-void adjust_hsb(unsigned int *data, int w, int h, float hu, float satur, float bright)
+void adjust_hsb(DATA32 *data, int w, int h, float hu, float satur, float bright)
{
- unsigned int *pt = data;
- int x, y;
+ unsigned int x, y;
unsigned int a, r, g, b, argb;
+ unsigned long id;
int cmax, cmin;
float h2, f, p, q, t;
float hue, saturation, brightness;
float redc, greenc, bluec;
-
for(y = 0; y < h; y++) {
- for(x = 0; x < w; x++) {
- argb = pt[y * h + x];
+ for(id = y * w, x = 0; x < w; x++, id++) {
+ argb = data[id];
a = (argb >> 24) & 0xff;
r = (argb >> 16) & 0xff;
g = (argb >> 8) & 0xff;
argb = (argb << 8) + r;
argb = (argb << 8) + g;
argb = (argb << 8) + b;
- pt[y * h + x] = argb;
+ data[id] = argb;
}
}
}