]> Dogcows Code - chaz/tint2/blobdiff - src/util/area.h
order of panel items : position of each object is update by layering engine (area)
[chaz/tint2] / src / util / area.h
index 77f957e2988ac914abe4aac35710a85d92eef761..b016674ed4f3c97f602addd00252e5a42e42b506 100644 (file)
@@ -89,9 +89,9 @@ typedef struct {
 } Area;
 
 
-
+void rendering(void *panel);
 void size_by_content (Area *a);
-void size_by_layout (Area *a);
+void size_by_layout (Area *a, int pos, int level);
 // draw background and foreground
 void refresh (Area *a);
  
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