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1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 // Window.cc for Blackbox - an X11 Window manager
3 // Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry <shaleh at debian.org>
4 // Copyright (c) 1997 - 2000, 2002 Brad Hughes <bhughes at trolltech.com>
5 //
6 // Permission is hereby granted, free of charge, to any person obtaining a
7 // copy of this software and associated documentation files (the "Software"),
8 // to deal in the Software without restriction, including without limitation
9 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 // and/or sell copies of the Software, and to permit persons to whom the
11 // Software is furnished to do so, subject to the following conditions:
12 //
13 // The above copyright notice and this permission notice shall be included in
14 // all copies or substantial portions of the Software.
15 //
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 // DEALINGS IN THE SOFTWARE.
23
24 #ifdef HAVE_CONFIG_H
25 # include "../config.h"
26 #endif // HAVE_CONFIG_H
27
28 extern "C" {
29 #include <X11/Xatom.h>
30 #include <X11/keysym.h>
31
32 #ifdef HAVE_STRING_H
33 # include <string.h>
34 #endif // HAVE_STRING_H
35
36 #ifdef DEBUG
37 # ifdef HAVE_STDIO_H
38 # include <stdio.h>
39 # endif // HAVE_STDIO_H
40 #endif // DEBUG
41
42 #ifdef HAVE_STDLIB_H
43 #include <stdlib.h>
44 #endif // HAVE_STDLIB_H
45 }
46
47 #include "i18n.hh"
48 #include "blackbox.hh"
49 #include "Clientmenu.hh"
50 #include "Font.hh"
51 #include "GCCache.hh"
52 #include "Iconmenu.hh"
53 #include "Image.hh"
54 #include "Screen.hh"
55 #include "Toolbar.hh"
56 #include "Util.hh"
57 #include "Window.hh"
58 #include "Windowmenu.hh"
59 #include "Workspace.hh"
60 #include "Slit.hh"
61
62 using std::string;
63 using std::abs;
64
65 /*
66 * Initializes the class with default values/the window's set initial values.
67 */
68 BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) {
69 // fprintf(stderr, "BlackboxWindow size: %d bytes\n",
70 // sizeof(BlackboxWindow));
71
72 #ifdef DEBUG
73 fprintf(stderr, "BlackboxWindow::BlackboxWindow(): creating 0x%lx\n", w);
74 #endif // DEBUG
75
76 /*
77 set timer to zero... it is initialized properly later, so we check
78 if timer is zero in the destructor, and assume that the window is not
79 fully constructed if timer is zero...
80 */
81 timer = 0;
82 blackbox = b;
83 client.window = w;
84 screen = s;
85 xatom = blackbox->getXAtom();
86
87 if (! validateClient()) {
88 delete this;
89 return;
90 }
91
92 // fetch client size and placement
93 XWindowAttributes wattrib;
94 if (! XGetWindowAttributes(blackbox->getXDisplay(),
95 client.window, &wattrib) ||
96 ! wattrib.screen || wattrib.override_redirect) {
97 #ifdef DEBUG
98 fprintf(stderr,
99 "BlackboxWindow::BlackboxWindow(): XGetWindowAttributes failed\n");
100 #endif // DEBUG
101
102 delete this;
103 return;
104 }
105
106 // set the eventmask early in the game so that we make sure we get
107 // all the events we are interested in
108 XSetWindowAttributes attrib_set;
109 attrib_set.event_mask = PropertyChangeMask | FocusChangeMask |
110 StructureNotifyMask;
111 attrib_set.do_not_propagate_mask = ButtonPressMask | ButtonReleaseMask |
112 ButtonMotionMask;
113 XChangeWindowAttributes(blackbox->getXDisplay(), client.window,
114 CWEventMask|CWDontPropagate, &attrib_set);
115
116 flags.moving = flags.resizing = flags.shaded = flags.visible =
117 flags.iconic = flags.focused = flags.stuck = flags.modal =
118 flags.send_focus_message = flags.shaped = flags.skip_taskbar =
119 flags.skip_pager = flags.fullscreen = False;
120 flags.maximized = 0;
121
122 blackbox_attrib.workspace = window_number = BSENTINEL;
123
124 blackbox_attrib.flags = blackbox_attrib.attrib = blackbox_attrib.stack = 0l;
125 blackbox_attrib.decoration = DecorNormal;
126 blackbox_attrib.premax_x = blackbox_attrib.premax_y = 0;
127 blackbox_attrib.premax_w = blackbox_attrib.premax_h = 0;
128
129 frame.border_w = 1;
130 frame.window = frame.plate = frame.title = frame.handle = None;
131 frame.close_button = frame.iconify_button = frame.maximize_button =
132 frame.stick_button = None;
133 frame.right_grip = frame.left_grip = None;
134
135 frame.ulabel_pixel = frame.flabel_pixel = frame.utitle_pixel =
136 frame.ftitle_pixel = frame.uhandle_pixel = frame.fhandle_pixel =
137 frame.ubutton_pixel = frame.fbutton_pixel = frame.pbutton_pixel =
138 frame.uborder_pixel = frame.fborder_pixel = frame.ugrip_pixel =
139 frame.fgrip_pixel = 0;
140 frame.utitle = frame.ftitle = frame.uhandle = frame.fhandle = None;
141 frame.ulabel = frame.flabel = frame.ubutton = frame.fbutton = None;
142 frame.pbutton = frame.ugrip = frame.fgrip = None;
143
144 functions = Func_Resize | Func_Move | Func_Iconify | Func_Maximize;
145 mwm_decorations = Decor_Titlebar | Decor_Handle | Decor_Border |
146 Decor_Iconify | Decor_Maximize;
147
148 client.normal_hint_flags = 0;
149 client.window_group = None;
150 client.transient_for = 0;
151
152 current_state = NormalState;
153
154 windowmenu = 0;
155
156 /*
157 set the initial size and location of client window (relative to the
158 _root window_). This position is the reference point used with the
159 window's gravity to find the window's initial position.
160 */
161 client.rect.setRect(wattrib.x, wattrib.y, wattrib.width, wattrib.height);
162 client.old_bw = wattrib.border_width;
163
164 lastButtonPressTime = 0;
165
166 timer = new BTimer(blackbox, this);
167 timer->setTimeout(blackbox->getAutoRaiseDelay());
168
169 // get size, aspect, minimum/maximum size and other hints set by the
170 // client
171
172 if (! getBlackboxHints())
173 getNetWMHints();
174
175 getWMProtocols();
176 getWMHints();
177 getWMNormalHints();
178
179 frame.window = createToplevelWindow();
180
181 blackbox->saveWindowSearch(frame.window, this);
182
183 frame.plate = createChildWindow(frame.window, ExposureMask);
184 blackbox->saveWindowSearch(frame.plate, this);
185
186 // determine if this is a transient window
187 getTransientInfo();
188
189 // determine the window's type, so we can decide its decorations and
190 // functionality, or if we should not manage it at all
191 if (getWindowType()) {
192 // adjust the window decorations/behavior based on the window type
193 switch (window_type) {
194 case Type_Desktop:
195 case Type_Dock:
196 case Type_Menu:
197 blackbox_attrib.workspace = 0; // we do need to belong to a workspace
198 flags.stuck = True; // we show up on all workspaces
199 case Type_Splash:
200 // none of these windows are manipulated by the window manager
201 functions = 0;
202 break;
203
204 case Type_Toolbar:
205 case Type_Utility:
206 // these windows get less functionality
207 functions &= ~(Func_Maximize | Func_Resize | Func_Iconify);
208 break;
209
210 case Type_Dialog:
211 // dialogs cannot be maximized
212 functions &= ~Func_Maximize;
213 break;
214
215 case Type_Normal:
216 // normal windows retain all of the possible decorations and
217 // functionality
218 break;
219 }
220 } else {
221 getMWMHints();
222 }
223
224 // further adjeust the window's decorations/behavior based on window sizes
225 if ((client.normal_hint_flags & PMinSize) &&
226 (client.normal_hint_flags & PMaxSize) &&
227 client.max_width <= client.min_width &&
228 client.max_height <= client.min_height) {
229 functions &= ~(Func_Resize | Func_Maximize);
230 }
231
232 setAllowedActions();
233
234 setupDecor();
235
236 if (decorations & Decor_Titlebar)
237 createTitlebar();
238
239 if (decorations & Decor_Handle)
240 createHandle();
241
242 // apply the size and gravity hint to the frame
243
244 upsize();
245
246 bool place_window = True;
247 if (blackbox->isStartup() || isTransient() ||
248 client.normal_hint_flags & (PPosition|USPosition)) {
249 applyGravity(frame.rect);
250
251 if (blackbox->isStartup() || client.rect.intersects(screen->getRect()))
252 place_window = False;
253 }
254
255 // add the window's strut. note this is done *after* placing the window.
256 screen->addStrut(&client.strut);
257 updateStrut();
258
259 /*
260 the server needs to be grabbed here to prevent client's from sending
261 events while we are in the process of configuring their window.
262 We hold the grab until after we are done moving the window around.
263 */
264
265 XGrabServer(blackbox->getXDisplay());
266
267 associateClientWindow();
268
269 blackbox->saveWindowSearch(client.window, this);
270
271 if (blackbox_attrib.workspace >= screen->getWorkspaceCount())
272 screen->getCurrentWorkspace()->addWindow(this, place_window);
273 else
274 screen->getWorkspace(blackbox_attrib.workspace)->
275 addWindow(this, place_window);
276
277 if (! place_window) {
278 // don't need to call configure if we are letting the workspace
279 // place the window
280 configure(frame.rect.x(), frame.rect.y(),
281 frame.rect.width(), frame.rect.height());
282
283 }
284
285 positionWindows();
286
287 XUngrabServer(blackbox->getXDisplay());
288
289 #ifdef SHAPE
290 if (blackbox->hasShapeExtensions() && flags.shaped)
291 configureShape();
292 #endif // SHAPE
293
294 // now that we know where to put the window and what it should look like
295 // we apply the decorations
296 decorate();
297
298 grabButtons();
299
300 XMapSubwindows(blackbox->getXDisplay(), frame.window);
301
302 // this ensures the title, buttons, and other decor are properly displayed
303 redrawWindowFrame();
304
305 // preserve the window's initial state on first map, and its current state
306 // across a restart
307 unsigned long initial_state = current_state;
308 if (! getState())
309 current_state = initial_state;
310
311 // get sticky state from our parent window if we've got one
312 if (isTransient() && client.transient_for != (BlackboxWindow *) ~0ul &&
313 client.transient_for->isStuck() != flags.stuck)
314 flags.stuck = True;
315
316 if (flags.shaded) {
317 flags.shaded = False;
318 initial_state = current_state;
319 shade();
320
321 /*
322 At this point in the life of a window, current_state should only be set
323 to IconicState if the window was an *icon*, not if it was shaded.
324 */
325 if (initial_state != IconicState)
326 current_state = NormalState;
327 }
328
329 if (flags.stuck) {
330 flags.stuck = False;
331 stick();
332 }
333
334 if (flags.maximized && (functions & Func_Maximize))
335 remaximize();
336
337 // create this last so it only needs to be configured once
338 windowmenu = new Windowmenu(this);
339 }
340
341
342 BlackboxWindow::~BlackboxWindow(void) {
343 #ifdef DEBUG
344 fprintf(stderr, "BlackboxWindow::~BlackboxWindow: destroying 0x%lx\n",
345 client.window);
346 #endif // DEBUG
347
348 if (! timer) // window not managed...
349 return;
350
351 if (flags.moving)
352 endMove();
353
354 screen->removeStrut(&client.strut);
355 screen->updateAvailableArea();
356
357 // We don't need to worry about resizing because resizing always grabs the X
358 // server. This should only ever happen if using opaque moving.
359 if (flags.moving)
360 endMove();
361
362 delete timer;
363
364 delete windowmenu;
365
366 if (client.window_group) {
367 BWindowGroup *group = blackbox->searchGroup(client.window_group);
368 if (group) group->removeWindow(this);
369 }
370
371 // remove ourselves from our transient_for
372 if (isTransient()) {
373 if (client.transient_for != (BlackboxWindow *) ~0ul)
374 client.transient_for->client.transientList.remove(this);
375 client.transient_for = (BlackboxWindow*) 0;
376 }
377
378 if (client.transientList.size() > 0) {
379 // reset transient_for for all transients
380 BlackboxWindowList::iterator it, end = client.transientList.end();
381 for (it = client.transientList.begin(); it != end; ++it)
382 (*it)->client.transient_for = (BlackboxWindow*) 0;
383 }
384
385 if (frame.title)
386 destroyTitlebar();
387
388 if (frame.handle)
389 destroyHandle();
390
391 if (frame.plate) {
392 blackbox->removeWindowSearch(frame.plate);
393 XDestroyWindow(blackbox->getXDisplay(), frame.plate);
394 }
395
396 if (frame.window) {
397 blackbox->removeWindowSearch(frame.window);
398 XDestroyWindow(blackbox->getXDisplay(), frame.window);
399 }
400
401 blackbox->removeWindowSearch(client.window);
402 }
403
404
405 void BlackboxWindow::enableDecor(bool enable) {
406 blackbox_attrib.flags |= AttribDecoration;
407 blackbox_attrib.decoration = enable ? DecorNormal : DecorNone;
408 setupDecor();
409
410 // we can not be shaded if we lack a titlebar
411 if (! (decorations & Decor_Titlebar) && flags.shaded)
412 shade();
413
414 if (flags.visible && frame.window) {
415 XMapSubwindows(blackbox->getXDisplay(), frame.window);
416 XMapWindow(blackbox->getXDisplay(), frame.window);
417 }
418
419 reconfigure();
420 setState(current_state);
421 }
422
423
424 void BlackboxWindow::setupDecor() {
425 if (blackbox_attrib.decoration != DecorNone) {
426 // start with everything on
427 decorations = Decor_Close |
428 (mwm_decorations & Decor_Titlebar ? Decor_Titlebar : 0) |
429 (mwm_decorations & Decor_Border ? Decor_Border : 0) |
430 (mwm_decorations & Decor_Handle ? Decor_Handle : 0) |
431 (mwm_decorations & Decor_Iconify ? Decor_Iconify : 0) |
432 (mwm_decorations & Decor_Maximize ? Decor_Maximize : 0);
433
434 if (! (functions & Func_Close)) decorations &= ~Decor_Close;
435 if (! (functions & Func_Maximize)) decorations &= ~Decor_Maximize;
436 if (! (functions & Func_Iconify)) decorations &= ~Decor_Iconify;
437 if (! (functions & Func_Resize)) decorations &= ~Decor_Handle;
438
439 switch (window_type) {
440 case Type_Desktop:
441 case Type_Dock:
442 case Type_Menu:
443 case Type_Splash:
444 // none of these windows are decorated by the window manager at all
445 decorations = 0;
446 break;
447
448 case Type_Toolbar:
449 case Type_Utility:
450 decorations &= ~(Decor_Border);
451 break;
452
453 case Type_Dialog:
454 decorations &= ~Decor_Handle;
455 break;
456
457 case Type_Normal:
458 break;
459 }
460 } else {
461 decorations = 0;
462 }
463 }
464
465 /*
466 * Creates a new top level window, with a given location, size, and border
467 * width.
468 * Returns: the newly created window
469 */
470 Window BlackboxWindow::createToplevelWindow(void) {
471 XSetWindowAttributes attrib_create;
472 unsigned long create_mask = CWBackPixmap | CWBorderPixel | CWColormap |
473 CWOverrideRedirect | CWEventMask;
474
475 attrib_create.background_pixmap = None;
476 attrib_create.colormap = screen->getColormap();
477 attrib_create.override_redirect = True;
478 attrib_create.event_mask = EnterWindowMask | LeaveWindowMask |
479 ButtonPress;
480 /*
481 We catch button presses because other wise they get passed down to the
482 root window, which will then cause root menus to show when you click the
483 window's frame.
484 */
485
486 return XCreateWindow(blackbox->getXDisplay(), screen->getRootWindow(),
487 0, 0, 1, 1, frame.border_w, screen->getDepth(),
488 InputOutput, screen->getVisual(), create_mask,
489 &attrib_create);
490 }
491
492
493 /*
494 * Creates a child window, and optionally associates a given cursor with
495 * the new window.
