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1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 // Window.cc for Blackbox - an X11 Window manager
3 // Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry <shaleh at debian.org>
4 // Copyright (c) 1997 - 2000, 2002 Brad Hughes <bhughes at trolltech.com>
5 //
6 // Permission is hereby granted, free of charge, to any person obtaining a
7 // copy of this software and associated documentation files (the "Software"),
8 // to deal in the Software without restriction, including without limitation
9 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 // and/or sell copies of the Software, and to permit persons to whom the
11 // Software is furnished to do so, subject to the following conditions:
12 //
13 // The above copyright notice and this permission notice shall be included in
14 // all copies or substantial portions of the Software.
15 //
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 // DEALINGS IN THE SOFTWARE.
23
24 #ifdef HAVE_CONFIG_H
25 # include "../config.h"
26 #endif // HAVE_CONFIG_H
27
28 extern "C" {
29 #include <X11/Xatom.h>
30 #include <X11/keysym.h>
31
32 #ifdef HAVE_STRING_H
33 # include <string.h>
34 #endif // HAVE_STRING_H
35
36 #ifdef DEBUG
37 # ifdef HAVE_STDIO_H
38 # include <stdio.h>
39 # endif // HAVE_STDIO_H
40 #endif // DEBUG
41
42 #ifdef HAVE_STDLIB_H
43 #include <stdlib.h>
44 #endif // HAVE_STDLIB_H
45 }
46
47 #include "i18n.hh"
48 #include "blackbox.hh"
49 #include "Clientmenu.hh"
50 #include "Font.hh"
51 #include "GCCache.hh"
52 #include "Iconmenu.hh"
53 #include "Image.hh"
54 #include "Screen.hh"
55 #include "Toolbar.hh"
56 #include "Util.hh"
57 #include "Window.hh"
58 #include "Windowmenu.hh"
59 #include "Workspace.hh"
60 #include "Slit.hh"
61
62 using std::string;
63 using std::abs;
64
65 /*
66 * Initializes the class with default values/the window's set initial values.
67 */
68 BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) {
69 // fprintf(stderr, "BlackboxWindow size: %d bytes\n",
70 // sizeof(BlackboxWindow));
71
72 #ifdef DEBUG
73 fprintf(stderr, "BlackboxWindow::BlackboxWindow(): creating 0x%lx\n", w);
74 #endif // DEBUG
75
76 /*
77 set timer to zero... it is initialized properly later, so we check
78 if timer is zero in the destructor, and assume that the window is not
79 fully constructed if timer is zero...
80 */
81 timer = 0;
82 blackbox = b;
83 client.window = w;
84 screen = s;
85 xatom = blackbox->getXAtom();
86
87 if (! validateClient()) {
88 delete this;
89 return;
90 }
91
92 // fetch client size and placement
93 XWindowAttributes wattrib;
94 if (! XGetWindowAttributes(blackbox->getXDisplay(),
95 client.window, &wattrib) ||
96 ! wattrib.screen || wattrib.override_redirect) {
97 #ifdef DEBUG
98 fprintf(stderr,
99 "BlackboxWindow::BlackboxWindow(): XGetWindowAttributes failed\n");
100 #endif // DEBUG
101
102 delete this;
103 return;
104 }
105
106 // set the eventmask early in the game so that we make sure we get
107 // all the events we are interested in
108 XSetWindowAttributes attrib_set;
109 attrib_set.event_mask = PropertyChangeMask | FocusChangeMask |
110 StructureNotifyMask;
111 attrib_set.do_not_propagate_mask = ButtonPressMask | ButtonReleaseMask |
112 ButtonMotionMask;
113 XChangeWindowAttributes(blackbox->getXDisplay(), client.window,
114 CWEventMask|CWDontPropagate, &attrib_set);
115
116 flags.moving = flags.resizing = flags.shaded = flags.visible =
117 flags.iconic = flags.focused = flags.stuck = flags.modal =
118 flags.send_focus_message = flags.shaped = flags.skip_taskbar =
119 flags.skip_pager = flags.fullscreen = False;
120 flags.maximized = 0;
121
122 blackbox_attrib.workspace = window_number = BSENTINEL;
123
124 blackbox_attrib.flags = blackbox_attrib.attrib = blackbox_attrib.stack = 0l;
125 blackbox_attrib.decoration = DecorNormal;
126 blackbox_attrib.premax_x = blackbox_attrib.premax_y = 0;
127 blackbox_attrib.premax_w = blackbox_attrib.premax_h = 0;
128
129 frame.border_w = 1;
130 frame.window = frame.plate = frame.title = frame.handle = None;
131 frame.close_button = frame.iconify_button = frame.maximize_button =
132 frame.stick_button = None;
133 frame.right_grip = frame.left_grip = None;
134
135 frame.ulabel_pixel = frame.flabel_pixel = frame.utitle_pixel =
136 frame.ftitle_pixel = frame.uhandle_pixel = frame.fhandle_pixel =
137 frame.ubutton_pixel = frame.fbutton_pixel = frame.pbutton_pixel =
138 frame.uborder_pixel = frame.fborder_pixel = frame.ugrip_pixel =
139 frame.fgrip_pixel = 0;
140 frame.utitle = frame.ftitle = frame.uhandle = frame.fhandle = None;
141 frame.ulabel = frame.flabel = frame.ubutton = frame.fbutton = None;
142 frame.pbutton = frame.ugrip = frame.fgrip = None;
143
144 functions = Func_Resize | Func_Move | Func_Iconify | Func_Maximize;
145 mwm_decorations = Decor_Titlebar | Decor_Handle | Decor_Border |
146 Decor_Iconify | Decor_Maximize;
147
148 client.normal_hint_flags = 0;
149 client.window_group = None;
150 client.transient_for = 0;
151
152 current_state = NormalState;
153
154 windowmenu = 0;
155
156 /*
157 set the initial size and location of client window (relative to the
158 _root window_). This position is the reference point used with the
159 window's gravity to find the window's initial position.
160 */
161 client.rect.setRect(wattrib.x, wattrib.y, wattrib.width, wattrib.height);
162 client.old_bw = wattrib.border_width;
163
164 lastButtonPressTime = 0;
165
166 timer = new BTimer(blackbox, this);
167 timer->setTimeout(blackbox->getAutoRaiseDelay());
168
169 // get size, aspect, minimum/maximum size and other hints set by the
170 // client
171
172 if (! getBlackboxHints())
173 getNetWMHints();
174
175 getWMProtocols();
176 getWMHints();
177 getWMNormalHints();
178
179 frame.window = createToplevelWindow();
180
181 blackbox->saveWindowSearch(frame.window, this);
182
183 frame.plate = createChildWindow(frame.window, ExposureMask);
184 blackbox->saveWindowSearch(frame.plate, this);
185
186 // determine if this is a transient window
187 getTransientInfo();
188
189 // determine the window's type, so we can decide its decorations and
190 // functionality, or if we should not manage it at all
191 if (getWindowType()) {
192 // adjust the window decorations/behavior based on the window type
193 switch (window_type) {
194 case Type_Desktop:
195 case Type_Dock:
196 case Type_Menu:
197 blackbox_attrib.workspace = 0; // we do need to belong to a workspace
198 flags.stuck = True; // we show up on all workspaces
199 case Type_Splash:
200 // none of these windows are manipulated by the window manager
201 functions = 0;
202 break;
203
204 case Type_Toolbar:
205 case Type_Utility:
206 // these windows get less functionality
207 functions &= ~(Func_Maximize | Func_Resize | Func_Iconify);
208 break;
209
210 case Type_Dialog:
211 // dialogs cannot be maximized
212 functions &= ~Func_Maximize;
213 break;
214
215 case Type_Normal:
216 // normal windows retain all of the possible decorations and
217 // functionality
218 break;
219 }
220 } else {
221 getMWMHints();
222 }
223
224 // further adjeust the window's decorations/behavior based on window sizes
225 if ((client.normal_hint_flags & PMinSize) &&
226 (client.normal_hint_flags & PMaxSize) &&
227 client.max_width <= client.min_width &&
228 client.max_height <= client.min_height) {
229 functions &= ~(Func_Resize | Func_Maximize);
230 }
231
232 setAllowedActions();
233
234 setupDecor();
235
236 if (decorations & Decor_Titlebar)
237 createTitlebar();
238
239 if (decorations & Decor_Handle)
240 createHandle();
241
242 // apply the size and gravity hint to the frame
243
244 upsize();
245
246 bool place_window = True;
247 if (blackbox->isStartup() || isTransient() ||
248 client.normal_hint_flags & (PPosition|USPosition)) {
249 applyGravity(frame.rect);
250
251 if (blackbox->isStartup() || client.rect.intersects(screen->getRect()))
252 place_window = False;
253 }
254
255 // add the window's strut. note this is done *after* placing the window.
256 screen->addStrut(&client.strut);
257 updateStrut();
258
259 /*
260 the server needs to be grabbed here to prevent client's from sending
261 events while we are in the process of configuring their window.
262 We hold the grab until after we are done moving the window around.
263 */
264
265 XGrabServer(blackbox->getXDisplay());
266
267 associateClientWindow();
268
269 blackbox->saveWindowSearch(client.window, this);
270
271 if (blackbox_attrib.workspace >= screen->getWorkspaceCount())
272 screen->getCurrentWorkspace()->addWindow(this, place_window);
273 else
274 screen->getWorkspace(blackbox_attrib.workspace)->
275 addWindow(this, place_window);
276
277 if (! place_window) {
278 // don't need to call configure if we are letting the workspace
279 // place the window
280 configure(frame.rect.x(), frame.rect.y(),
281 frame.rect.width(), frame.rect.height());
282
283 }
284
285 positionWindows();
286
287 XUngrabServer(blackbox->getXDisplay());
288
289 #ifdef SHAPE
290 if (blackbox->hasShapeExtensions() && flags.shaped)
291 configureShape();
292 #endif // SHAPE
293
294 // now that we know where to put the window and what it should look like
295 // we apply the decorations
296 decorate();
297
298 grabButtons();
299
300 XMapSubwindows(blackbox->getXDisplay(), frame.window);
301
302 // this ensures the title, buttons, and other decor are properly displayed
303 redrawWindowFrame();
304
305 // preserve the window's initial state on first map, and its current state
306 // across a restart
307 unsigned long initial_state = current_state;
308 if (! getState())
309 current_state = initial_state;
310
311 // get sticky state from our parent window if we've got one
312 if (isTransient() && client.transient_for != (BlackboxWindow *) ~0ul &&
313 client.transient_for->isStuck() != flags.stuck)
314 flags.stuck = True;
315
316 if (flags.shaded) {
317 flags.shaded = False;
318 initial_state = current_state;
319 shade();
320
321 /*
322 At this point in the life of a window, current_state should only be set
323 to IconicState if the window was an *icon*, not if it was shaded.
324 */
325 if (initial_state != IconicState)
326 current_state = NormalState;
327 }
328
329 if (flags.stuck) {
330 flags.stuck = False;
331 stick();
332 }
333
334 if (flags.maximized && (functions & Func_Maximize))
335 remaximize();
336
337 // create this last so it only needs to be configured once
338 windowmenu = new Windowmenu(this);
339 }
340
341
342 BlackboxWindow::~BlackboxWindow(void) {
343 #ifdef DEBUG
344 fprintf(stderr, "BlackboxWindow::~BlackboxWindow: destroying 0x%lx\n",
345 client.window);
346 #endif // DEBUG
347
348 if (! timer) // window not managed...
349 return;
350
351 if (flags.moving)
352 endMove();
353
354 screen->removeStrut(&client.strut);
355 screen->updateAvailableArea();
356
357 // We don't need to worry about resizing because resizing always grabs the X
358 // server. This should only ever happen if using opaque moving.
359 if (flags.moving)
360 endMove();
361
362 delete timer;
363
364 delete windowmenu;
365
366 if (client.window_group) {
367 BWindowGroup *group = blackbox->searchGroup(client.window_group);
368 if (group) group->removeWindow(this);
369 }
370
371 // remove ourselves from our transient_for
372 if (isTransient()) {
373 if (client.transient_for != (BlackboxWindow *) ~0ul)
374 client.transient_for->client.transientList.remove(this);
375 client.transient_for = (BlackboxWindow*) 0;
376 }
377
378 if (client.transientList.size() > 0) {
379 // reset transient_for for all transients
380 BlackboxWindowList::iterator it, end = client.transientList.end();
381 for (it = client.transientList.begin(); it != end; ++it)
382 (*it)->client.transient_for = (BlackboxWindow*) 0;
383 }
384
385 if (frame.title)
386 destroyTitlebar();
387
388 if (frame.handle)
389 destroyHandle();
390
391 if (frame.plate) {
392 blackbox->removeWindowSearch(frame.plate);
393 XDestroyWindow(blackbox->getXDisplay(), frame.plate);
394 }
395
396 if (frame.window) {
397 blackbox->removeWindowSearch(frame.window);
398 XDestroyWindow(blackbox->getXDisplay(), frame.window);
399 }
400
401 blackbox->removeWindowSearch(client.window);
402 }
403
404
405 void BlackboxWindow::enableDecor(bool enable) {
406 blackbox_attrib.flags |= AttribDecoration;
407 blackbox_attrib.decoration = enable ? DecorNormal : DecorNone;
408 setupDecor();
409
410 // we can not be shaded if we lack a titlebar
411 if (! (decorations & Decor_Titlebar) && flags.shaded)
412 shade();
413
414 if (flags.visible && frame.window) {
415 XMapSubwindows(blackbox->getXDisplay(), frame.window);
416 XMapWindow(blackbox->getXDisplay(), frame.window);
417 }
418
419 reconfigure();
420 setState(current_state);
421 }
422
423
424 void BlackboxWindow::setupDecor() {
425 if (blackbox_attrib.decoration != DecorNone) {
426 // start with everything on
427 decorations = Decor_Close |
428 (mwm_decorations & Decor_Titlebar ? Decor_Titlebar : 0) |
429 (mwm_decorations & Decor_Border ? Decor_Border : 0) |
430 (mwm_decorations & Decor_Handle ? Decor_Handle : 0) |
431 (mwm_decorations & Decor_Iconify ? Decor_Iconify : 0) |
432 (mwm_decorations & Decor_Maximize ? Decor_Maximize : 0);
433
434 if (! (functions & Func_Close)) decorations &= ~Decor_Close;
435 if (! (functions & Func_Maximize)) decorations &= ~Decor_Maximize;
436 if (! (functions & Func_Iconify)) decorations &= ~Decor_Iconify;
437 if (! (functions & Func_Resize)) decorations &= ~Decor_Handle;
438
439 switch (window_type) {
440 case Type_Desktop:
441 case Type_Dock:
442 case Type_Menu:
443 case Type_Splash:
444 // none of these windows are decorated by the window manager at all
445 decorations = 0;
446 break;
447
448 case Type_Toolbar:
449 case Type_Utility:
450 decorations &= ~(Decor_Border);
451 break;
452
453 case Type_Dialog:
454 decorations &= ~Decor_Handle;
455 break;
456
457 case Type_Normal:
458 break;
459 }
460 } else {
461 decorations = 0;
462 }
463 }
464
465 /*
466 * Creates a new top level window, with a given location, size, and border
467 * width.
468 * Returns: the newly created window
469 */
470 Window BlackboxWindow::createToplevelWindow(void) {
471 XSetWindowAttributes attrib_create;
472 unsigned long create_mask = CWBackPixmap | CWBorderPixel | CWColormap |
473 CWOverrideRedirect | CWEventMask;
474
475 attrib_create.background_pixmap = None;
476 attrib_create.colormap = screen->getColormap();
477 attrib_create.override_redirect = True;
478 attrib_create.event_mask = EnterWindowMask | LeaveWindowMask |
479 ButtonPress;
480 /*
481 We catch button presses because other wise they get passed down to the
482 root window, which will then cause root menus to show when you click the
483 window's frame.
484 */
485
486 return XCreateWindow(blackbox->getXDisplay(), screen->getRootWindow(),
487 0, 0, 1, 1, frame.border_w, screen->getDepth(),
488 InputOutput, screen->getVisual(), create_mask,
489 &attrib_create);
490 }
491
492
493 /*
494 * Creates a child window, and optionally associates a given cursor with
495 * the new window.
