]> Dogcows Code - chaz/openbox/commitdiff
fix draw order in x_paint
authorDerek Foreman <manmower@gmail.com>
Fri, 28 Mar 2003 03:01:12 +0000 (03:01 +0000)
committerDerek Foreman <manmower@gmail.com>
Fri, 28 Mar 2003 03:01:12 +0000 (03:01 +0000)
render/render.c
render/render.h

index ba847c538f7bf660105b95e1b76f9c8fa515d4ff..f446a75d0e18b0efb7ee3fc7f2ba75d6b1c1ab17 100644 (file)
@@ -89,8 +89,7 @@ void truecolor_startup(void)
 
 void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
 {
-    int i;
-    XImage *im = NULL;
+    int i, transferred = 0;
     Pixmap oldp;
 
     if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return;
@@ -118,25 +117,15 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
         gradient_solid(l, x, y, w, h);
     else gradient_render(&l->surface, w, h);
 
-/*this is not the right place for this code, it's only here so
-  text rendering shows up for now.
-*/
-    if (l->surface.data.planar.grad != Background_Solid) {
-        im = XCreateImage(ob_display, render_visual, render_depth,
-                          ZPixmap, 0, NULL, w, h, 32, 0);
-        g_assert(im != NULL);
-        im->byte_order = endian;
-        im->data = (char *)l->surface.data.planar.pixel_data;
-        reduce_depth((pixel32*)im->data, im);
-        XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen),
-                  im, 0, 0, x, y, w, h);
-        im->data = NULL;
-        XDestroyImage(im);
-    }
-
     for (i = 0; i < l->textures; i++) {
         switch (l->texture[i].type) {
         case Text:
+            if (!transferred) {
+                transferred = 1;
+                if (l->surface.data.planar.grad != Background_Solid)
+                    pixel32_to_pixmap(l->surface.data.planar.pixel_data, 
+                                      l->pixmap,x,y,w,h);
+            }
             if (l->xftdraw == NULL) {
                 l->xftdraw = XftDrawCreate(ob_display, l->pixmap, 
                                         render_visual, render_colormap);
@@ -145,6 +134,12 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
                       &l->texture[i].position);
         break;
         case Bitmask:
+            if (!transferred) {
+                transferred = 1;
+                if (l->surface.data.planar.grad != Background_Solid)
+                    pixel32_to_pixmap(l->surface.data.planar.pixel_data, 
+                                      l->pixmap,x,y,w,h);
+            }
             if (l->texture[i].data.mask.color->gc == None)
                 color_allocate_gc(l->texture[i].data.mask.color);
             mask_draw(l->pixmap, &l->texture[i].data.mask,
@@ -157,6 +152,15 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
         break;
         }
     }
+
+    if (!transferred) {
+        transferred = 1;
+        if (l->surface.data.planar.grad != Background_Solid)
+            pixel32_to_pixmap(l->surface.data.planar.pixel_data, l->pixmap
+                              ,x,y,w,h);
+    }
+
+
     XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
     XClearWindow(ob_display, win);
     if (oldp != None) XFreePixmap(ob_display, oldp);
@@ -256,3 +260,19 @@ void appearance_free(Appearance *a)
     }
     g_free(a);
 }
+
+
+void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h)
+{
+    XImage *im = NULL;
+    im = XCreateImage(ob_display, render_visual, render_depth,
+                      ZPixmap, 0, NULL, w, h, 32, 0);
+    g_assert(im != NULL);
+    im->byte_order = endian;
+    im->data = (char *)in;
+    reduce_depth((pixel32*)im->data, im);
+    XPutImage(ob_display, out, DefaultGC(ob_display, ob_screen),
+              im, 0, 0, x, y, w, h);
+    im->data = NULL;
+    XDestroyImage(im);
+}
index a983c7830c5f10db12a98af596c4d8fe0a911ee0..d3752e65ec284f6175d02d1779ab57c5d43db4c4 100644 (file)
@@ -151,4 +151,6 @@ Appearance *appearance_new(SurfaceType type, int numtex);
 Appearance *appearance_copy(Appearance *a);
 void appearance_free(Appearance *a);
 void truecolor_startup(void);
+void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h);
+
 #endif /*__render_h*/
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