496 */
497 Window BlackboxWindow::createChildWindow(Window parent,
498 unsigned long event_mask,
499 Cursor cursor) {
500 XSetWindowAttributes attrib_create;
501 unsigned long create_mask = CWBackPixmap | CWBorderPixel |
502 CWEventMask;
503
504 attrib_create.background_pixmap = None;
505 attrib_create.event_mask = event_mask;
506
507 if (cursor) {
508 create_mask |= CWCursor;
509 attrib_create.cursor = cursor;
510 }
511
512 return XCreateWindow(blackbox->getXDisplay(), parent, 0, 0, 1, 1, 0,
513 screen->getDepth(), InputOutput, screen->getVisual(),
514 create_mask, &attrib_create);
515 }
516
517
518 void BlackboxWindow::associateClientWindow(void) {
519 XSetWindowBorderWidth(blackbox->getXDisplay(), client.window, 0);
520 getWMName();
521 getWMIconName();
522
523 XChangeSaveSet(blackbox->getXDisplay(), client.window, SetModeInsert);
524
525 XSelectInput(blackbox->getXDisplay(), frame.plate, SubstructureRedirectMask);
526
527 /*
528 note we used to grab around this call to XReparentWindow however the
529 server is now grabbed before this method is called
530 */
531 unsigned long event_mask = PropertyChangeMask | FocusChangeMask |
532 StructureNotifyMask;
533 XSelectInput(blackbox->getXDisplay(), client.window,
534 event_mask & ~StructureNotifyMask);
535 XReparentWindow(blackbox->getXDisplay(), client.window, frame.plate, 0, 0);
536 XSelectInput(blackbox->getXDisplay(), client.window, event_mask);
537
538 XRaiseWindow(blackbox->getXDisplay(), frame.plate);
539 XMapSubwindows(blackbox->getXDisplay(), frame.plate);
540
541 #ifdef SHAPE
542 if (blackbox->hasShapeExtensions()) {
543 XShapeSelectInput(blackbox->getXDisplay(), client.window,
544 ShapeNotifyMask);
545
546 Bool shaped = False;
547 int foo;
548 unsigned int ufoo;
549
550 XShapeQueryExtents(blackbox->getXDisplay(), client.window, &shaped,
551 &foo, &foo, &ufoo, &ufoo, &foo, &foo, &foo,
552 &ufoo, &ufoo);
553 flags.shaped = shaped;
554 }
555 #endif // SHAPE
556 }
557
558
559 void BlackboxWindow::decorate(void) {
560 BTexture* texture;
561
562 texture = &(screen->getWindowStyle()->b_focus);
563 frame.fbutton = texture->render(frame.button_w, frame.button_w,
564 frame.fbutton);
565 if (! frame.fbutton)
566 frame.fbutton_pixel = texture->color().pixel();
567
568 texture = &(screen->getWindowStyle()->b_unfocus);
569 frame.ubutton = texture->render(frame.button_w, frame.button_w,
570 frame.ubutton);
571 if (! frame.ubutton)
572 frame.ubutton_pixel = texture->color().pixel();
573
574 texture = &(screen->getWindowStyle()->b_pressed);
575 frame.pbutton = texture->render(frame.button_w, frame.button_w,
576 frame.pbutton);
577 if (! frame.pbutton)
578 frame.pbutton_pixel = texture->color().pixel();
579
580 if (decorations & Decor_Titlebar) {
581 texture = &(screen->getWindowStyle()->t_focus);
582 frame.ftitle = texture->render(frame.inside_w, frame.title_h,
583 frame.ftitle);
584 if (! frame.ftitle)
585 frame.ftitle_pixel = texture->color().pixel();
586
587 texture = &(screen->getWindowStyle()->t_unfocus);
588 frame.utitle = texture->render(frame.inside_w, frame.title_h,
589 frame.utitle);
590 if (! frame.utitle)
591 frame.utitle_pixel = texture->color().pixel();
592
593 XSetWindowBorder(blackbox->getXDisplay(), frame.title,
594 screen->getBorderColor()->pixel());
595
596 decorateLabel();
597 }
598
599 if (decorations & Decor_Border) {
600 frame.fborder_pixel = screen->getWindowStyle()->f_focus.color().pixel();
601 frame.uborder_pixel = screen->getWindowStyle()->f_unfocus.color().pixel();
602 }
603
604 if (decorations & Decor_Handle) {
605 texture = &(screen->getWindowStyle()->h_focus);
606 frame.fhandle = texture->render(frame.inside_w, frame.handle_h,
607 frame.fhandle);
608 if (! frame.fhandle)
609 frame.fhandle_pixel = texture->color().pixel();
610
611 texture = &(screen->getWindowStyle()->h_unfocus);
612 frame.uhandle = texture->render(frame.inside_w, frame.handle_h,
613 frame.uhandle);
614 if (! frame.uhandle)
615 frame.uhandle_pixel = texture->color().pixel();
616
617 texture = &(screen->getWindowStyle()->g_focus);
618 frame.fgrip = texture->render(frame.grip_w, frame.handle_h, frame.fgrip);
619 if (! frame.fgrip)
620 frame.fgrip_pixel = texture->color().pixel();
621
622 texture = &(screen->getWindowStyle()->g_unfocus);
623 frame.ugrip = texture->render(frame.grip_w, frame.handle_h, frame.ugrip);
624 if (! frame.ugrip)
625 frame.ugrip_pixel = texture->color().pixel();
626
627 XSetWindowBorder(blackbox->getXDisplay(), frame.handle,
628 screen->getBorderColor()->pixel());
629 XSetWindowBorder(blackbox->getXDisplay(), frame.left_grip,
630 screen->getBorderColor()->pixel());
631 XSetWindowBorder(blackbox->getXDisplay(), frame.right_grip,
632 screen->getBorderColor()->pixel());
633 }
634
635 XSetWindowBorder(blackbox->getXDisplay(), frame.window,
636 screen->getBorderColor()->pixel());
637 }
638
639
640 void BlackboxWindow::decorateLabel(void) {
641 BTexture *texture;
642
643 texture = &(screen->getWindowStyle()->l_focus);
644 frame.flabel = texture->render(frame.label_w, frame.label_h, frame.flabel);
645 if (! frame.flabel)
646 frame.flabel_pixel = texture->color().pixel();
647
648 texture = &(screen->getWindowStyle()->l_unfocus);
649 frame.ulabel = texture->render(frame.label_w, frame.label_h, frame.ulabel);
650 if (! frame.ulabel)
651 frame.ulabel_pixel = texture->color().pixel();
652 }
653
654
655 void BlackboxWindow::createHandle(void) {
656 frame.handle = createChildWindow(frame.window,
657 ButtonPressMask | ButtonReleaseMask |
658 ButtonMotionMask | ExposureMask);
659 blackbox->saveWindowSearch(frame.handle, this);
660
661 frame.left_grip =
662 createChildWindow(frame.handle,
663 ButtonPressMask | ButtonReleaseMask |
664 ButtonMotionMask | ExposureMask,
665 blackbox->getLowerLeftAngleCursor());
666 blackbox->saveWindowSearch(frame.left_grip, this);
667
668 frame.right_grip =
669 createChildWindow(frame.handle,
670 ButtonPressMask | ButtonReleaseMask |
671 ButtonMotionMask | ExposureMask,
672 blackbox->getLowerRightAngleCursor());
673 blackbox->saveWindowSearch(frame.right_grip, this);
674 }
675
676
677 void BlackboxWindow::destroyHandle(void) {
678 if (frame.fhandle)
679 screen->getImageControl()->removeImage(frame.fhandle);
680
681 if (frame.uhandle)
682 screen->getImageControl()->removeImage(frame.uhandle);
683
684 if (frame.fgrip)
685 screen->getImageControl()->removeImage(frame.fgrip);
686
687 if (frame.ugrip)
688 screen->getImageControl()->removeImage(frame.ugrip);
689
690 blackbox->removeWindowSearch(frame.left_grip);
691 blackbox->removeWindowSearch(frame.right_grip);
692
693 XDestroyWindow(blackbox->getXDisplay(), frame.left_grip);
694 XDestroyWindow(blackbox->getXDisplay(), frame.right_grip);
695 frame.left_grip = frame.right_grip = None;
696
697 blackbox->removeWindowSearch(frame.handle);
698 XDestroyWindow(blackbox->getXDisplay(), frame.handle);
699 frame.handle = None;
700 }
701
702
703 void BlackboxWindow::createTitlebar(void) {
704 frame.title = createChildWindow(frame.window,
705 ButtonPressMask | ButtonReleaseMask |
706 ButtonMotionMask | ExposureMask);
707 frame.label = createChildWindow(frame.title,
708 ButtonPressMask | ButtonReleaseMask |
709 ButtonMotionMask | ExposureMask);
710 blackbox->saveWindowSearch(frame.title, this);
711 blackbox->saveWindowSearch(frame.label, this);
712
713 if (decorations & Decor_Iconify) createIconifyButton();
714 if (decorations & Decor_Maximize) createMaximizeButton();
715 if (decorations & Decor_Close) createCloseButton();
716 }
717
718
719 void BlackboxWindow::destroyTitlebar(void) {
720 if (frame.close_button)
721 destroyCloseButton();
722
723 if (frame.iconify_button)
724 destroyIconifyButton();
725
726 if (frame.maximize_button)
727 destroyMaximizeButton();
728
729 if (frame.stick_button)
730 destroyStickyButton();
731
732 if (frame.ftitle)
733 screen->getImageControl()->removeImage(frame.ftitle);
734
735 if (frame.utitle)
736 screen->getImageControl()->removeImage(frame.utitle);
737
738 if (frame.flabel)
739 screen->getImageControl()->removeImage(frame.flabel);
740
741 if( frame.ulabel)
742 screen->getImageControl()->removeImage(frame.ulabel);
743
744 if (frame.fbutton)
745 screen->getImageControl()->removeImage(frame.fbutton);
746
747 if (frame.ubutton)
748 screen->getImageControl()->removeImage(frame.ubutton);
749
750 if (frame.pbutton)
751 screen->getImageControl()->removeImage(frame.pbutton);
752
753 blackbox->removeWindowSearch(frame.title);
754 blackbox->removeWindowSearch(frame.label);
755
756 XDestroyWindow(blackbox->getXDisplay(), frame.label);
757 XDestroyWindow(blackbox->getXDisplay(), frame.title);
758 frame.title = frame.label = None;
759 }
760
761
762 void BlackboxWindow::createCloseButton(void) {
763 if (frame.title != None) {
764 frame.close_button = createChildWindow(frame.title,
765 ButtonPressMask |
766 ButtonReleaseMask |
767 ButtonMotionMask | ExposureMask);
768 blackbox->saveWindowSearch(frame.close_button, this);
769 }
770 }
771
772
773 void BlackboxWindow::destroyCloseButton(void) {
774 blackbox->removeWindowSearch(frame.close_button);
775 XDestroyWindow(blackbox->getXDisplay(), frame.close_button);
776 frame.close_button = None;
777 }
778
779
780 void BlackboxWindow::createIconifyButton(void) {
781 if (frame.title != None) {
782 frame.iconify_button = createChildWindow(frame.title,
783 ButtonPressMask |
784 ButtonReleaseMask |
785 ButtonMotionMask | ExposureMask);
786 blackbox->saveWindowSearch(frame.iconify_button, this);
787 }
788 }
789
790
791 void BlackboxWindow::destroyIconifyButton(void) {
792 blackbox->removeWindowSearch(frame.iconify_button);
793 XDestroyWindow(blackbox->getXDisplay(), frame.iconify_button);
794 frame.iconify_button = None;
795 }
796
797
798 void BlackboxWindow::createMaximizeButton(void) {
799 if (frame.title != None) {
800 frame.maximize_button = createChildWindow(frame.title,
801 ButtonPressMask |
802 ButtonReleaseMask |
803 ButtonMotionMask | ExposureMask);
804 blackbox->saveWindowSearch(frame.maximize_button, this);
805 }
806 }
807
808
809 void BlackboxWindow::destroyMaximizeButton(void) {
810 blackbox->removeWindowSearch(frame.maximize_button);
811 XDestroyWindow(blackbox->getXDisplay(), frame.maximize_button);
812 frame.maximize_button = None;
813 }
814
815 void BlackboxWindow::createStickyButton(void) {
816 if (frame.title != None) {
817 frame.stick_button = createChildWindow(frame.title,
818 ButtonPressMask |
819 ButtonReleaseMask |
820 ButtonMotionMask | ExposureMask);
821 blackbox->saveWindowSearch(frame.stick_button, this);
822 }
823 }
824
825 void BlackboxWindow::destroyStickyButton(void) {
826 blackbox->removeWindowSearch(frame.stick_button);
827 XDestroyWindow(blackbox->getXDisplay(), frame.stick_button);
828 frame.stick_button = None;
829 }
830
831 void BlackboxWindow::positionButtons(bool redecorate_label) {
832 string layout = blackbox->getTitlebarLayout();
833 string parsed;
834
835 bool hasclose, hasiconify, hasmaximize, haslabel, hasstick;
836 hasclose = hasiconify = hasmaximize = haslabel = hasstick = false;
837
838 string::const_iterator it, end;
839 for (it = layout.begin(), end = layout.end(); it != end; ++it) {
840 switch(*it) {
841 case 'C':
842 if (! hasclose && (decorations & Decor_Close)) {
843 hasclose = true;
844 parsed += *it;
845 }
846 break;
847 case 'I':
848 if (! hasiconify && (decorations & Decor_Iconify)) {
849 hasiconify = true;
850 parsed += *it;
851 }
852 break;
853 case 'S':
854 if (!hasstick) {
855 hasstick = true;
856 parsed += *it;
857 }
858 break;
859 case 'M':
860 if (! hasmaximize && (decorations & Decor_Maximize)) {
861 hasmaximize = true;
862 parsed += *it;
863 }
864 break;
865 case 'L':
866 if (! haslabel) {
867 haslabel = true;
868 parsed += *it;
869 }
870 break;
871 }
872 }
873
874 if (! hasclose && frame.close_button)
875 destroyCloseButton();
876 if (! hasiconify && frame.iconify_button)
877 destroyIconifyButton();
878 if (! hasmaximize && frame.maximize_button)
879 destroyMaximizeButton();
880 if (! hasstick && frame.stick_button)
881 destroyStickyButton();
882 if (! haslabel)
883 parsed += 'L'; // require that the label be in the layout
884
885 const unsigned int bsep = frame.bevel_w + 1; // separation between elements
886 const unsigned int by = frame.bevel_w + 1;
887 const unsigned int ty = frame.bevel_w;
888
889 frame.label_w = frame.inside_w - bsep * 2 -
890 (frame.button_w + bsep) * (parsed.size() - 1);
891
892 unsigned int x = bsep;
893 for (it = parsed.begin(), end = parsed.end(); it != end; ++it) {
894 switch(*it) {
895 case 'C':
896 if (! frame.close_button) createCloseButton();
897 XMoveResizeWindow(blackbox->getXDisplay(), frame.close_button, x, by,
898 frame.button_w, frame.button_w);
899 x += frame.button_w + bsep;
900 break;
901 case 'I':
902 if (! frame.iconify_button) createIconifyButton();
903 XMoveResizeWindow(blackbox->getXDisplay(), frame.iconify_button, x, by,
904 frame.button_w, frame.button_w);
905 x += frame.button_w + bsep;
906 break;
907 case 'S':
908 if (! frame.stick_button) createStickyButton();
909 XMoveResizeWindow(blackbox->getXDisplay(), frame.stick_button, x, by,
910 frame.button_w, frame.button_w);
911 x += frame.button_w + bsep;
912 break;
913 case 'M':
914 if (! frame.maximize_button) createMaximizeButton();
915 XMoveResizeWindow(blackbox->getXDisplay(), frame.maximize_button, x, by,
916 frame.button_w, frame.button_w);
917 x += frame.button_w + bsep;
918 break;
919 case 'L':
920 XMoveResizeWindow(blackbox->getXDisplay(), frame.label, x, ty,
921 frame.label_w, frame.label_h);
922 x += frame.label_w + bsep;
923 break;
924 }
925 }
926
927 if (redecorate_label) decorateLabel();
928 redrawLabel();
929 redrawAllButtons();
930 }
931
932
933 void BlackboxWindow::reconfigure(void) {
934 restoreGravity(client.rect);
935 upsize();
936 applyGravity(frame.rect);
937 positionWindows();
938 decorate();
939 redrawWindowFrame();
940
941 ungrabButtons();
942 grabButtons();
943
944 if (windowmenu) {
945 windowmenu->move(windowmenu->getX(), frame.rect.y() + frame.title_h);
946 windowmenu->reconfigure();
947 }
948 }
949
950
951 void BlackboxWindow::grabButtons(void) {
952 mod_mask = blackbox->getMouseModMask();
953
954 if (! screen->isSloppyFocus() || screen->doClickRaise())
955 // grab button 1 for changing focus/raising
956 blackbox->grabButton(Button1, 0, frame.plate, True, ButtonPressMask,
957 GrabModeSync, GrabModeSync, frame.plate, None,
958 screen->allowScrollLock());
959
960 if (functions & Func_Move)
961 blackbox->grabButton(Button1, mod_mask, frame.window, True,
962 ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
963 GrabModeAsync, frame.window, None,
964 screen->allowScrollLock());
965 if (functions & Func_Resize)
966 blackbox->grabButton(Button3, mod_mask, frame.window, True,
967 ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
968 GrabModeAsync, frame.window, None,
969 screen->allowScrollLock());
970 // alt+middle lowers the window
971 blackbox->grabButton(Button2, mod_mask, frame.window, True,
972 ButtonReleaseMask, GrabModeAsync, GrabModeAsync,
973 frame.window, None, screen->allowScrollLock());
974 }
975
976
977 void BlackboxWindow::ungrabButtons(void) {
978 blackbox->ungrabButton(Button1, 0, frame.plate);
979 blackbox->ungrabButton(Button1, mod_mask, frame.window);
980 blackbox->ungrabButton(Button2, mod_mask, frame.window);
981 blackbox->ungrabButton(Button3, mod_mask, frame.window);
982 }
983
984
985 void BlackboxWindow::positionWindows(void) {
986 XMoveResizeWindow(blackbox->getXDisplay(), frame.window,
987 frame.rect.x(), frame.rect.y(), frame.inside_w,
988 (flags.shaded) ? frame.title_h : frame.inside_h);
989 XSetWindowBorderWidth(blackbox->getXDisplay(), frame.window,
990 frame.border_w);
991 XSetWindowBorderWidth(blackbox->getXDisplay(), frame.plate,
992 frame.mwm_border_w);
993 XMoveResizeWindow(blackbox->getXDisplay(), frame.plate,
994 frame.margin.left - frame.mwm_border_w - frame.border_w,
995 frame.margin.top - frame.mwm_border_w - frame.border_w,
996 client.rect.width(), client.rect.height());
997 XMoveResizeWindow(blackbox->getXDisplay(), client.window,
998 0, 0, client.rect.width(), client.rect.height());
999 // ensure client.rect contains the real location
1000 client.rect.setPos(frame.rect.left() + frame.margin.left,
1001 frame.rect.top() + frame.margin.top);
1002
1003 if (decorations & Decor_Titlebar) {
1004 if (frame.title == None) createTitlebar();
1005
1006 XSetWindowBorderWidth(blackbox->getXDisplay(), frame.title,
1007 frame.border_w);
1008 XMoveResizeWindow(blackbox->getXDisplay(), frame.title, -frame.border_w,
1009 -frame.border_w, frame.inside_w, frame.title_h);
1010
1011 positionButtons();
1012 XMapSubwindows(blackbox->getXDisplay(), frame.title);
1013 XMapWindow(blackbox->getXDisplay(), frame.title);
1014 } else if (frame.title) {
1015 destroyTitlebar();
1016 }
1017 if (decorations & Decor_Handle) {
1018 if (frame.handle == None) createHandle();
1019 XSetWindowBorderWidth(blackbox->getXDisplay(), frame.handle,
1020 frame.border_w);
1021 XSetWindowBorderWidth(blackbox->getXDisplay(), frame.left_grip,
1022 frame.border_w);
1023 XSetWindowBorderWidth(blackbox->getXDisplay(), frame.right_grip,
1024 frame.border_w);
1025
1026 // use client.rect here so the value is correct even if shaded
1027 XMoveResizeWindow(blackbox->getXDisplay(), frame.handle,
1028 -frame.border_w,
1029 client.rect.height() + frame.margin.top +
1030 frame.mwm_border_w - frame.border_w,
1031 frame.inside_w, frame.handle_h);
1032 XMoveResizeWindow(blackbox->getXDisplay(), frame.left_grip,
1033 -frame.border_w, -frame.border_w,
1034 frame.grip_w, frame.handle_h);
1035 XMoveResizeWindow(blackbox->getXDisplay(), frame.right_grip,
1036 frame.inside_w - frame.grip_w - frame.border_w,
1037 -frame.border_w, frame.grip_w, frame.handle_h);
1038
1039 XMapSubwindows(blackbox->getXDisplay(), frame.handle);
1040 XMapWindow(blackbox->getXDisplay(), frame.handle);
1041 } else if (frame.handle) {
1042 destroyHandle();
1043 }
1044 XSync(blackbox->getXDisplay(), False);
1045 }
1046
1047
1048 void BlackboxWindow::updateStrut(void) {
1049 unsigned long num = 4;
1050 unsigned long *data;
1051 if (! xatom->getValue(client.window, XAtom::net_wm_strut, XAtom::cardinal,
1052 num, &data))
1053 return;
1054
1055 if (num == 4) {
1056 client.strut.left = data[0];
1057 client.strut.right = data[1];
1058 client.strut.top = data[2];
1059 client.strut.bottom = data[3];
1060
1061 screen->updateAvailableArea();
1062 }
1063
1064 delete [] data;
1065 }
1066
1067
1068 bool BlackboxWindow::getWindowType(void) {
1069 window_type = (WindowType) -1;
1070
1071 unsigned long *val;
1072 unsigned long num = (unsigned) -1;
1073 if (xatom->getValue(client.window, XAtom::net_wm_window_type, XAtom::atom,
1074 num, &val)) {
1075 for (unsigned long i = 0; i < num; ++i) {
1076 if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_desktop))
1077 window_type = Type_Desktop;
1078 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_dock))
1079 window_type = Type_Dock;
1080 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_toolbar))
1081 window_type = Type_Toolbar;
1082 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_menu))
1083 window_type = Type_Menu;
1084 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_utility))
1085 window_type = Type_Utility;
1086 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_splash))
1087 window_type = Type_Splash;
1088 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_dialog))
1089 window_type = Type_Dialog;
1090 else if (val[i] == xatom->getAtom(XAtom::net_wm_window_type_normal))
1091 window_type = Type_Normal;
1092 else if (val[i] ==
1093 xatom->getAtom(XAtom::kde_net_wm_window_type_override))
1094 mwm_decorations = 0; // prevent this window from getting any decor
1095 }
1096 delete val;
1097 }
1098
1099 if (window_type == (WindowType) -1) {
1100 /*
1101 * the window type hint was not set, which means we either classify ourself
1102 * as a normal window or a dialog, depending on if we are a transient.
