--- /dev/null
+
+// **********************************************************************
+// The Cheat - A universal game cheater for Mac OS X
+// (C) 2003-2005 Chaz McGarvey (BrokenZipper)
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 1, or (at your option)
+// any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+//
+
+#import <Cocoa/Cocoa.h>
+
+#import "Cheater.h"
+
+#import "VMRegion.h"
+#import "ThreadedTask.h"
+
+#import "SearchContext.h"
+#import "DumpContext.h"
+
+
+@interface LocalCheater : Cheater
+{
+ NSMutableArray *_processes;
+ Process *_target;
+
+ BOOL _isTargetPaused;
+
+ ThreadedTask *_searchTask;
+ ThreadedTask *_dumpTask;
+
+ NSMutableArray *_searchResults;
+ NSMutableArray *_savedResults;
+ unsigned _returnLimit;
+
+ NSTimer *_cheatTimer;
+ NSArray *_cheatVariables;
+
+ NSTimer *_watchTimer;
+ NSArray *_watchVariables;
+ NSRange _watchRange;
+
+ BOOL _shouldCopy;
+}
+
+
+// copying vs references
+// ultimately, the client will need a separate copy
+// of whatever is passed back to it, but we can use
+// references instead of the delegate will make its
+// own copies (or not use anything directly).
+- (BOOL)shouldCopy;
+- (void)setShouldCopy:(BOOL)flag;
+
+
+@end
+
+