XSetWindowAttributes set_attr;
Visual* visual = server.visual;
//printf("icon with depth: %d, width %d, height %d\n", attr.depth, attr.width, attr.height);
- printf("icon with depth: %d\n", attr.depth);
+ //printf("icon with depth: %d\n", attr.depth);
if (attr.depth != server.depth || systray.alpha != 100 || systray.brightness != 0 || systray.saturation != 0) {
visual = attr.visual;
set_attr.colormap = attr.colormap;