1103 */
1104 if (isTransient())
1105 window_type = Type_Dialog;
1106 else
1107 window_type = Type_Normal;
1108
1109 return False;
1110 }
1111
1112 return True;
1113 }
1114
1115
1116 void BlackboxWindow::getWMName(void) {
1117 if (xatom->getValue(client.window, XAtom::net_wm_name,
1118 XAtom::utf8, client.title) &&
1119 !client.title.empty()) {
1120 xatom->eraseValue(client.window, XAtom::net_wm_visible_name);
1121 return;
1122 }
1123 //fall through to using WM_NAME
1124 if (xatom->getValue(client.window, XAtom::wm_name, XAtom::ansi, client.title)
1125 && !client.title.empty()) {
1126 xatom->eraseValue(client.window, XAtom::net_wm_visible_name);
1127 return;
1128 }
1129 // fall back to an internal default
1130 client.title = i18n(WindowSet, WindowUnnamed, "Unnamed");
1131 xatom->setValue(client.window, XAtom::net_wm_visible_name, XAtom::utf8,
1132 client.title);
1133
1134 #ifdef DEBUG_WITH_ID
1135 // the 16 is the 8 chars of the debug text plus the number
1136 char *tmp = new char[client.title.length() + 16];
1137 sprintf(tmp, "%s; id: 0x%lx", client.title.c_str(), client.window);
1138 client.title = tmp;
1139 delete tmp;
1140 #endif
1141 }
1142
1143
1144 void BlackboxWindow::getWMIconName(void) {
1145 if (xatom->getValue(client.window, XAtom::net_wm_icon_name,
1146 XAtom::utf8, client.icon_title) &&
1147 !client.icon_title.empty()) {
1148 xatom->eraseValue(client.window, XAtom::net_wm_visible_icon_name);
1149 return;
1150 }
1151 //fall through to using WM_ICON_NAME
1152 if (xatom->getValue(client.window, XAtom::wm_icon_name, XAtom::ansi,
1153 client.icon_title) &&
1154 !client.icon_title.empty()) {
1155 xatom->eraseValue(client.window, XAtom::net_wm_visible_icon_name);
1156 return;
1157 }
1158 // fall back to using the main name
1159 client.icon_title = client.title;
1160 xatom->setValue(client.window, XAtom::net_wm_visible_icon_name, XAtom::utf8,
1161 client.icon_title);
1162 }
1163
1164
1165 /*
1166 * Retrieve which WM Protocols are supported by the client window.
1167 * If the WM_DELETE_WINDOW protocol is supported, add the close button to the
1168 * window's decorations and allow the close behavior.
1169 * If the WM_TAKE_FOCUS protocol is supported, save a value that indicates
1170 * this.
1171 */
1172 void BlackboxWindow::getWMProtocols(void) {
1173 Atom *proto;
1174 int num_return = 0;
1175
1176 if (XGetWMProtocols(blackbox->getXDisplay(), client.window,
1177 &proto, &num_return)) {
1178 for (int i = 0; i < num_return; ++i) {
1179 if (proto[i] == xatom->getAtom(XAtom::wm_delete_window)) {
1180 decorations |= Decor_Close;
1181 functions |= Func_Close;
1182 } else if (proto[i] == xatom->getAtom(XAtom::wm_take_focus))
1183 flags.send_focus_message = True;
1184 else if (proto[i] == xatom->getAtom(XAtom::blackbox_structure_messages))
1185 screen->addNetizen(new Netizen(screen, client.window));
1186 }
1187
1188 XFree(proto);
1189 }
1190 }
1191
1192
1193 /*
1194 * Gets the value of the WM_HINTS property.
1195 * If the property is not set, then use a set of default values.
1196 */
1197 void BlackboxWindow::getWMHints(void) {
1198 focus_mode = F_Passive;
1199
1200 // remove from current window group
1201 if (client.window_group) {
1202 BWindowGroup *group = blackbox->searchGroup(client.window_group);
1203 if (group) group->removeWindow(this);
1204 }
1205 client.window_group = None;
1206
1207 XWMHints *wmhint = XGetWMHints(blackbox->getXDisplay(), client.window);
1208 if (! wmhint) {
1209 return;
1210 }
1211
1212 if (wmhint->flags & InputHint) {
1213 if (wmhint->input == True) {
1214 if (flags.send_focus_message)
1215 focus_mode = F_LocallyActive;
1216 } else {
1217 if (flags.send_focus_message)
1218 focus_mode = F_GloballyActive;
1219 else
1220 focus_mode = F_NoInput;
1221 }
1222 }
1223
1224 if (wmhint->flags & StateHint)
1225 current_state = wmhint->initial_state;
1226
1227 if (wmhint->flags & WindowGroupHint) {
1228 client.window_group = wmhint->window_group;
1229
1230 // add window to the appropriate group
1231 BWindowGroup *group = blackbox->searchGroup(client.window_group);
1232 if (! group) { // no group found, create it!
1233 new BWindowGroup(blackbox, client.window_group);
1234 group = blackbox->searchGroup(client.window_group);
1235 }
1236 if (group)
1237 group->addWindow(this);
1238 }
1239
1240 XFree(wmhint);
1241 }
1242
1243
1244 /*
1245 * Gets the value of the WM_NORMAL_HINTS property.
1246 * If the property is not set, then use a set of default values.
1247 */
1248 void BlackboxWindow::getWMNormalHints(void) {
1249 long icccm_mask;
1250 XSizeHints sizehint;
1251
1252 client.min_width = client.min_height =
1253 client.width_inc = client.height_inc = 1;
1254 client.base_width = client.base_height = 0;
1255 client.win_gravity = NorthWestGravity;
1256 #if 0
1257 client.min_aspect_x = client.min_aspect_y =
1258 client.max_aspect_x = client.max_aspect_y = 1;
1259 #endif
1260
1261 // don't limit the size of a window, the default max width is the biggest
1262 // possible
1263 client.max_width = (unsigned) -1;
1264 client.max_height = (unsigned) -1;
1265
1266
1267 if (! XGetWMNormalHints(blackbox->getXDisplay(), client.window,
1268 &sizehint, &icccm_mask))
1269 return;
1270
1271 client.normal_hint_flags = sizehint.flags;
1272
1273 if (sizehint.flags & PMinSize) {
1274 if (sizehint.min_width >= 0)
1275 client.min_width = sizehint.min_width;
1276 if (sizehint.min_height >= 0)
1277 client.min_height = sizehint.min_height;
1278 }
1279
1280 if (sizehint.flags & PMaxSize) {
1281 if (sizehint.max_width > static_cast<signed>(client.min_width))
1282 client.max_width = sizehint.max_width;
1283 else
1284 client.max_width = client.min_width;
1285
1286 if (sizehint.max_height > static_cast<signed>(client.min_height))
1287 client.max_height = sizehint.max_height;
1288 else
1289 client.max_height = client.min_height;
1290 }
1291
1292 if (sizehint.flags & PResizeInc) {
1293 client.width_inc = sizehint.width_inc;
1294 client.height_inc = sizehint.height_inc;
1295 }
1296
1297 #if 0 // we do not support this at the moment
1298 if (sizehint.flags & PAspect) {
1299 client.min_aspect_x = sizehint.min_aspect.x;
1300 client.min_aspect_y = sizehint.min_aspect.y;
1301 client.max_aspect_x = sizehint.max_aspect.x;
1302 client.max_aspect_y = sizehint.max_aspect.y;
1303 }
1304 #endif
1305
1306 if (sizehint.flags & PBaseSize) {
1307 client.base_width = sizehint.base_width;
1308 client.base_height = sizehint.base_height;
1309 }
1310
1311 if (sizehint.flags & PWinGravity)
1312 client.win_gravity = sizehint.win_gravity;
1313 }
1314
1315
1316 /*
1317 * Gets the NETWM hints for the class' contained window.
1318 */
1319 void BlackboxWindow::getNetWMHints(void) {
1320 unsigned long workspace;
1321
1322 if (xatom->getValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
1323 workspace)) {
1324 if (workspace == 0xffffffff)
1325 flags.stuck = True;
1326 else
1327 blackbox_attrib.workspace = workspace;
1328 }
1329
1330 unsigned long *state;
1331 unsigned long num = (unsigned) -1;
1332 if (xatom->getValue(client.window, XAtom::net_wm_state, XAtom::atom,
1333 num, &state)) {
1334 bool vert = False,
1335 horz = False;
1336 for (unsigned long i = 0; i < num; ++i) {
1337 if (state[i] == xatom->getAtom(XAtom::net_wm_state_modal))
1338 flags.modal = True;
1339 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_shaded))
1340 flags.shaded = True;
1341 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_skip_taskbar))
1342 flags.skip_taskbar = True;
1343 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_skip_pager))
1344 flags.skip_pager = True;
1345 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_fullscreen))
1346 flags.fullscreen = True;
1347 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_hidden))
1348 setState(IconicState);
1349 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_maximized_vert))
1350 vert = True;
1351 else if (state[i] == xatom->getAtom(XAtom::net_wm_state_maximized_horz))
1352 horz = True;
1353 }
1354 if (vert && horz)
1355 flags.maximized = 1;
1356 else if (vert)
1357 flags.maximized = 2;
1358 else if (horz)
1359 flags.maximized = 3;
1360
1361 delete [] state;
1362 }
1363 }
1364
1365
1366 /*
1367 * Gets the MWM hints for the class' contained window.
1368 * This is used while initializing the window to its first state, and not
1369 * thereafter.
1370 * Returns: true if the MWM hints are successfully retreived and applied;
1371 * false if they are not.
1372 */
1373 void BlackboxWindow::getMWMHints(void) {
1374 unsigned long num;
1375 MwmHints *mwm_hint;
1376
1377 num = PropMwmHintsElements;
1378 if (! xatom->getValue(client.window, XAtom::motif_wm_hints,
1379 XAtom::motif_wm_hints, num,
1380 (unsigned long **)&mwm_hint))
1381 return;
1382 if (num < PropMwmHintsElements) {
1383 delete [] mwm_hint;
1384 return;
1385 }
1386
1387 if (mwm_hint->flags & MwmHintsDecorations) {
1388 if (mwm_hint->decorations & MwmDecorAll) {
1389 mwm_decorations = Decor_Titlebar | Decor_Handle | Decor_Border |
1390 Decor_Iconify | Decor_Maximize;
1391 } else {
1392 mwm_decorations = 0;
1393
1394 if (mwm_hint->decorations & MwmDecorBorder)
1395 mwm_decorations |= Decor_Border;
1396 if (mwm_hint->decorations & MwmDecorHandle)
1397 mwm_decorations |= Decor_Handle;
1398 if (mwm_hint->decorations & MwmDecorTitle)
1399 mwm_decorations |= Decor_Titlebar;
1400 if (mwm_hint->decorations & MwmDecorIconify)
1401 mwm_decorations |= Decor_Iconify;
1402 if (mwm_hint->decorations & MwmDecorMaximize)
1403 mwm_decorations |= Decor_Maximize;
1404 }
1405 }
1406
1407 if (mwm_hint->flags & MwmHintsFunctions) {
1408 if (mwm_hint->functions & MwmFuncAll) {
1409 functions = Func_Resize | Func_Move | Func_Iconify | Func_Maximize |
1410 Func_Close;
1411 } else {
1412 functions = 0;
1413
1414 if (mwm_hint->functions & MwmFuncResize)
1415 functions |= Func_Resize;
1416 if (mwm_hint->functions & MwmFuncMove)
1417 functions |= Func_Move;
1418 if (mwm_hint->functions & MwmFuncIconify)
1419 functions |= Func_Iconify;
1420 if (mwm_hint->functions & MwmFuncMaximize)
1421 functions |= Func_Maximize;
1422 if (mwm_hint->functions & MwmFuncClose)
1423 functions |= Func_Close;
1424 }
1425 }
1426 delete [] mwm_hint;
1427 }
1428
1429
1430 /*
1431 * Gets the blackbox hints from the class' contained window.
1432 * This is used while initializing the window to its first state, and not
1433 * thereafter.
1434 * Returns: true if the hints are successfully retreived and applied; false if
1435 * they are not.
1436 */
1437 bool BlackboxWindow::getBlackboxHints(void) {
1438 unsigned long num;
1439 BlackboxHints *blackbox_hint;
1440
1441 num = PropBlackboxHintsElements;
1442 if (! xatom->getValue(client.window, XAtom::blackbox_hints,
1443 XAtom::blackbox_hints, num,
1444 (unsigned long **)&blackbox_hint))
1445 return False;
1446 if (num < PropBlackboxHintsElements) {
1447 delete [] blackbox_hint;
1448 return False;
1449 }
1450
1451 if (blackbox_hint->flags & AttribShaded)
1452 flags.shaded = (blackbox_hint->attrib & AttribShaded);
1453
1454 if ((blackbox_hint->flags & AttribMaxHoriz) &&
1455 (blackbox_hint->flags & AttribMaxVert))
1456 flags.maximized = (blackbox_hint->attrib &
1457 (AttribMaxHoriz | AttribMaxVert)) ? 1 : 0;
1458 else if (blackbox_hint->flags & AttribMaxVert)
1459 flags.maximized = (blackbox_hint->attrib & AttribMaxVert) ? 2 : 0;
1460 else if (blackbox_hint->flags & AttribMaxHoriz)
1461 flags.maximized = (blackbox_hint->attrib & AttribMaxHoriz) ? 3 : 0;
1462
1463 if (blackbox_hint->flags & AttribOmnipresent)
1464 flags.stuck = (blackbox_hint->attrib & AttribOmnipresent);
1465
1466 if (blackbox_hint->flags & AttribWorkspace)
1467 blackbox_attrib.workspace = blackbox_hint->workspace;
1468
1469 // if (blackbox_hint->flags & AttribStack)
1470 // don't yet have always on top/bottom for blackbox yet... working
1471 // on that
1472
1473 if (blackbox_hint->flags & AttribDecoration) {
1474 switch (blackbox_hint->decoration) {
1475 case DecorNone:
1476 blackbox_attrib.decoration = DecorNone;
1477 break;
1478
1479 case DecorTiny:
1480 case DecorTool:
1481 case DecorNormal:
1482 default:
1483 // blackbox_attrib.decoration defaults to DecorNormal
1484 break;
1485 }
1486 }
1487
1488 delete [] blackbox_hint;
1489
1490 return True;
1491 }
1492
1493
1494 void BlackboxWindow::getTransientInfo(void) {
1495 if (client.transient_for &&
1496 client.transient_for != (BlackboxWindow *) ~0ul) {
1497 // reset transient_for in preparation of looking for a new owner
1498 client.transient_for->client.transientList.remove(this);
1499 }
1500
1501 // we have no transient_for until we find a new one
1502 client.transient_for = (BlackboxWindow *) 0;
1503
1504 Window trans_for;
1505 if (! XGetTransientForHint(blackbox->getXDisplay(), client.window,
1506 &trans_for)) {
1507 // transient_for hint not set
1508 return;
1509 }
1510
1511 if (trans_for == client.window) {
1512 // wierd client... treat this window as a normal window
1513 return;
1514 }
1515
1516 if (trans_for == None || trans_for == screen->getRootWindow()) {
1517 // this is an undocumented interpretation of the ICCCM. a transient
1518 // associated with None/Root/itself is assumed to be a modal root
1519 // transient. we don't support the concept of a global transient,
1520 // so we just associate this transient with nothing, and perhaps
1521 // we will add support later for global modality.
