]> Dogcows Code - chaz/tint2/blobdiff - src/util/area.c
desktop name: first step
[chaz/tint2] / src / util / area.c
index ce122a2178d5f31de655c074da6aa6f380d1d0ea..970776563ccbeecb91aa1c51519a6d058e2b841f 100644 (file)
@@ -2,7 +2,7 @@
 *
 * Tint2 : area
 *
-* Copyright (C) 2008 thierry lorthiois (lorthiois@bbsoft.fr)
+* Copyright (C) 2008 thierry lorthiois (lorthiois@bbsoft.fr) from Omega distribution
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License version 2
  * DRAWING AND LAYERING ENGINE :
  * Redrawing an object (like the clock) could come from an 'external event' (date change) 
  * or from a 'layering event' (position change).
- * The following 'drawing engine' take care of all 'layering event'.
+ * The following 'drawing engine' take care of :
+ * - posx/posy of all Area
+ * - 'layering event' propagation between object
  * 1) browse tree SIZE_BY_CONTENT
  *  - resize SIZE_BY_CONTENT node : children are resized before parent
  *     - if 'size' changed then 'resize = 1' on the parent
  * 2) browse tree SIZE_BY_LAYOUT and POSITION
  *  - resize SIZE_BY_LAYOUT node : parent is resized before children
- *     - if 'size' changed then 'resize = 1' on childs with SIZE_BY_LAYOUT
  *  - calculate position (posx,posy) : parent is calculated before children
  *     - if 'position' changed then 'redraw = 1'
  * 3) browse tree REDRAW
  * 'panel_items = SC' define a panel with just Systray and Clock.
  * So the tree 'Panel.Area' will have 2 childs (Systray and Clock).
  *
- * 1) ok
- * 2) ??
- * 3) ??
- * répartition entre niveau global et niveau local ??
- *   size_by_content peut-il modifier redraw=1 en cas de changement ? ou est ce géré par chaque composant ?
- *   size_by_layout peut-il modifier redraw ?
- *
  ************************************************************/
 
+void init_rendering(void *obj, int pos)
+{
+       Area *a = (Area*)obj;
+       
+       // initialize fixed position/size
+       GSList *l;
+       for (l = a->list; l ; l = l->next) {
+               Area *child = ((Area*)l->data);
+               if (panel_horizontal) {
+                       child->posy = pos + a->bg->border.width + a->paddingy;
+                       child->height = a->height - (2 * (a->bg->border.width + a->paddingy));
+                       init_rendering(child, child->posy);
+               }
+               else {
+                       child->posx = pos + a->bg->border.width + a->paddingy;
+                       child->width = a->width - (2 * (a->bg->border.width + a->paddingy));
+                       init_rendering(child, child->posx);
+               }
+       }
+}
+
+
 void rendering(void *obj)
 {
        Panel *panel = (Panel*)obj;
-       
+
        size_by_content(&panel->area);
-       size_by_layout(&panel->area, 0, 0);
+       size_by_layout(&panel->area, 0, 1);
        
        refresh(&panel->area);
 }
@@ -99,14 +115,15 @@ void size_by_content (Area *a)
                size_by_content(l->data);
        
        // calculate area's size
+       a->on_changed = 0;
        if (a->resize && a->size_mode == SIZE_BY_CONTENT) {
                a->resize = 0;
 
                if (a->_resize) {
                        if (a->_resize(a)) {
-                               // 'size' changed => 'resize = 1' on the parent and redraw object
+                               // 'size' changed => 'resize = 1' on the parent
                                ((Area*)a->parent)->resize = 1;
-                               a->redraw = 1;
+                               a->on_changed = 1;
                        }
                }
        }
@@ -125,12 +142,12 @@ void size_by_layout (Area *a, int pos, int level)
                a->resize = 0;
 
                if (a->_resize) {
-                       if (a->_resize(a)) {
-                               // if 'size' changed then 'resize = 1' on childs with SIZE_BY_LAYOUT
-                               for (l = a->list; l ; l = l->next) {
-                                       if (((Area*)l->data)->size_mode == SIZE_BY_LAYOUT)
-                                               ((Area*)l->data)->resize = 1;
-                               }
+                       a->_resize(a);
+                       // resize childs with SIZE_BY_LAYOUT
+                       for (l = a->list; l ; l = l->next) {
+                               Area *child = ((Area*)l->data);
+                               if (child->size_mode == SIZE_BY_LAYOUT && child->list)
+                                       child->resize = 1;
                        }
                }
        }
@@ -140,18 +157,41 @@ void size_by_layout (Area *a, int pos, int level)
        int i=0;
        for (l = a->list; l ; l = l->next) {
                Area *child = ((Area*)l->data);
+               if (!child->on_screen) continue;
                i++;
                
-               if (pos != child->posx) {
-                       // pos changed => redraw
-                       child->posx = pos;
-                       child->redraw = 1;
+               if (panel_horizontal) {
+                       if (pos != child->posx) {
+                               // pos changed => redraw
+                               child->posx = pos;
+                               child->on_changed = 1;
+                       }
+               }
+               else {
+                       if (pos != child->posy) {
+                               // pos changed => redraw
+                               child->posy = pos;
+                               child->on_changed = 1;
+                       }
                }
-               //printf("level %d, object %d, pos %d\n", level, i, pos);
                