496 */
497 Window BlackboxWindow::createChildWindow(Window parent,
498 unsigned long event_mask,
499 Cursor cursor) {
500 XSetWindowAttributes attrib_create;
501 unsigned long create_mask = CWBackPixmap | CWBorderPixel |
502 CWEventMask;
503
504 attrib_create.background_pixmap = None;
505 attrib_create.event_mask = event_mask;
506
507 if (cursor) {
508 create_mask |= CWCursor;
509 attrib_create.cursor = cursor;
510 }
511
512 return XCreateWindow(blackbox->getXDisplay(), parent, 0, 0, 1, 1, 0,
513 screen->getDepth(), InputOutput, screen->getVisual(),
514 create_mask, &attrib_create);
515 }
516
517
518 void BlackboxWindow::associateClientWindow(void) {
519 XSetWindowBorderWidth(blackbox->getXDisplay(), client.window, 0);
520 getWMName();
521 getWMIconName();
522
523 XChangeSaveSet(blackbox->getXDisplay(), client.window, SetModeInsert);
524
525 XSelectInput(blackbox->getXDisplay(), frame.plate, SubstructureRedirectMask);
526
527 /*
528 note we used to grab around this call to XReparentWindow however the
529 server is now grabbed before this method is called
530 */
531 unsigned long event_mask = PropertyChangeMask | FocusChangeMask |
532 StructureNotifyMask;
533 XSelectInput(blackbox->getXDisplay(), client.window,
534 event_mask & ~StructureNotifyMask);
535 XReparentWindow(blackbox->getXDisplay(), client.window, frame.plate, 0, 0);
536 XSelectInput(blackbox->getXDisplay(), client.window, event_mask);
537
538 XRaiseWindow(blackbox->getXDisplay(), frame.plate);
539 XMapSubwindows(blackbox->getXDisplay(), frame.plate);
540
541 #ifdef SHAPE
542 if (blackbox->hasShapeExtensions()) {
543 XShapeSelectInput(blackbox->getXDisplay(), client.window,
544 ShapeNotifyMask);
545
546 Bool shaped = False;
547 int foo;
548 unsigned int ufoo;
549
550 XShapeQueryExtents(blackbox->getXDisplay(), client.window, &shaped,
551 &foo, &foo, &ufoo, &ufoo, &foo, &foo, &foo,
552 &ufoo, &ufoo);
553 flags.shaped = shaped;
554 }
555 #endif // SHAPE
556 }
557
558
559 void BlackboxWindow::decorate(void) {
560 BTexture* texture;
561
562 texture = &(screen->getWindowStyle()->b_focus);
563 frame.fbutton = texture->render(frame.button_w, frame.button_w,
564 frame.fbutton);
565 if (! frame.fbutton)
566 frame.fbutton_pixel = texture->color().pixel();
567
568 texture = &(screen->getWindowStyle()->b_unfocus);
569 frame.ubutton = texture->render(frame.button_w, frame.button_w,
570 frame.ubutton);
571 if (! frame.ubutton)
572 frame.ubutton_pixel = texture->color().pixel();
573
574 texture = &(screen->getWindowStyle()->b_pressed);
575 frame.pbutton = texture->render(frame.button_w, frame.button_w,
576 frame.pbutton);
577 if (! frame.pbutton)
578 frame.pbutton_pixel = texture->color().pixel();
579
580 if (decorations & Decor_Titlebar) {
581 texture = &(screen->getWindowStyle()->t_focus);
582 frame.ftitle = texture->render(frame.inside_w, frame.title_h,
583 frame.ftitle);
584 if (! frame.ftitle)
585 frame.ftitle_pixel = texture->color().pixel();
586
587 texture = &(screen->getWindowStyle()->t_unfocus);
588 frame.utitle = texture->render(frame.inside_w, frame.title_h,
589 frame.utitle);
590 if (! frame.utitle)
591 frame.utitle_pixel = texture->color().pixel();
592
593 XSetWindowBorder(blackbox->getXDisplay(), frame.title,
594 screen->getBorderColor()->pixel());
595
596 decorateLabel();
597 }
598
599 if (decorations & Decor_Border) {
600 frame.fborder_pixel = screen->getWindowStyle()->f_focus.color().pixel();
601 frame.uborder_pixel = screen->getWindowStyle()->f_unfocus.color().pixel();
602 }
603
604 if (decorations & Decor_Handle) {
605 texture = &(screen->getWindowStyle()->h_focus);
606 frame.fhandle = texture->render(frame.inside_w, frame.handle_h,
607 frame.fhandle);
608 if (! frame.fhandle)
609 frame.fhandle_pixel = texture->color().pixel();
610
611 texture = &(screen->getWindowStyle()->h_unfocus);
612 frame.uhandle = texture->render(frame.inside_w, frame.handle_h,
613 frame.uhandle);
614 if (! frame.uhandle)
615 frame.uhandle_pixel = texture->color().pixel();
616
617 texture = &(screen->getWindowStyle()->g_focus);
618 frame.fgrip = texture->render(frame.grip_w, frame.handle_h, frame.fgrip);
619 if (! frame.fgrip)
620 frame.fgrip_pixel = texture->color().pixel();
621
622 texture = &(screen->getWindowStyle()->g_unfocus);
623 frame.ugrip = texture->render(frame.grip_w, frame.handle_h, frame.ugrip);
624 if (! frame.ugrip)
625 frame.ugrip_pixel = texture->color().pixel();
626
627 XSetWindowBorder(blackbox->getXDisplay(), frame.handle,
628 screen->getBorderColor()->pixel());
629 XSetWindowBorder(blackbox->getXDisplay(), frame.left_grip,
630 screen->getBorderColor()->pixel());
631 XSetWindowBorder(blackbox->getXDisplay(), frame.right_grip,
632 screen->getBorderColor()->pixel());
633 }
634
635 XSetWindowBorder(blackbox->getXDisplay(), frame.window,
636 screen->getBorderColor()->pixel());
637 }
638
639
640 void BlackboxWindow::decorateLabel(void) {
641 BTexture *texture;
642
643 texture = &(screen->getWindowStyle()->l_focus);
644 frame.flabel = texture->render(frame.label_w, frame.label_h, frame.flabel);
645 if (! frame.flabel)
646 frame.flabel_pixel = texture->color().pixel();
647
648 texture = &(screen->getWindowStyle()->l_unfocus);
649 frame.ulabel = texture->render(frame.label_w, frame.label_h, frame.ulabel);
650 if (! frame.ulabel)
651 frame.ulabel_pixel = texture->color().pixel();
652 }
653
654
655 void BlackboxWindow::createHandle(void) {
656 frame.handle = createChildWindow(frame.window,
657 ButtonPressMask | ButtonReleaseMask |
658 ButtonMotionMask | ExposureMask);
659 blackbox->saveWindowSearch(frame.handle, this);
660
661 frame.left_grip =
662 createChildWindow(frame.handle,
663 ButtonPressMask | ButtonReleaseMask |
664 ButtonMotionMask | ExposureMask,
665 blackbox->getLowerLeftAngleCursor());
666 blackbox->saveWindowSearch(frame.left_grip, this);
667
668 frame.right_grip =
669 createChildWindow(frame.handle,
670 ButtonPressMask | ButtonReleaseMask |
671 ButtonMotionMask | ExposureMask,
672 blackbox->getLowerRightAngleCursor());
673 blackbox->saveWindowSearch(frame.right_grip, this);
674 }
675
676
677 void BlackboxWindow::destroyHandle(void) {
678 if (frame.fhandle)
679 screen->getImageControl()->removeImage(frame.fhandle);
680
681 if (frame.uhandle)
682 screen->getImageControl()->removeImage(frame.uhandle);
683
684 if (frame.fgrip)
685 screen->getImageControl()->removeImage(frame.fgrip);
686
687 if (frame.ugrip)
688 screen->getImageControl()->removeImage(frame.ugrip);
689
690 blackbox->removeWindowSearch(frame.left_grip);
691 blackbox->removeWindowSearch(frame.right_grip);
692
693 XDestroyWindow(blackbox->getXDisplay(), frame.left_grip);
694 XDestroyWindow(blackbox->getXDisplay(), frame.right_grip);
695 frame.left_grip = frame.right_grip = None;
696
697 blackbox->removeWindowSearch(frame.handle);
698 XDestroyWindow(blackbox->getXDisplay(), frame.handle);
699 frame.handle = None;
700 }
701
702
703 void BlackboxWindow::createTitlebar(void) {
704 frame.title = createChildWindow(frame.window,
705 ButtonPressMask | ButtonReleaseMask |
706 ButtonMotionMask | ExposureMask);
707 frame.label = createChildWindow(frame.title,
708 ButtonPressMask | ButtonReleaseMask |
709 ButtonMotionMask | ExposureMask);
710 blackbox->saveWindowSearch(frame.title, this);
711 blackbox->saveWindowSearch(frame.label, this);
712
713 if (decorations & Decor_Iconify) createIconifyButton();
714 if (decorations & Decor_Maximize) createMaximizeButton();
715 if (decorations & Decor_Close) createCloseButton();
716 }
717
718
719 void BlackboxWindow::destroyTitlebar(void) {
720 if (frame.close_button)
721 destroyCloseButton();
722
723 if (frame.iconify_button)
724 destroyIconifyButton();
725
726 if (frame.maximize_button)
727 destroyMaximizeButton();
728
729 if (frame.stick_button)
730 destroyStickyButton();
731
732 if (frame.ftitle)
733 screen->getImageControl()->removeImage(frame.ftitle);
734
735 if (frame.utitle)
736 screen->getImageControl()->removeImage(frame.utitle);
737
738 if (frame.flabel)
739 screen->getImageControl()->removeImage(frame.flabel);
740
741 if( frame.ulabel)
742 screen->getImageControl()->removeImage(frame.ulabel);
743
744 if (frame.fbutton)
745 screen->getImageControl()->removeImage(frame.fbutton);
746
747 if (frame.ubutton)
748 screen->getImageControl()->removeImage(frame.ubutton);
749
750 if (frame.pbutton)
751 screen->getImageControl()->removeImage(frame.pbutton);
752
753 blackbox->removeWindowSearch(frame.title);
754 blackbox->removeWindowSearch(frame.label);
755
756 XDestroyWindow(blackbox->getXDisplay(), frame.label);
757 XDestroyWindow(blackbox->getXDisplay(), frame.title);
758 frame.title = frame.label = None;
759 }
760
761
762 void BlackboxWindow::createCloseButton(void) {
763 if (frame.title != None) {
764 frame.close_button = createChildWindow(frame.title,
765 ButtonPressMask |
766 ButtonReleaseMask |
767 ButtonMotionMask | ExposureMask);
768 blackbox->saveWindowSearch(frame.close_button, this);
769 }
770 }
771
772
773 void BlackboxWindow::destroyCloseButton(void) {
774 blackbox->removeWindowSearch(frame.close_button);
775 XDestroyWindow(blackbox->getXDisplay(), frame.close_button);
776 frame.close_button = None;
777 }
778
779
780 void BlackboxWindow::createIconifyButton(void) {
781 if (frame.title != None) {
782 frame.iconify_button = createChildWindow(frame.title,
783 ButtonPressMask |
784 ButtonReleaseMask |
785 ButtonMotionMask | ExposureMask);
786 blackbox->saveWindowSearch(frame.iconify_button, this);
787 }
788 }
789
790
791 void BlackboxWindow::destroyIconifyButton(void) {
792 blackbox->removeWindowSearch(frame.iconify_button);
793 XDestroyWindow(blackbox->getXDisplay(), frame.iconify_button);
794 frame.iconify_button = None;
795 }
796
797
798 void BlackboxWindow::createMaximizeButton(void) {
799 if (frame.title != None) {
800 frame.maximize_button = createChildWindow(frame.title,
801 ButtonPressMask |
802 ButtonReleaseMask |
803 ButtonMotionMask | ExposureMask);
804 blackbox->saveWindowSearch(frame.maximize_button, this);
805 }
806 }
807
808
809 void BlackboxWindow::destroyMaximizeButton(void) {
810 blackbox->removeWindowSearch(frame.maximize_button);
811 XDestroyWindow(blackbox->getXDisplay(), frame.maximize_button);
812 frame.maximize_button = None;
813 }
814
815 void BlackboxWindow::createStickyButton(void) {
816 if (frame.title != None) {
817 frame.stick_button = createChildWindow(frame.title,
818 ButtonPressMask |
819 ButtonReleaseMask |
820 ButtonMotionMask | ExposureMask);
821 blackbox->saveWindowSearch(frame.stick_button, this);
822 }
823 }
824
825 void BlackboxWindow::destroyStickyButton(void) {
826 blackbox->removeWindowSearch(frame.stick_button);
827 XDestroyWindow(blackbox->getXDisplay(), frame.stick_button);
828 frame.stick_button = None;
829 }
830
831 void BlackboxWindow::positionButtons(bool redecorate_label) {
832 string layout = blackbox->getTitlebarLayout();
833 string parsed;
834
835 bool hasclose, hasiconify, hasmaximize, haslabel, hasstick;
836 hasclose = hasiconify = hasmaximize = haslabel = hasstick = false;
837
838 string::const_iterator it, end;
839 for (it = layout.begin(), end = layout.end(); it != end; ++it) {
840 switch(*it) {
841 case 'C':
842 if (! hasclose && (decorations & Decor_Close)) {
843 hasclose = true;
844 parsed += *it;
845 }
846 break;
847 case 'I':
848 if (! hasiconify && (decorations & Decor_Iconify)) {
849 hasiconify = true;
850 parsed += *it;
851 }
852 break;
853 case 'S':
854 if (!hasstick) {
855 hasstick = true;
856 parsed += *it;
857 }
858 break;
859 case 'M':
860 if (! hasmaximize && (decorations & Decor_Maximize)) {
861 hasmaximize = true;
862 parsed += *it;
863 }
864 break;
865 case 'L':
866 if (! haslabel) {
867 haslabel = true;
868 parsed += *it;
869 }
870 break;
871 }
872 }
873
874 if (! hasclose && frame.close_button)
875 destroyCloseButton();
876 if (! hasiconify && frame.iconify_button)
877 destroyIconifyButton();
878 if (! hasmaximize && frame.maximize_button)
879 destroyMaximizeButton();
880 if (! hasstick && frame.stick_button)
881 destroyStickyButton();
882 if (! haslabel)
883 parsed += 'L'; // require that the label be in the layout
884
885 const unsigned int bsep = frame.bevel_w + 1; // separation between elements
886 const unsigned int by = frame.bevel_w + 1;
887 const unsigned int ty = frame.bevel_w;
888
889 frame.label_w = frame.inside_w - bsep * 2 -
890 (frame.button_w + bsep) * (parsed.size() - 1);
891
892 unsigned int x = bsep;
893 for (it = parsed.begin(), end = parsed.end(); it != end; ++it) {
894 switch(*it) {
895 case 'C':
896 if (! frame.close_button) createCloseButton();
897 XMoveResizeWindow(blackbox->getXDisplay(), frame.close_button, x, by,
898 frame.button_w, frame.button_w);
899 x += frame.button_w + bsep;
900 break;
901 case 'I':
902 if (! frame.iconify_button) createIconifyButton();
903 XMoveResizeWindow(blackbox->getXDisplay(), frame.iconify_button, x, by,
904 frame.button_w, frame.button_w);
905 x += frame.button_w + bsep;
906 break;
907 case 'S':
908 if (! frame.stick_button) createStickyButton();
909 XMoveResizeWindow(blackbox->getXDisplay(), frame.stick_button, x, by,
910 frame.button_w, frame.button_w);
911 x += frame.button_w + bsep;
912 break;
913 case 'M':
914 if (! frame.maximize_button) createMaximizeButton();
915 XMoveResizeWindow(blackbox->getXDisplay(), frame.maximize_button, x, by,
916 frame.button_w, frame.button_w);
917 x += frame.button_w + bsep;
918 break;
919 case 'L':
920 XMoveResizeWindow(blackbox->getXDisplay(), frame.label, x, ty,
921 frame.label_w, frame.label_h);
922 x += frame.label_w + bsep;
923 break;
924 }
925 }
926
927 if (redecorate_label) decorateLabel();
928 redrawLabel();
929 redrawAllButtons();
930 }
931
932
933 void BlackboxWindow::reconfigure(void) {
934 restoreGravity(client.rect);
935 upsize();
936 applyGravity(frame.rect);
937 positionWindows();
938 decorate();
939 redrawWindowFrame();
940
941 ungrabButtons();
942 grabButtons();
943
944 if (windowmenu) {
945 windowmenu->move(windowmenu->getX(), frame.rect.y() + frame.title_h);
946 windowmenu->reconfigure();
947 }
948 }
949
950
951 void BlackboxWindow::grabButtons(void) {
952 mod_mask = blackbox->getMouseModMask();
953
954 if (! screen->isSloppyFocus() || screen->doClickRaise())
955 // grab button 1 for changing focus/raising
956 blackbox->grabButton(Button1, 0, frame.plate, True, ButtonPressMask,
957 GrabModeSync, GrabModeSync, frame.plate, None,
958 screen->allowScrollLock());
959
960 if (functions & Func_Move)
961 blackbox->grabButton(Button1, mod_mask, frame.window, True,
962 ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
963 GrabModeAsync, frame.window, None,
964 screen->allowScrollLock());
965 if (functions & Func_Resize)
966 blackbox->grabButton(Button3, mod_mask, frame.window, True,
967 ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
968 GrabModeAsync, frame.window, None,
969 screen->allowScrollLock());
970 // alt+middle lowers the window
971 blackbox->grabButton(Button2, mod_mask, frame.window, True,
972 ButtonReleaseMask, GrabModeAsync, GrabModeAsync,
973 frame.window, None, screen->allowScrollLock());
974 }
975
976
977 void BlackboxWindow::ungrabButtons(void) {
978 blackbox->ungrabButton(Button1, 0, frame.plate);
979 blackbox->ungrabButton(Button1, mod_mask, frame.window);
980 blackbox->ungrabButton(Button2, mod_mask, frame.window);
981 blackbox->ungrabButton(Button3, mod_mask, frame.window);
982 }
983
984
985 void BlackboxWindow::positionWindows(void) {
986 XMoveResizeWindow(blackbox->getXDisplay(), frame.window,
987 frame.rect.x(), frame.rect.y(), frame.inside_w,
988 (flags.shaded) ? frame.title_h : frame.inside_h);
989 XSetWindowBorderWidth(blackbox->getXDisplay(), frame.window,
990 frame.border_w);
991 XSetWindowBorderWidth(blackbox->getXDisplay(), frame.plate,
992 frame.mwm_border_w);
993 XMoveResizeWindow(blackbox->getXDisplay(), frame.plate,
994 frame.margin.left - frame.mwm_border_w - frame.border_w,
995 frame.margin.top - frame.mwm_border_w - frame.border_w,
996 client.rect.width(), client.rect.height());
997 XMoveResizeWindow(blackbox->getXDisplay(), client.window,
998 0, 0, client.rect.width(), client.rect.height());
999 // ensure client.rect contains the real location
1000 client.rect.setPos(frame.rect.left() + frame.margin.left,
1001 frame.rect.top() + frame.margin.top);
1002
1003 if (decorations & Decor_Titlebar) {
1004 if (frame.title == None) createTitlebar();
1005
1006 XSetWindowBorderWidth(blackbox->getXDisplay(), frame.title,
1007 frame.border_w);
1008 XMoveResizeWindow(blackbox->getXDisplay(), frame.title, -frame.border_w,
1009 -frame.border_w, frame.inside_w, frame.title_h);
1010
1011 positionButtons();
1012 XMapSubwindows(blackbox->getXDisplay(), frame.title);
1013 XMapWindow(blackbox->getXDisplay(), frame.title);
1014 } else if (frame.title) {
1015 destroyTitlebar();
1016 }
1017 if (decorations & Decor_Handle) {
1018 if (frame.handle == None) createHandle();
1019 XSetWindowBorderWidth(blackbox->getXDisplay(), frame.handle,
1020 frame.border_w);
1021 XSetWindowBorderWidth(blackbox->getXDisplay(), frame.left_grip,
1022 frame.border_w);
1023 XSetWindowBorderWidth(blackbox->getXDisplay(), frame.right_grip,
1024 frame.border_w);
1025
1026 // use client.rect here so the value is correct even if shaded
1027 XMoveResizeWindow(blackbox->getXDisplay(), frame.handle,
1028 -frame.border_w,
1029 client.rect.height() + frame.margin.top +
1030 frame.mwm_border_w - frame.border_w,
1031 frame.inside_w, frame.handle_h);
1032 XMoveResizeWindow(blackbox->getXDisplay(), frame.left_grip,
1033 -frame.border_w, -frame.border_w,
1034 frame.grip_w, frame.handle_h);
1035 XMoveResizeWindow(blackbox->getXDisplay(), frame.right_grip,
1036 frame.inside_w - frame.grip_w - frame.border_w,
1037 -frame.border_w, frame.grip_w, frame.handle_h);
1038
1039 XMapSubwindows(blackbox->getXDisplay(), frame.handle);
1040 XMapWindow(blackbox->getXDisplay(), frame.handle);
1041 } else if (frame.handle) {
1042 destroyHandle();
1043 }
1044 XSync(blackbox->getXDisplay(), False);
1045 }
1046
1047
1048 void BlackboxWindow::updateStrut(void) {
1049 unsigned long num = 4;
1050 unsigned long *data;
1051 if (! xatom->getValue(client.window, XAtom::net_wm_strut, XAtom::cardinal,
1052 num, &data))
1053 return;
1054
1055 if (num == 4) {
1056 client.strut.left = data[0];
1057 client.strut.right = data[1];
1058 client.strut.top = data[2];
1059 client.strut.bottom = data[3];
1060
1061 screen->updateAvailableArea();
1062 }
1063
1064 delete [] data;
1065 }
1066
1067
1068 bool BlackboxWindow::getWindowType(void) {
1069 window_type = (WindowType) -1;
1070
1071 unsigned long *val;
1072 unsigned long num = (unsigned) -1;
1073 if (xatom->getValue(client.window, XAtom::net_wm_window_type, XAtom::atom,
1074 num, &val)) {
1075 for (unsigned long i = 0; i < num; ++i) {
1076 if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_desktop))
1077 window_type = Type_Desktop;
1078 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_dock))
1079 window_type = Type_Dock;
1080 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_toolbar))
1081 window_type = Type_Toolbar;
1082 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_menu))
1083 window_type = Type_Menu;
1084 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_utility))
1085 window_type = Type_Utility;
1086 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_splash))
1087 window_type = Type_Splash;
1088 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_dialog))
1089 window_type = Type_Dialog;
1090 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_normal))
1091 window_type = Type_Normal;
1092 else if (val[i] ==
1093 xatom->getAtom(XAtom::kde_net_wm_window_type_override))
1094 mwm_decorations = 0; // prevent this window from getting any decor
1095 }
1096 delete val;
1097 }
1098
1099 if (window_type == (WindowType) -1) {
1100 /*
1101 * the window type hint was not set, which means we either classify ourself
1102 * as a normal window or a dialog, depending on if we are a transient.