1522 client.transient_for = (BlackboxWindow *) ~0ul;
1523 flags.modal = True;
1524 return;
1525 }
1526
1527 client.transient_for = blackbox->searchWindow(trans_for);
1528 if (! client.transient_for &&
1529 client.window_group && trans_for == client.window_group) {
1530 // no direct transient_for, perhaps this is a group transient?
1531 BWindowGroup *group = blackbox->searchGroup(client.window_group);
1532 if (group) client.transient_for = group->find(screen);
1533 }
1534
1535 if (! client.transient_for || client.transient_for == this) {
1536 // no transient_for found, or we have a wierd client that wants to be
1537 // a transient for itself, so we treat this window as a normal window
1538 client.transient_for = (BlackboxWindow*) 0;
1539 return;
1540 }
1541
1542 // Check for a circular transient state: this can lock up Blackbox
1543 // when it tries to find the non-transient window for a transient.
1544 BlackboxWindow *w = this;
1545 while(w->client.transient_for &&
1546 w->client.transient_for != (BlackboxWindow *) ~0ul) {
1547 if(w->client.transient_for == this) {
1548 client.transient_for = (BlackboxWindow*) 0;
1549 break;
1550 }
1551 w = w->client.transient_for;
1552 }
1553
1554 if (client.transient_for &&
1555 client.transient_for != (BlackboxWindow *) ~0ul) {
1556 // register ourselves with our new transient_for
1557 client.transient_for->client.transientList.push_back(this);
1558 flags.stuck = client.transient_for->flags.stuck;
1559 }
1560 }
1561
1562
1563 BlackboxWindow *BlackboxWindow::getTransientFor(void) const {
1564 if (client.transient_for &&
1565 client.transient_for != (BlackboxWindow*) ~0ul)
1566 return client.transient_for;
1567 return 0;
1568 }
1569
1570
1571 /*
1572 * This function is responsible for updating both the client and the frame
1573 * rectangles.
1574 * According to the ICCCM a client message is not sent for a resize, only a
1575 * move.
1576 */
1577 void BlackboxWindow::configure(int dx, int dy,
1578 unsigned int dw, unsigned int dh) {
1579 bool send_event = ((frame.rect.x() != dx || frame.rect.y() != dy) &&
1580 ! flags.moving);
1581
1582 if (dw != frame.rect.width() || dh != frame.rect.height()) {
1583 frame.rect.setRect(dx, dy, dw, dh);
1584 frame.inside_w = frame.rect.width() - (frame.border_w * 2);
1585 frame.inside_h = frame.rect.height() - (frame.border_w * 2);
1586
1587 if (frame.rect.right() <= 0 || frame.rect.bottom() <= 0)
1588 frame.rect.setPos(0, 0);
1589
1590 client.rect.setCoords(frame.rect.left() + frame.margin.left,
1591 frame.rect.top() + frame.margin.top,
1592 frame.rect.right() - frame.margin.right,
1593 frame.rect.bottom() - frame.margin.bottom);
1594
1595 #ifdef SHAPE
1596 if (blackbox->hasShapeExtensions() && flags.shaped) {
1597 configureShape();
1598 }
1599 #endif // SHAPE
1600
1601 positionWindows();
1602 decorate();
1603 redrawWindowFrame();
1604 } else {
1605 frame.rect.setPos(dx, dy);
1606
1607 XMoveWindow(blackbox->getXDisplay(), frame.window,
1608 frame.rect.x(), frame.rect.y());
1609 /*
1610 we may have been called just after an opaque window move, so even though
1611 the old coords match the new ones no ConfigureNotify has been sent yet.
1612 There are likely other times when this will be relevant as well.
1613 */
1614 if (! flags.moving) send_event = True;
1615 }
1616
1617 if (send_event) {
1618 // if moving, the update and event will occur when the move finishes
1619 client.rect.setPos(frame.rect.left() + frame.margin.left,
1620 frame.rect.top() + frame.margin.top);
1621
1622 XEvent event;
1623 event.type = ConfigureNotify;
1624
1625 event.xconfigure.display = blackbox->getXDisplay();
1626 event.xconfigure.event = client.window;
1627 event.xconfigure.window = client.window;
1628 event.xconfigure.x = client.rect.x();
1629 event.xconfigure.y = client.rect.y();
1630 event.xconfigure.width = client.rect.width();
1631 event.xconfigure.height = client.rect.height();
1632 event.xconfigure.border_width = client.old_bw;
1633 event.xconfigure.above = frame.window;
1634 event.xconfigure.override_redirect = False;
1635
1636 XSendEvent(blackbox->getXDisplay(), client.window, False,
1637 StructureNotifyMask, &event);
1638 screen->updateNetizenConfigNotify(&event);
1639 XFlush(blackbox->getXDisplay());
1640 }
1641 }
1642
1643
1644 #ifdef SHAPE
1645 void BlackboxWindow::configureShape(void) {
1646 XShapeCombineShape(blackbox->getXDisplay(), frame.window, ShapeBounding,
1647 frame.margin.left - frame.border_w,
1648 frame.margin.top - frame.border_w,
1649 client.window, ShapeBounding, ShapeSet);
1650
1651 int num = 0;
1652 XRectangle xrect[2];
1653
1654 if (decorations & Decor_Titlebar) {
1655 xrect[0].x = xrect[0].y = -frame.border_w;
1656 xrect[0].width = frame.rect.width();
1657 xrect[0].height = frame.title_h + (frame.border_w * 2);
1658 ++num;
1659 }
1660
1661 if (decorations & Decor_Handle) {
1662 xrect[1].x = -frame.border_w;
1663 xrect[1].y = frame.rect.height() - frame.margin.bottom +
1664 frame.mwm_border_w - frame.border_w;
1665 xrect[1].width = frame.rect.width();
1666 xrect[1].height = frame.handle_h + (frame.border_w * 2);
1667 ++num;
1668 }
1669
1670 XShapeCombineRectangles(blackbox->getXDisplay(), frame.window,
1671 ShapeBounding, 0, 0, xrect, num,
1672 ShapeUnion, Unsorted);
1673 }
1674
1675
1676 void BlackboxWindow::clearShape(void) {
1677 XShapeCombineMask(blackbox->getXDisplay(), frame.window, ShapeBounding,
1678 frame.margin.left - frame.border_w,
1679 frame.margin.top - frame.border_w,
1680 None, ShapeSet);
1681 }
1682 #endif // SHAPE
1683
1684
1685 bool BlackboxWindow::setInputFocus(void) {
1686 if (flags.focused) return True;
1687
1688 assert(flags.stuck || // window must be on the current workspace or sticky
1689 blackbox_attrib.workspace == screen->getCurrentWorkspaceID());
1690
1691 /*
1692 We only do this check for normal windows and dialogs because other windows
1693 do this on purpose, such as kde's kicker, and we don't want to go moving
1694 it.
1695 */
1696 if (window_type == Type_Normal || window_type == Type_Dialog)
1697 if (! frame.rect.intersects(screen->getRect())) {
1698 // client is outside the screen, move it to the center
1699 configure((screen->getWidth() - frame.rect.width()) / 2,
1700 (screen->getHeight() - frame.rect.height()) / 2,
1701 frame.rect.width(), frame.rect.height());
1702 }
1703
1704 if (client.transientList.size() > 0) {
1705 // transfer focus to any modal transients
1706 BlackboxWindowList::iterator it, end = client.transientList.end();
1707 for (it = client.transientList.begin(); it != end; ++it)
1708 if ((*it)->flags.modal) return (*it)->setInputFocus();
1709 }
1710
1711 bool ret = True;
1712 if (focus_mode == F_LocallyActive || focus_mode == F_Passive) {
1713 XSetInputFocus(blackbox->getXDisplay(), client.window,
1714 RevertToPointerRoot, CurrentTime);
1715 } else {
1716 /* we could set the focus to none, since the window doesn't accept focus,
1717 * but we shouldn't set focus to nothing since this would surely make
1718 * someone angry
1719 */
1720 ret = False;
1721 }
1722
1723 if (flags.send_focus_message) {
1724 XEvent ce;
1725 ce.xclient.type = ClientMessage;
1726 ce.xclient.message_type = xatom->getAtom(XAtom::wm_protocols);
1727 ce.xclient.display = blackbox->getXDisplay();
1728 ce.xclient.window = client.window;
1729 ce.xclient.format = 32;
1730 ce.xclient.data.l[0] = xatom->getAtom(XAtom::wm_take_focus);
1731 ce.xclient.data.l[1] = blackbox->getLastTime();
1732 ce.xclient.data.l[2] = 0l;
1733 ce.xclient.data.l[3] = 0l;
1734 ce.xclient.data.l[4] = 0l;
1735 XSendEvent(blackbox->getXDisplay(), client.window, False,
1736 NoEventMask, &ce);
1737 XFlush(blackbox->getXDisplay());
1738 }
1739
1740 return ret;
1741 }
1742
1743
1744 void BlackboxWindow::iconify(void) {
1745 if (flags.iconic || ! (functions & Func_Iconify)) return;
1746
1747 // We don't need to worry about resizing because resizing always grabs the X
1748 // server. This should only ever happen if using opaque moving.
1749 if (flags.moving)
1750 endMove();
1751
1752 if (windowmenu) windowmenu->hide();
1753
1754 /*
1755 * we don't want this XUnmapWindow call to generate an UnmapNotify event, so
1756 * we need to clear the event mask on client.window for a split second.
1757 * HOWEVER, since X11 is asynchronous, the window could be destroyed in that
1758 * split second, leaving us with a ghost window... so, we need to do this
1759 * while the X server is grabbed
1760 */
1761 unsigned long event_mask = PropertyChangeMask | FocusChangeMask |
1762 StructureNotifyMask;
1763 XGrabServer(blackbox->getXDisplay());
1764 XSelectInput(blackbox->getXDisplay(), client.window,
1765 event_mask & ~StructureNotifyMask);
1766 XUnmapWindow(blackbox->getXDisplay(), client.window);
1767 XSelectInput(blackbox->getXDisplay(), client.window, event_mask);
1768 XUngrabServer(blackbox->getXDisplay());
1769
1770 XUnmapWindow(blackbox->getXDisplay(), frame.window);
1771 flags.visible = False;
1772 flags.iconic = True;
1773
1774 setState(IconicState);
1775
1776 screen->getWorkspace(blackbox_attrib.workspace)->removeWindow(this);
1777 if (flags.stuck) {
1778 for (unsigned int i = 0; i < screen->getNumberOfWorkspaces(); ++i)
1779 if (i != blackbox_attrib.workspace)
1780 screen->getWorkspace(i)->removeWindow(this, True);
1781 }
1782
1783 if (isTransient()) {
1784 if (client.transient_for != (BlackboxWindow *) ~0ul &&
1785 ! client.transient_for->flags.iconic) {
1786 // iconify our transient_for
1787 client.transient_for->iconify();
1788 }
1789 }
1790
1791 screen->addIcon(this);
1792
1793 if (client.transientList.size() > 0) {
1794 // iconify all transients
1795 BlackboxWindowList::iterator it, end = client.transientList.end();
1796 for (it = client.transientList.begin(); it != end; ++it) {
1797 if (! (*it)->flags.iconic) (*it)->iconify();
1798 }
1799 }
1800 screen->updateStackingList();
1801 }
1802
1803
1804 void BlackboxWindow::show(void) {
1805 flags.visible = True;
1806 flags.iconic = False;
1807
1808 current_state = (flags.shaded) ? IconicState : NormalState;
1809 setState(current_state);
1810
1811 XMapWindow(blackbox->getXDisplay(), client.window);
1812 XMapSubwindows(blackbox->getXDisplay(), frame.window);
1813 XMapWindow(blackbox->getXDisplay(), frame.window);
1814
1815 #if 0
1816 int real_x, real_y;
1817 Window child;
1818 XTranslateCoordinates(blackbox->getXDisplay(), client.window,
1819 screen->getRootWindow(),
1820 0, 0, &real_x, &real_y, &child);
1821 fprintf(stderr, "%s -- assumed: (%d, %d), real: (%d, %d)\n", getTitle(),
1822 client.rect.left(), client.rect.top(), real_x, real_y);
1823 assert(client.rect.left() == real_x && client.rect.top() == real_y);
1824 #endif
1825 }
1826
1827
1828 void BlackboxWindow::deiconify(bool reassoc, bool raise) {
1829 if (flags.iconic || reassoc)
1830 screen->reassociateWindow(this, BSENTINEL, False);
1831 else if (blackbox_attrib.workspace != screen->getCurrentWorkspaceID())
1832 return;
1833
1834 show();
1835
1836 // reassociate and deiconify all transients
1837 if (reassoc && client.transientList.size() > 0) {
1838 BlackboxWindowList::iterator it, end = client.transientList.end();
1839 for (it = client.transientList.begin(); it != end; ++it)
1840 (*it)->deiconify(True, False);
1841 }
1842
1843 if (raise)
1844 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
1845 }
1846
1847
1848 void BlackboxWindow::close(void) {
1849 if (! (functions & Func_Close)) return;
1850
1851 XEvent ce;
1852 ce.xclient.type = ClientMessage;
1853 ce.xclient.message_type = xatom->getAtom(XAtom::wm_protocols);
1854 ce.xclient.display = blackbox->getXDisplay();
1855 ce.xclient.window = client.window;
1856 ce.xclient.format = 32;
1857 ce.xclient.data.l[0] = xatom->getAtom(XAtom::wm_delete_window);
1858 ce.xclient.data.l[1] = CurrentTime;
1859 ce.xclient.data.l[2] = 0l;
1860 ce.xclient.data.l[3] = 0l;
1861 ce.xclient.data.l[4] = 0l;
1862 XSendEvent(blackbox->getXDisplay(), client.window, False, NoEventMask, &ce);
1863 XFlush(blackbox->getXDisplay());
1864 }
1865
1866
1867 void BlackboxWindow::withdraw(void) {
1868 // We don't need to worry about resizing because resizing always grabs the X
1869 // server. This should only ever happen if using opaque moving.
1870 if (flags.moving)
1871 endMove();
1872
1873 flags.visible = False;
1874 flags.iconic = False;
1875
1876 setState(current_state);
1877
1878 XUnmapWindow(blackbox->getXDisplay(), frame.window);
1879
1880 XGrabServer(blackbox->getXDisplay());
1881
1882 unsigned long event_mask = PropertyChangeMask | FocusChangeMask |
1883 StructureNotifyMask;
1884 XSelectInput(blackbox->getXDisplay(), client.window,
1885 event_mask & ~StructureNotifyMask);
1886 XUnmapWindow(blackbox->getXDisplay(), client.window);
1887 XSelectInput(blackbox->getXDisplay(), client.window, event_mask);
1888
1889 XUngrabServer(blackbox->getXDisplay());
1890
1891 if (windowmenu) windowmenu->hide();
1892 }
1893
1894
1895 void BlackboxWindow::maximize(unsigned int button) {
1896 if (! (functions & Func_Maximize)) return;
1897
1898 // We don't need to worry about resizing because resizing always grabs the X
1899 // server. This should only ever happen if using opaque moving.
1900 if (flags.moving)
1901 endMove();
1902
1903 // handle case where menu is open then the max button is used instead
1904 if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
1905
1906 if (flags.maximized) {
1907 flags.maximized = 0;
1908
1909 blackbox_attrib.flags &= ! (AttribMaxHoriz | AttribMaxVert);
1910 blackbox_attrib.attrib &= ! (AttribMaxHoriz | AttribMaxVert);
1911
1912 /*
1913 when a resize finishes, maximize(0) is called to clear any maximization
1914 flags currently set. Otherwise it still thinks it is maximized.
