if (XGetTransientForHint(server.dsp, w1, &w2) != 0)
if (w2) tsk2 = task_get_task(w2);
}
- if (task_urgent == tsk2) {
- init_precision();
- task_urgent = 0;
+ if ( is_urgent(tsk2) ) {
+ del_urgent(tsk2);
}
// put active state on all task (multi_desktop)
if (tsk2) {
}
}
+
+void add_urgent(Task *tsk)
+{
+ // first check if task is already in the list and reset the counter
+ GSList* urgent_task = urgent_list;
+ while (urgent_task) {
+ Task_urgent* t = urgent_task->data;
+ if (t->tsk == tsk) {
+ t->tick = 0;
+ return;
+ }
+ urgent_task = urgent_task->next;
+ }
+
+ // not yet in the list, so we have to add it
+ Task_urgent* t = malloc(sizeof(Task_urgent));
+ if (!t)
+ return;
+ t->tsk = tsk;
+ t->tick = 0;
+ urgent_list = g_slist_prepend(urgent_list, t);
+ time_precision = 1;
+}
+
+
+void del_urgent(Task *tsk)
+{
+ GSList* urgent_task = urgent_list;
+ while (urgent_task) {
+ Task_urgent* t = urgent_task->data;
+ if (t->tsk == tsk) {
+ urgent_list = g_slist_remove(urgent_list, t);
+ free(t);
+ if (!urgent_list)
+ init_precision();
+ return;
+ }
+ urgent_task = urgent_task->next;
+ }
+}
+
+int is_urgent(Task *tsk)
+{
+ GSList* urgent_task = urgent_list;
+ while (urgent_task) {
+ Task_urgent* t = urgent_task->data;
+ if (t->tsk == tsk)
+ return 1;
+ urgent_task = urgent_task->next;
+ }
+ return 0;
+}