clock->area.posx = panel->area.bg->border.width + panel->area.paddingy;
clock->area.width = panel->area.width - (2 * panel->area.bg->border.width) - (2 * panel->area.paddingy);
}
clock->area.posx = panel->area.bg->border.width + panel->area.paddingy;
clock->area.width = panel->area.width - (2 * panel->area.bg->border.width) - (2 * panel->area.paddingy);
}