1915 so we do not need to call configure() because resizing will handle it
1916 */
1917 if (! flags.resizing)
1918 configure(blackbox_attrib.premax_x, blackbox_attrib.premax_y,
1919 blackbox_attrib.premax_w, blackbox_attrib.premax_h);
1920
1921 blackbox_attrib.premax_x = blackbox_attrib.premax_y = 0;
1922 blackbox_attrib.premax_w = blackbox_attrib.premax_h = 0;
1923
1924 redrawAllButtons(); // in case it is not called in configure()
1925 setState(current_state);
1926 return;
1927 }
1928
1929 blackbox_attrib.premax_x = frame.rect.x();
1930 blackbox_attrib.premax_y = frame.rect.y();
1931 blackbox_attrib.premax_w = frame.rect.width();
1932 // use client.rect so that clients can be restored even if shaded
1933 blackbox_attrib.premax_h =
1934 client.rect.height() + frame.margin.top + frame.margin.bottom;
1935
1936 #ifdef XINERAMA
1937 if (screen->isXineramaActive() && blackbox->doXineramaMaximizing()) {
1938 // find the area to use
1939 RectList availableAreas = screen->allAvailableAreas();
1940 RectList::iterator it, end = availableAreas.end();
1941
1942 for (it = availableAreas.begin(); it != end; ++it)
1943 if (it->intersects(frame.rect)) break;
1944 if (it == end) // the window isn't inside an area
1945 it = availableAreas.begin(); // so just default to the first one
1946
1947 frame.changing = *it;
1948 } else
1949 #endif // XINERAMA
1950 frame.changing = screen->availableArea();
1951
1952 switch(button) {
1953 case 1:
1954 blackbox_attrib.flags |= AttribMaxHoriz | AttribMaxVert;
1955 blackbox_attrib.attrib |= AttribMaxHoriz | AttribMaxVert;
1956 break;
1957
1958 case 2:
1959 blackbox_attrib.flags |= AttribMaxVert;
1960 blackbox_attrib.attrib |= AttribMaxVert;
1961
1962 frame.changing.setX(frame.rect.x());
1963 frame.changing.setWidth(frame.rect.width());
1964 break;
1965
1966 case 3:
1967 blackbox_attrib.flags |= AttribMaxHoriz;
1968 blackbox_attrib.attrib |= AttribMaxHoriz;
1969
1970 frame.changing.setY(frame.rect.y());
1971 frame.changing.setHeight(frame.rect.height());
1972 break;
1973 }
1974
1975 constrain(TopLeft);
1976
1977 if (flags.shaded) {
1978 blackbox_attrib.flags ^= AttribShaded;
1979 blackbox_attrib.attrib ^= AttribShaded;
1980 flags.shaded = False;
1981 }
1982
1983 flags.maximized = button;
1984
1985 configure(frame.changing.x(), frame.changing.y(),
1986 frame.changing.width(), frame.changing.height());
1987 if (flags.focused)
1988 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
1989 redrawAllButtons(); // in case it is not called in configure()
1990 setState(current_state);
1991 }
1992
1993
1994 // re-maximizes the window to take into account availableArea changes
1995 void BlackboxWindow::remaximize(void) {
1996 if (flags.shaded) {
1997 // we only update the window's attributes otherwise we lose the shade bit
1998 switch(flags.maximized) {
1999 case 1:
2000 blackbox_attrib.flags |= AttribMaxHoriz | AttribMaxVert;
2001 blackbox_attrib.attrib |= AttribMaxHoriz | AttribMaxVert;
2002 break;
2003
2004 case 2:
2005 blackbox_attrib.flags |= AttribMaxVert;
2006 blackbox_attrib.attrib |= AttribMaxVert;
2007 break;
2008
2009 case 3:
2010 blackbox_attrib.flags |= AttribMaxHoriz;
2011 blackbox_attrib.attrib |= AttribMaxHoriz;
2012 break;
2013 }
2014 return;
2015 }
2016
2017 // save the original dimensions because maximize will wipe them out
2018 int premax_x = blackbox_attrib.premax_x,
2019 premax_y = blackbox_attrib.premax_y,
2020 premax_w = blackbox_attrib.premax_w,
2021 premax_h = blackbox_attrib.premax_h;
2022
2023 unsigned int button = flags.maximized;
2024 flags.maximized = 0; // trick maximize() into working
2025 maximize(button);
2026
2027 // restore saved values
2028 blackbox_attrib.premax_x = premax_x;
2029 blackbox_attrib.premax_y = premax_y;
2030 blackbox_attrib.premax_w = premax_w;
2031 blackbox_attrib.premax_h = premax_h;
2032 }
2033
2034
2035 void BlackboxWindow::setWorkspace(unsigned int n) {
2036 blackbox_attrib.flags |= AttribWorkspace;
2037 blackbox_attrib.workspace = n;
2038 if (n == BSENTINEL) { // iconified window
2039 /*
2040 we set the workspace to 'all workspaces' so that taskbars will show the
2041 window. otherwise, it made uniconifying a window imposible without the
2042 blackbox workspace menu
2043 */
2044 n = 0xffffffff;
2045 }
2046 xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal, n);
2047 }
2048
2049
2050 void BlackboxWindow::shade(void) {
2051 if (flags.shaded) {
2052 XResizeWindow(blackbox->getXDisplay(), frame.window,
2053 frame.inside_w, frame.inside_h);
2054 flags.shaded = False;
2055 blackbox_attrib.flags ^= AttribShaded;
2056 blackbox_attrib.attrib ^= AttribShaded;
2057
2058 setState(NormalState);
2059
2060 // set the frame rect to the normal size
2061 frame.rect.setHeight(client.rect.height() + frame.margin.top +
2062 frame.margin.bottom);
2063 } else {
2064 if (! (decorations & Decor_Titlebar))
2065 return; // can't shade it without a titlebar!
2066
2067 XResizeWindow(blackbox->getXDisplay(), frame.window,
2068 frame.inside_w, frame.title_h);
2069 flags.shaded = True;
2070 blackbox_attrib.flags |= AttribShaded;
2071 blackbox_attrib.attrib |= AttribShaded;
2072
2073 setState(IconicState);
2074
2075 // set the frame rect to the shaded size
2076 frame.rect.setHeight(frame.title_h + (frame.border_w * 2));
2077 }
2078 }
2079
2080
2081 /*
2082 * (Un)Sticks a window and its relatives.
2083 */
2084 void BlackboxWindow::stick(void) {
2085 if (flags.stuck) {
2086 blackbox_attrib.flags ^= AttribOmnipresent;
2087 blackbox_attrib.attrib ^= AttribOmnipresent;
2088
2089 flags.stuck = False;
2090
2091 for (unsigned int i = 0; i < screen->getNumberOfWorkspaces(); ++i)
2092 if (i != blackbox_attrib.workspace)
2093 screen->getWorkspace(i)->removeWindow(this, True);
2094
2095 if (! flags.iconic)
2096 screen->reassociateWindow(this, BSENTINEL, True);
2097 // temporary fix since sticky windows suck. set the hint to what we
2098 // actually hold in our data.
2099 xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
2100 blackbox_attrib.workspace);
2101
2102 setState(current_state);
2103 } else {
2104 flags.stuck = True;
2105
2106 blackbox_attrib.flags |= AttribOmnipresent;
2107 blackbox_attrib.attrib |= AttribOmnipresent;
2108
2109 // temporary fix since sticky windows suck. set the hint to a different
2110 // value than that contained in the class' data.
2111 xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
2112 0xffffffff);
2113
2114 for (unsigned int i = 0; i < screen->getNumberOfWorkspaces(); ++i)
2115 if (i != blackbox_attrib.workspace)
2116 screen->getWorkspace(i)->addWindow(this, False, True);
2117
2118 setState(current_state);
2119 }
2120
2121 redrawAllButtons();
2122
2123 // go up the chain
2124 if (isTransient() && client.transient_for != (BlackboxWindow *) ~0ul &&
2125 client.transient_for->isStuck() != flags.stuck)
2126 client.transient_for->stick();
2127 // go down the chain
2128 BlackboxWindowList::iterator it;
2129 const BlackboxWindowList::iterator end = client.transientList.end();
2130 for (it = client.transientList.begin(); it != end; ++it)
2131 if ((*it)->isStuck() != flags.stuck)
2132 (*it)->stick();
2133 }
2134
2135
2136 void BlackboxWindow::redrawWindowFrame(void) const {
2137 if (decorations & Decor_Titlebar) {
2138 if (flags.focused) {
2139 if (frame.ftitle)
2140 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2141 frame.title, frame.ftitle);
2142 else
2143 XSetWindowBackground(blackbox->getXDisplay(),
2144 frame.title, frame.ftitle_pixel);
2145 } else {
2146 if (frame.utitle)
2147 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2148 frame.title, frame.utitle);
2149 else
2150 XSetWindowBackground(blackbox->getXDisplay(),
2151 frame.title, frame.utitle_pixel);
2152 }
2153 XClearWindow(blackbox->getXDisplay(), frame.title);
2154
2155 redrawLabel();
2156 redrawAllButtons();
2157 }
2158
2159 if (decorations & Decor_Handle) {
2160 if (flags.focused) {
2161 if (frame.fhandle)
2162 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2163 frame.handle, frame.fhandle);
2164 else
2165 XSetWindowBackground(blackbox->getXDisplay(),
2166 frame.handle, frame.fhandle_pixel);
2167
2168 if (frame.fgrip) {
2169 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2170 frame.left_grip, frame.fgrip);
2171 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2172 frame.right_grip, frame.fgrip);
2173 } else {
2174 XSetWindowBackground(blackbox->getXDisplay(),
2175 frame.left_grip, frame.fgrip_pixel);
2176 XSetWindowBackground(blackbox->getXDisplay(),
2177 frame.right_grip, frame.fgrip_pixel);
2178 }
2179 } else {
2180 if (frame.uhandle)
2181 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2182 frame.handle, frame.uhandle);
2183 else
2184 XSetWindowBackground(blackbox->getXDisplay(),
2185 frame.handle, frame.uhandle_pixel);
2186
2187 if (frame.ugrip) {
2188 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2189 frame.left_grip, frame.ugrip);
2190 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2191 frame.right_grip, frame.ugrip);
2192 } else {
2193 XSetWindowBackground(blackbox->getXDisplay(),
2194 frame.left_grip, frame.ugrip_pixel);
2195 XSetWindowBackground(blackbox->getXDisplay(),
2196 frame.right_grip, frame.ugrip_pixel);
2197 }
2198 }
2199 XClearWindow(blackbox->getXDisplay(), frame.handle);
2200 XClearWindow(blackbox->getXDisplay(), frame.left_grip);
2201 XClearWindow(blackbox->getXDisplay(), frame.right_grip);
2202 }
2203
2204 if (decorations & Decor_Border) {
2205 if (flags.focused)
2206 XSetWindowBorder(blackbox->getXDisplay(),
2207 frame.plate, frame.fborder_pixel);
2208 else
2209 XSetWindowBorder(blackbox->getXDisplay(),
2210 frame.plate, frame.uborder_pixel);
2211 }
2212 }
2213
2214
2215 void BlackboxWindow::setFocusFlag(bool focus) {
2216 // only focus a window if it is visible
2217 if (focus && ! flags.visible)
2218 return;
2219
2220 flags.focused = focus;
2221
2222 redrawWindowFrame();
2223
2224 if (flags.focused)
2225 blackbox->setFocusedWindow(this);
2226
2227 if (! flags.iconic) {
2228 // iconic windows arent in a workspace menu!
2229 if (flags.stuck)
2230 screen->getCurrentWorkspace()->setFocused(this, isFocused());
2231 else
2232 screen->getWorkspace(blackbox_attrib.workspace)->
2233 setFocused(this, flags.focused);
2234 }
2235 }
2236
2237
2238 void BlackboxWindow::installColormap(bool install) {
2239 int i = 0, ncmap = 0;
2240 Colormap *cmaps = XListInstalledColormaps(blackbox->getXDisplay(),
2241 client.window, &ncmap);
2242 if (cmaps) {
2243 XWindowAttributes wattrib;
2244 if (XGetWindowAttributes(blackbox->getXDisplay(),
2245 client.window, &wattrib)) {
2246 if (install) {
2247 // install the window's colormap
2248 for (i = 0; i < ncmap; i++) {
2249 if (*(cmaps + i) == wattrib.colormap)
2250 // this window is using an installed color map... do not install
2251 install = False;
2252 }
2253 // otherwise, install the window's colormap
2254 if (install)
2255 XInstallColormap(blackbox->getXDisplay(), wattrib.colormap);
2256 } else {
2257 // uninstall the window's colormap
2258 for (i = 0; i < ncmap; i++) {
2259 if (*(cmaps + i) == wattrib.colormap)
2260 // we found the colormap to uninstall
2261 XUninstallColormap(blackbox->getXDisplay(), wattrib.colormap);
2262 }
2263 }
2264 }
2265
2266 XFree(cmaps);
2267 }
2268 }
2269
2270
2271 void BlackboxWindow::setAllowedActions(void) {
2272 Atom actions[7];
2273 int num = 0;
2274
2275 actions[num++] = xatom->getAtom(XAtom::net_wm_action_shade);
2276 actions[num++] = xatom->getAtom(XAtom::net_wm_action_change_desktop);
2277 actions[num++] = xatom->getAtom(XAtom::net_wm_action_close);
2278
2279 if (functions & Func_Move)
2280 actions[num++] = xatom->getAtom(XAtom::net_wm_action_move);
2281 if (functions & Func_Resize)
2282 actions[num++] = xatom->getAtom(XAtom::net_wm_action_resize);
2283 if (functions & Func_Maximize) {
2284 actions[num++] = xatom->getAtom(XAtom::net_wm_action_maximize_horz);
2285 actions[num++] = xatom->getAtom(XAtom::net_wm_action_maximize_vert);
2286 }
2287
2288 xatom->setValue(client.window, XAtom::net_wm_allowed_actions, XAtom::atom,
2289 actions, num);
2290 }
2291
2292
2293 void BlackboxWindow::setState(unsigned long new_state) {
2294 current_state = new_state;
2295
2296 unsigned long state[2];
2297 state[0] = current_state;
2298 state[1] = None;
2299 xatom->setValue(client.window, XAtom::wm_state, XAtom::wm_state, state, 2);
2300
2301 xatom->setValue(client.window, XAtom::blackbox_attributes,
2302 XAtom::blackbox_attributes, (unsigned long *)&blackbox_attrib,
2303 PropBlackboxAttributesElements);
2304
2305 Atom netstate[8];
2306 int num = 0;
2307 if (flags.modal)
2308 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_modal);
2309 if (flags.shaded)
2310 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_shaded);
2311 if (flags.iconic)
2312 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_hidden);
2313 if (flags.skip_taskbar)
2314 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_skip_taskbar);
2315 if (flags.skip_pager)
2316 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_skip_pager);
2317 if (flags.fullscreen)
2318 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_fullscreen);
2319 if (flags.maximized == 1 || flags.maximized == 2)
2320 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_maximized_vert);
2321 if (flags.maximized == 1 || flags.maximized == 3)
2322 netstate[num++] = xatom->getAtom(XAtom::net_wm_state_maximized_horz);
2323 xatom->setValue(client.window, XAtom::net_wm_state, XAtom::atom,
2324 netstate, num);
2325 }
2326
2327
2328 bool BlackboxWindow::getState(void) {
2329 bool ret = xatom->getValue(client.window, XAtom::wm_state, XAtom::wm_state,
2330 current_state);
2331 if (! ret) current_state = 0;
2332 return ret;
2333 }
2334
2335
2336 void BlackboxWindow::restoreAttributes(void) {
2337 unsigned long num = PropBlackboxAttributesElements;
2338 BlackboxAttributes *net;
2339 if (! xatom->getValue(client.window, XAtom::blackbox_attributes,
2340 XAtom::blackbox_attributes, num,
2341 (unsigned long **)&net))
2342 return;
2343 if (num < PropBlackboxAttributesElements) {
2344 delete [] net;
2345 return;
2346 }
2347
2348 if (net->flags & AttribShaded && net->attrib & AttribShaded) {
2349 flags.shaded = False;
2350 unsigned long orig_state = current_state;
2351 shade();
2352
2353 /*
2354 At this point in the life of a window, current_state should only be set
2355 to IconicState if the window was an *icon*, not if it was shaded.
2356 */
2357 if (orig_state != IconicState)
2358 current_state = WithdrawnState;
2359 }
2360
2361 if (net->workspace != screen->getCurrentWorkspaceID() &&
2362 net->workspace < screen->getWorkspaceCount())
2363 screen->reassociateWindow(this, net->workspace, True);
2364
2365 if ((blackbox_attrib.workspace != screen->getCurrentWorkspaceID()) &&
2366 (blackbox_attrib.workspace < screen->getWorkspaceCount())) {
2367 // set to WithdrawnState so it will be mapped on the new workspace
2368 if (current_state == NormalState) current_state = WithdrawnState;
2369 } else if (current_state == WithdrawnState) {
2370 // the window is on this workspace and is Withdrawn, so it is waiting to
2371 // be mapped
2372 current_state = NormalState;
2373 }
2374
2375 if (net->flags & AttribOmnipresent && net->attrib & AttribOmnipresent &&
2376 ! flags.stuck) {
2377 stick();
2378
2379 // if the window was on another workspace, it was going to be hidden. this
2380 // specifies that the window should be mapped since it is sticky.
2381 if (current_state == WithdrawnState) current_state = NormalState;
2382 }
2383
2384 if (net->flags & AttribMaxHoriz || net->flags & AttribMaxVert) {
2385 int x = net->premax_x, y = net->premax_y;
2386 unsigned int w = net->premax_w, h = net->premax_h;
2387 flags.maximized = 0;
2388
2389 unsigned int m = 0;
2390 if ((net->flags & AttribMaxHoriz) &&
2391 (net->flags & AttribMaxVert))
2392 m = (net->attrib & (AttribMaxHoriz | AttribMaxVert)) ? 1 : 0;
2393 else if (net->flags & AttribMaxVert)
2394 m = (net->attrib & AttribMaxVert) ? 2 : 0;
2395 else if (net->flags & AttribMaxHoriz)
2396 m = (net->attrib & AttribMaxHoriz) ? 3 : 0;
2397
2398 if (m) maximize(m);
2399
2400 blackbox_attrib.premax_x = x;
2401 blackbox_attrib.premax_y = y;
2402 blackbox_attrib.premax_w = w;
2403 blackbox_attrib.premax_h = h;
2404 }
2405
2406 if (net->flags & AttribDecoration) {
2407 switch (net->decoration) {
2408 case DecorNone:
2409 enableDecor(False);
2410 break;
2411
2412 /* since tools only let you toggle this anyways, we'll just make that all
2413 it supports for now.
2414 */
2415 default:
2416 case DecorNormal:
2417 case DecorTiny:
2418 case DecorTool:
2419 enableDecor(True);
2420 break;
2421 }
2422 }
2423
2424 // with the state set it will then be the map event's job to read the
2425 // window's state and behave accordingly
2426
2427 delete [] net;
2428 }
2429
2430
2431 /*
2432 * Positions the Rect r according the the client window position and
2433 * window gravity.