+               /*// position of each visible object
+               int k;
+               for (k=0 ; k < level ; k++) printf("  ");
+               printf("tree level %d, object %d, pos %d, %s\n", level, i, pos, (child->size_mode == SIZE_BY_LAYOUT) ? "SIZE_BY_LAYOUT" : "SIZE_BY_CONTENT");*/
                size_by_layout(child, pos, level+1);
                
-               pos += child->width + a->paddingx;
+               if (panel_horizontal)
+                       pos += child->width + a->paddingx;
+               else
+                       pos += child->height + a->paddingx;
+       }       
+
+       if (a->on_changed) {
+               // pos/size changed
+               a->redraw = 1;
+               if (a->_on_change_layout)
+                       a->_on_change_layout (a);
        }
 }
 
@@ -165,10 +205,9 @@ void refresh (Area *a)
        if (a->redraw) {
                a->redraw = 0;
                // force redraw of child
-               GSList *l;
-               for (l = a->list ; l ; l = l->next)
-                       ((Area*)l->data)->redraw = 1;
-//                     set_redraw(l->data);
+               //GSList *l;
+               //for (l = a->list ; l ; l = l->next)
+                       //((Area*)l->data)->redraw = 1;
 
                //printf("draw area posx %d, width %d\n", a->posx, a->width);
                draw(a);
@@ -185,6 +224,98 @@ void refresh (Area *a)
 }
 
 
+int resize_by_layout(void *obj, int maximum_size)
+{
+       Area *child, *a = (Area*)obj;
+       int size, nb_by_content=0, nb_by_layout=0;
+
+       if (panel_horizontal) {         
+               // detect free size for SIZE_BY_LAYOUT's Area
+               size = a->width - (2 * (a->paddingxlr + a->bg->border.width));
+               GSList *l;
+               for (l = a->list ; l ; l = l->next) {
+                       child = (Area*)l->data;
+                       if (child->on_screen && child->size_mode == SIZE_BY_CONTENT) {
+                               size -= child->width;
+                               nb_by_content++;
+                       }
+                       if (child->on_screen && child->size_mode == SIZE_BY_LAYOUT)
+                               nb_by_layout++;
+               }
+               //printf("  resize_by_layout Deb %d, %d\n", nb_by_content, nb_by_layout);
+               if (nb_by_content+nb_by_layout)
+                       size -= ((nb_by_content+nb_by_layout-1) * a->paddingx);
+
+               int width=0, modulo=0, old_width;
+               if (nb_by_layout) {
+                       width = size / nb_by_layout;
+                       modulo = size % nb_by_layout;
+                       if (width > maximum_size && maximum_size != 0) {
+                               width = maximum_size;
+                               modulo = 0;
+                       }
+               }
+
+               // resize SIZE_BY_LAYOUT objects
+               for (l = a->list ; l ; l = l->next) {
+                       child = (Area*)l->data;
+                       if (child->on_screen && child->size_mode == SIZE_BY_LAYOUT) {
+                               old_width = child->width;
+                               child->width = width;
+                               if (modulo) {
+                                       child->width++;
+                                       modulo--;
+                               }
+                               if (child->width != old_width)
+                                       child->on_changed = 1;
+                       }
+               }
+       }
+       else {
+               // detect free size for SIZE_BY_LAYOUT's Area
+               size = a->height - (2 * (a->paddingxlr + a->bg->border.width));
+               GSList *l;
+               for (l = a->list ; l ; l = l->next) {
+                       child = (Area*)l->data;
+                       if (child->on_screen && child->size_mode == SIZE_BY_CONTENT) {
+                               size -= child->height;
+                               nb_by_content++;
+                       }
+                       if (child->on_screen && child->size_mode == SIZE_BY_LAYOUT)
+                               nb_by_layout++;
+               }
+               if (nb_by_content+nb_by_layout)
+                       size -= ((nb_by_content+nb_by_layout-1) * a->paddingx);
+
+               int height=0, modulo=0, old_height;
+               if (nb_by_layout) {
+                       height = size / nb_by_layout;
+                       modulo = size % nb_by_layout;
+                       if (height > maximum_size && maximum_size != 0) {
+                               height = maximum_size;
+                               modulo = 0;
+                       }
+               }
+
+               // resize SIZE_BY_LAYOUT objects
+               for (l = a->list ; l ; l = l->next) {
+                       child = (Area*)l->data;
+                       if (child->on_screen && child->size_mode == SIZE_BY_LAYOUT) {
+                               old_height = child->height;
+                               child->height = height;
+                               if (modulo) {
+                                       child->height++;
+                                       modulo--;
+                               }
+                               if (child->height != old_height)
+                                       child->on_changed = 1;
+                       }
+               }
+       }
+       return 0;
+}
+
+
 void set_redraw (Area *a)
 {
        a->redraw = 1;
@@ -194,6 +325,26 @@ void set_redraw (Area *a)
                set_redraw(l->data);
 }
 
+void hide(Area *a)
+{
+       Area *parent = (Area*)a->parent;
+
+       a->on_screen = 0;
+       parent->resize = 1;
+       if (panel_horizontal)
+               a->width = 0;
+       else
+               a->height = 0;
+}
+
+void show(Area *a)
+{
+       Area *parent = (Area*)a->parent;
+
+       a->on_screen = 1;
+       parent->resize = 1;
+       a->resize = 1;
+}
 
 void draw (Area *a)
 {
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