if (new_width > clock->area.width || new_width < (clock->area.width-6)) {
Panel *panel = ((Area*)obj)->panel;
- printf("clock_width %d, new_width %d\n", clock->area.width, new_width);
// resize clock
// we try to limit the number of resize
+ // printf("clock_width %d, new_width %d\n", clock->area.width, new_width);
clock->area.width = new_width + 1;
clock->area.posx = panel->area.width - clock->area.width - panel->area.paddingxlr - panel->area.pix.border.width;