launcher_enabled = 0;
}
-void resize_launcher(void *obj)
+int resize_launcher(void *obj)
{
Launcher *launcher = obj;
Panel *panel = launcher->area.panel;
launcher->area.width = (2 * launcher->area.bg->border.width) + (2 * launcher->area.paddingxlr) + (icon_size * icons_per_row) + ((icons_per_row-1) * launcher->area.paddingx);
}
- launcher->area.posx = panel->area.bg->border.width + panel->area.paddingxlr;
+// launcher->area.posx = panel->area.bg->border.width + panel->area.paddingxlr;
launcher->area.posy = panel->area.bg->border.width;
}
else {
}
launcher->area.posx = panel->area.bg->border.width;
- launcher->area.posy = panel->area.height - panel->area.bg->border.width - panel->area.paddingxlr - launcher->area.height;
+// launcher->area.posy = panel->area.height - panel->area.bg->border.width - panel->area.paddingxlr - launcher->area.height;
}
int i, posx, posy;
}
}
}
-
- // resize force the redraw
- launcher->area.redraw = 1;
+ return 1;
}