2434 */
2435 void BlackboxWindow::applyGravity(Rect &r) {
2436 // apply horizontal window gravity
2437 switch (client.win_gravity) {
2438 default:
2439 case NorthWestGravity:
2440 case SouthWestGravity:
2441 case WestGravity:
2442 r.setX(client.rect.x());
2443 break;
2444
2445 case NorthGravity:
2446 case SouthGravity:
2447 case CenterGravity:
2448 r.setX(client.rect.x() - (frame.margin.left + frame.margin.right) / 2);
2449 break;
2450
2451 case NorthEastGravity:
2452 case SouthEastGravity:
2453 case EastGravity:
2454 r.setX(client.rect.x() - frame.margin.left - frame.margin.right + 2);
2455 break;
2456
2457 case ForgetGravity:
2458 case StaticGravity:
2459 r.setX(client.rect.x() - frame.margin.left);
2460 break;
2461 }
2462
2463 // apply vertical window gravity
2464 switch (client.win_gravity) {
2465 default:
2466 case NorthWestGravity:
2467 case NorthEastGravity:
2468 case NorthGravity:
2469 r.setY(client.rect.y());
2470 break;
2471
2472 case CenterGravity:
2473 case EastGravity:
2474 case WestGravity:
2475 r.setY(client.rect.y() - (frame.margin.top + frame.margin.bottom) / 2);
2476 break;
2477
2478 case SouthWestGravity:
2479 case SouthEastGravity:
2480 case SouthGravity:
2481 r.setY(client.rect.y() - frame.margin.top - frame.margin.bottom + 2);
2482 break;
2483
2484 case ForgetGravity:
2485 case StaticGravity:
2486 r.setY(client.rect.y() - frame.margin.top);
2487 break;
2488 }
2489 }
2490
2491
2492 /*
2493 * The reverse of the applyGravity function.
2494 *
2495 * Positions the Rect r according to the frame window position and
2496 * window gravity.
2497 */
2498 void BlackboxWindow::restoreGravity(Rect &r) {
2499 // restore horizontal window gravity
2500 switch (client.win_gravity) {
2501 default:
2502 case NorthWestGravity:
2503 case SouthWestGravity:
2504 case WestGravity:
2505 r.setX(frame.rect.x());
2506 break;
2507
2508 case NorthGravity:
2509 case SouthGravity:
2510 case CenterGravity:
2511 r.setX(frame.rect.x() + (frame.margin.left + frame.margin.right) / 2);
2512 break;
2513
2514 case NorthEastGravity:
2515 case SouthEastGravity:
2516 case EastGravity:
2517 r.setX(frame.rect.x() + frame.margin.left + frame.margin.right - 2);
2518 break;
2519
2520 case ForgetGravity:
2521 case StaticGravity:
2522 r.setX(frame.rect.x() + frame.margin.left);
2523 break;
2524 }
2525
2526 // restore vertical window gravity
2527 switch (client.win_gravity) {
2528 default:
2529 case NorthWestGravity:
2530 case NorthEastGravity:
2531 case NorthGravity:
2532 r.setY(frame.rect.y());
2533 break;
2534
2535 case CenterGravity:
2536 case EastGravity:
2537 case WestGravity:
2538 r.setY(frame.rect.y() + (frame.margin.top + frame.margin.bottom) / 2);
2539 break;
2540
2541 case SouthWestGravity:
2542 case SouthEastGravity:
2543 case SouthGravity:
2544 r.setY(frame.rect.y() + frame.margin.top + frame.margin.bottom - 2);
2545 break;
2546
2547 case ForgetGravity:
2548 case StaticGravity:
2549 r.setY(frame.rect.y() + frame.margin.top);
2550 break;
2551 }
2552 }
2553
2554
2555 void BlackboxWindow::redrawLabel(void) const {
2556 if (flags.focused) {
2557 if (frame.flabel)
2558 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2559 frame.label, frame.flabel);
2560 else
2561 XSetWindowBackground(blackbox->getXDisplay(),
2562 frame.label, frame.flabel_pixel);
2563 } else {
2564 if (frame.ulabel)
2565 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2566 frame.label, frame.ulabel);
2567 else
2568 XSetWindowBackground(blackbox->getXDisplay(),
2569 frame.label, frame.ulabel_pixel);
2570 }
2571 XClearWindow(blackbox->getXDisplay(), frame.label);
2572
2573 WindowStyle *style = screen->getWindowStyle();
2574
2575 int pos = frame.bevel_w * 2;
2576 style->doJustify(client.title.c_str(), pos, frame.label_w, frame.bevel_w * 4);
2577 style->font->drawString(frame.label, pos, 1,
2578 (flags.focused ? style->l_text_focus :
2579 style->l_text_unfocus),
2580 client.title);
2581 }
2582
2583
2584 void BlackboxWindow::redrawAllButtons(void) const {
2585 if (frame.iconify_button) redrawIconifyButton(False);
2586 if (frame.maximize_button) redrawMaximizeButton(flags.maximized);
2587 if (frame.close_button) redrawCloseButton(False);
2588 if (frame.stick_button) redrawStickyButton(flags.stuck);
2589 }
2590
2591
2592 void BlackboxWindow::redrawIconifyButton(bool pressed) const {
2593 if (! pressed) {
2594 if (flags.focused) {
2595 if (frame.fbutton)
2596 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2597 frame.iconify_button, frame.fbutton);
2598 else
2599 XSetWindowBackground(blackbox->getXDisplay(),
2600 frame.iconify_button, frame.fbutton_pixel);
2601 } else {
2602 if (frame.ubutton)
2603 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2604 frame.iconify_button, frame.ubutton);
2605 else
2606 XSetWindowBackground(blackbox->getXDisplay(), frame.iconify_button,
2607 frame.ubutton_pixel);
2608 }
2609 } else {
2610 if (frame.pbutton)
2611 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2612 frame.iconify_button, frame.pbutton);
2613 else
2614 XSetWindowBackground(blackbox->getXDisplay(),
2615 frame.iconify_button, frame.pbutton_pixel);
2616 }
2617
2618 XClearWindow(blackbox->getXDisplay(), frame.iconify_button);
2619 BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
2620 screen->getWindowStyle()->b_pic_unfocus);
2621
2622 PixmapMask pm = screen->getWindowStyle()->icon_button;
2623
2624 if (screen->getWindowStyle()->icon_button.mask != None) {
2625 XSetClipMask(blackbox->getXDisplay(), pen.gc(), pm.mask);
2626 XSetClipOrigin(blackbox->getXDisplay(), pen.gc(),
2627 (frame.button_w - pm.w)/2, (frame.button_w - pm.h)/2);
2628
2629 XFillRectangle(blackbox->getXDisplay(), frame.iconify_button, pen.gc(),
2630 (frame.button_w - pm.w)/2, (frame.button_w - pm.h)/2,
2631 (frame.button_w + pm.w)/2, (frame.button_w + pm.h)/2);
2632
2633 XSetClipMask(blackbox->getXDisplay(), pen.gc(), None);
2634 XSetClipOrigin(blackbox->getXDisplay(), pen.gc(), 0, 0);
2635 } else {
2636
2637 XDrawRectangle(blackbox->getXDisplay(), frame.iconify_button, pen.gc(),
2638 2, (frame.button_w - 5), (frame.button_w - 5), 2);
2639 }
2640 }
2641
2642
2643 void BlackboxWindow::redrawMaximizeButton(bool pressed) const {
2644 if (! pressed) {
2645 if (flags.focused) {
2646 if (frame.fbutton)
2647 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2648 frame.maximize_button, frame.fbutton);
2649 else
2650 XSetWindowBackground(blackbox->getXDisplay(), frame.maximize_button,
2651 frame.fbutton_pixel);
2652 } else {
2653 if (frame.ubutton)
2654 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2655 frame.maximize_button, frame.ubutton);
2656 else
2657 XSetWindowBackground(blackbox->getXDisplay(), frame.maximize_button,
2658 frame.ubutton_pixel);
2659 }
2660 } else {
2661 if (frame.pbutton)
2662 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2663 frame.maximize_button, frame.pbutton);
2664 else
2665 XSetWindowBackground(blackbox->getXDisplay(), frame.maximize_button,
2666 frame.pbutton_pixel);
2667 }
2668 XClearWindow(blackbox->getXDisplay(), frame.maximize_button);
2669
2670 BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
2671 screen->getWindowStyle()->b_pic_unfocus);
2672
2673 PixmapMask pm = screen->getWindowStyle()->max_button;
2674
2675 if (pm.mask != None) {
2676 XSetClipMask(blackbox->getXDisplay(), pen.gc(), pm.mask);
2677 XSetClipOrigin(blackbox->getXDisplay(), pen.gc(),
2678 (frame.button_w - pm.w)/2, (frame.button_w - pm.h)/2);
2679
2680 XFillRectangle(blackbox->getXDisplay(), frame.maximize_button, pen.gc(),
2681 (frame.button_w - pm.w)/2, (frame.button_w - pm.h)/2,
2682 (frame.button_w + pm.w)/2, (frame.button_w + pm.h)/2);
2683
2684 XSetClipOrigin(blackbox->getXDisplay(), pen.gc(), 0, 0 );
2685 XSetClipMask( blackbox->getXDisplay(), pen.gc(), None );
2686 } else {
2687 XDrawRectangle(blackbox->getXDisplay(), frame.maximize_button, pen.gc(),
2688 2, 2, (frame.button_w - 5), (frame.button_w - 5));
2689 XDrawLine(blackbox->getXDisplay(), frame.maximize_button, pen.gc(),
2690 2, 3, (frame.button_w - 3), 3);
2691 }
2692 }
2693
2694
2695 void BlackboxWindow::redrawCloseButton(bool pressed) const {
2696 if (! pressed) {
2697 if (flags.focused) {
2698 if (frame.fbutton)
2699 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2700 frame.close_button, frame.fbutton);
2701 else
2702 XSetWindowBackground(blackbox->getXDisplay(), frame.close_button,
2703 frame.fbutton_pixel);
2704 } else {
2705 if (frame.ubutton)
2706 XSetWindowBackgroundPixmap(blackbox->getXDisplay(), frame.close_button,
2707 frame.ubutton);
2708 else
2709 XSetWindowBackground(blackbox->getXDisplay(), frame.close_button,
2710 frame.ubutton_pixel);
2711 }
2712 } else {
2713 if (frame.pbutton)
2714 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2715 frame.close_button, frame.pbutton);
2716 else
2717 XSetWindowBackground(blackbox->getXDisplay(),
2718 frame.close_button, frame.pbutton_pixel);
2719 }
2720 XClearWindow(blackbox->getXDisplay(), frame.close_button);
2721
2722 BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
2723 screen->getWindowStyle()->b_pic_unfocus);
2724 XDrawLine(blackbox->getXDisplay(), frame.close_button, pen.gc(),
2725 2, 2, (frame.button_w - 3), (frame.button_w - 3));
2726 XDrawLine(blackbox->getXDisplay(), frame.close_button, pen.gc(),
2727 2, (frame.button_w - 3), (frame.button_w - 3), 2);
2728 }
2729
2730
2731 void BlackboxWindow::redrawStickyButton(bool pressed) const {
2732 if (! pressed) {
2733 if (flags.focused) {
2734 if (frame.fbutton)
2735 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2736 frame.stick_button, frame.fbutton);
2737 else
2738 XSetWindowBackground(blackbox->getXDisplay(), frame.stick_button,
2739 frame.fbutton_pixel);
2740 } else {
2741 if (frame.ubutton)
2742 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2743 frame.stick_button, frame.ubutton);
2744 else
2745 XSetWindowBackground(blackbox->getXDisplay(), frame.stick_button,
2746 frame.ubutton_pixel);
2747 }
2748 } else {
2749 if (frame.pbutton)
2750 XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
2751 frame.stick_button, frame.pbutton);
2752 else
2753 XSetWindowBackground(blackbox->getXDisplay(), frame.stick_button,
2754 frame.pbutton_pixel);
2755 }
2756 XClearWindow(blackbox->getXDisplay(), frame.stick_button);
2757
2758 BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
2759 screen->getWindowStyle()->b_pic_unfocus);
2760
2761 PixmapMask pm = screen->getWindowStyle()->stick_button;
2762
2763 if (pm.mask != None) {
2764 XSetClipMask(blackbox->getXDisplay(), pen.gc(), pm.mask);
2765 XSetClipOrigin(blackbox->getXDisplay(), pen.gc(),
2766 (frame.button_w - pm.w)/2, (frame.button_w - pm.h)/2);
2767
2768 XFillRectangle(blackbox->getXDisplay(), frame.stick_button, pen.gc(),
2769 (frame.button_w - pm.w)/2, (frame.button_w - pm.h)/2,
2770 (frame.button_w + pm.w)/2, (frame.button_w + pm.h)/2);
2771
2772
2773 XSetClipOrigin(blackbox->getXDisplay(), pen.gc(), 0, 0 );
2774 XSetClipMask( blackbox->getXDisplay(), pen.gc(), None );
2775 } else {
2776 XFillRectangle(blackbox->getXDisplay(), frame.stick_button, pen.gc(),
2777 frame.button_w/2 - 1, frame.button_w/2 -1, 2, 2 );
2778 }
2779 }
2780
2781 void BlackboxWindow::mapRequestEvent(const XMapRequestEvent *re) {
2782 if (re->window != client.window)
2783 return;
2784
2785 #ifdef DEBUG
2786 fprintf(stderr, "BlackboxWindow::mapRequestEvent() for 0x%lx\n",
2787 client.window);
2788 #endif // DEBUG
2789
2790 /*
2791 Even though the window wants to be shown, if it is not on the current
2792 workspace, then it isn't going to be shown right now.
2793 */
2794 if (! flags.stuck &&
2795 blackbox_attrib.workspace != screen->getCurrentWorkspaceID() &&
2796 blackbox_attrib.workspace < screen->getWorkspaceCount())
2797 if (current_state == NormalState) current_state = WithdrawnState;
2798
2799 switch (current_state) {
2800 case IconicState:
2801 iconify();
2802 break;
2803
2804 case WithdrawnState:
2805 withdraw();
2806 break;
2807
2808 case NormalState:
2809 case InactiveState:
2810 case ZoomState:
2811 default:
2812 show();
2813 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
2814 if (isNormal()) {
2815 if (! blackbox->isStartup()) {
2816 XSync(blackbox->getXDisplay(), False); // make sure the frame is mapped
2817 if (screen->doFocusNew() || (isTransient() && getTransientFor() &&
2818 getTransientFor()->isFocused())) {
2819 setInputFocus();
2820 }
2821 if (screen->getPlacementPolicy() == BScreen::ClickMousePlacement) {
2822 int x, y, rx, ry;
2823 Window c, r;
2824 unsigned int m;
2825 XQueryPointer(blackbox->getXDisplay(), screen->getRootWindow(),
2826 &r, &c, &rx, &ry, &x, &y, &m);
2827 beginMove(rx, ry);
2828 }
2829 }
2830 }
2831 break;
2832 }
2833 }
2834
2835
2836 void BlackboxWindow::unmapNotifyEvent(const XUnmapEvent *ue) {
2837 if (ue->window != client.window)
2838 return;
2839
2840 #ifdef DEBUG
2841 fprintf(stderr, "BlackboxWindow::unmapNotifyEvent() for 0x%lx\n",
2842 client.window);
2843 #endif // DEBUG
2844
2845 screen->unmanageWindow(this, False);
2846 }
2847
2848
2849 void BlackboxWindow::destroyNotifyEvent(const XDestroyWindowEvent *de) {
2850 if (de->window != client.window)
2851 return;
2852
2853 #ifdef DEBUG
2854 fprintf(stderr, "BlackboxWindow::destroyNotifyEvent() for 0x%lx\n",
2855 client.window);
2856 #endif // DEBUG
2857
2858 screen->unmanageWindow(this, False);
2859 }
2860
2861
2862 void BlackboxWindow::reparentNotifyEvent(const XReparentEvent *re) {
2863 if (re->window != client.window || re->parent == frame.plate)
2864 return;
2865
2866 #ifdef DEBUG
2867 fprintf(stderr, "BlackboxWindow::reparentNotifyEvent(): reparent 0x%lx to "
2868 "0x%lx.\n", client.window, re->parent);
2869 #endif // DEBUG
2870
2871 XEvent ev;
2872 ev.xreparent = *re;
2873 XPutBackEvent(blackbox->getXDisplay(), &ev);
2874 screen->unmanageWindow(this, True);
2875 }
2876
2877
2878 void BlackboxWindow::propertyNotifyEvent(const XPropertyEvent *pe) {
2879 if (pe->state == PropertyDelete || ! validateClient())
2880 return;
2881
2882 #if 0
2883 fprintf(stderr, "BlackboxWindow::propertyNotifyEvent(): for 0x%lx\n",
2884 client.window);
2885 #endif
2886
2887 switch(pe->atom) {
2888 case XA_WM_CLASS:
2889 case XA_WM_CLIENT_MACHINE:
2890 case XA_WM_COMMAND:
2891 break;
2892
2893 case XA_WM_TRANSIENT_FOR: {
2894 bool s = flags.stuck;
2895
2896 // determine if this is a transient window
2897 getTransientInfo();
2898
2899 if (flags.stuck != s) stick();
2900
2901 // adjust the window decorations based on transience
2902 if (isTransient()) {
2903 functions &= ~Func_Maximize;
2904 setAllowedActions();
2905 setupDecor();
2906 }
2907
2908 reconfigure();
2909 }
2910 break;
2911
2912 case XA_WM_HINTS:
2913 getWMHints();
2914 break;
2915
2916 case XA_WM_ICON_NAME:
2917 getWMIconName();
2918 if (flags.iconic) screen->propagateWindowName(this);
2919 break;
2920
2921 case XAtom::net_wm_name:
2922 case XA_WM_NAME:
2923 getWMName();
2924
2925 if (decorations & Decor_Titlebar)
2926 redrawLabel();
2927
2928 screen->propagateWindowName(this);
2929 break;
2930
2931 case XA_WM_NORMAL_HINTS: {
2932 getWMNormalHints();
2933
2934 if ((client.normal_hint_flags & PMinSize) &&
2935 (client.normal_hint_flags & PMaxSize)) {
2936 // the window now can/can't resize itself, so the buttons need to be
2937 // regrabbed.