1103 */
1104 if (isTransient())
1105 window_type = Type_Dialog;
1106 else
1107 window_type = Type_Normal;
1108
1109 return False;
1110 }
1111
1112 return True;
1113 }
1114
1115
1116 void BlackboxWindow::getWMName(void) {
1117 if (xatom->getValue(client.window, XAtom::net_wm_name,
1118 XAtom::utf8, client.title) &&
1119 !client.title.empty()) {
1120 xatom->eraseValue(client.window, XAtom::net_wm_visible_name);
1121 return;
1122 }
1123 //fall through to using WM_NAME
1124 if (xatom->getValue(client.window, XAtom::wm_name, XAtom::ansi, client.title)
1125 && !client.title.empty()) {
1126 xatom->eraseValue(client.window, XAtom::net_wm_visible_name);
1127 return;
1128 }
1129 // fall back to an internal default
1130 client.title = i18n(WindowSet, WindowUnnamed, "Unnamed");
1131 xatom->setValue(client.window, XAtom::net_wm_visible_name, XAtom::utf8,
1132 client.title);
1133
1134 #ifdef DEBUG_WITH_ID
1135 // the 16 is the 8 chars of the debug text plus the number
1136 char *tmp = new char[client.title.length() + 16];
1137 sprintf(tmp, "%s; id: 0x%lx", client.title.c_str(), client.window);
1138 client.title = tmp;
1139 delete tmp;
1140 #endif
1141 }
1142
1143
1144 void BlackboxWindow::getWMIconName(void) {
1145 if (xatom->getValue(client.window, XAtom::net_wm_icon_name,
1146 XAtom::utf8, client.icon_title) &&
1147 !client.icon_title.empty()) {
1148 xatom->eraseValue(client.window, XAtom::net_wm_visible_icon_name);
1149 return;
1150 }
1151 //fall through to using WM_ICON_NAME
1152 if (xatom->getValue(client.window, XAtom::wm_icon_name, XAtom::ansi,
1153 client.icon_title) &&
1154 !client.icon_title.empty()) {
1155 xatom->eraseValue(client.window, XAtom::net_wm_visible_icon_name);
1156 return;
1157 }
1158 // fall back to using the main name
1159 client.icon_title = client.title;
1160 xatom->setValue(client.window, XAtom::net_wm_visible_icon_name, XAtom::utf8,
1161 client.icon_title);
1162 }
1163
1164
1165 /*
1166 * Retrieve which WM Protocols are supported by the client window.
1167 * If the WM_DELETE_WINDOW protocol is supported, add the close button to the
1168 * window's decorations and allow the close behavior.
1169 * If the WM_TAKE_FOCUS protocol is supported, save a value that indicates
1170 * this.
1171 */
1172 void BlackboxWindow::getWMProtocols(void) {
1173 Atom *proto;
1174 int num_return = 0;
1175
1176 if (XGetWMProtocols(blackbox->getXDisplay(), client.window,
1177 &proto, &num_return)) {
1178 for (int i = 0; i < num_return; ++i) {
1179 if (proto[i] == xatom->getAtom(XAtom::wm_delete_window)) {
1180 decorations |= Decor_Close;
1181 functions |= Func_Close;
1182 } else if (proto[i] == xatom->getAtom(XAtom::wm_take_focus))
1183 flags.send_focus_message = True;
1184 else if (proto[i] == xatom->getAtom(XAtom::blackbox_structure_messages))
1185 screen->addNetizen(new Netizen(screen, client.window));
1186 }
1187
1188 XFree(proto);
1189 }
1190 }
1191
1192
1193 /*
1194 * Gets the value of the WM_HINTS property.
1195 * If the property is not set, then use a set of default values.
1196 */
1197 void BlackboxWindow::getWMHints(void) {
1198 focus_mode = F_Passive;
1199
1200 // remove from current window group
1201 if (client.window_group) {
1202 BWindowGroup *group = blackbox->searchGroup(client.window_group);
1203 if (group) group->removeWindow(this);
1204 }
1205 client.window_group = None;
1206
1207 XWMHints *wmhint = XGetWMHints(blackbox->getXDisplay(), client.window);
1208 if (! wmhint) {
1209 return;
1210 }
1211
1212 if (wmhint->flags & InputHint) {
1213 if (wmhint->input == True) {
1214 if (flags.send_focus_message)
1215 focus_mode = F_LocallyActive;
1216 } else {
1217 if (flags.send_focus_message)
1218 focus_mode = F_GloballyActive;
1219 else
1220 focus_mode = F_NoInput;
1221 }
1222 }
1223
1224 if (wmhint->flags & StateHint)
1225 current_state = wmhint->initial_state;
1226
1227 if (wmhint->flags & WindowGroupHint) {
1228 client.window_group = wmhint->window_group;
1229
1230 // add window to the appropriate group
1231 BWindowGroup *group = blackbox->searchGroup(client.window_group);
1232 if (! group) { // no group found, create it!
1233 new BWindowGroup(blackbox, client.window_group);
1234 group = blackbox->searchGroup(client.window_group);
1235 }
1236 if (group)
1237 group->addWindow(this);
1238 }
1239
1240 XFree(wmhint);
1241 }
1242
1243
1244 /*
1245 * Gets the value of the WM_NORMAL_HINTS property.
1246 * If the property is not set, then use a set of default values.
1247 */
1248 void BlackboxWindow::getWMNormalHints(void) {
1249 long icccm_mask;
1250 XSizeHints sizehint;
1251
1252 client.min_width = client.min_height =
1253 client.width_inc = client.height_inc = 1;
1254 client.base_width = client.base_height = 0;
1255 client.win_gravity = NorthWestGravity;
1256 #if 0
1257 client.min_aspect_x = client.min_aspect_y =
1258 client.max_aspect_x = client.max_aspect_y = 1;
1259 #endif
1260
1261 // don't limit the size of a window, the default max width is the biggest
1262 // possible
1263 client.max_width = (unsigned) -1;
1264 client.max_height = (unsigned) -1;
1265
1266
1267 if (! XGetWMNormalHints(blackbox->getXDisplay(), client.window,
1268 &sizehint, &icccm_mask))
1269 return;
1270
1271 client.normal_hint_flags = sizehint.flags;
1272
1273 if (sizehint.flags & PMinSize) {
1274 if (sizehint.min_width >= 0)
1275 client.min_width = sizehint.min_width;
1276 if (sizehint.min_height >= 0)
1277 client.min_height = sizehint.min_height;
1278 }
1279
1280 if (sizehint.flags & PMaxSize) {
1281 if (sizehint.max_width > static_cast<signed>(client.min_width))
1282 client.max_width = sizehint.max_width;
1283 else
1284 client.max_width = client.min_width;
1285
1286 if (sizehint.max_height > static_cast<signed>(client.min_height))
1287 client.max_height = sizehint.max_height;
1288 else
1289 client.max_height = client.min_height;
1290 }
1291
1292 if (sizehint.flags & PResizeInc) {
1293 client.width_inc = sizehint.width_inc;
1294 client.height_inc = sizehint.height_inc;
1295 }
1296
1297 #if 0 // we do not support this at the moment
1298 if (sizehint.flags & PAspect) {
1299 client.min_aspect_x = sizehint.min_aspect.x;
1300 client.min_aspect_y = sizehint.min_aspect.y;
1301 client.max_aspect_x = sizehint.max_aspect.x;
1302 client.max_aspect_y = sizehint.max_aspect.y;
1303 }
1304 #endif
1305
1306 if (sizehint.flags & PBaseSize) {
1307 client.base_width = sizehint.base_width;
1308 client.base_height = sizehint.base_height;
1309 }
1310
1311 if (sizehint.flags & PWinGravity)
1312 client.win_gravity = sizehint.win_gravity;
1313 }
1314
1315
1316 /*
1317 * Gets the NETWM hints for the class' contained window.
1318 */
1319 void BlackboxWindow::getNetWMHints(void) {
1320 unsigned long workspace;
1321
1322 if (xatom->getValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
1323 workspace)) {
1324 if (workspace == 0xffffffff)
1325 flags.stuck = True;
1326 else
1327 blackbox_attrib.workspace = workspace;
1328 }
1329
1330 unsigned long *state;
1331 unsigned long num = (unsigned) -1;
1332 if (xatom->getValue(client.window, XAtom::net_wm_state, XAtom::atom,
1333 num, &state)) {
1334 bool vert = False,
1335 horz = False;
1336 for (unsigned long i = 0; i < num; ++i) {
1337 if (state[i] == xatom->getAtom(XAtom::net_wm_state_modal))
1338 flags.modal = True;
1339 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_shaded))
1340 flags.shaded = True;
1341 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_skip_taskbar))
1342 flags.skip_taskbar = True;
1343 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_skip_pager))
1344 flags.skip_pager = True;
1345 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_fullscreen))
1346 flags.fullscreen = True;
1347 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_hidden))
1348 setState(IconicState);
1349 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_maximized_vert))
1350 vert = True;
1351 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_maximized_horz))
1352 horz = True;
1353 }
1354 if (vert && horz)
1355 flags.maximized = 1;
1356 else if (vert)
1357 flags.maximized = 2;
1358 else if (horz)
1359 flags.maximized = 3;
1360
1361 delete [] state;
1362 }
1363 }
1364
1365
1366 /*
1367 * Gets the MWM hints for the class' contained window.
1368 * This is used while initializing the window to its first state, and not
1369 * thereafter.
1370 * Returns: true if the MWM hints are successfully retreived and applied;
1371 * false if they are not.
1372 */
1373 void BlackboxWindow::getMWMHints(void) {
1374 unsigned long num;
1375 MwmHints *mwm_hint;
1376
1377 num = PropMwmHintsElements;
1378 if (! xatom->getValue(client.window, XAtom::motif_wm_hints,
1379 XAtom::motif_wm_hints, num,
1380 (unsigned long **)&mwm_hint))
1381 return;
1382 if (num < PropMwmHintsElements) {
1383 delete [] mwm_hint;
1384 return;
1385 }
1386
1387 if (mwm_hint->flags & MwmHintsDecorations) {
1388 if (mwm_hint->decorations & MwmDecorAll) {
1389 mwm_decorations = Decor_Titlebar | Decor_Handle | Decor_Border |
1390 Decor_Iconify | Decor_Maximize;
1391 } else {
1392 mwm_decorations = 0;
1393
1394 if (mwm_hint->decorations & MwmDecorBorder)
1395 mwm_decorations |= Decor_Border;
1396 if (mwm_hint->decorations & MwmDecorHandle)
1397 mwm_decorations |= Decor_Handle;
1398 if (mwm_hint->decorations & MwmDecorTitle)
1399 mwm_decorations |= Decor_Titlebar;
1400 if (mwm_hint->decorations & MwmDecorIconify)
1401 mwm_decorations |= Decor_Iconify;
1402 if (mwm_hint->decorations & MwmDecorMaximize)
1403 mwm_decorations |= Decor_Maximize;
1404 }
1405 }
1406
1407 if (mwm_hint->flags & MwmHintsFunctions) {
1408 if (mwm_hint->functions & MwmFuncAll) {
1409 functions = Func_Resize | Func_Move | Func_Iconify | Func_Maximize |
1410 Func_Close;
1411 } else {
1412 functions = 0;
1413
1414 if (mwm_hint->functions & MwmFuncResize)
1415 functions |= Func_Resize;
1416 if (mwm_hint->functions & MwmFuncMove)
1417 functions |= Func_Move;
1418 if (mwm_hint->functions & MwmFuncIconify)
1419 functions |= Func_Iconify;
1420 if (mwm_hint->functions & MwmFuncMaximize)
1421 functions |= Func_Maximize;
1422 if (mwm_hint->functions & MwmFuncClose)
1423 functions |= Func_Close;
1424 }
1425 }
1426 delete [] mwm_hint;
1427 }
1428
1429
1430 /*
1431 * Gets the blackbox hints from the class' contained window.
1432 * This is used while initializing the window to its first state, and not
1433 * thereafter.
1434 * Returns: true if the hints are successfully retreived and applied; false if
1435 * they are not.
1436 */
1437 bool BlackboxWindow::getBlackboxHints(void) {
1438 unsigned long num;
1439 BlackboxHints *blackbox_hint;
1440
1441 num = PropBlackboxHintsElements;
1442 if (! xatom->getValue(client.window, XAtom::blackbox_hints,
1443 XAtom::blackbox_hints, num,
1444 (unsigned long **)&blackbox_hint))
1445 return False;
1446 if (num < PropBlackboxHintsElements) {
1447 delete [] blackbox_hint;
1448 return False;
1449 }
1450
1451 if (blackbox_hint->flags & AttribShaded)
1452 flags.shaded = (blackbox_hint->attrib & AttribShaded);
1453
1454 if ((blackbox_hint->flags & AttribMaxHoriz) &&
1455 (blackbox_hint->flags & AttribMaxVert))
1456 flags.maximized = (blackbox_hint->attrib &
1457 (AttribMaxHoriz | AttribMaxVert)) ? 1 : 0;
1458 else if (blackbox_hint->flags & AttribMaxVert)
1459 flags.maximized = (blackbox_hint->attrib & AttribMaxVert) ? 2 : 0;
1460 else if (blackbox_hint->flags & AttribMaxHoriz)
1461 flags.maximized = (blackbox_hint->attrib & AttribMaxHoriz) ? 3 : 0;
1462
1463 if (blackbox_hint->flags & AttribOmnipresent)
1464 flags.stuck = (blackbox_hint->attrib & AttribOmnipresent);
1465
1466 if (blackbox_hint->flags & AttribWorkspace)
1467 blackbox_attrib.workspace = blackbox_hint->workspace;
1468
1469 // if (blackbox_hint->flags & AttribStack)
1470 // don't yet have always on top/bottom for blackbox yet... working
1471 // on that
1472
1473 if (blackbox_hint->flags & AttribDecoration) {
1474 switch (blackbox_hint->decoration) {
1475 case DecorNone:
1476 blackbox_attrib.decoration = DecorNone;
1477 break;
1478
1479 case DecorTiny:
1480 case DecorTool:
1481 case DecorNormal:
1482 default:
1483 // blackbox_attrib.decoration defaults to DecorNormal
1484 break;
1485 }
1486 }
1487
1488 delete [] blackbox_hint;
1489
1490 return True;
1491 }
1492
1493
1494 void BlackboxWindow::getTransientInfo(void) {
1495 if (client.transient_for &&
1496 client.transient_for != (BlackboxWindow *) ~0ul) {
1497 // reset transient_for in preparation of looking for a new owner
1498 client.transient_for->client.transientList.remove(this);
1499 }
1500
1501 // we have no transient_for until we find a new one
1502 client.transient_for = (BlackboxWindow *) 0;
1503
1504 Window trans_for;
1505 if (! XGetTransientForHint(blackbox->getXDisplay(), client.window,
1506 &trans_for)) {
1507 // transient_for hint not set
1508 return;
1509 }
1510
1511 if (trans_for == client.window) {
1512 // wierd client... treat this window as a normal window
1513 return;
1514 }
1515
1516 if (trans_for == None || trans_for == screen->getRootWindow()) {
1517 // this is an undocumented interpretation of the ICCCM. a transient
1518 // associated with None/Root/itself is assumed to be a modal root
1519 // transient. we don't support the concept of a global transient,
1520 // so we just associate this transient with nothing, and perhaps
1521 // we will add support later for global modality.
1522 client.transient_for = (BlackboxWindow *) ~0ul;
1523 flags.modal = True;
1524 return;
1525 }
1526
1527 client.transient_for = blackbox->searchWindow(trans_for);
1528 if (! client.transient_for &&
1529 client.window_group && trans_for == client.window_group) {
1530 // no direct transient_for, perhaps this is a group transient?
1531 BWindowGroup *group = blackbox->searchGroup(client.window_group);
1532 if (group) client.transient_for = group->find(screen);
1533 }
1534
1535 if (! client.transient_for || client.transient_for == this) {
1536 // no transient_for found, or we have a wierd client that wants to be
1537 // a transient for itself, so we treat this window as a normal window
1538 client.transient_for = (BlackboxWindow*) 0;
1539 return;
1540 }
1541
1542 // Check for a circular transient state: this can lock up Blackbox
1543 // when it tries to find the non-transient window for a transient.
1544 BlackboxWindow *w = this;
1545 while(w->client.transient_for &&
1546 w->client.transient_for != (BlackboxWindow *) ~0ul) {
1547 if(w->client.transient_for == this) {
1548 client.transient_for = (BlackboxWindow*) 0;
1549 break;
1550 }
1551 w = w->client.transient_for;
1552 }
1553
1554 if (client.transient_for &&
1555 client.transient_for != (BlackboxWindow *) ~0ul) {
1556 // register ourselves with our new transient_for
1557 client.transient_for->client.transientList.push_back(this);
1558 flags.stuck = client.transient_for->flags.stuck;
1559 }
1560 }
1561
1562
1563 BlackboxWindow *BlackboxWindow::getTransientFor(void) const {
1564 if (client.transient_for &&
1565 client.transient_for != (BlackboxWindow*) ~0ul)
1566 return client.transient_for;
1567 return 0;
1568 }
1569
1570
1571 /*
1572 * This function is responsible for updating both the client and the frame
1573 * rectangles.
1574 * According to the ICCCM a client message is not sent for a resize, only a
1575 * move.
1576 */
1577 void BlackboxWindow::configure(int dx, int dy,
1578 unsigned int dw, unsigned int dh) {
1579 bool send_event = ((frame.rect.x() != dx || frame.rect.y() != dy) &&
1580 ! flags.moving);
1581
1582 if (dw != frame.rect.width() || dh != frame.rect.height()) {
1583 frame.rect.setRect(dx, dy, dw, dh);
1584 frame.inside_w = frame.rect.width() - (frame.border_w * 2);
1585 frame.inside_h = frame.rect.height() - (frame.border_w * 2);
1586
1587 if (frame.rect.right() <= 0 || frame.rect.bottom() <= 0)
1588 frame.rect.setPos(0, 0);
1589
1590 client.rect.setCoords(frame.rect.left() + frame.margin.left,
1591 frame.rect.top() + frame.margin.top,
1592 frame.rect.right() - frame.margin.right,
1593 frame.rect.bottom() - frame.margin.bottom);
1594
1595 #ifdef SHAPE
1596 if (blackbox->hasShapeExtensions() && flags.shaped) {
1597 configureShape();
1598 }
1599 #endif // SHAPE
1600
1601 positionWindows();
1602 decorate();
1603 redrawWindowFrame();
1604 } else {
1605 frame.rect.setPos(dx, dy);
1606
1607 XMoveWindow(blackbox->getXDisplay(), frame.window,
1608 frame.rect.x(), frame.rect.y());
1609 /*
1610 we may have been called just after an opaque window move, so even though
1611 the old coords match the new ones no ConfigureNotify has been sent yet.
