signal(SIGINT, signal_handler);
signal(SIGTERM, signal_handler);
signal(SIGHUP, signal_handler);
- signal(SIGCLD, SIG_IGN); // don't have to wait() after fork()
+ signal(SIGCHLD, SIG_IGN); // don't have to wait() after fork()
// set global data
memset(&server, 0, sizeof(Server_global));
void window_action (Task *tsk, int action)
{
- switch (action) {
- case CLOSE:
- set_close (tsk->win);
- break;
- case TOGGLE:
- set_active(tsk->win);
- break;
- case ICONIFY:
- XIconifyWindow (server.dsp, tsk->win, server.screen);
- break;
- case TOGGLE_ICONIFY:
- if (tsk == task_active) XIconifyWindow (server.dsp, tsk->win, server.screen);
- else set_active (tsk->win);
- break;
- case SHADE:
- window_toggle_shade (tsk->win);
- break;
- }
+ switch (action) {
+ case CLOSE:
+ set_close (tsk->win);
+ break;
+ case TOGGLE:
+ set_active(tsk->win);
+ break;
+ case ICONIFY:
+ XIconifyWindow (server.dsp, tsk->win, server.screen);
+ break;
+ case TOGGLE_ICONIFY:
+ if (tsk == task_active) XIconifyWindow (server.dsp, tsk->win, server.screen);
+ else set_active (tsk->win);
+ break;
+ case SHADE:
+ window_toggle_shade (tsk->win);
+ break;
+ case MAXIMIZE_RESTORE:
+ window_maximize_restore (tsk->win);
+ break;
+ case MAXIMIZE:
+ window_maximize_restore (tsk->win);
+ break;
+ case RESTORE:
+ window_maximize_restore (tsk->win);
+ break;
+ }
}
init_precision();
task_urgent = 0;
}
+ // put active state on all task (multi_desktop)
if (t) {
for (i=0 ; i < nb_panel ; i++) {
for (j=0 ; j < panel1[i].nb_desktop ; j++) {