
320 #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
322 AC_CONFIG_FILES([Makefile
328 make-win32-installer.sh
331 AC_CONFIG_HEADERS([src/config.h])
337 # Print a friendly little message.
338 #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
341 echo " Configuration complete! :-)"
343 echo " Target: $target"
344 echo " Prefix: $prefix"
345 echo " Data Directory: $DATADIR"
346 echo " Log Level: $log_level"
347 echo " Debug: $debug"
348 echo " Profile: $profile"
349 echo " Extra Warnings: $extra_warnings"
351 echo " To finish the installation, execute:"