1612 There are likely other times when this will be relevant as well.
1613 */
1614 if (! flags.moving) send_event = True;
1615 }
1616
1617 if (send_event) {
1618 // if moving, the update and event will occur when the move finishes
1619 client.rect.setPos(frame.rect.left() + frame.margin.left,
1620 frame.rect.top() + frame.margin.top);
1621
1622 XEvent event;
1623 event.type = ConfigureNotify;
1624
1625 event.xconfigure.display = blackbox->getXDisplay();
1626 event.xconfigure.event = client.window;
1627 event.xconfigure.window = client.window;
1628 event.xconfigure.x = client.rect.x();
1629 event.xconfigure.y = client.rect.y();
1630 event.xconfigure.width = client.rect.width();
1631 event.xconfigure.height = client.rect.height();
1632 event.xconfigure.border_width = client.old_bw;
1633 event.xconfigure.above = frame.window;
1634 event.xconfigure.override_redirect = False;
1635
1636 XSendEvent(blackbox->getXDisplay(), client.window, False,
1637 StructureNotifyMask, &event);
1638 screen->updateNetizenConfigNotify(&event);
1639 XFlush(blackbox->getXDisplay());
1640 }
1641 }
1642
1643
1644 #ifdef SHAPE
1645 void BlackboxWindow::configureShape(void) {
1646 XShapeCombineShape(blackbox->getXDisplay(), frame.window, ShapeBounding,
1647 frame.margin.left - frame.border_w,
1648 frame.margin.top - frame.border_w,
1649 client.window, ShapeBounding, ShapeSet);
1650
1651 int num = 0;
1652 XRectangle xrect[2];
1653
1654 if (decorations & Decor_Titlebar) {
1655 xrect[0].x = xrect[0].y = -frame.border_w;
1656 xrect[0].width = frame.rect.width();
1657 xrect[0].height = frame.title_h + (frame.border_w * 2);
1658 ++num;
1659 }
1660
1661 if (decorations & Decor_Handle) {
1662 xrect[1].x = -frame.border_w;
1663 xrect[1].y = frame.rect.height() - frame.margin.bottom +
1664 frame.mwm_border_w - frame.border_w;
1665 xrect[1].width = frame.rect.width();
1666 xrect[1].height = frame.handle_h + (frame.border_w * 2);
1667 ++num;
1668 }
1669
1670 XShapeCombineRectangles(blackbox->getXDisplay(), frame.window,
1671 ShapeBounding, 0, 0, xrect, num,
1672 ShapeUnion, Unsorted);
1673 }
1674
1675
1676 void BlackboxWindow::clearShape(void) {
1677 XShapeCombineMask(blackbox->getXDisplay(), frame.window, ShapeBounding,
1678 frame.margin.left - frame.border_w,
1679 frame.margin.top - frame.border_w,
1680 None, ShapeSet);
1681 }
1682 #endif // SHAPE
1683
1684
1685 bool BlackboxWindow::setInputFocus(void) {
1686 if (flags.focused) return True;
1687
1688 assert(flags.stuck || // window must be on the current workspace or sticky
1689 blackbox_attrib.workspace == screen->getCurrentWorkspaceID());
1690
1691 /*
1692 We only do this check for normal windows and dialogs because other windows
1693 do this on purpose, such as kde's kicker, and we don't want to go moving
1694 it.
1695 */
1696 if (window_type == Type_Normal || window_type == Type_Dialog)
1697 if (! frame.rect.intersects(screen->getRect())) {
1698 // client is outside the screen, move it to the center
1699 configure((screen->getWidth() - frame.rect.width()) / 2,
1700 (screen->getHeight() - frame.rect.height()) / 2,
1701 frame.rect.width(), frame.rect.height());
1702 }
1703
1704 if (client.transientList.size() > 0) {
1705 // transfer focus to any modal transients
1706 BlackboxWindowList::iterator it, end = client.transientList.end();
1707 for (it = client.transientList.begin(); it != end; ++it)
1708 if ((*it)->flags.modal) return (*it)->setInputFocus();
1709 }
1710
1711 bool ret = True;
1712 if (focus_mode == F_LocallyActive || focus_mode == F_Passive) {
1713 XSetInputFocus(blackbox->getXDisplay(), client.window,
1714 RevertToPointerRoot, CurrentTime);
1715 } else {
1716 /* we could set the focus to none, since the window doesn't accept focus,
1717 * but we shouldn't set focus to nothing since this would surely make
1718 * someone angry
1719 */
1720 ret = False;
1721 }
1722
1723 if (flags.send_focus_message) {
1724 XEvent ce;
1725 ce.xclient.type = ClientMessage;
1726 ce.xclient.message_type = xatom->getAtom(XAtom::wm_protocols);
1727 ce.xclient.display = blackbox->getXDisplay();
1728 ce.xclient.window = client.window;
1729 ce.xclient.format = 32;
1730 ce.xclient.data.l[0] = xatom->getAtom(XAtom::wm_take_focus);
1731 ce.xclient.data.l[1] = blackbox->getLastTime();
1732 ce.xclient.data.l[2] = 0l;
1733 ce.xclient.data.l[3] = 0l;
1734 ce.xclient.data.l[4] = 0l;
1735 XSendEvent(blackbox->getXDisplay(), client.window, False,
1736 NoEventMask, &ce);
1737 XFlush(blackbox->getXDisplay());
1738 }
1739
1740 return ret;
1741 }
1742
1743
1744 void BlackboxWindow::iconify(void) {
1745 if (flags.iconic || ! (functions & Func_Iconify)) return;
1746
1747 // We don't need to worry about resizing because resizing always grabs the X
1748 // server. This should only ever happen if using opaque moving.
1749 if (flags.moving)
1750 endMove();
1751
1752 if (windowmenu) windowmenu->hide();
1753
1754 /*
1755 * we don't want this XUnmapWindow call to generate an UnmapNotify event, so
1756 * we need to clear the event mask on client.window for a split second.
1757 * HOWEVER, since X11 is asynchronous, the window could be destroyed in that
1758 * split second, leaving us with a ghost window... so, we need to do this
1759 * while the X server is grabbed
1760 */
1761 unsigned long event_mask = PropertyChangeMask | FocusChangeMask |
1762 StructureNotifyMask;
1763 XGrabServer(blackbox->getXDisplay());
1764 XSelectInput(blackbox->getXDisplay(), client.window,
1765 event_mask & ~StructureNotifyMask);
1766 XUnmapWindow(blackbox->getXDisplay(), client.window);
1767 XSelectInput(blackbox->getXDisplay(), client.window, event_mask);
1768 XUngrabServer(blackbox->getXDisplay());
1769
1770 XUnmapWindow(blackbox->getXDisplay(), frame.window);
1771 flags.visible = False;
1772 flags.iconic = True;
1773
1774 setState(IconicState);
1775
1776 screen->getWorkspace(blackbox_attrib.workspace)->removeWindow(this);
1777 if (flags.stuck) {
1778 for (unsigned int i = 0; i < screen->getNumberOfWorkspaces(); ++i)
1779 if (i != blackbox_attrib.workspace)
1780 screen->getWorkspace(i)->removeWindow(this, True);
1781 }
1782
1783 if (isTransient()) {
1784 if (client.transient_for != (BlackboxWindow *) ~0ul &&
1785 ! client.transient_for->flags.iconic) {
1786 // iconify our transient_for
1787 client.transient_for->iconify();
1788 }
1789 }
1790
1791 screen->addIcon(this);
1792
1793 if (client.transientList.size() > 0) {
1794 // iconify all transients
1795 BlackboxWindowList::iterator it, end = client.transientList.end();
1796 for (it = client.transientList.begin(); it != end; ++it) {
1797 if (! (*it)->flags.iconic) (*it)->iconify();
1798 }
1799 }
1800 screen->updateStackingList();
1801 }
1802
1803
1804 void BlackboxWindow::show(void) {
1805 flags.visible = True;
1806 flags.iconic = False;
1807
1808 current_state = (flags.shaded) ? IconicState : NormalState;
1809 setState(current_state);
1810
1811 XMapWindow(blackbox->getXDisplay(), client.window);
1812 XMapSubwindows(blackbox->getXDisplay(), frame.window);
1813 XMapWindow(blackbox->getXDisplay(), frame.window);
1814
1815 #if 0
1816 int real_x, real_y;
1817 Window child;
1818 XTranslateCoordinates(blackbox->getXDisplay(), client.window,
1819 screen->getRootWindow(),
1820 0, 0, &real_x, &real_y, &child);
1821 fprintf(stderr, "%s -- assumed: (%d, %d), real: (%d, %d)\n", getTitle(),
1822 client.rect.left(), client.rect.top(), real_x, real_y);
1823 assert(client.rect.left() == real_x && client.rect.top() == real_y);
1824 #endif
1825 }
1826
1827
1828 void BlackboxWindow::deiconify(bool reassoc, bool raise) {
1829 if (flags.iconic || reassoc)
1830 screen->reassociateWindow(this, BSENTINEL, False);
1831 else if (blackbox_attrib.workspace != screen->getCurrentWorkspaceID())
1832 return;
1833
1834 show();
1835
1836 // reassociate and deiconify all transients
1837 if (reassoc && client.transientList.size() > 0) {
1838 BlackboxWindowList::iterator it, end = client.transientList.end();
1839 for (it = client.transientList.begin(); it != end; ++it)
1840 (*it)->deiconify(True, False);
1841 }
1842
1843 if (raise)
1844 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
1845 }
1846
1847
1848 void BlackboxWindow::close(void) {
1849 if (! (functions & Func_Close)) return;
1850
1851 XEvent ce;
1852 ce.xclient.type = ClientMessage;
1853 ce.xclient.message_type = xatom->getAtom(XAtom::wm_protocols);
1854 ce.xclient.display = blackbox->getXDisplay();
1855 ce.xclient.window = client.window;
1856 ce.xclient.format = 32;
1857 ce.xclient.data.l[0] = xatom->getAtom(XAtom::wm_delete_window);
1858 ce.xclient.data.l[1] = CurrentTime;
1859 ce.xclient.data.l[2] = 0l;
1860 ce.xclient.data.l[3] = 0l;
1861 ce.xclient.data.l[4] = 0l;
1862 XSendEvent(blackbox->getXDisplay(), client.window, False, NoEventMask, &ce);
1863 XFlush(blackbox->getXDisplay());
1864 }
1865
1866
1867 void BlackboxWindow::withdraw(void) {
1868 // We don't need to worry about resizing because resizing always grabs the X
1869 // server. This should only ever happen if using opaque moving.
1870 if (flags.moving)
1871 endMove();
1872
1873 flags.visible = False;
1874 flags.iconic = False;
1875
1876 setState(current_state);
1877
1878 XUnmapWindow(blackbox->getXDisplay(), frame.window);
1879
1880 XGrabServer(blackbox->getXDisplay());
1881
1882 unsigned long event_mask = PropertyChangeMask | FocusChangeMask |
1883 StructureNotifyMask;
1884 XSelectInput(blackbox->getXDisplay(), client.window,
1885 event_mask & ~StructureNotifyMask);
1886 XUnmapWindow(blackbox->getXDisplay(), client.window);
1887 XSelectInput(blackbox->getXDisplay(), client.window, event_mask);
1888
1889 XUngrabServer(blackbox->getXDisplay());
1890
1891 if (windowmenu) windowmenu->hide();
1892 }
1893
1894
1895 void BlackboxWindow::maximize(unsigned int button) {
1896 if (! (functions & Func_Maximize)) return;
1897
1898 // We don't need to worry about resizing because resizing always grabs the X
1899 // server. This should only ever happen if using opaque moving.
1900 if (flags.moving)
1901 endMove();
1902
1903 // handle case where menu is open then the max button is used instead
1904 if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
1905
1906 if (flags.maximized) {
1907 flags.maximized = 0;
1908
1909 blackbox_attrib.flags &= ! (AttribMaxHoriz | AttribMaxVert);
1910 blackbox_attrib.attrib &= ! (AttribMaxHoriz | AttribMaxVert);
1911
1912 /*
1913 when a resize finishes, maximize(0) is called to clear any maximization
1914 flags currently set. Otherwise it still thinks it is maximized.
1915 so we do not need to call configure() because resizing will handle it
1916 */
1917 if (! flags.resizing)
1918 configure(blackbox_attrib.premax_x, blackbox_attrib.premax_y,
1919 blackbox_attrib.premax_w, blackbox_attrib.premax_h);
1920
1921 blackbox_attrib.premax_x = blackbox_attrib.premax_y = 0;
1922 blackbox_attrib.premax_w = blackbox_attrib.premax_h = 0;
1923
1924 redrawAllButtons(); // in case it is not called in configure()
1925 setState(current_state);
1926 return;
1927 }
1928
1929 blackbox_attrib.premax_x = frame.rect.x();
1930 blackbox_attrib.premax_y = frame.rect.y();
1931 blackbox_attrib.premax_w = frame.rect.width();
1932 // use client.rect so that clients can be restored even if shaded
1933 blackbox_attrib.premax_h =
1934 client.rect.height() + frame.margin.top + frame.margin.bottom;
1935
1936 #ifdef XINERAMA
1937 if (screen->isXineramaActive() && blackbox->doXineramaMaximizing()) {
1938 // find the area to use
1939 RectList availableAreas = screen->allAvailableAreas();
1940 RectList::iterator it, end = availableAreas.end();
1941
1942 for (it = availableAreas.begin(); it != end; ++it)
1943 if (it->intersects(frame.rect)) break;
1944 if (it == end) // the window isn't inside an area
1945 it = availableAreas.begin(); // so just default to the first one
1946
1947 frame.changing = *it;
1948 } else
1949 #endif // XINERAMA
1950 frame.changing = screen->availableArea();
1951
1952 switch(button) {
1953 case 1:
1954 blackbox_attrib.flags |= AttribMaxHoriz | AttribMaxVert;
1955 blackbox_attrib.attrib |= AttribMaxHoriz | AttribMaxVert;
1956 break;
1957
1958 case 2:
1959 blackbox_attrib.flags |= AttribMaxVert;
1960 blackbox_attrib.attrib |= AttribMaxVert;
1961
1962 frame.changing.setX(frame.rect.x());
1963 frame.changing.setWidth(frame.rect.width());
1964 break;
1965
1966 case 3:
1967 blackbox_attrib.flags |= AttribMaxHoriz;
1968 blackbox_attrib.attrib |= AttribMaxHoriz;
1969
1970 frame.changing.setY(frame.rect.y());
1971 frame.changing.setHeight(frame.rect.height());
1972 break;
1973 }
1974
1975 constrain(TopLeft);
1976
1977 if (flags.shaded) {
1978 blackbox_attrib.flags ^= AttribShaded;
1979 blackbox_attrib.attrib ^= AttribShaded;
1980 flags.shaded = False;
1981 }
1982
1983 flags.maximized = button;
1984
1985 configure(frame.changing.x(), frame.changing.y(),
1986 frame.changing.width(), frame.changing.height());
1987 if (flags.focused)
1988 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
1989 redrawAllButtons(); // in case it is not called in configure()
1990 setState(current_state);
1991 }
1992
1993
1994 // re-maximizes the window to take into account availableArea changes
1995 void BlackboxWindow::remaximize(void) {
1996 if (flags.shaded) {
1997 // we only update the window's attributes otherwise we lose the shade bit
1998 switch(flags.maximized) {
1999 case 1:
2000 blackbox_attrib.flags |= AttribMaxHoriz | AttribMaxVert;
2001 blackbox_attrib.attrib |= AttribMaxHoriz | AttribMaxVert;
2002 break;
2003
2004 case 2:
2005 blackbox_attrib.flags |= AttribMaxVert;
2006 blackbox_attrib.attrib |= AttribMaxVert;
2007 break;
2008
2009 case 3:
2010 blackbox_attrib.flags |= AttribMaxHoriz;
2011 blackbox_attrib.attrib |= AttribMaxHoriz;
2012 break;
2013 }
2014 return;
2015 }
2016
2017 // save the original dimensions because maximize will wipe them out
2018 int premax_x = blackbox_attrib.premax_x,
2019 premax_y = blackbox_attrib.premax_y,
2020 premax_w = blackbox_attrib.premax_w,
2021 premax_h = blackbox_attrib.premax_h;
2022
2023 unsigned int button = flags.maximized;
2024 flags.maximized = 0; // trick maximize() into working
2025 maximize(button);
2026
2027 // restore saved values
2028 blackbox_attrib.premax_x = premax_x;
2029 blackbox_attrib.premax_y = premax_y;
2030 blackbox_attrib.premax_w = premax_w;
2031 blackbox_attrib.premax_h = premax_h;
2032 }
2033
2034
2035 void BlackboxWindow::setWorkspace(unsigned int n) {
2036 blackbox_attrib.flags |= AttribWorkspace;
2037 blackbox_attrib.workspace = n;
2038 if (n == BSENTINEL) { // iconified window
2039 /*
2040 we set the workspace to 'all workspaces' so that taskbars will show the
2041 window. otherwise, it made uniconifying a window imposible without the
2042 blackbox workspace menu
2043 */
2044 n = 0xffffffff;
2045 }
2046 xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal, n);
2047 }
2048
2049
2050 void BlackboxWindow::shade(void) {
2051 if (flags.shaded) {
2052 XResizeWindow(blackbox->getXDisplay(), frame.window,
2053 frame.inside_w, frame.inside_h);
2054 flags.shaded = False;
2055 blackbox_attrib.flags ^= AttribShaded;
2056 blackbox_attrib.attrib ^= AttribShaded;
2057
2058 setState(NormalState);
2059
2060 // set the frame rect to the normal size
2061 frame.rect.setHeight(client.rect.height() + frame.margin.top +
2062 frame.margin.bottom);
2063 } else {
2064 if (! (decorations & Decor_Titlebar))
2065 return; // can't shade it without a titlebar!
2066
2067 XResizeWindow(blackbox->getXDisplay(), frame.window,
2068 frame.inside_w, frame.title_h);
2069 flags.shaded = True;
2070 blackbox_attrib.flags |= AttribShaded;
2071 blackbox_attrib.attrib |= AttribShaded;
2072
2073 setState(IconicState);
2074
2075 // set the frame rect to the shaded size
2076 frame.rect.setHeight(frame.title_h + (frame.border_w * 2));
2077 }
2078 }
2079
2080
2081 /*
2082 * (Un)Sticks a window and its relatives.
2083 */
2084 void BlackboxWindow::stick(void) {
2085 if (flags.stuck) {
2086 blackbox_attrib.flags ^= AttribOmnipresent;
2087 blackbox_attrib.attrib ^= AttribOmnipresent;
2088
2089 flags.stuck = False;
2090
2091 for (unsigned int i = 0; i < screen->getNumberOfWorkspaces(); ++i)
2092 if (i != blackbox_attrib.workspace)
2093 screen->getWorkspace(i)->removeWindow(this, True);
2094
2095 if (! flags.iconic)
2096 screen->reassociateWindow(this, BSENTINEL, True);
2097 // temporary fix since sticky windows suck. set the hint to what we
2098 // actually hold in our data.
2099 xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
2100 blackbox_attrib.workspace);
2101
2102 setState(current_state);
2103 } else {
2104 flags.stuck = True;
2105
2106 blackbox_attrib.flags |= AttribOmnipresent;
2107 blackbox_attrib.attrib |= AttribOmnipresent;
2108
2109 // temporary fix since sticky windows suck. set the hint to a different
2110 // value than that contained in the class' data.
