return;
launcher->area.on_screen = 1;
- if (panel_horizontal) {
- // panel horizonal => fixed height and posy
- launcher->area.posy = panel->area.bg->border.width + panel->area.paddingy;
- launcher->area.height = panel->area.height - (2 * launcher->area.posy);
- }
- else {
- // panel vertical => fixed width, height, posy and posx
- launcher->area.posx = panel->area.bg->border.width + panel->area.paddingxlr;
- launcher->area.width = panel->area.width - (2 * panel->area.bg->border.width) - (2 * panel->area.paddingy);
- }
+ panel_refresh = 1;
fprintf(stderr, "Loading themes...\n");
launcher_load_themes(launcher);
int resize_launcher(void *obj)
{
Launcher *launcher = obj;
- Panel *panel = launcher->area.panel;
GSList *l;
int count, icon_size;
int icons_per_column=1, icons_per_row=1, marging=0;