]> Dogcows Code - chaz/tint2/blobdiff - src/systray/systraybar.c
*fix* maybe issue 212
[chaz/tint2] / src / systray / systraybar.c
index 2e34f3e63a5353d10035c76387bab190903a7250..edf0706e1a18fca03d6b903b83ee6f72d0898c8e 100644 (file)
@@ -546,9 +546,20 @@ void systray_render_icon_now(void* t)
 
 void systray_render_icon(TrayWindow* traywin)
 {
-       // wine tray icons update whenever mouse is over them, so we limit the updates to 50 ms
-       if (traywin->render_timeout == 0)
-               traywin->render_timeout = add_timeout(50, 0, systray_render_icon_now, traywin);
+       if (real_transparency || systray.alpha != 100 || systray.brightness != 0 || systray.saturation != 0) {
+               // wine tray icons update whenever mouse is over them, so we limit the updates to 50 ms
+               if (traywin->render_timeout == 0)
+                       traywin->render_timeout = add_timeout(50, 0, systray_render_icon_now, traywin);
+       }
+       else {
+               // comment by andreas: I'm still not sure, what exactly we need to do here... Somehow trayicons which do not
+               // offer the same depth as tint2 does, need to draw a background pixmap, but this cannot be done with
+               // XCopyArea... So we actually need XRenderComposite???
+//                     Pixmap pix = XCreatePixmap(server.dsp, server.root_win, traywin->width, traywin->height, server.depth);
+//                     XCopyArea(server.dsp, panel->temp_pmap, pix, server.gc, traywin->x, traywin->y, traywin->width, traywin->height, 0, 0);
+//                     XSetWindowBackgroundPixmap(server.dsp, traywin->id, pix);
+               XClearArea(server.dsp, traywin->tray_id, 0, 0, traywin->width, traywin->height, True);
+       }
 }
 
 
@@ -559,16 +570,6 @@ void refresh_systray_icon()
        for (l = systray.list_icons; l ; l = l->next) {
                traywin = (TrayWindow*)l->data;
                if (traywin->hide) continue;
-               if (real_transparency || systray.alpha != 100 || systray.brightness != 0 || systray.saturation != 0)
-                       systray_render_icon(traywin);
-               else {
-                       // comment by andreas: I'm still not sure, what exactly we need to do here... Somehow trayicons which do not
-                       // offer the same depth as tint2 does, need to draw a background pixmap, but this cannot be done with
-                       // XCopyArea... So we actually need XRenderComposite???
-//                     Pixmap pix = XCreatePixmap(server.dsp, server.root_win, traywin->width, traywin->height, server.depth);
-//                     XCopyArea(server.dsp, panel->temp_pmap, pix, server.gc, traywin->x, traywin->y, traywin->width, traywin->height, 0, 0);
-//                     XSetWindowBackgroundPixmap(server.dsp, traywin->id, pix);
-                       XClearArea(server.dsp, traywin->tray_id, 0, 0, traywin->width, traywin->height, True);
-               }
+               systray_render_icon(traywin);
        }
 }
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