2111 xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
2112 0xffffffff);
2113
2114 for (unsigned int i = 0; i < screen->getNumberOfWorkspaces(); ++i)
2115 if (i != blackbox_attrib.workspace)
2116 screen->getWorkspace(i)->addWindow(this, False, True);
2117
2118 setState(current_state);
2119 }
2120
2121 redrawAllButtons();
2122
2123 // go up the chain
2124 if (isTransient() && client.transient_for != (BlackboxWindow *) ~0ul &&
2125 client.transient_for->isStuck() != flags.stuck)
2126 client.transient_for->stick();
2127 // go down the chain
2128 BlackboxWindowList::iterator it;
2129 const BlackboxWindowList::iterator end = client.transientList.end();
2130 for (it = client.transientList.begin(); it != end; ++it)
2131 if ((*it)->isStuck() != flags.stuck)
2132 (*it)->stick();
2133 }
2134
2135
2136 void BlackboxWindow::redrawWindowFrame(void) const {
2137 if (decorations & Decor_Titlebar) {
2138 if (flags.focused) {
2139 if (frame.ftitle)
2140 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2141 frame.title, frame.ftitle);
2142 else
2143 XSetWindowBackground(blackbox->getXDisplay(),
2144 frame.title, frame.ftitle_pixel);
2145 } else {
2146 if (frame.utitle)
2147 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2148 frame.title, frame.utitle);
2149 else
2150 XSetWindowBackground(blackbox->getXDisplay(),
2151 frame.title, frame.utitle_pixel);
2152 }
2153 XClearWindow(blackbox->getXDisplay(), frame.title);
2154
2155 redrawLabel();
2156 redrawAllButtons();
2157 }
2158
2159 if (decorations & Decor_Handle) {
2160 if (flags.focused) {
2161 if (frame.fhandle)
2162 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2163 frame.handle, frame.fhandle);
2164 else
2165 XSetWindowBackground(blackbox->getXDisplay(),
2166 frame.handle, frame.fhandle_pixel);
2167
2168 if (frame.fgrip) {
2169 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2170 frame.left_grip, frame.fgrip);
2171 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2172 frame.right_grip, frame.fgrip);
2173 } else {
2174 XSetWindowBackground(blackbox->getXDisplay(),
2175 frame.left_grip, frame.fgrip_pixel);
2176 XSetWindowBackground(blackbox->getXDisplay(),
2177 frame.right_grip, frame.fgrip_pixel);
2178 }
2179 } else {
2180 if (frame.uhandle)
2181 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2182 frame.handle, frame.uhandle);
2183 else
2184 XSetWindowBackground(blackbox->getXDisplay(),
2185 frame.handle, frame.uhandle_pixel);
2186
2187 if (frame.ugrip) {
2188 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2189 frame.left_grip, frame.ugrip);
2190 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2191 frame.right_grip, frame.ugrip);
2192 } else {
2193 XSetWindowBackground(blackbox->getXDisplay(),
2194 frame.left_grip, frame.ugrip_pixel);
2195 XSetWindowBackground(blackbox->getXDisplay(),
2196 frame.right_grip, frame.ugrip_pixel);
2197 }
2198 }
2199 XClearWindow(blackbox->getXDisplay(), frame.handle);
2200 XClearWindow(blackbox->getXDisplay(), frame.left_grip);
2201 XClearWindow(blackbox->getXDisplay(), frame.right_grip);
2202 }
2203
2204 if (decorations & Decor_Border) {
2205 if (flags.focused)
2206 XSetWindowBorder(blackbox->getXDisplay(),
2207 frame.plate, frame.fborder_pixel);
2208 else
2209 XSetWindowBorder(blackbox->getXDisplay(),
2210 frame.plate, frame.uborder_pixel);
2211 }
2212 }
2213
2214
2215 void BlackboxWindow::setFocusFlag(bool focus) {
2216 // only focus a window if it is visible
2217 if (focus && ! flags.visible)
2218 return;
2219
2220 flags.focused = focus;
2221
2222 redrawWindowFrame();
2223
2224 if (flags.focused)
2225 blackbox->setFocusedWindow(this);
2226
2227 if (! flags.iconic) {
2228 // iconic windows arent in a workspace menu!
2229 if (flags.stuck)
2230 screen->getCurrentWorkspace()->setFocused(this, isFocused());
2231 else
2232 screen->getWorkspace(blackbox_attrib.workspace)->
2233 setFocused(this, flags.focused);
2234 }
2235 }
2236
2237
2238 void BlackboxWindow::installColormap(bool install) {
2239 int i = 0, ncmap = 0;
2240 Colormap *cmaps = XListInstalledColormaps(blackbox->getXDisplay(),
2241 client.window, &ncmap);
2242 if (cmaps) {
2243 XWindowAttributes wattrib;
2244 if (XGetWindowAttributes(blackbox->getXDisplay(),
2245 client.window, &wattrib)) {
2246 if (install) {
2247 // install the window's colormap
2248 for (i = 0; i < ncmap; i++) {
2249 if (*(cmaps + i) == wattrib.colormap)
2250 // this window is using an installed color map... do not install
2251 install = False;
2252 }
2253 // otherwise, install the window's colormap
2254 if (install)
2255 XInstallColormap(blackbox->getXDisplay(), wattrib.colormap);
2256 } else {
2257 // uninstall the window's colormap
2258 for (i = 0; i < ncmap; i++) {
2259 if (*(cmaps + i) == wattrib.colormap)
2260 // we found the colormap to uninstall
2261 XUninstallColormap(blackbox->getXDisplay(), wattrib.colormap);
2262 }
2263 }
2264 }
2265
2266 XFree(cmaps);
2267 }
2268 }
2269
2270
2271 void BlackboxWindow::setAllowedActions(void) {
2272 Atom actions[7];
2273 int num = 0;
2274
2275 actions[num++] = xatom->getAtom(XAtom::net_wm_action_shade);
2276 actions[num++] = xatom->getAtom(XAtom::net_wm_action_change_desktop);
2277 actions[num++] = xatom->getAtom(XAtom::net_wm_action_close);
2278
2279 if (functions & Func_Move)
2280 actions[num++] = xatom->getAtom(XAtom::net_wm_action_move);
2281 if (functions & Func_Resize)
2282 actions[num++] = xatom->getAtom(XAtom::net_wm_action_resize);
2283 if (functions & Func_Maximize) {
2284 actions[num++] = xatom->getAtom(XAtom::net_wm_action_maximize_horz);
2285 actions[num++] = xatom->getAtom(XAtom::net_wm_action_maximize_vert);
2286 }
2287
2288 xatom->setValue(client.window, XAtom::net_wm_allowed_actions, XAtom::atom,
2289 actions, num);
2290 }
2291
2292
2293 void BlackboxWindow::setState(unsigned long new_state) {
2294 current_state = new_state;
2295
2296 unsigned long state[2];
2297 state[0] = current_state;
2298 state[1] = None;
2299 xatom->setValue(client.window, XAtom::wm_state, XAtom::wm_state, state, 2);
2300
2301 xatom->setValue(client.window, XAtom::blackbox_attributes,
2302 XAtom::blackbox_attributes, (unsigned long *)&blackbox_attrib,
2303 PropBlackboxAttributesElements);
2304
2305 Atom netstate[8];
2306 int num = 0;
2307 if (flags.modal)
2308 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_modal);
2309 if (flags.shaded)
2310 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_shaded);
2311 if (flags.iconic)
2312 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_hidden);
2313 if (flags.skip_taskbar)
2314 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_skip_taskbar);
2315 if (flags.skip_pager)
2316 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_skip_pager);
2317 if (flags.fullscreen)
2318 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_fullscreen);
2319 if (flags.maximized == 1 || flags.maximized == 2)
2320 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_maximized_vert);
2321 if (flags.maximized == 1 || flags.maximized == 3)
2322 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_maximized_horz);
2323 xatom->setValue(client.window, XAtom::net_wm_state, XAtom::atom,
2324 netstate, num);
2325 }
2326
2327
2328 bool BlackboxWindow::getState(void) {
2329 bool ret = xatom->getValue(client.window, XAtom::wm_state, XAtom::wm_state,
2330 current_state);
2331 if (! ret) current_state = 0;
2332 return ret;
2333 }
2334
2335
2336 void BlackboxWindow::restoreAttributes(void) {
2337 unsigned long num = PropBlackboxAttributesElements;
2338 BlackboxAttributes *net;
2339 if (! xatom->getValue(client.window, XAtom::blackbox_attributes,
2340 XAtom::blackbox_attributes, num,
2341 (unsigned long **)&net))
2342 return;
2343 if (num < PropBlackboxAttributesElements) {
2344 delete [] net;
2345 return;
2346 }
2347
2348 if (net->flags & AttribShaded && net->attrib & AttribShaded) {
2349 flags.shaded = False;
2350 unsigned long orig_state = current_state;
2351 shade();
2352
2353 /*
2354 At this point in the life of a window, current_state should only be set
2355 to IconicState if the window was an *icon*, not if it was shaded.
2356 */
2357 if (orig_state != IconicState)
2358 current_state = WithdrawnState;
2359 }
2360
2361 if (net->workspace != screen->getCurrentWorkspaceID() &&
2362 net->workspace < screen->getWorkspaceCount())
2363 screen->reassociateWindow(this, net->workspace, True);
2364
2365 if ((blackbox_attrib.workspace != screen->getCurrentWorkspaceID()) &&
2366 (blackbox_attrib.workspace < screen->getWorkspaceCount())) {
2367 // set to WithdrawnState so it will be mapped on the new workspace
2368 if (current_state == NormalState) current_state = WithdrawnState;
2369 } else if (current_state == WithdrawnState) {
2370 // the window is on this workspace and is Withdrawn, so it is waiting to
2371 // be mapped
2372 current_state = NormalState;
2373 }
2374
2375 if (net->flags & AttribOmnipresent && net->attrib & AttribOmnipresent &&
2376 ! flags.stuck) {
2377 stick();
2378
2379 // if the window was on another workspace, it was going to be hidden. this
2380 // specifies that the window should be mapped since it is sticky.
2381 if (current_state == WithdrawnState) current_state = NormalState;
2382 }
2383
2384 if (net->flags & AttribMaxHoriz || net->flags & AttribMaxVert) {
2385 int x = net->premax_x, y = net->premax_y;
2386 unsigned int w = net->premax_w, h = net->premax_h;
2387 flags.maximized = 0;
2388
2389 unsigned int m = 0;
2390 if ((net->flags & AttribMaxHoriz) &&
2391 (net->flags & AttribMaxVert))
2392 m = (net->attrib & (AttribMaxHoriz | AttribMaxVert)) ? 1 : 0;
2393 else if (net->flags & AttribMaxVert)
2394 m = (net->attrib & AttribMaxVert) ? 2 : 0;
2395 else if (net->flags & AttribMaxHoriz)
2396 m = (net->attrib & AttribMaxHoriz) ? 3 : 0;
2397
2398 if (m) maximize(m);
2399
2400 blackbox_attrib.premax_x = x;
2401 blackbox_attrib.premax_y = y;
2402 blackbox_attrib.premax_w = w;
2403 blackbox_attrib.premax_h = h;
2404 }
2405
2406 if (net->flags & AttribDecoration) {
2407 switch (net->decoration) {
2408 case DecorNone:
2409 enableDecor(False);
2410 break;
2411
2412 /* since tools only let you toggle this anyways, we'll just make that all
2413 it supports for now.
2414 */
2415 default:
2416 case DecorNormal:
2417 case DecorTiny:
2418 case DecorTool:
2419 enableDecor(True);
2420 break;
2421 }
2422 }
2423
2424 // with the state set it will then be the map event's job to read the
2425 // window's state and behave accordingly
2426
2427 delete [] net;
2428 }
2429
2430
2431 /*
2432 * Positions the Rect r according the the client window position and
2433 * window gravity.
2434 */
2435 void BlackboxWindow::applyGravity(Rect &r) {
2436 // apply horizontal window gravity
2437 switch (client.win_gravity) {
2438 default:
2439 case NorthWestGravity:
2440 case SouthWestGravity:
2441 case WestGravity:
2442 r.setX(client.rect.x());
2443 break;
2444
2445 case NorthGravity:
2446 case SouthGravity:
2447 case CenterGravity:
2448 r.setX(client.rect.x() - (frame.margin.left + frame.margin.right) / 2);
2449 break;
2450
2451 case NorthEastGravity:
2452 case SouthEastGravity:
2453 case EastGravity:
2454 r.setX(client.rect.x() - frame.margin.left - frame.margin.right + 2);
2455 break;
2456
2457 case ForgetGravity:
2458 case StaticGravity:
2459 r.setX(client.rect.x() - frame.margin.left);
2460 break;
2461 }
2462
2463 // apply vertical window gravity
2464 switch (client.win_gravity) {
2465 default:
2466 case NorthWestGravity:
2467 case NorthEastGravity:
2468 case NorthGravity:
2469 r.setY(client.rect.y());
2470 break;
2471
2472 case CenterGravity:
2473 case EastGravity:
2474 case WestGravity:
2475 r.setY(client.rect.y() - (frame.margin.top + frame.margin.bottom) / 2);
2476 break;
2477
2478 case SouthWestGravity:
2479 case SouthEastGravity:
2480 case SouthGravity:
2481 r.setY(client.rect.y() - frame.margin.top - frame.margin.bottom + 2);
2482 break;
2483
2484 case ForgetGravity:
2485 case StaticGravity:
2486 r.setY(client.rect.y() - frame.margin.top);
2487 break;
2488 }
2489 }
2490
2491
2492 /*
2493 * The reverse of the applyGravity function.
2494 *
2495 * Positions the Rect r according to the frame window position and
2496 * window gravity.
2497 */
2498 void BlackboxWindow::restoreGravity(Rect &r) {
2499 // restore horizontal window gravity
2500 switch (client.win_gravity) {
2501 default:
2502 case NorthWestGravity:
2503 case SouthWestGravity:
2504 case WestGravity:
2505 r.setX(frame.rect.x());
2506 break;
2507
2508 case NorthGravity:
2509 case SouthGravity:
2510 case CenterGravity:
2511 r.setX(frame.rect.x() + (frame.margin.left + frame.margin.right) / 2);
2512 break;
2513
2514 case NorthEastGravity:
2515 case SouthEastGravity:
2516 case EastGravity:
2517 r.setX(frame.rect.x() + frame.margin.left + frame.margin.right - 2);
2518 break;
2519
2520 case ForgetGravity:
2521 case StaticGravity:
2522 r.setX(frame.rect.x() + frame.margin.left);
2523 break;
2524 }
2525
2526 // restore vertical window gravity
2527 switch (client.win_gravity) {
2528 default:
2529 case NorthWestGravity:
2530 case NorthEastGravity:
2531 case NorthGravity:
2532 r.setY(frame.rect.y());
2533 break;
2534
2535 case CenterGravity:
2536 case EastGravity:
2537 case WestGravity:
2538 r.setY(frame.rect.y() + (frame.margin.top + frame.margin.bottom) / 2);
2539 break;
2540
2541 case SouthWestGravity:
2542 case SouthEastGravity:
2543 case SouthGravity:
2544 r.setY(frame.rect.y() + frame.margin.top + frame.margin.bottom - 2);
2545 break;
2546
2547 case ForgetGravity:
2548 case StaticGravity:
2549 r.setY(frame.rect.y() + frame.margin.top);
2550 break;
2551 }
2552 }
2553
2554
2555 void BlackboxWindow::redrawLabel(void) const {
2556 if (flags.focused) {
2557 if (frame.flabel)
2558 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2559 frame.label, frame.flabel);
2560 else
2561 XSetWindowBackground(blackbox->getXDisplay(),
2562 frame.label, frame.flabel_pixel);
2563 } else {
2564 if (frame.ulabel)
2565 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2566 frame.label, frame.ulabel);
2567 else
2568 XSetWindowBackground(blackbox->getXDisplay(),
2569 frame.label, frame.ulabel_pixel);
2570 }
2571 XClearWindow(blackbox->getXDisplay(), frame.label);
2572
2573 WindowStyle *style = screen->getWindowStyle();
2574
2575 int pos = frame.bevel_w * 2;
2576 style->doJustify(client.title.c_str(), pos, frame.label_w, frame.bevel_w * 4);
2577 style->font->drawString(frame.label, pos, 1,
2578 (flags.focused ? style->l_text_focus :
2579 style->l_text_unfocus),
2580 client.title);
2581 }
2582
2583
2584 void BlackboxWindow::redrawAllButtons(void) const {
2585 if (frame.iconify_button) redrawIconifyButton(False);
2586 if (frame.maximize_button) redrawMaximizeButton(flags.maximized);
2587 if (frame.close_button) redrawCloseButton(False);
2588 if (frame.stick_button) redrawStickyButton(flags.stuck);
2589 }
2590
2591
2592 void BlackboxWindow::redrawIconifyButton(bool pressed) const {
2593 if (! pressed) {
2594 if (flags.focused) {
2595 if (frame.fbutton)
2596 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2597 frame.iconify_button, frame.fbutton);
2598 else
2599 XSetWindowBackground(blackbox->getXDisplay(),
2600 frame.iconify_button, frame.fbutton_pixel);
2601 } else {
2602 if (frame.ubutton)
2603 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2604 frame.iconify_button, frame.ubutton);
2605 else
2606 XSetWindowBackground(blackbox->getXDisplay(), frame.iconify_button,
2607 frame.ubutton_pixel);
2608 }
2609 } else {
2610 if (frame.pbutton)
2611 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2612 frame.iconify_button, frame.pbutton);
2613 else
2614 XSetWindowBackground(blackbox->getXDisplay(),
2615 frame.iconify_button, frame.pbutton_pixel);
2616 }
2617 XClearWindow(blackbox->getXDisplay(), frame.iconify_button);
2618
2619 BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
2620 screen->getWindowStyle()->b_pic_unfocus);
2621 XDrawRectangle(blackbox->getXDisplay(), frame.iconify_button, pen.gc(),
2622 2, (frame.button_w - 5), (frame.button_w - 5), 2);
2623 }
2624
2625
2626 void BlackboxWindow::redrawMaximizeButton(bool pressed) const {
2627 if (! pressed) {
2628 if (flags.focused) {
2629 if (frame.fbutton)
2630 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2631 frame.maximize_button, frame.fbutton);
2632 else
2633 XSetWindowBackground(blackbox->getXDisplay(), frame.maximize_button,
2634 frame.fbutton_pixel);
2635 } else {
2636 if (frame.ubutton)
2637 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2638 frame.maximize_button, frame.ubutton);
2639 else
2640 XSetWindowBackground(blackbox->getXDisplay(), frame.maximize_button,
2641 frame.ubutton_pixel);
2642 }
2643 } else {
2644 if (frame.pbutton)
2645 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2646 frame.maximize_button, frame.pbutton);
2647 else
2648 XSetWindowBackground(blackbox->getXDisplay(), frame.maximize_button,
2649 frame.pbutton_pixel);
2650 }
2651 XClearWindow(blackbox->getXDisplay(), frame.maximize_button);
2652
2653 BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
2654 screen->getWindowStyle()->b_pic_unfocus);
2655 XDrawRectangle(blackbox->getXDisplay(), frame.maximize_button, pen.gc(),
2656 2, 2, (frame.button_w - 5), (frame.button_w - 5));
2657 XDrawLine(blackbox->getXDisplay(), frame.maximize_button, pen.gc(),
2658 2, 3, (frame.button_w - 3), 3);
2659 }
2660
2661
2662 void BlackboxWindow::redrawCloseButton(bool pressed) const {
2663 if (! pressed) {
2664 if (flags.focused) {
2665 if (frame.fbutton)
2666 XSetWindowBackgroundPixmap(blackbox->getXDisplay(), frame.close_button,
2667 frame.fbutton);
2668 else
2669 XSetWindowBackground(blackbox->getXDisplay(), frame.close_button,
2670 frame.fbutton_pixel);
2671 } else {
2672 if (frame.ubutton)
2673 XSetWindowBackgroundPixmap(blackbox->getXDisplay(), frame.close_button,
2674 frame.ubutton);
2675 else
2676 XSetWindowBackground(blackbox->getXDisplay(), frame.close_button,
2677 frame.ubutton_pixel);
2678 }
2679 } else {
2680 if (frame.pbutton)
2681 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2682 frame.close_button, frame.pbutton);
2683 else
2684 XSetWindowBackground(blackbox->getXDisplay(),
2685 frame.close_button, frame.pbutton_pixel);
2686 }
2687 XClearWindow(blackbox->getXDisplay(), frame.close_button);
2688
2689 BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
2690 screen->getWindowStyle()->b_pic_unfocus);
2691 XDrawLine(blackbox->getXDisplay(), frame.close_button, pen.gc(),
2692 2, 2, (frame.button_w - 3), (frame.button_w - 3));
2693 XDrawLine(blackbox->getXDisplay(), frame.close_button, pen.gc(),
2694 2, (frame.button_w - 3), (frame.button_w - 3), 2);
2695 }
2696
2697
2698 void BlackboxWindow::redrawStickyButton(bool pressed) const {
2699 if (! pressed) {
2700 if (flags.focused) {
2701 if (frame.fbutton)
2702 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2703 frame.stick_button, frame.fbutton);
2704 else
2705 XSetWindowBackground(blackbox->getXDisplay(), frame.stick_button,
2706 frame.fbutton_pixel);
2707 } else {
2708 if (frame.ubutton)
2709 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2710 frame.stick_button, frame.ubutton);
2711 else
2712 XSetWindowBackground(blackbox->getXDisplay(), frame.stick_button,
2713 frame.ubutton_pixel);
2714 }
2715 } else {
2716 if (frame.pbutton)
2717 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2718 frame.stick_button, frame.pbutton);
2719 else
2720 XSetWindowBackground(blackbox->getXDisplay(), frame.stick_button,
2721 frame.pbutton_pixel);
2722 }
2723 XClearWindow(blackbox->getXDisplay(), frame.stick_button);
2724
2725 BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
2726 screen->getWindowStyle()->b_pic_unfocus);
2727
2728 XFillRectangle(blackbox->getXDisplay(), frame.stick_button, pen.gc(),
2729 frame.button_w/2 - 1, frame.button_w/2 -1, 2, 2 );
2730 }
2731
2732 void BlackboxWindow::mapRequestEvent(const XMapRequestEvent *re) {
2733 if (re->window != client.window)
2734 return;
2735
2736 #ifdef DEBUG
2737 fprintf(stderr, "BlackboxWindow::mapRequestEvent() for 0x%lx\n",
2738 client.window);
2739 #endif // DEBUG
2740
2741 /*
2742 Even though the window wants to be shown, if it is not on the current
2743 workspace, then it isn't going to be shown right now.