2938 ungrabButtons();
2939 if (client.max_width <= client.min_width &&
2940 client.max_height <= client.min_height) {
2941 functions &= ~(Func_Resize | Func_Maximize);
2942 } else {
2943 if (! isTransient())
2944 functions |= Func_Maximize;
2945 functions |= Func_Resize;
2946 }
2947 grabButtons();
2948 setAllowedActions();
2949 setupDecor();
2950 }
2951
2952 Rect old_rect = frame.rect;
2953
2954 upsize();
2955
2956 if (old_rect != frame.rect)
2957 reconfigure();
2958
2959 break;
2960 }
2961
2962 default:
2963 if (pe->atom == xatom->getAtom(XAtom::wm_protocols)) {
2964 getWMProtocols();
2965
2966 if ((decorations & Decor_Close) && (! frame.close_button)) {
2967 createCloseButton();
2968 if (decorations & Decor_Titlebar) {
2969 positionButtons(True);
2970 XMapSubwindows(blackbox->getXDisplay(), frame.title);
2971 }
2972 if (windowmenu) windowmenu->reconfigure();
2973 }
2974 } else if (pe->atom == xatom->getAtom(XAtom::net_wm_strut)) {
2975 updateStrut();
2976 }
2977
2978 break;
2979 }
2980 }
2981
2982
2983 void BlackboxWindow::exposeEvent(const XExposeEvent *ee) {
2984 #if 0
2985 fprintf(stderr, "BlackboxWindow::exposeEvent() for 0x%lx\n", client.window);
2986 #endif
2987
2988 if (frame.label == ee->window && (decorations & Decor_Titlebar))
2989 redrawLabel();
2990 else if (frame.close_button == ee->window)
2991 redrawCloseButton(False);
2992 else if (frame.maximize_button == ee->window)
2993 redrawMaximizeButton(flags.maximized);
2994 else if (frame.iconify_button == ee->window)
2995 redrawIconifyButton(False);
2996 else if (frame.stick_button == ee->window)
2997 redrawStickyButton(flags.stuck);
2998 }
2999
3000
3001 void BlackboxWindow::configureRequestEvent(const XConfigureRequestEvent *cr) {
3002 if (cr->window != client.window || flags.iconic)
3003 return;
3004
3005 if (cr->value_mask & CWBorderWidth)
3006 client.old_bw = cr->border_width;
3007
3008 if (cr->value_mask & (CWX | CWY | CWWidth | CWHeight)) {
3009 frame.changing = frame.rect;
3010
3011 if (cr->value_mask & (CWX | CWY)) {
3012 if (cr->value_mask & CWX)
3013 client.rect.setX(cr->x);
3014 if (cr->value_mask & CWY)
3015 client.rect.setY(cr->y);
3016
3017 applyGravity(frame.changing);
3018 }
3019
3020 if (cr->value_mask & (CWWidth | CWHeight)) {
3021 if (cr->value_mask & CWWidth)
3022 frame.changing.setWidth(cr->width +
3023 frame.margin.left + frame.margin.right);
3024
3025 if (cr->value_mask & CWHeight)
3026 frame.changing.setHeight(cr->height +
3027 frame.margin.top + frame.margin.bottom);
3028
3029 /*
3030 if a position change has been specified, then that position will be
3031 used instead of determining a position based on the window's gravity.
3032 */
3033 if (! (cr->value_mask & (CWX | CWY))) {
3034 Corner corner;
3035 switch (client.win_gravity) {
3036 case NorthEastGravity:
3037 case EastGravity:
3038 corner = TopRight;
3039 break;
3040 case SouthWestGravity:
3041 case SouthGravity:
3042 corner = BottomLeft;
3043 break;
3044 case SouthEastGravity:
3045 corner = BottomRight;
3046 break;
3047 default: // NorthWest, Static, etc
3048 corner = TopLeft;
3049 }
3050 constrain(corner);
3051 }
3052 }
3053
3054 configure(frame.changing.x(), frame.changing.y(),
3055 frame.changing.width(), frame.changing.height());
3056 }
3057
3058 if (cr->value_mask & CWStackMode && !isDesktop()) {
3059 switch (cr->detail) {
3060 case Below:
3061 case BottomIf:
3062 screen->getWorkspace(blackbox_attrib.workspace)->lowerWindow(this);
3063 break;
3064
3065 case Above:
3066 case TopIf:
3067 default:
3068 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
3069 break;
3070 }
3071 }
3072 }
3073
3074
3075 void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) {
3076 #ifdef DEBUG
3077 fprintf(stderr, "BlackboxWindow::buttonPressEvent() for 0x%lx\n",
3078 client.window);
3079 #endif
3080
3081 if (frame.maximize_button == be->window && be->button <= 3) {
3082 redrawMaximizeButton(True);
3083 } else if (be->button == 1 || (be->button == 3 && be->state == mod_mask)) {
3084 if (! flags.focused)
3085 setInputFocus();
3086
3087 if (frame.iconify_button == be->window) {
3088 redrawIconifyButton(True);
3089 } else if (frame.close_button == be->window) {
3090 redrawCloseButton(True);
3091 } else if (frame.stick_button == be->window) {
3092 redrawStickyButton(True);
3093 } else if (frame.plate == be->window) {
3094 if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
3095
3096 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
3097
3098 XAllowEvents(blackbox->getXDisplay(), ReplayPointer, be->time);
3099 } else {
3100 if (frame.title == be->window || frame.label == be->window) {
3101 if (((be->time - lastButtonPressTime) <=
3102 blackbox->getDoubleClickInterval()) ||
3103 (be->state == ControlMask)) {
3104 lastButtonPressTime = 0;
3105 shade();
3106 } else {
3107 lastButtonPressTime = be->time;
3108 }
3109 }
3110
3111 if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
3112
3113 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
3114 }
3115 } else if (be->button == 2 && (be->window != frame.iconify_button) &&
3116 (be->window != frame.close_button) &&
3117 (be->window != frame.stick_button)) {
3118 screen->getWorkspace(blackbox_attrib.workspace)->lowerWindow(this);
3119 } else if (windowmenu && be->button == 3 &&
3120 (frame.title == be->window || frame.label == be->window ||
3121 frame.handle == be->window || frame.window == be->window)) {
3122 if (windowmenu->isVisible()) {
3123 windowmenu->hide();
3124 } else {
3125 int mx = be->x_root - windowmenu->getWidth() / 2,
3126 my = be->y_root - windowmenu->getHeight() / 2;
3127
3128 // snap the window menu into a corner/side if necessary
3129 int left_edge, right_edge, top_edge, bottom_edge;
3130
3131 /*
3132 the " + (frame.border_w * 2) - 1" bits are to get the proper width
3133 and height of the menu, as the sizes returned by it do not include
3134 the borders.
3135 */
3136 left_edge = frame.rect.x();
3137 right_edge = frame.rect.right() -
3138 (windowmenu->getWidth() + (frame.border_w * 2) - 1);
3139 top_edge = client.rect.top() - (frame.border_w + frame.mwm_border_w);
3140 bottom_edge = client.rect.bottom() -
3141 (windowmenu->getHeight() + (frame.border_w * 2) - 1) +
3142 (frame.border_w + frame.mwm_border_w);
3143
3144 if (mx < left_edge)
3145 mx = left_edge;
3146 if (mx > right_edge)
3147 mx = right_edge;
3148 if (my < top_edge)
3149 my = top_edge;
3150 if (my > bottom_edge)
3151 my = bottom_edge;
3152
3153 windowmenu->move(mx, my);
3154 windowmenu->show();
3155 XRaiseWindow(blackbox->getXDisplay(), windowmenu->getWindowID());
3156 XRaiseWindow(blackbox->getXDisplay(),
3157 windowmenu->getSendToMenu()->getWindowID());
3158 }
3159 // mouse wheel up
3160 } else if (be->button == 4) {
3161 if ((be->window == frame.label ||
3162 be->window == frame.title ||
3163 be->window == frame.maximize_button ||
3164 be->window == frame.iconify_button ||
3165 be->window == frame.close_button ||
3166 be->window == frame.stick_button) &&
3167 ! flags.shaded)
3168 shade();
3169 // mouse wheel down
3170 } else if (be->button == 5) {
3171 if ((be->window == frame.label ||
3172 be->window == frame.title ||
3173 be->window == frame.maximize_button ||
3174 be->window == frame.iconify_button ||
3175 be->window == frame.close_button ||
3176 be->window == frame.stick_button) &&
3177 flags.shaded)
3178 shade();
3179 }
3180 }
3181
3182
3183 void BlackboxWindow::buttonReleaseEvent(const XButtonEvent *re) {
3184 #ifdef DEBUG
3185 fprintf(stderr, "BlackboxWindow::buttonReleaseEvent() for 0x%lx\n",
3186 client.window);
3187 #endif
3188
3189 if (re->window == frame.maximize_button &&
3190 re->button >= 1 && re->button <= 3) {
3191 if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
3192 (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
3193 maximize(re->button);
3194 } else {
3195 redrawMaximizeButton(flags.maximized);
3196 }
3197 } else if (re->window == frame.iconify_button && re->button == 1) {
3198 if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
3199 (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
3200 iconify();
3201 } else {
3202 redrawIconifyButton(False);
3203 }
3204 } else if (re->window == frame.stick_button && re->button == 1) {
3205 if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
3206 (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
3207 stick();
3208 } else {
3209 redrawStickyButton(False);
3210 }
3211 } else if (re->window == frame.close_button & re->button == 1) {
3212 if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
3213 (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w)))
3214 close();
3215 redrawCloseButton(False);
3216 } else if (flags.moving) {
3217 endMove();
3218 } else if (flags.resizing) {
3219 endResize();
3220 } else if (re->window == frame.window) {
3221 if (re->button == 2 && re->state == mod_mask)
3222 XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
3223 }
3224 }
3225
3226
3227
3228 void BlackboxWindow::beginMove(int x_root, int y_root) {
3229 if (! (functions & Func_Move)) return;
3230
3231 assert(! (flags.resizing || flags.moving));
3232
3233 /*
3234 Only one window can be moved/resized at a time. If another window is already
3235 being moved or resized, then stop it before whating to work with this one.
3236 */
3237 BlackboxWindow *changing = blackbox->getChangingWindow();
3238 if (changing && changing != this) {
3239 if (changing->flags.moving)
3240 changing->endMove();
3241 else // if (changing->flags.resizing)
3242 changing->endResize();
3243 }
3244
3245 XGrabPointer(blackbox->getXDisplay(), frame.window, False,
3246 PointerMotionMask | ButtonReleaseMask,
3247 GrabModeAsync, GrabModeAsync,
3248 None, blackbox->getMoveCursor(), CurrentTime);
3249
3250 if (windowmenu && windowmenu->isVisible())
3251 windowmenu->hide();
3252
3253 flags.moving = True;
3254 blackbox->setChangingWindow(this);
3255
3256 if (! screen->doOpaqueMove()) {
3257 XGrabServer(blackbox->getXDisplay());
3258
3259 frame.changing = frame.rect;
3260 screen->showPosition(frame.changing.x(), frame.changing.y());
3261
3262 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3263 screen->getOpGC(),
3264 frame.changing.x(),
3265 frame.changing.y(),
3266 frame.changing.width() - 1,
3267 frame.changing.height() - 1);
3268 }
3269
3270 frame.grab_x = x_root - frame.rect.x() - frame.border_w;
3271 frame.grab_y = y_root - frame.rect.y() - frame.border_w;
3272 }
3273
3274
3275 void BlackboxWindow::doMove(int x_root, int y_root) {
3276 assert(flags.moving);
3277 assert(blackbox->getChangingWindow() == this);
3278
3279 int dx = x_root - frame.grab_x, dy = y_root - frame.grab_y;
3280 dx -= frame.border_w;
3281 dy -= frame.border_w;
3282
3283 doWindowSnapping(dx, dy);
3284
3285 if (screen->doOpaqueMove()) {
3286 if (screen->doWorkspaceWarping())
3287 doWorkspaceWarping(x_root, y_root, dx);
3288
3289 configure(dx, dy, frame.rect.width(), frame.rect.height());
3290 } else {
3291 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3292 screen->getOpGC(),
3293 frame.changing.x(),
3294 frame.changing.y(),
3295 frame.changing.width() - 1,
3296 frame.changing.height() - 1);
3297
3298 if (screen->doWorkspaceWarping())
3299 doWorkspaceWarping(x_root, y_root, dx);
3300
3301 frame.changing.setPos(dx, dy);
3302
3303 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3304 screen->getOpGC(),
3305 frame.changing.x(),
3306 frame.changing.y(),
3307 frame.changing.width() - 1,
3308 frame.changing.height() - 1);
3309 }
3310
3311 screen->showPosition(dx, dy);
3312 }
3313
3314
3315 void BlackboxWindow::doWorkspaceWarping(int x_root, int y_root, int &dx) {
3316 // workspace warping
3317 bool warp = False;
3318 unsigned int dest = screen->getCurrentWorkspaceID();
3319 if (x_root <= 0) {
3320 warp = True;
3321
3322 if (dest > 0) dest--;
3323 else dest = screen->getNumberOfWorkspaces() - 1;
3324
3325 } else if (x_root >= screen->getRect().right()) {
3326 warp = True;
3327
3328 if (dest < screen->getNumberOfWorkspaces() - 1) dest++;
3329 else dest = 0;
3330 }
3331 if (! warp)
3332 return;
3333
3334 bool focus = flags.focused; // had focus while moving?
3335
3336 int dest_x = x_root;
3337 if (x_root <= 0) {
3338 dest_x += screen->getRect().width() - 1;
3339 dx += screen->getRect().width() - 1;
3340 } else {
3341 dest_x -= screen->getRect().width() - 1;
3342 dx -= screen->getRect().width() - 1;
3343 }
3344
3345 if (! flags.stuck)
3346 screen->reassociateWindow(this, dest, False);
3347 screen->changeWorkspaceID(dest);
3348
3349 if (screen->doOpaqueMove())
3350 XGrabServer(blackbox->getXDisplay());
3351
3352 XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
3353 XWarpPointer(blackbox->getXDisplay(), None,
3354 screen->getRootWindow(), 0, 0, 0, 0,
3355 dest_x, y_root);
3356 XGrabPointer(blackbox->getXDisplay(), frame.window, False,
3357 PointerMotionMask | ButtonReleaseMask,
3358 GrabModeAsync, GrabModeAsync,
3359 None, blackbox->getMoveCursor(), CurrentTime);
3360
3361 if (screen->doOpaqueMove())
3362 XUngrabServer(blackbox->getXDisplay());
3363
3364 if (focus)
3365 setInputFocus();
3366
3367 }
3368
3369
3370 void BlackboxWindow::doWindowSnapping(int &dx, int &dy) {
3371 // how much resistance to edges to provide
3372 const int resistance_size = screen->getResistanceSize();
3373
3374 // how far away to snap
3375 const int snap_distance = screen->getSnapThreshold();
3376
3377 // how to snap windows
3378 const int snap_to_windows = screen->getWindowToWindowSnap();
3379 const int snap_to_edges = screen->getWindowToEdgeSnap();
3380 // the amount of space away from the edge to provide resistance/snap
3381 const int snap_offset = screen->getSnapOffset();
3382
3383 // find the geomeetery where the moving window currently is
3384 const Rect &moving = screen->doOpaqueMove() ? frame.rect : frame.changing;
3385
3386 // window corners
3387 const int wleft = dx,
3388 wright = dx + frame.rect.width() - 1,
3389 wtop = dy,
3390 wbottom = dy + frame.rect.height() - 1;
3391
3392 if (snap_to_windows) {
3393 RectList rectlist;
3394
3395 Workspace *w = screen->getWorkspace(getWorkspaceNumber());
3396 assert(w);
3397
3398 // add windows on the workspace to the rect list
3399 const BlackboxWindowList& stack_list = w->getStackingList();
3400 BlackboxWindowList::const_iterator st_it, st_end = stack_list.end();
3401 for (st_it = stack_list.begin(); st_it != st_end; ++st_it)
3402 if (*st_it != this) // don't snap to ourself
3403 rectlist.push_back( (*st_it)->frameRect() );
3404
3405 // add the toolbar and the slit to the rect list.
3406 // (only if they are not hidden)
3407 Toolbar *tbar = screen->getToolbar();
3408 Slit *slit = screen->getSlit();
3409 Rect tbar_rect, slit_rect;
3410 unsigned int bwidth = screen->getBorderWidth() * 2;
3411
3412 if (! (screen->doHideToolbar() || tbar->isHidden())) {
3413 tbar_rect.setRect(tbar->getX(), tbar->getY(), tbar->getWidth() + bwidth,
3414 tbar->getHeight() + bwidth);
3415 rectlist.push_back(tbar_rect);
3416 }
3417
3418 if (! slit->isHidden()) {
3419 slit_rect.setRect(slit->getX(), slit->getY(), slit->getWidth() + bwidth,
3420 slit->getHeight() + bwidth);
3421 rectlist.push_back(slit_rect);
3422 }
3423
3424 RectList::const_iterator it, end = rectlist.end();
3425 for (it = rectlist.begin(); it != end; ++it) {
3426 bool snapped = False;
3427 const Rect &winrect = *it;
3428 Rect offsetrect;
3429 offsetrect.setCoords(winrect.left() - snap_offset,
3430 winrect.top() - snap_offset,
3431 winrect.right() + snap_offset,
3432 winrect.bottom() + snap_offset);
3433
3434 if (snap_to_windows == BScreen::WindowResistance)
3435 // if the window is already over top of this snap target, then
3436 // resistance is futile, so just ignore it
3437 if (winrect.intersects(moving))
3438 continue;
3439
3440 int dleft, dright, dtop, dbottom;
3441
3442 // if the windows are in the same plane vertically
3443 if (wtop >= (signed)(winrect.y() - frame.rect.height() + 1) &&
3444 wtop < (signed)(winrect.y() + winrect.height() - 1)) {
3445
3446 if (snap_to_windows == BScreen::WindowResistance) {
3447 dleft = wright - offsetrect.left();
3448 dright = offsetrect.right() - wleft;
3449
3450 // snap left of other window?
3451 if (dleft >= 0 && dleft < resistance_size &&
3452 dleft < (wright - wleft)) {
3453 dx = offsetrect.left() - frame.rect.width();
3454 snapped = True;
3455 }
3456 // snap right of other window?
3457 else if (dright >= 0 && dright < resistance_size &&
3458 dright < (wright - wleft)) {
3459 dx = offsetrect.right() + 1;
3460 snapped = True;
3461 }
3462 } else { // BScreen::WindowSnap
3463 dleft = abs(wright - offsetrect.left());
3464 dright = abs(wleft - offsetrect.right());
3465
3466 // snap left of other window?
