const char* (*_get_tooltip_text)(void *obj);
} Area;
+// on startup, initialize fixed pos/size
+void init_rendering(void *obj, int pos);
-void rendering(void *panel);
+void rendering(void *obj);
void size_by_content (Area *a);
void size_by_layout (Area *a, int pos, int level);
// draw background and foreground
void refresh (Area *a);
+// generic resize for SIZE_BY_LAYOUT objects
+int resize_by_layout(void *obj);
+
// set 'redraw' on an area and childs
void set_redraw (Area *a);