2744 */
2745 if (! flags.stuck &&
2746 blackbox_attrib.workspace != screen->getCurrentWorkspaceID() &&
2747 blackbox_attrib.workspace < screen->getWorkspaceCount())
2748 if (current_state == NormalState) current_state = WithdrawnState;
2749
2750 switch (current_state) {
2751 case IconicState:
2752 iconify();
2753 break;
2754
2755 case WithdrawnState:
2756 withdraw();
2757 break;
2758
2759 case NormalState:
2760 case InactiveState:
2761 case ZoomState:
2762 default:
2763 show();
2764 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
2765 if (isNormal()) {
2766 if (! blackbox->isStartup()) {
2767 XSync(blackbox->getXDisplay(), False); // make sure the frame is mapped
2768 if (screen->doFocusNew() || (isTransient() && getTransientFor() &&
2769 getTransientFor()->isFocused())) {
2770 setInputFocus();
2771 }
2772 if (screen->getPlacementPolicy() == BScreen::ClickMousePlacement) {
2773 int x, y, rx, ry;
2774 Window c, r;
2775 unsigned int m;
2776 XQueryPointer(blackbox->getXDisplay(), screen->getRootWindow(),
2777 &r, &c, &rx, &ry, &x, &y, &m);
2778 beginMove(rx, ry);
2779 }
2780 }
2781 }
2782 break;
2783 }
2784 }
2785
2786
2787 void BlackboxWindow::unmapNotifyEvent(const XUnmapEvent *ue) {
2788 if (ue->window != client.window)
2789 return;
2790
2791 #ifdef DEBUG
2792 fprintf(stderr, "BlackboxWindow::unmapNotifyEvent() for 0x%lx\n",
2793 client.window);
2794 #endif // DEBUG
2795
2796 screen->unmanageWindow(this, False);
2797 }
2798
2799
2800 void BlackboxWindow::destroyNotifyEvent(const XDestroyWindowEvent *de) {
2801 if (de->window != client.window)
2802 return;
2803
2804 #ifdef DEBUG
2805 fprintf(stderr, "BlackboxWindow::destroyNotifyEvent() for 0x%lx\n",
2806 client.window);
2807 #endif // DEBUG
2808
2809 screen->unmanageWindow(this, False);
2810 }
2811
2812
2813 void BlackboxWindow::reparentNotifyEvent(const XReparentEvent *re) {
2814 if (re->window != client.window || re->parent == frame.plate)
2815 return;
2816
2817 #ifdef DEBUG
2818 fprintf(stderr, "BlackboxWindow::reparentNotifyEvent(): reparent 0x%lx to "
2819 "0x%lx.\n", client.window, re->parent);
2820 #endif // DEBUG
2821
2822 XEvent ev;
2823 ev.xreparent = *re;
2824 XPutBackEvent(blackbox->getXDisplay(), &ev);
2825 screen->unmanageWindow(this, True);
2826 }
2827
2828
2829 void BlackboxWindow::propertyNotifyEvent(const XPropertyEvent *pe) {
2830 if (pe->state == PropertyDelete || ! validateClient())
2831 return;
2832
2833 #if 0
2834 fprintf(stderr, "BlackboxWindow::propertyNotifyEvent(): for 0x%lx\n",
2835 client.window);
2836 #endif
2837
2838 switch(pe->atom) {
2839 case XA_WM_CLASS:
2840 case XA_WM_CLIENT_MACHINE:
2841 case XA_WM_COMMAND:
2842 break;
2843
2844 case XA_WM_TRANSIENT_FOR: {
2845 bool s = flags.stuck;
2846
2847 // determine if this is a transient window
2848 getTransientInfo();
2849
2850 if (flags.stuck != s) stick();
2851
2852 // adjust the window decorations based on transience
2853 if (isTransient()) {
2854 functions &= ~Func_Maximize;
2855 setAllowedActions();
2856 setupDecor();
2857 }
2858
2859 reconfigure();
2860 }
2861 break;
2862
2863 case XA_WM_HINTS:
2864 getWMHints();
2865 break;
2866
2867 case XA_WM_ICON_NAME:
2868 getWMIconName();
2869 if (flags.iconic) screen->propagateWindowName(this);
2870 break;
2871
2872 case XAtom::net_wm_name:
2873 case XA_WM_NAME:
2874 getWMName();
2875
2876 if (decorations & Decor_Titlebar)
2877 redrawLabel();
2878
2879 screen->propagateWindowName(this);
2880 break;
2881
2882 case XA_WM_NORMAL_HINTS: {
2883 getWMNormalHints();
2884
2885 if ((client.normal_hint_flags & PMinSize) &&
2886 (client.normal_hint_flags & PMaxSize)) {
2887 // the window now can/can't resize itself, so the buttons need to be
2888 // regrabbed.
2889 ungrabButtons();
2890 if (client.max_width <= client.min_width &&
2891 client.max_height <= client.min_height) {
2892 functions &= ~(Func_Resize | Func_Maximize);
2893 } else {
2894 if (! isTransient())
2895 functions |= Func_Maximize;
2896 functions |= Func_Resize;
2897 }
2898 grabButtons();
2899 setAllowedActions();
2900 setupDecor();
2901 }
2902
2903 Rect old_rect = frame.rect;
2904
2905 upsize();
2906
2907 if (old_rect != frame.rect)
2908 reconfigure();
2909
2910 break;
2911 }
2912
2913 default:
2914 if (pe->atom == xatom->getAtom(XAtom::wm_protocols)) {
2915 getWMProtocols();
2916
2917 if ((decorations & Decor_Close) && (! frame.close_button)) {
2918 createCloseButton();
2919 if (decorations & Decor_Titlebar) {
2920 positionButtons(True);
2921 XMapSubwindows(blackbox->getXDisplay(), frame.title);
2922 }
2923 if (windowmenu) windowmenu->reconfigure();
2924 }
2925 } else if (pe->atom == xatom->getAtom(XAtom::net_wm_strut)) {
2926 updateStrut();
2927 }
2928
2929 break;
2930 }
2931 }
2932
2933
2934 void BlackboxWindow::exposeEvent(const XExposeEvent *ee) {
2935 #if 0
2936 fprintf(stderr, "BlackboxWindow::exposeEvent() for 0x%lx\n", client.window);
2937 #endif
2938
2939 if (frame.label == ee->window && (decorations & Decor_Titlebar))
2940 redrawLabel();
2941 else if (frame.close_button == ee->window)
2942 redrawCloseButton(False);
2943 else if (frame.maximize_button == ee->window)
2944 redrawMaximizeButton(flags.maximized);
2945 else if (frame.iconify_button == ee->window)
2946 redrawIconifyButton(False);
2947 else if (frame.stick_button == ee->window)
2948 redrawStickyButton(flags.stuck);
2949 }
2950
2951
2952 void BlackboxWindow::configureRequestEvent(const XConfigureRequestEvent *cr) {
2953 if (cr->window != client.window || flags.iconic)
2954 return;
2955
2956 if (cr->value_mask & CWBorderWidth)
2957 client.old_bw = cr->border_width;
2958
2959 if (cr->value_mask & (CWX | CWY | CWWidth | CWHeight)) {
2960 frame.changing = frame.rect;
2961
2962 if (cr->value_mask & (CWX | CWY)) {
2963 if (cr->value_mask & CWX)
2964 client.rect.setX(cr->x);
2965 if (cr->value_mask & CWY)
2966 client.rect.setY(cr->y);
2967
2968 applyGravity(frame.changing);
2969 }
2970
2971 if (cr->value_mask & (CWWidth | CWHeight)) {
2972 if (cr->value_mask & CWWidth)
2973 frame.changing.setWidth(cr->width +
2974 frame.margin.left + frame.margin.right);
2975
2976 if (cr->value_mask & CWHeight)
2977 frame.changing.setHeight(cr->height +
2978 frame.margin.top + frame.margin.bottom);
2979
2980 /*
2981 if a position change has been specified, then that position will be
2982 used instead of determining a position based on the window's gravity.
2983 */
2984 if (! (cr->value_mask & (CWX | CWY))) {
2985 Corner corner;
2986 switch (client.win_gravity) {
2987 case NorthEastGravity:
2988 case EastGravity:
2989 corner = TopRight;
2990 break;
2991 case SouthWestGravity:
2992 case SouthGravity:
2993 corner = BottomLeft;
2994 break;
2995 case SouthEastGravity:
2996 corner = BottomRight;
2997 break;
2998 default: // NorthWest, Static, etc
2999 corner = TopLeft;
3000 }
3001 constrain(corner);
3002 }
3003 }
3004
3005 configure(frame.changing.x(), frame.changing.y(),
3006 frame.changing.width(), frame.changing.height());
3007 }
3008
3009 if (cr->value_mask & CWStackMode && !isDesktop()) {
3010 switch (cr->detail) {
3011 case Below:
3012 case BottomIf:
3013 screen->getWorkspace(blackbox_attrib.workspace)->lowerWindow(this);
3014 break;
3015
3016 case Above:
3017 case TopIf:
3018 default:
3019 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
3020 break;
3021 }
3022 }
3023 }
3024
3025
3026 void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) {
3027 #ifdef DEBUG
3028 fprintf(stderr, "BlackboxWindow::buttonPressEvent() for 0x%lx\n",
3029 client.window);
3030 #endif
3031
3032 if (frame.maximize_button == be->window && be->button <= 3) {
3033 redrawMaximizeButton(True);
3034 } else if (be->button == 1 || (be->button == 3 && be->state == mod_mask)) {
3035 if (! flags.focused)
3036 setInputFocus();
3037
3038 if (frame.iconify_button == be->window) {
3039 redrawIconifyButton(True);
3040 } else if (frame.close_button == be->window) {
3041 redrawCloseButton(True);
3042 } else if (frame.stick_button == be->window) {
3043 redrawStickyButton(True);
3044 } else if (frame.plate == be->window) {
3045 if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
3046
3047 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
3048
3049 XAllowEvents(blackbox->getXDisplay(), ReplayPointer, be->time);
3050 } else {
3051 if (frame.title == be->window || frame.label == be->window) {
3052 if (((be->time - lastButtonPressTime) <=
3053 blackbox->getDoubleClickInterval()) ||
3054 (be->state == ControlMask)) {
3055 lastButtonPressTime = 0;
3056 shade();
3057 } else {
3058 lastButtonPressTime = be->time;
3059 }
3060 }
3061
3062 if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
3063
3064 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
3065 }
3066 } else if (be->button == 2 && (be->window != frame.iconify_button) &&
3067 (be->window != frame.close_button) &&
3068 (be->window != frame.stick_button)) {
3069 screen->getWorkspace(blackbox_attrib.workspace)->lowerWindow(this);
3070 } else if (windowmenu && be->button == 3 &&
3071 (frame.title == be->window || frame.label == be->window ||
3072 frame.handle == be->window || frame.window == be->window)) {
3073 if (windowmenu->isVisible()) {
3074 windowmenu->hide();
3075 } else {
3076 int mx = be->x_root - windowmenu->getWidth() / 2,
3077 my = be->y_root - windowmenu->getHeight() / 2;
3078
3079 // snap the window menu into a corner/side if necessary
3080 int left_edge, right_edge, top_edge, bottom_edge;
3081
3082 /*
3083 the " + (frame.border_w * 2) - 1" bits are to get the proper width
3084 and height of the menu, as the sizes returned by it do not include
3085 the borders.
3086 */
3087 left_edge = frame.rect.x();
3088 right_edge = frame.rect.right() -
3089 (windowmenu->getWidth() + (frame.border_w * 2) - 1);
3090 top_edge = client.rect.top() - (frame.border_w + frame.mwm_border_w);
3091 bottom_edge = client.rect.bottom() -
3092 (windowmenu->getHeight() + (frame.border_w * 2) - 1) +
3093 (frame.border_w + frame.mwm_border_w);
3094
3095 if (mx < left_edge)
3096 mx = left_edge;
3097 if (mx > right_edge)
3098 mx = right_edge;
3099 if (my < top_edge)
3100 my = top_edge;
3101 if (my > bottom_edge)
3102 my = bottom_edge;
3103
3104 windowmenu->move(mx, my);
3105 windowmenu->show();
3106 XRaiseWindow(blackbox->getXDisplay(), windowmenu->getWindowID());
3107 XRaiseWindow(blackbox->getXDisplay(),
3108 windowmenu->getSendToMenu()->getWindowID());
3109 }
3110 // mouse wheel up
3111 } else if (be->button == 4) {
3112 if ((be->window == frame.label ||
3113 be->window == frame.title ||
3114 be->window == frame.maximize_button ||
3115 be->window == frame.iconify_button ||
3116 be->window == frame.close_button ||
3117 be->window == frame.stick_button) &&
3118 ! flags.shaded)
3119 shade();
3120 // mouse wheel down
3121 } else if (be->button == 5) {
3122 if ((be->window == frame.label ||
3123 be->window == frame.title ||
3124 be->window == frame.maximize_button ||
3125 be->window == frame.iconify_button ||
3126 be->window == frame.close_button ||
3127 be->window == frame.stick_button) &&
3128 flags.shaded)
3129 shade();
3130 }
3131 }
3132
3133
3134 void BlackboxWindow::buttonReleaseEvent(const XButtonEvent *re) {
3135 #ifdef DEBUG
3136 fprintf(stderr, "BlackboxWindow::buttonReleaseEvent() for 0x%lx\n",
3137 client.window);
3138 #endif
3139
3140 if (re->window == frame.maximize_button &&
3141 re->button >= 1 && re->button <= 3) {
3142 if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
3143 (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
3144 maximize(re->button);
3145 } else {
3146 redrawMaximizeButton(flags.maximized);
3147 }
3148 } else if (re->window == frame.iconify_button && re->button == 1) {
3149 if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
3150 (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
3151 iconify();
3152 } else {
3153 redrawIconifyButton(False);
3154 }
3155 } else if (re->window == frame.stick_button && re->button == 1) {
3156 if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
3157 (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
3158 stick();
3159 } else {
3160 redrawStickyButton(False);
3161 }
3162 } else if (re->window == frame.close_button & re->button == 1) {
3163 if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
3164 (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w)))
3165 close();
3166 redrawCloseButton(False);
3167 } else if (flags.moving) {
3168 endMove();
3169 } else if (flags.resizing) {
3170 endResize();
3171 } else if (re->window == frame.window) {
3172 if (re->button == 2 && re->state == mod_mask)
3173 XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
3174 }
3175 }
3176
3177
3178
3179 void BlackboxWindow::beginMove(int x_root, int y_root) {
3180 if (! (functions & Func_Move)) return;
3181
3182 assert(! (flags.resizing || flags.moving));
3183
3184 /*
3185 Only one window can be moved/resized at a time. If another window is already
3186 being moved or resized, then stop it before whating to work with this one.
