]> Dogcows Code - chaz/tint2/blobdiff - src/util/area.c
fixed some bug with rendering engine
[chaz/tint2] / src / util / area.c
index dafd947773144ca34fb8846a385457a454159711..f98e1613e06088954fdbbd52e1618d80c759366a 100644 (file)
@@ -59,7 +59,6 @@
  *     - if 'size' changed then 'resize = 1' on the parent
  * 2) browse tree SIZE_BY_LAYOUT and POSITION
  *  - resize SIZE_BY_LAYOUT node : parent is resized before children
- *     - if 'size' changed then 'resize = 1' on childs with SIZE_BY_LAYOUT
  *  - calculate position (posx,posy) : parent is calculated before children
  *     - if 'position' changed then 'redraw = 1'
  * 3) browse tree REDRAW
@@ -122,10 +121,9 @@ void size_by_content (Area *a)
 
                if (a->_resize) {
                        if (a->_resize(a)) {
-                               // 'size' changed => 'resize = 1' on the parent and redraw object
+                               // 'size' changed => 'resize = 1' on the parent
                                ((Area*)a->parent)->resize = 1;
                                a->on_changed = 1;
-                               a->redraw = 1;
                        }
                }
        }
@@ -144,13 +142,12 @@ void size_by_layout (Area *a, int pos, int level)
                a->resize = 0;
 
                if (a->_resize) {
-                       if (a->_resize(a)) {
-                               // if 'size' changed then 'resize = 1' on childs with SIZE_BY_LAYOUT
-                               a->on_changed = 1;
-                               for (l = a->list; l ; l = l->next) {
-                                       if (((Area*)l->data)->size_mode == SIZE_BY_LAYOUT)
-                                               ((Area*)l->data)->resize = 1;
-                               }
+                       a->_resize(a);
+                       // resize childs with SIZE_BY_LAYOUT
+                       for (l = a->list; l ; l = l->next) {
+                               Area *child = ((Area*)l->data);
+                               if (child->size_mode == SIZE_BY_LAYOUT && child->list)
+                                       child->resize = 1;
                        }
                }
        }
@@ -168,7 +165,6 @@ void size_by_layout (Area *a, int pos, int level)
                                // pos changed => redraw
                                child->posx = pos;
                                child->on_changed = 1;
-                               child->redraw = 1;
                        }
                }
                else {
@@ -176,21 +172,24 @@ void size_by_layout (Area *a, int pos, int level)
                                // pos changed => redraw
                                child->posy = pos;
                                child->on_changed = 1;
-                               child->redraw = 1;
                        }
                }
-               //printf("level %d, object %d, pos %d\n", level, i, pos);
                
+               //printf("level %d, object %d, pos %d\n", level, i, pos);
                size_by_layout(child, pos, level+1);
                
                if (panel_horizontal)
                        pos += child->width + a->paddingx;
                else
                        pos += child->height + a->paddingx;
+       }       
+
+       if (a->on_changed) {
+               // pos/size changed
+               a->redraw = 1;
+               if (a->_on_change_layout)
+                       a->_on_change_layout (a);
        }
-       
-       if (a->on_changed && a->_on_change_layout)
-               a->_on_change_layout (a);
 }
 
 
@@ -203,10 +202,9 @@ void refresh (Area *a)
        if (a->redraw) {
                a->redraw = 0;
                // force redraw of child
-               GSList *l;
-               for (l = a->list ; l ; l = l->next)
-                       ((Area*)l->data)->redraw = 1;
-//                     set_redraw(l->data);
+               //GSList *l;
+               //for (l = a->list ; l ; l = l->next)
+                       //((Area*)l->data)->redraw = 1;
 
                //printf("draw area posx %d, width %d\n", a->posx, a->width);
                draw(a);
@@ -245,7 +243,7 @@ int resize_by_layout(void *obj)
                        size -= ((nb_by_content+nb_by_layout-1) * a->paddingx);
                //printf("resize_panel : size_panel %d, size_layout %d\n", panel->area.width, size);
 
-               int width=0, modulo=0;
+               int width=0, modulo=0, old_width;
                if (nb_by_layout) {
                        width = size / nb_by_layout;
                        modulo = size % nb_by_layout;
@@ -255,12 +253,14 @@ int resize_by_layout(void *obj)
                for (l = a->list ; l ; l = l->next) {
                        child = (Area*)l->data;
                        if (child->on_screen && child->size_mode == SIZE_BY_LAYOUT) {
+                               old_width = child->width;
                                child->width = width;
-                               child->resize = 1;
                                if (modulo) {
                                        child->width++;
                                        modulo--;
                                }
+                               if (child->width != old_width)
+                                       child->on_changed = 1;
                        }
                }
        }
@@ -280,7 +280,7 @@ int resize_by_layout(void *obj)
                if (nb_by_content+nb_by_layout)
                        size -= ((nb_by_content+nb_by_layout-1) * a->paddingx);
 
-               int height=0, modulo=0;
+               int height=0, modulo=0, old_height;
                if (nb_by_layout) {
                        height = size / nb_by_layout;
                        modulo = size % nb_by_layout;
@@ -290,12 +290,14 @@ int resize_by_layout(void *obj)
                for (l = a->list ; l ; l = l->next) {
                        child = (Area*)l->data;
                        if (child->on_screen && child->size_mode == SIZE_BY_LAYOUT) {
+                               old_height = child->height;
                                child->height = height;
-                               child->resize = 1;
                                if (modulo) {
                                        child->height++;
                                        modulo--;
                                }
+                               if (child->height != old_height)
+                                       child->on_changed = 1;
                        }
                }
        }
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