3187 */
3188 BlackboxWindow *changing = blackbox->getChangingWindow();
3189 if (changing && changing != this) {
3190 if (changing->flags.moving)
3191 changing->endMove();
3192 else // if (changing->flags.resizing)
3193 changing->endResize();
3194 }
3195
3196 XGrabPointer(blackbox->getXDisplay(), frame.window, False,
3197 PointerMotionMask | ButtonReleaseMask,
3198 GrabModeAsync, GrabModeAsync,
3199 None, blackbox->getMoveCursor(), CurrentTime);
3200
3201 if (windowmenu && windowmenu->isVisible())
3202 windowmenu->hide();
3203
3204 flags.moving = True;
3205 blackbox->setChangingWindow(this);
3206
3207 if (! screen->doOpaqueMove()) {
3208 XGrabServer(blackbox->getXDisplay());
3209
3210 frame.changing = frame.rect;
3211 screen->showPosition(frame.changing.x(), frame.changing.y());
3212
3213 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3214 screen->getOpGC(),
3215 frame.changing.x(),
3216 frame.changing.y(),
3217 frame.changing.width() - 1,
3218 frame.changing.height() - 1);
3219 }
3220
3221 frame.grab_x = x_root - frame.rect.x() - frame.border_w;
3222 frame.grab_y = y_root - frame.rect.y() - frame.border_w;
3223 }
3224
3225
3226 void BlackboxWindow::doMove(int x_root, int y_root) {
3227 assert(flags.moving);
3228 assert(blackbox->getChangingWindow() == this);
3229
3230 int dx = x_root - frame.grab_x, dy = y_root - frame.grab_y;
3231 dx -= frame.border_w;
3232 dy -= frame.border_w;
3233
3234 doWindowSnapping(dx, dy);
3235
3236 if (screen->doOpaqueMove()) {
3237 if (screen->doWorkspaceWarping())
3238 doWorkspaceWarping(x_root, y_root, dx);
3239
3240 configure(dx, dy, frame.rect.width(), frame.rect.height());
3241 } else {
3242 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3243 screen->getOpGC(),
3244 frame.changing.x(),
3245 frame.changing.y(),
3246 frame.changing.width() - 1,
3247 frame.changing.height() - 1);
3248
3249 if (screen->doWorkspaceWarping())
3250 doWorkspaceWarping(x_root, y_root, dx);
3251
3252 frame.changing.setPos(dx, dy);
3253
3254 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3255 screen->getOpGC(),
3256 frame.changing.x(),
3257 frame.changing.y(),
3258 frame.changing.width() - 1,
3259 frame.changing.height() - 1);
3260 }
3261
3262 screen->showPosition(dx, dy);
3263 }
3264
3265
3266 void BlackboxWindow::doWorkspaceWarping(int x_root, int y_root, int &dx) {
3267 // workspace warping
3268 bool warp = False;
3269 unsigned int dest = screen->getCurrentWorkspaceID();
3270 if (x_root <= 0) {
3271 warp = True;
3272
3273 if (dest > 0) dest--;
3274 else dest = screen->getNumberOfWorkspaces() - 1;
3275
3276 } else if (x_root >= screen->getRect().right()) {
3277 warp = True;
3278
3279 if (dest < screen->getNumberOfWorkspaces() - 1) dest++;
3280 else dest = 0;
3281 }
3282 if (! warp)
3283 return;
3284
3285 bool focus = flags.focused; // had focus while moving?
3286
3287 int dest_x = x_root;
3288 if (x_root <= 0) {
3289 dest_x += screen->getRect().width() - 1;
3290 dx += screen->getRect().width() - 1;
3291 } else {
3292 dest_x -= screen->getRect().width() - 1;
3293 dx -= screen->getRect().width() - 1;
3294 }
3295
3296 if (! flags.stuck)
3297 screen->reassociateWindow(this, dest, False);
3298 screen->changeWorkspaceID(dest);
3299
3300 if (screen->doOpaqueMove())
3301 XGrabServer(blackbox->getXDisplay());
3302
3303 XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
3304 XWarpPointer(blackbox->getXDisplay(), None,
3305 screen->getRootWindow(), 0, 0, 0, 0,
3306 dest_x, y_root);
3307 XGrabPointer(blackbox->getXDisplay(), frame.window, False,
3308 PointerMotionMask | ButtonReleaseMask,
3309 GrabModeAsync, GrabModeAsync,
3310 None, blackbox->getMoveCursor(), CurrentTime);
3311
3312 if (screen->doOpaqueMove())
3313 XUngrabServer(blackbox->getXDisplay());
3314
3315 if (focus)
3316 setInputFocus();
3317
3318 }
3319
3320
3321 void BlackboxWindow::doWindowSnapping(int &dx, int &dy) {
3322 // how much resistance to edges to provide
3323 const int resistance_size = screen->getResistanceSize();
3324
3325 // how far away to snap
3326 const int snap_distance = screen->getSnapThreshold();
3327
3328 // how to snap windows
3329 const int snap_to_windows = screen->getWindowToWindowSnap();
3330 const int snap_to_edges = screen->getWindowToEdgeSnap();
3331 // the amount of space away from the edge to provide resistance/snap
3332 const int snap_offset = screen->getSnapOffset();
3333
3334 // find the geomeetery where the moving window currently is
3335 const Rect &moving = screen->doOpaqueMove() ? frame.rect : frame.changing;
3336
3337 // window corners
3338 const int wleft = dx,
3339 wright = dx + frame.rect.width() - 1,
3340 wtop = dy,
3341 wbottom = dy + frame.rect.height() - 1;
3342
3343 if (snap_to_windows) {
3344 RectList rectlist;
3345
3346 Workspace *w = screen->getWorkspace(getWorkspaceNumber());
3347 assert(w);
3348
3349 // add windows on the workspace to the rect list
3350 const BlackboxWindowList& stack_list = w->getStackingList();
3351 BlackboxWindowList::const_iterator st_it, st_end = stack_list.end();
3352 for (st_it = stack_list.begin(); st_it != st_end; ++st_it)
3353 if (*st_it != this) // don't snap to ourself
3354 rectlist.push_back( (*st_it)->frameRect() );
3355
3356 // add the toolbar and the slit to the rect list.
3357 // (only if they are not hidden)
3358 Toolbar *tbar = screen->getToolbar();
3359 Slit *slit = screen->getSlit();
3360 Rect tbar_rect, slit_rect;
3361 unsigned int bwidth = screen->getBorderWidth() * 2;
3362
3363 if (! (screen->doHideToolbar() || tbar->isHidden())) {
3364 tbar_rect.setRect(tbar->getX(), tbar->getY(), tbar->getWidth() + bwidth,
3365 tbar->getHeight() + bwidth);
3366 rectlist.push_back(tbar_rect);
3367 }
3368
3369 if (! slit->isHidden()) {
3370 slit_rect.setRect(slit->getX(), slit->getY(), slit->getWidth() + bwidth,
3371 slit->getHeight() + bwidth);
3372 rectlist.push_back(slit_rect);
3373 }
3374
3375 RectList::const_iterator it, end = rectlist.end();
3376 for (it = rectlist.begin(); it != end; ++it) {
3377 bool snapped = False;
3378 const Rect &winrect = *it;
3379 Rect offsetrect;
3380 offsetrect.setCoords(winrect.left() - snap_offset,
3381 winrect.top() - snap_offset,
3382 winrect.right() + snap_offset,
3383 winrect.bottom() + snap_offset);
3384
3385 if (snap_to_windows == BScreen::WindowResistance)
3386 // if the window is already over top of this snap target, then
3387 // resistance is futile, so just ignore it
3388 if (winrect.intersects(moving))
3389 continue;
3390
3391 int dleft, dright, dtop, dbottom;
3392
3393 // if the windows are in the same plane vertically
3394 if (wtop >= (signed)(winrect.y() - frame.rect.height() + 1) &&
3395 wtop < (signed)(winrect.y() + winrect.height() - 1)) {
3396
3397 if (snap_to_windows == BScreen::WindowResistance) {
3398 dleft = wright - offsetrect.left();
3399 dright = offsetrect.right() - wleft;
3400
3401 // snap left of other window?
3402 if (dleft >= 0 && dleft < resistance_size &&
3403 dleft < (wright - wleft)) {
3404 dx = offsetrect.left() - frame.rect.width();
3405 snapped = True;
3406 }
3407 // snap right of other window?
3408 else if (dright >= 0 && dright < resistance_size &&
3409 dright < (wright - wleft)) {
3410 dx = offsetrect.right() + 1;
3411 snapped = True;
3412 }
3413 } else { // BScreen::WindowSnap
3414 dleft = abs(wright - offsetrect.left());
3415 dright = abs(wleft - offsetrect.right());
3416
3417 // snap left of other window?
3418 if (dleft < snap_distance && dleft <= dright) {
3419 dx = offsetrect.left() - frame.rect.width();
3420 snapped = True;
3421 }
3422 // snap right of other window?
3423 else if (dright < snap_distance) {
3424 dx = offsetrect.right() + 1;
3425 snapped = True;
3426 }
3427 }
3428
3429 if (snapped) {
3430 if (screen->getWindowCornerSnap()) {
3431 // try corner-snap to its other sides
3432 if (snap_to_windows == BScreen::WindowResistance) {
3433 dtop = winrect.top() - wtop;
3434 dbottom = wbottom - winrect.bottom();
3435 if (dtop > 0 && dtop < resistance_size) {
3436 // if we're already past the top edge, then don't provide
3437 // resistance
3438 if (moving.top() >= winrect.top())
3439 dy = winrect.top();
3440 } else if (dbottom > 0 && dbottom < resistance_size) {
3441 // if we're already past the bottom edge, then don't provide
3442 // resistance
3443 if (moving.bottom() <= winrect.bottom())
3444 dy = winrect.bottom() - frame.rect.height() + 1;
3445 }
3446 } else { // BScreen::WindowSnap
3447 dtop = abs(wtop - winrect.top());
3448 dbottom = abs(wbottom - winrect.bottom());
3449 if (dtop < snap_distance && dtop <= dbottom)
3450 dy = winrect.top();
3451 else if (dbottom < snap_distance)
3452 dy = winrect.bottom() - frame.rect.height() + 1;
3453 }
3454 }
3455
3456 continue;
3457 }
3458 }
3459
3460 // if the windows are on the same plane horizontally
3461 if (wleft >= (signed)(winrect.x() - frame.rect.width() + 1) &&
3462 wleft < (signed)(winrect.x() + winrect.width() - 1)) {
3463
3464 if (snap_to_windows == BScreen::WindowResistance) {
3465 dtop = wbottom - offsetrect.top();
3466 dbottom = offsetrect.bottom() - wtop;
3467
3468 // snap top of other window?
3469 if (dtop >= 0 && dtop < resistance_size && dtop < (wbottom - wtop)) {
3470 dy = offsetrect.top() - frame.rect.height();
3471 snapped = True;
3472 }
3473 // snap bottom of other window?
3474 else if (dbottom >= 0 && dbottom < resistance_size &&
3475 dbottom < (wbottom - wtop)) {
3476 dy = offsetrect.bottom() + 1;
3477 snapped = True;
3478 }
3479 } else { // BScreen::WindowSnap
3480 dtop = abs(wbottom - offsetrect.top());
3481 dbottom = abs(wtop - offsetrect.bottom());
3482
3483 // snap top of other window?
3484 if (dtop < snap_distance && dtop <= dbottom) {
3485 dy = offsetrect.top() - frame.rect.height();
3486 snapped = True;
3487 }
3488 // snap bottom of other window?
3489 else if (dbottom < snap_distance) {
3490 dy = offsetrect.bottom() + 1;
3491 snapped = True;
3492 }
3493
3494 }
3495
3496 if (snapped) {
3497 if (screen->getWindowCornerSnap()) {
3498 // try corner-snap to its other sides
3499 if (snap_to_windows == BScreen::WindowResistance) {
3500 dleft = winrect.left() - wleft;
3501 dright = wright - winrect.right();
3502 if (dleft > 0 && dleft < resistance_size) {
3503 // if we're already past the left edge, then don't provide
3504 // resistance
3505 if (moving.left() >= winrect.left())
3506 dx = winrect.left();
3507 } else if (dright > 0 && dright < resistance_size) {
3508 // if we're already past the right edge, then don't provide
3509 // resistance
3510 if (moving.right() <= winrect.right())
3511 dx = winrect.right() - frame.rect.width() + 1;
3512 }
3513 } else { // BScreen::WindowSnap
3514 dleft = abs(wleft - winrect.left());
3515 dright = abs(wright - winrect.right());
3516 if (dleft < snap_distance && dleft <= dright)
3517 dx = winrect.left();
3518 else if (dright < snap_distance)
3519 dx = winrect.right() - frame.rect.width() + 1;
3520 }
3521 }
3522
3523 continue;
3524 }
3525 }
3526 }
3527 }
3528
3529 if (snap_to_edges) {
3530 RectList rectlist;
3531
3532 // snap to the screen edges (and screen boundaries for xinerama)
3533 #ifdef XINERAMA
3534 if (screen->isXineramaActive() && blackbox->doXineramaSnapping()) {
3535 rectlist.insert(rectlist.begin(),
3536 screen->getXineramaAreas().begin(),
3537 screen->getXineramaAreas().end());
3538 } else
3539 #endif // XINERAMA
3540 rectlist.push_back(screen->getRect());
3541
3542 RectList::const_iterator it, end = rectlist.end();
3543 for (it = rectlist.begin(); it != end; ++it) {
3544 const Rect &srect = *it;
3545 Rect offsetrect;
3546 offsetrect.setCoords(srect.left() + snap_offset,
3547 srect.top() + snap_offset,
3548 srect.right() - snap_offset,
3549 srect.bottom() - snap_offset);
3550
3551 if (snap_to_edges == BScreen::WindowResistance) {
3552 // if we're not in the rectangle then don't snap to it.
3553 if (! srect.contains(moving))
3554 continue;
3555 } else { // BScreen::WindowSnap
3556 // if we're not in the rectangle then don't snap to it.
3557 if (! srect.intersects(Rect(wleft, wtop, frame.rect.width(),
3558 frame.rect.height())))
3559 continue;
3560 }
3561
3562 if (snap_to_edges == BScreen::WindowResistance) {
3563 int dleft = offsetrect.left() - wleft,
3564 dright = wright - offsetrect.right(),
3565 dtop = offsetrect.top() - wtop,
3566 dbottom = wbottom - offsetrect.bottom();
3567
3568 // snap left?
3569 if (dleft > 0 && dleft < resistance_size)
3570 dx = offsetrect.left();
3571 // snap right?
3572 else if (dright > 0 && dright < resistance_size)
3573 dx = offsetrect.right() - frame.rect.width() + 1;
3574
3575 // snap top?
3576 if (dtop > 0 && dtop < resistance_size)
3577 dy = offsetrect.top();
3578 // snap bottom?
3579 else if (dbottom > 0 && dbottom < resistance_size)
3580 dy = offsetrect.bottom() - frame.rect.height() + 1;
3581 } else { // BScreen::WindowSnap
3582 int dleft = abs(wleft - offsetrect.left()),
3583 dright = abs(wright - offsetrect.right()),
3584 dtop = abs(wtop - offsetrect.top()),
3585 dbottom = abs(wbottom - offsetrect.bottom());
3586
3587 // snap left?
3588 if (dleft < snap_distance && dleft <= dright)
3589 dx = offsetrect.left();
3590 // snap right?
3591 else if (dright < snap_distance)
3592 dx = offsetrect.right() - frame.rect.width() + 1;
3593
3594 // snap top?
3595 if (dtop < snap_distance && dtop <= dbottom)
3596 dy = offsetrect.top();
3597 // snap bottom?
3598 else if (dbottom < snap_distance)
3599 dy = offsetrect.bottom() - frame.rect.height() + 1;
3600 }
3601 }
3602 }
3603 }
3604
3605
3606 void BlackboxWindow::endMove(void) {
3607 assert(flags.moving);
3608 assert(blackbox->getChangingWindow() == this);
3609
3610 flags.moving = False;
3611 blackbox->setChangingWindow(0);
3612
3613 if (! screen->doOpaqueMove()) {
3614 /* when drawing the rubber band, we need to make sure we only draw inside
3615 * the frame... frame.changing_* contain the new coords for the window,
3616 * so we need to subtract 1 from changing_w/changing_h every where we
3617 * draw the rubber band (for both moving and resizing)
3618 */
3619 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3620 screen->getOpGC(), frame.changing.x(), frame.changing.y(),
3621 frame.changing.width() - 1, frame.changing.height() - 1);
3622 XUngrabServer(blackbox->getXDisplay());
3623
3624 configure(frame.changing.x(), frame.changing.y(),
3625 frame.changing.width(), frame.changing.height());
3626 } else {
3627 configure(frame.rect.x(), frame.rect.y(),
3628 frame.rect.width(), frame.rect.height());
3629 }
3630 screen->hideGeometry();
3631
3632 XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
3633
3634 // if there are any left over motions from the move, drop them now
3635 XSync(blackbox->getXDisplay(), false); // make sure we don't miss any
3636 XEvent e;
3637 while (XCheckTypedWindowEvent(blackbox->getXDisplay(), frame.window,
3638 MotionNotify, &e));
3639 }
3640
3641
3642 void BlackboxWindow::beginResize(int x_root, int y_root, Corner dir) {
3643 if (! (functions & Func_Resize)) return;
3644
3645 assert(! (flags.resizing || flags.moving));
3646
3647 /*
3648 Only one window can be moved/resized at a time. If another window is
3649 already being moved or resized, then stop it before whating to work with
3650 this one.
3651 */
3652 BlackboxWindow *changing = blackbox->getChangingWindow();
3653 if (changing && changing != this) {
3654 if (changing->flags.moving)
3655 changing->endMove();
3656 else // if (changing->flags.resizing)
3657 changing->endResize();
3658 }
3659
3660 resize_dir = dir;
3661
3662 Cursor cursor;
3663 Corner anchor;
3664
3665 switch (resize_dir) {
3666 case BottomLeft:
3667 anchor = TopRight;
3668 cursor = blackbox->getLowerLeftAngleCursor();
3669 break;
3670
3671 case BottomRight:
3672 anchor = TopLeft;
3673 cursor = blackbox->getLowerRightAngleCursor();
3674 break;
3675
3676 case TopLeft:
3677 anchor = BottomRight;
3678 cursor = blackbox->getUpperLeftAngleCursor();
3679 break;
3680
3681 case TopRight:
3682 anchor = BottomLeft;
3683 cursor = blackbox->getUpperRightAngleCursor();
3684 break;
3685
3686 default:
3687 assert(false); // unhandled Corner
3688 return; // unreachable, for the compiler
3689 }
3690
3691 XGrabServer(blackbox->getXDisplay());
3692 XGrabPointer(blackbox->getXDisplay(), frame.window, False,
3693 PointerMotionMask | ButtonReleaseMask,
3694 GrabModeAsync, GrabModeAsync, None, cursor, CurrentTime);
3695
3696 flags.resizing = True;
3697 blackbox->setChangingWindow(this);
3698
3699 unsigned int gw, gh;
3700 frame.changing = frame.rect;
3701
3702 constrain(anchor, &gw, &gh);
3703
3704 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3705 screen->getOpGC(), frame.changing.x(), frame.changing.y(),
3706 frame.changing.width() - 1, frame.changing.height() - 1);
3707
3708 screen->showGeometry(gw, gh);
3709
3710 frame.grab_x = x_root;
3711 frame.grab_y = y_root;
3712 }
3713
3714
3715 void BlackboxWindow::doResize(int x_root, int y_root) {
3716 assert(flags.resizing);
3717 assert(blackbox->getChangingWindow() == this);
3718
3719 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3720 screen->getOpGC(), frame.changing.x(), frame.changing.y(),
3721 frame.changing.width() - 1, frame.changing.height() - 1);
3722
3723 unsigned int gw, gh;
3724 Corner anchor;
3725 int dx, dy; // the amount of change in the size of the window
3726
3727 switch (resize_dir) {
3728 case BottomLeft:
3729 anchor = TopRight;
3730 dx = - (x_root - frame.grab_x);
3731 dy = + (y_root - frame.grab_y);
3732 break;
3733 case BottomRight:
3734 anchor = TopLeft;
3735 dx = + (x_root - frame.grab_x);
3736 dy = + (y_root - frame.grab_y);
3737 break;
3738 case TopLeft:
3739 anchor = BottomRight;
3740 dx = - (x_root - frame.grab_x);
3741 dy = - (y_root - frame.grab_y);
3742 break;
3743 case TopRight:
3744 anchor = BottomLeft;
3745 dx = + (x_root - frame.grab_x);
3746 dy = - (y_root - frame.grab_y);
3747 break;
3748
3749 default:
3750 assert(false); // unhandled Corner
3751 return; // unreachable, for the compiler
3752 }
3753
3754 // make sure the user cant resize the window smaller than 0, which makes it
3755 // wrap around and become huge
3756 if (dx < -(signed)client.rect.width()) dx = -(signed)client.rect.width();
3757 if (dy < -(signed)client.rect.height()) dy = -(signed)client.rect.height();
3758
3759 frame.changing.setSize(frame.rect.width() + dx, frame.rect.height() + dy);
3760
3761 constrain(anchor, &gw, &gh);
3762
3763 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3764 screen->getOpGC(), frame.changing.x(), frame.changing.y(),
3765 frame.changing.width() - 1, frame.changing.height() - 1);
3766
3767 screen->showGeometry(gw, gh);
3768 }
3769
3770
3771 void BlackboxWindow::endResize(void) {
3772 assert(flags.resizing);
3773 assert(blackbox->getChangingWindow() == this);
3774
3775 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3776 screen->getOpGC(), frame.changing.x(), frame.changing.y(),
3777 frame.changing.width() - 1, frame.changing.height() - 1);
3778 XUngrabServer(blackbox->getXDisplay());
3779
3780 // unset maximized state after resized when fully maximized
3781 if (flags.maximized == 1)
3782 maximize(0);
3783
3784 flags.resizing = False;
3785 blackbox->setChangingWindow(0);
3786
3787 configure(frame.changing.x(), frame.changing.y(),
3788 frame.changing.width(), frame.changing.height());
3789 screen->hideGeometry();
3790
3791 XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
3792
3793 // if there are any left over motions from the resize, drop them now
3794 XSync(blackbox->getXDisplay(), false); // make sure we don't miss any
3795 XEvent e;
3796 while (XCheckTypedWindowEvent(blackbox->getXDisplay(), frame.window,
3797 MotionNotify, &e));
3798 }
3799
3800
3801 void BlackboxWindow::motionNotifyEvent(const XMotionEvent *me) {
3802 #if 0
3803 fprintf(stderr, "BlackboxWindow::motionNotifyEvent() for 0x%lx\n",
3804 client.window);
3805 #endif
3806
3807 if (flags.moving) {
3808 doMove(me->x_root, me->y_root);
3809 } else if (flags.resizing) {
3810 doResize(me->x_root, me->y_root);
3811 } else {
3812 if ((functions & Func_Move) &&
3813 (me->state & Button1Mask) &&
3814 (frame.title == me->window || frame.label == me->window ||
3815 frame.handle == me->window || frame.window == me->window)) {
3816 beginMove(me->x_root, me->y_root);
3817 } else if ((functions & Func_Resize) &&
3818 ((me->state & Button1Mask) &&
3819 (me->window == frame.right_grip ||
3820 me->window == frame.left_grip)) ||
3821 ((me->state & Button3Mask) && (me->state & mod_mask) &&
3822 (frame.title == me->window || frame.label == me->window ||
3823 frame.handle == me->window || frame.window == me->window ||
3824 frame.right_grip == me->window ||
3825 frame.left_grip == me->window))) {
3826 unsigned int zones = screen->getResizeZones();
3827 Corner corner;
3828
3829 if (me->window == frame.left_grip) {
3830 corner = BottomLeft;
3831 } else if (me->window == frame.right_grip || zones == 1) {
3832 corner = BottomRight;
3833 } else {
3834 bool top;
3835 bool left = (me->x_root - frame.rect.x() <=
3836 static_cast<signed>(frame.rect.width() / 2));
3837 if (zones == 2)
3838 top = False;
3839 else // (zones == 4)
3840 top = (me->y_root - frame.rect.y() <=
3841 static_cast<signed>(frame.rect.height() / 2));
3842 corner = (top ? (left ? TopLeft : TopRight) :
3843 (left ? BottomLeft : BottomRight));
3844 }
3845
3846 beginResize(me->x_root, me->y_root, corner);
3847 }
3848 }
3849 }
3850
3851
3852 void BlackboxWindow::enterNotifyEvent(const XCrossingEvent* ce) {
3853 if (! (screen->isSloppyFocus() && isVisible() && isNormal()))
3854 return;
3855
3856 XEvent e;
3857 bool leave = False, inferior = False;
3858
3859 while (XCheckTypedWindowEvent(blackbox->getXDisplay(), ce->window,
3860 LeaveNotify, &e)) {
3861 if (e.type == LeaveNotify && e.xcrossing.mode == NotifyNormal) {
3862 leave = True;
3863 inferior = (e.xcrossing.detail == NotifyInferior);
3864 }
3865 }
3866
3867 if (! leave || inferior) {
3868 if (! isFocused()) {
3869 bool success = setInputFocus();
3870 if (success) // if focus succeeded install the colormap
3871 installColormap(True); // XXX: shouldnt we honour no install?
3872
3873 /*
3874 We only auto-raise when the window wasn't focused because otherwise
3875 we run into problems with gtk+ drop-down lists. The window ends up
3876 raising over the list.
3877 */
3878 if (screen->doAutoRaise())
3879 timer->start();
3880 }
3881 }
3882 }
3883
3884
3885 void BlackboxWindow::leaveNotifyEvent(const XCrossingEvent*) {
3886 if (! (screen->isSloppyFocus() && screen->doAutoRaise() && isNormal()))
3887 return;
3888
3889 installColormap(False);
3890
3891 if (timer->isTiming())
3892 timer->stop();
3893 }
3894
3895
3896 #ifdef SHAPE
3897 void BlackboxWindow::shapeEvent(XShapeEvent *e) {
3898 if (blackbox->hasShapeExtensions()) {
3899 if (! e->shaped && flags.shaped) {
3900 clearShape();
3901 flags.shaped = False;
3902 } else if (e->shaped) {
3903 configureShape();
3904 flags.shaped = True;
3905 }
3906 }
3907 }
3908 #endif // SHAPE
3909
3910
3911 bool BlackboxWindow::validateClient(void) const {
3912 XSync(blackbox->getXDisplay(), False);
3913
3914 XEvent e;
3915 if (XCheckTypedWindowEvent(blackbox->getXDisplay(), client.window,
3916 DestroyNotify, &e) ||
3917 XCheckTypedWindowEvent(blackbox->getXDisplay(), client.window,
3918 UnmapNotify, &e)) {
3919 XPutBackEvent(blackbox->getXDisplay(), &e);
3920
3921 return False;
3922 }
3923
3924 return True;
3925 }
3926
3927
3928 void BlackboxWindow::restore(bool remap) {
3929 XChangeSaveSet(blackbox->getXDisplay(), client.window, SetModeDelete);
3930 XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask);
3931 XSelectInput(blackbox->getXDisplay(), frame.plate, NoEventMask);
3932
3933 // do not leave a shaded window as an icon unless it was an icon
3934 if (flags.shaded && ! flags.iconic)
3935 setState(NormalState);
3936
3937 // erase the netwm stuff that we read when a window maps, so that it
3938 // doesn't persist between mappings.
3939 // (these are the ones read in getNetWMFlags().)
3940 xatom->eraseValue(client.window, XAtom::net_wm_desktop);
3941 xatom->eraseValue(client.window, XAtom::net_wm_state);
3942
3943 restoreGravity(client.rect);
3944
3945 XUnmapWindow(blackbox->getXDisplay(), frame.window);
3946 XUnmapWindow(blackbox->getXDisplay(), client.window);
3947
3948 XSetWindowBorderWidth(blackbox->getXDisplay(), client.window, client.old_bw);
3949
3950 XEvent ev;
3951 if (XCheckTypedWindowEvent(blackbox->getXDisplay(), client.window,
3952 ReparentNotify, &ev)) {
3953 remap = True;
3954 } else {
3955 // according to the ICCCM - if the client doesn't reparent to
3956 // root, then we have to do it for them
3957 XReparentWindow(blackbox->getXDisplay(), client.window,
3958 screen->getRootWindow(),
3959 client.rect.x(), client.rect.y());
3960 }
3961
3962 if (remap) XMapWindow(blackbox->getXDisplay(), client.window);
3963 }
3964
3965
3966 // timer for autoraise
3967 void BlackboxWindow::timeout(void) {
3968 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
3969 }
3970
3971
3972 void BlackboxWindow::changeBlackboxHints(const BlackboxHints *net) {
3973 if ((net->flags & AttribShaded) &&
3974 ((blackbox_attrib.attrib & AttribShaded) !=
3975 (net->attrib & AttribShaded)))
3976 shade();
3977
3978 if (flags.visible && // watch out for requests when we can not be seen
3979 (net->flags & (AttribMaxVert | AttribMaxHoriz)) &&
3980 ((blackbox_attrib.attrib & (AttribMaxVert | AttribMaxHoriz)) !=
3981 (net->attrib & (AttribMaxVert | AttribMaxHoriz)))) {
3982 if (flags.maximized) {
3983 maximize(0);
3984 } else {
3985 int button = 0;
3986
3987 if ((net->flags & AttribMaxHoriz) && (net->flags & AttribMaxVert))
3988 button = ((net->attrib & (AttribMaxHoriz | AttribMaxVert)) ? 1 : 0);
3989 else if (net->flags & AttribMaxVert)
3990 button = ((net->attrib & AttribMaxVert) ? 2 : 0);
3991 else if (net->flags & AttribMaxHoriz)
3992 button = ((net->attrib & AttribMaxHoriz) ? 3 : 0);
3993
3994 maximize(button);
3995 }
3996 }
3997
3998 if ((net->flags & AttribOmnipresent) &&
3999 ((blackbox_attrib.attrib & AttribOmnipresent) !=
4000 (net->attrib & AttribOmnipresent)))
4001 stick();
4002
4003 if ((net->flags & AttribWorkspace) &&
4004 (blackbox_attrib.workspace != net->workspace)) {
4005 screen->reassociateWindow(this, net->workspace, True);
4006
4007 if (screen->getCurrentWorkspaceID() != net->workspace) {
4008 withdraw();
4009 } else {
4010 show();
4011 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
4012 }
4013 }
4014
4015 if (net->flags & AttribDecoration) {
4016 switch (net->decoration) {
4017 case DecorNone:
4018 enableDecor(False);
4019 break;
4020
4021 default:
4022 case DecorNormal:
4023 case DecorTiny:
4024 case DecorTool:
4025 enableDecor(True);
4026 break;
4027 }
4028 }
4029 }
4030
4031
4032 /*
4033 * Set the sizes of all components of the window frame
4034 * (the window decorations).
4035 * These values are based upon the current style settings and the client
4036 * window's dimensions.
4037 */
4038 void BlackboxWindow::upsize(void) {
4039 frame.bevel_w = screen->getBevelWidth();
4040
4041 if (decorations & Decor_Border) {
4042 frame.border_w = screen->getBorderWidth();
4043 if (! isTransient())
4044 frame.mwm_border_w = screen->getFrameWidth();
4045 else
4046 frame.mwm_border_w = 0;
4047 } else {
4048 frame.mwm_border_w = frame.border_w = 0;
4049 }
4050
4051 if (decorations & Decor_Titlebar) {
4052 // the height of the titlebar is based upon the height of the font being
4053 // used to display the window's title
4054 WindowStyle *style = screen->getWindowStyle();
4055 frame.title_h = style->font->height() + (frame.bevel_w * 2) + 2;
4056
4057 frame.label_h = frame.title_h - (frame.bevel_w * 2);
4058 frame.button_w = (frame.label_h - 2);
4059
4060 // set the top frame margin
4061 frame.margin.top = frame.border_w + frame.title_h +
4062 frame.border_w + frame.mwm_border_w;
4063 } else {
4064 frame.title_h = 0;
4065 frame.label_h = 0;
4066 frame.button_w = 0;
4067
4068 // set the top frame margin
4069 frame.margin.top = frame.border_w + frame.mwm_border_w;
4070 }
4071
4072 // set the left/right frame margin
4073 frame.margin.left = frame.margin.right = frame.border_w + frame.mwm_border_w;
4074
4075 if (decorations & Decor_Handle) {
4076 frame.grip_w = frame.button_w * 2;
4077 frame.handle_h = screen->getHandleWidth();
4078
4079 // set the bottom frame margin
4080 frame.margin.bottom = frame.border_w + frame.handle_h +
4081 frame.border_w + frame.mwm_border_w;
4082 } else {
4083 frame.handle_h = 0;
4084 frame.grip_w = 0;
4085
4086 // set the bottom frame margin
4087 frame.margin.bottom = frame.border_w + frame.mwm_border_w;
4088 }
4089
4090 /*
4091 We first get the normal dimensions and use this to define the inside_w/h
4092 then we modify the height if shading is in effect.
4093 If the shade state is not considered then frame.rect gets reset to the
4094 normal window size on a reconfigure() call resulting in improper
4095 dimensions appearing in move/resize and other events.
4096 */
4097 unsigned int
4098 height = client.rect.height() + frame.margin.top + frame.margin.bottom,
4099 width = client.rect.width() + frame.margin.left + frame.margin.right;
4100
4101 frame.inside_w = width - (frame.border_w * 2);
4102 frame.inside_h = height - (frame.border_w * 2);
4103
4104 if (flags.shaded)
4105 height = frame.title_h + (frame.border_w * 2);
4106 frame.rect.setSize(width, height);
4107 }
4108
4109
4110 /*
4111 * Calculate the size of the client window and constrain it to the
4112 * size specified by the size hints of the client window.
4113 *
4114 * The logical width and height are placed into pw and ph, if they
4115 * are non-zero. Logical size refers to the users perception of
4116 * the window size (for example an xterm resizes in cells, not in pixels).
4117 * pw and ph are then used to display the geometry during window moves, resize,
4118 * etc.
4119 *
4120 * The physical geometry is placed into frame.changing_{x,y,width,height}.
4121 * Physical geometry refers to the geometry of the window in pixels.
4122 */
4123 void BlackboxWindow::constrain(Corner anchor,
4124 unsigned int *pw, unsigned int *ph) {
4125 // frame.changing represents the requested frame size, we need to
4126 // strip the frame margin off and constrain the client size
4127 frame.changing.setCoords(frame.changing.left() + frame.margin.left,
4128 frame.changing.top() + frame.margin.top,
4129 frame.changing.right() - frame.margin.right,
4130 frame.changing.bottom() - frame.margin.bottom);
4131
4132 unsigned int dw = frame.changing.width(), dh = frame.changing.height(),
4133 base_width = (client.base_width) ? client.base_width : client.min_width,
4134 base_height = (client.base_height) ? client.base_height :
4135 client.min_height;
4136
4137 // constrain, but only if the min/max are being used. if they aren't, then
4138 // this resize is going to be from a ConfigureRequest because the window
4139 // isn't allowed to be resized by the user. And in that case, we don't want
4140 // to limit what the app can do
4141 if (client.max_width > client.min_width ||
4142 client.max_height > client.min_height) {
4143 if (dw < client.min_width) dw = client.min_width;
4144 if (dh < client.min_height) dh = client.min_height;
4145 if (dw > client.max_width) dw = client.max_width;
4146 if (dh > client.max_height) dh = client.max_height;
4147 }
4148
4149 assert(dw >= base_width && dh >= base_height);
4150
4151 if (client.width_inc > 1) {
4152 dw -= base_width;
4153 dw /= client.width_inc;
4154 }
4155 if (client.height_inc > 1) {
4156 dh -= base_height;
4157 dh /= client.height_inc;
4158 }
4159
4160 if (pw)
4161 *pw = dw;
4162
4163 if (ph)
4164 *ph = dh;
4165
4166 if (client.width_inc > 1) {
4167 dw *= client.width_inc;
4168 dw += base_width;
4169 }
4170 if (client.height_inc > 1) {
4171 dh *= client.height_inc;
4172 dh += base_height;
4173 }
4174
4175 frame.changing.setSize(dw, dh);
4176
4177 // add the frame margin back onto frame.changing
4178 frame.changing.setCoords(frame.changing.left() - frame.margin.left,
4179 frame.changing.top() - frame.margin.top,
4180 frame.changing.right() + frame.margin.right,
4181 frame.changing.bottom() + frame.margin.bottom);
4182
4183 // move frame.changing to the specified anchor
4184 int dx = 0,
4185 dy = 0;
4186 switch (anchor) {
4187 case TopLeft:
4188 break;
4189
4190 case TopRight:
4191 dx = frame.rect.right() - frame.changing.right();
4192 break;
4193
4194 case BottomLeft:
4195 dy = frame.rect.bottom() - frame.changing.bottom();
4196 break;
4197
4198 case BottomRight:
4199 dx = frame.rect.right() - frame.changing.right();
4200 dy = frame.rect.bottom() - frame.changing.bottom();
4201 break;
4202
4203 default:
4204 assert(false); // unhandled corner
4205 }
4206 frame.changing.setPos(frame.changing.x() + dx, frame.changing.y() + dy);
4207 }
4208
4209
4210 void WindowStyle::doJustify(const std::string &text, int &start_pos,
4211 unsigned int max_length,
4212 unsigned int modifier) const {
4213 size_t text_len = text.size();
4214 unsigned int length;
4215
4216 do {
4217 length = font->measureString(string(text, 0, text_len)) + modifier;
4218 } while (length > max_length && text_len-- > 0);
4219
4220 switch (justify) {
4221 case RightJustify:
4222 start_pos += max_length - length;
4223 break;
4224
4225 case CenterJustify:
4226 start_pos += (max_length - length) / 2;
4227 break;
4228
4229 case LeftJustify:
4230 default:
4231 break;
4232 }
4233 }
4234
4235
4236 BWindowGroup::BWindowGroup(Blackbox *b, Window _group)
4237 : blackbox(b), group(_group) {
4238 XWindowAttributes wattrib;
4239 if (! XGetWindowAttributes(blackbox->getXDisplay(), group, &wattrib)) {
4240 // group window doesn't seem to exist anymore
4241 delete this;
4242 return;
4243 }
4244
4245 XSelectInput(blackbox->getXDisplay(), group,
4246 PropertyChangeMask | FocusChangeMask | StructureNotifyMask);
4247
4248 blackbox->saveGroupSearch(group, this);
4249 }
4250
4251
4252 BWindowGroup::~BWindowGroup(void) {
4253 blackbox->removeGroupSearch(group);
4254 }
4255
4256
4257 BlackboxWindow *
4258 BWindowGroup::find(BScreen *screen, bool allow_transients) const {
4259 BlackboxWindow *ret = blackbox->getFocusedWindow();
4260
4261 // does the focus window match (or any transient_fors)?
4262 for (; ret; ret = ret->getTransientFor()) {
4263 if (ret->getScreen() == screen && ret->getGroupWindow() == group &&
4264 (! ret->isTransient() || allow_transients))
4265 break;
4266 }
4267
4268 if (ret) return ret;
4269
4270 // the focus window didn't match, look in the group's window list
4271 BlackboxWindowList::const_iterator it, end = windowList.end();
4272 for (it = windowList.begin(); it != end; ++it) {
4273 ret = *it;
4274 if (ret->getScreen() == screen && ret->getGroupWindow() == group &&
4275 (! ret->isTransient() || allow_transients))
4276 break;
4277 }
4278
4279 return ret;
4280 }
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