3467 if (dleft < snap_distance && dleft <= dright) {
3468 dx = offsetrect.left() - frame.rect.width();
3469 snapped = True;
3470 }
3471 // snap right of other window?
3472 else if (dright < snap_distance) {
3473 dx = offsetrect.right() + 1;
3474 snapped = True;
3475 }
3476 }
3477
3478 if (snapped) {
3479 if (screen->getWindowCornerSnap()) {
3480 // try corner-snap to its other sides
3481 if (snap_to_windows == BScreen::WindowResistance) {
3482 dtop = winrect.top() - wtop;
3483 dbottom = wbottom - winrect.bottom();
3484 if (dtop > 0 && dtop < resistance_size) {
3485 // if we're already past the top edge, then don't provide
3486 // resistance
3487 if (moving.top() >= winrect.top())
3488 dy = winrect.top();
3489 } else if (dbottom > 0 && dbottom < resistance_size) {
3490 // if we're already past the bottom edge, then don't provide
3491 // resistance
3492 if (moving.bottom() <= winrect.bottom())
3493 dy = winrect.bottom() - frame.rect.height() + 1;
3494 }
3495 } else { // BScreen::WindowSnap
3496 dtop = abs(wtop - winrect.top());
3497 dbottom = abs(wbottom - winrect.bottom());
3498 if (dtop < snap_distance && dtop <= dbottom)
3499 dy = winrect.top();
3500 else if (dbottom < snap_distance)
3501 dy = winrect.bottom() - frame.rect.height() + 1;
3502 }
3503 }
3504
3505 continue;
3506 }
3507 }
3508
3509 // if the windows are on the same plane horizontally
3510 if (wleft >= (signed)(winrect.x() - frame.rect.width() + 1) &&
3511 wleft < (signed)(winrect.x() + winrect.width() - 1)) {
3512
3513 if (snap_to_windows == BScreen::WindowResistance) {
3514 dtop = wbottom - offsetrect.top();
3515 dbottom = offsetrect.bottom() - wtop;
3516
3517 // snap top of other window?
3518 if (dtop >= 0 && dtop < resistance_size && dtop < (wbottom - wtop)) {
3519 dy = offsetrect.top() - frame.rect.height();
3520 snapped = True;
3521 }
3522 // snap bottom of other window?
3523 else if (dbottom >= 0 && dbottom < resistance_size &&
3524 dbottom < (wbottom - wtop)) {
3525 dy = offsetrect.bottom() + 1;
3526 snapped = True;
3527 }
3528 } else { // BScreen::WindowSnap
3529 dtop = abs(wbottom - offsetrect.top());
3530 dbottom = abs(wtop - offsetrect.bottom());
3531
3532 // snap top of other window?
3533 if (dtop < snap_distance && dtop <= dbottom) {
3534 dy = offsetrect.top() - frame.rect.height();
3535 snapped = True;
3536 }
3537 // snap bottom of other window?
3538 else if (dbottom < snap_distance) {
3539 dy = offsetrect.bottom() + 1;
3540 snapped = True;
3541 }
3542
3543 }
3544
3545 if (snapped) {
3546 if (screen->getWindowCornerSnap()) {
3547 // try corner-snap to its other sides
3548 if (snap_to_windows == BScreen::WindowResistance) {
3549 dleft = winrect.left() - wleft;
3550 dright = wright - winrect.right();
3551 if (dleft > 0 && dleft < resistance_size) {
3552 // if we're already past the left edge, then don't provide
3553 // resistance
3554 if (moving.left() >= winrect.left())
3555 dx = winrect.left();
3556 } else if (dright > 0 && dright < resistance_size) {
3557 // if we're already past the right edge, then don't provide
3558 // resistance
3559 if (moving.right() <= winrect.right())
3560 dx = winrect.right() - frame.rect.width() + 1;
3561 }
3562 } else { // BScreen::WindowSnap
3563 dleft = abs(wleft - winrect.left());
3564 dright = abs(wright - winrect.right());
3565 if (dleft < snap_distance && dleft <= dright)
3566 dx = winrect.left();
3567 else if (dright < snap_distance)
3568 dx = winrect.right() - frame.rect.width() + 1;
3569 }
3570 }
3571
3572 continue;
3573 }
3574 }
3575 }
3576 }
3577
3578 if (snap_to_edges) {
3579 RectList rectlist;
3580
3581 // snap to the screen edges (and screen boundaries for xinerama)
3582 #ifdef XINERAMA
3583 if (screen->isXineramaActive() && blackbox->doXineramaSnapping()) {
3584 rectlist.insert(rectlist.begin(),
3585 screen->getXineramaAreas().begin(),
3586 screen->getXineramaAreas().end());
3587 } else
3588 #endif // XINERAMA
3589 rectlist.push_back(screen->getRect());
3590
3591 RectList::const_iterator it, end = rectlist.end();
3592 for (it = rectlist.begin(); it != end; ++it) {
3593 const Rect &srect = *it;
3594 Rect offsetrect;
3595 offsetrect.setCoords(srect.left() + snap_offset,
3596 srect.top() + snap_offset,
3597 srect.right() - snap_offset,
3598 srect.bottom() - snap_offset);
3599
3600 if (snap_to_edges == BScreen::WindowResistance) {
3601 // if we're not in the rectangle then don't snap to it.
3602 if (! srect.contains(moving))
3603 continue;
3604 } else { // BScreen::WindowSnap
3605 // if we're not in the rectangle then don't snap to it.
3606 if (! srect.intersects(Rect(wleft, wtop, frame.rect.width(),
3607 frame.rect.height())))
3608 continue;
3609 }
3610
3611 if (snap_to_edges == BScreen::WindowResistance) {
3612 int dleft = offsetrect.left() - wleft,
3613 dright = wright - offsetrect.right(),
3614 dtop = offsetrect.top() - wtop,
3615 dbottom = wbottom - offsetrect.bottom();
3616
3617 // snap left?
3618 if (dleft > 0 && dleft < resistance_size)
3619 dx = offsetrect.left();
3620 // snap right?
3621 else if (dright > 0 && dright < resistance_size)
3622 dx = offsetrect.right() - frame.rect.width() + 1;
3623
3624 // snap top?
3625 if (dtop > 0 && dtop < resistance_size)
3626 dy = offsetrect.top();
3627 // snap bottom?
3628 else if (dbottom > 0 && dbottom < resistance_size)
3629 dy = offsetrect.bottom() - frame.rect.height() + 1;
3630 } else { // BScreen::WindowSnap
3631 int dleft = abs(wleft - offsetrect.left()),
3632 dright = abs(wright - offsetrect.right()),
3633 dtop = abs(wtop - offsetrect.top()),
3634 dbottom = abs(wbottom - offsetrect.bottom());
3635
3636 // snap left?
3637 if (dleft < snap_distance && dleft <= dright)
3638 dx = offsetrect.left();
3639 // snap right?
3640 else if (dright < snap_distance)
3641 dx = offsetrect.right() - frame.rect.width() + 1;
3642
3643 // snap top?
3644 if (dtop < snap_distance && dtop <= dbottom)
3645 dy = offsetrect.top();
3646 // snap bottom?
3647 else if (dbottom < snap_distance)
3648 dy = offsetrect.bottom() - frame.rect.height() + 1;
3649 }
3650 }
3651 }
3652 }
3653
3654
3655 void BlackboxWindow::endMove(void) {
3656 assert(flags.moving);
3657 assert(blackbox->getChangingWindow() == this);
3658
3659 flags.moving = False;
3660 blackbox->setChangingWindow(0);
3661
3662 if (! screen->doOpaqueMove()) {
3663 /* when drawing the rubber band, we need to make sure we only draw inside
3664 * the frame... frame.changing_* contain the new coords for the window,
3665 * so we need to subtract 1 from changing_w/changing_h every where we
3666 * draw the rubber band (for both moving and resizing)
3667 */
3668 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3669 screen->getOpGC(), frame.changing.x(), frame.changing.y(),
3670 frame.changing.width() - 1, frame.changing.height() - 1);
3671 XUngrabServer(blackbox->getXDisplay());
3672
3673 configure(frame.changing.x(), frame.changing.y(),
3674 frame.changing.width(), frame.changing.height());
3675 } else {
3676 configure(frame.rect.x(), frame.rect.y(),
3677 frame.rect.width(), frame.rect.height());
3678 }
3679 screen->hideGeometry();
3680
3681 XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
3682
3683 // if there are any left over motions from the move, drop them now
3684 XSync(blackbox->getXDisplay(), false); // make sure we don't miss any
3685 XEvent e;
3686 while (XCheckTypedWindowEvent(blackbox->getXDisplay(), frame.window,
3687 MotionNotify, &e));
3688 }
3689
3690
3691 void BlackboxWindow::beginResize(int x_root, int y_root, Corner dir) {
3692 if (! (functions & Func_Resize)) return;
3693
3694 assert(! (flags.resizing || flags.moving));
3695
3696 /*
3697 Only one window can be moved/resized at a time. If another window is
3698 already being moved or resized, then stop it before whating to work with
3699 this one.
3700 */
3701 BlackboxWindow *changing = blackbox->getChangingWindow();
3702 if (changing && changing != this) {
3703 if (changing->flags.moving)
3704 changing->endMove();
3705 else // if (changing->flags.resizing)
3706 changing->endResize();
3707 }
3708
3709 resize_dir = dir;
3710
3711 Cursor cursor;
3712 Corner anchor;
3713
3714 switch (resize_dir) {
3715 case BottomLeft:
3716 anchor = TopRight;
3717 cursor = blackbox->getLowerLeftAngleCursor();
3718 break;
3719
3720 case BottomRight:
3721 anchor = TopLeft;
3722 cursor = blackbox->getLowerRightAngleCursor();
3723 break;
3724
3725 case TopLeft:
3726 anchor = BottomRight;
3727 cursor = blackbox->getUpperLeftAngleCursor();
3728 break;
3729
3730 case TopRight:
3731 anchor = BottomLeft;
3732 cursor = blackbox->getUpperRightAngleCursor();
3733 break;
3734
3735 default:
3736 assert(false); // unhandled Corner
3737 return; // unreachable, for the compiler
3738 }
3739
3740 XGrabServer(blackbox->getXDisplay());
3741 XGrabPointer(blackbox->getXDisplay(), frame.window, False,
3742 PointerMotionMask | ButtonReleaseMask,
3743 GrabModeAsync, GrabModeAsync, None, cursor, CurrentTime);
3744
3745 flags.resizing = True;
3746 blackbox->setChangingWindow(this);
3747
3748 unsigned int gw, gh;
3749 frame.changing = frame.rect;
3750
3751 constrain(anchor, &gw, &gh);
3752
3753 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3754 screen->getOpGC(), frame.changing.x(), frame.changing.y(),
3755 frame.changing.width() - 1, frame.changing.height() - 1);
3756
3757 screen->showGeometry(gw, gh);
3758
3759 frame.grab_x = x_root;
3760 frame.grab_y = y_root;
3761 }
3762
3763
3764 void BlackboxWindow::doResize(int x_root, int y_root) {
3765 assert(flags.resizing);
3766 assert(blackbox->getChangingWindow() == this);
3767
3768 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3769 screen->getOpGC(), frame.changing.x(), frame.changing.y(),
3770 frame.changing.width() - 1, frame.changing.height() - 1);
3771
3772 unsigned int gw, gh;
3773 Corner anchor;
3774 int dx, dy; // the amount of change in the size of the window
3775
3776 switch (resize_dir) {
3777 case BottomLeft:
3778 anchor = TopRight;
3779 dx = - (x_root - frame.grab_x);
3780 dy = + (y_root - frame.grab_y);
3781 break;
3782 case BottomRight:
3783 anchor = TopLeft;
3784 dx = + (x_root - frame.grab_x);
3785 dy = + (y_root - frame.grab_y);
3786 break;
3787 case TopLeft:
3788 anchor = BottomRight;
3789 dx = - (x_root - frame.grab_x);
3790 dy = - (y_root - frame.grab_y);
3791 break;
3792 case TopRight:
3793 anchor = BottomLeft;
3794 dx = + (x_root - frame.grab_x);
3795 dy = - (y_root - frame.grab_y);
3796 break;
3797
3798 default:
3799 assert(false); // unhandled Corner
3800 return; // unreachable, for the compiler
3801 }
3802
3803 // make sure the user cant resize the window smaller than 0, which makes it
3804 // wrap around and become huge
3805 if (dx < -(signed)client.rect.width()) dx = -(signed)client.rect.width();
3806 if (dy < -(signed)client.rect.height()) dy = -(signed)client.rect.height();
3807
3808 frame.changing.setSize(frame.rect.width() + dx, frame.rect.height() + dy);
3809
3810 constrain(anchor, &gw, &gh);
3811
3812 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3813 screen->getOpGC(), frame.changing.x(), frame.changing.y(),
3814 frame.changing.width() - 1, frame.changing.height() - 1);
3815
3816 screen->showGeometry(gw, gh);
3817 }
3818
3819
3820 void BlackboxWindow::endResize(void) {
3821 assert(flags.resizing);
3822 assert(blackbox->getChangingWindow() == this);
3823
3824 XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
3825 screen->getOpGC(), frame.changing.x(), frame.changing.y(),
3826 frame.changing.width() - 1, frame.changing.height() - 1);
3827 XUngrabServer(blackbox->getXDisplay());
3828
3829 // unset maximized state after resized when fully maximized
3830 if (flags.maximized == 1)
3831 maximize(0);
3832
3833 flags.resizing = False;
3834 blackbox->setChangingWindow(0);
3835
3836 configure(frame.changing.x(), frame.changing.y(),
3837 frame.changing.width(), frame.changing.height());
3838 screen->hideGeometry();
3839
3840 XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
3841
3842 // if there are any left over motions from the resize, drop them now
3843 XSync(blackbox->getXDisplay(), false); // make sure we don't miss any
3844 XEvent e;
3845 while (XCheckTypedWindowEvent(blackbox->getXDisplay(), frame.window,
3846 MotionNotify, &e));
3847 }
3848
3849
3850 void BlackboxWindow::motionNotifyEvent(const XMotionEvent *me) {
3851 #if 0
3852 fprintf(stderr, "BlackboxWindow::motionNotifyEvent() for 0x%lx\n",
3853 client.window);
3854 #endif
3855
3856 if (flags.moving) {
3857 doMove(me->x_root, me->y_root);
3858 } else if (flags.resizing) {
3859 doResize(me->x_root, me->y_root);
3860 } else {
3861 if ((functions & Func_Move) &&
3862 (me->state & Button1Mask) &&
3863 (frame.title == me->window || frame.label == me->window ||
3864 frame.handle == me->window || frame.window == me->window)) {
3865 beginMove(me->x_root, me->y_root);
3866 } else if ((functions & Func_Resize) &&
3867 ((me->state & Button1Mask) &&
3868 (me->window == frame.right_grip ||
3869 me->window == frame.left_grip)) ||
3870 ((me->state & Button3Mask) && (me->state & mod_mask) &&
3871 (frame.title == me->window || frame.label == me->window ||
3872 frame.handle == me->window || frame.window == me->window ||
3873 frame.right_grip == me->window ||
3874 frame.left_grip == me->window))) {
3875 unsigned int zones = screen->getResizeZones();
3876 Corner corner;
3877
3878 if (me->window == frame.left_grip) {
3879 corner = BottomLeft;
3880 } else if (me->window == frame.right_grip || zones == 1) {
3881 corner = BottomRight;
3882 } else {
3883 bool top;
3884 bool left = (me->x_root - frame.rect.x() <=
3885 static_cast<signed>(frame.rect.width() / 2));
3886 if (zones == 2)
3887 top = False;
3888 else // (zones == 4)
3889 top = (me->y_root - frame.rect.y() <=
3890 static_cast<signed>(frame.rect.height() / 2));
3891 corner = (top ? (left ? TopLeft : TopRight) :
3892 (left ? BottomLeft : BottomRight));
3893 }
3894
3895 beginResize(me->x_root, me->y_root, corner);
3896 }
3897 }
3898 }
3899
3900
3901 void BlackboxWindow::enterNotifyEvent(const XCrossingEvent* ce) {
3902 if (! (screen->isSloppyFocus() && isVisible() && isNormal()))
3903 return;
3904
3905 XEvent e;
3906 bool leave = False, inferior = False;
3907
3908 while (XCheckTypedWindowEvent(blackbox->getXDisplay(), ce->window,
3909 LeaveNotify, &e)) {
3910 if (e.type == LeaveNotify && e.xcrossing.mode == NotifyNormal) {
3911 leave = True;
3912 inferior = (e.xcrossing.detail == NotifyInferior);
3913 }
3914 }
3915
3916 if (! leave || inferior) {
3917 if (! isFocused()) {
3918 bool success = setInputFocus();
3919 if (success) // if focus succeeded install the colormap
3920 installColormap(True); // XXX: shouldnt we honour no install?
3921
3922 /*
3923 We only auto-raise when the window wasn't focused because otherwise
3924 we run into problems with gtk+ drop-down lists. The window ends up
3925 raising over the list.
3926 */
3927 if (screen->doAutoRaise())
3928 timer->start();
3929 }
3930 }
3931 }
3932
3933
3934 void BlackboxWindow::leaveNotifyEvent(const XCrossingEvent*) {
3935 if (! (screen->isSloppyFocus() && screen->doAutoRaise() && isNormal()))
3936 return;
3937
3938 installColormap(False);
3939
3940 if (timer->isTiming())
3941 timer->stop();
3942 }
3943
3944
3945 #ifdef SHAPE
3946 void BlackboxWindow::shapeEvent(XShapeEvent *e) {
3947 if (blackbox->hasShapeExtensions()) {
3948 if (! e->shaped && flags.shaped) {
3949 clearShape();
3950 flags.shaped = False;
3951 } else if (e->shaped) {
3952 configureShape();
3953 flags.shaped = True;
3954 }
3955 }
3956 }
3957 #endif // SHAPE
3958
3959
3960 bool BlackboxWindow::validateClient(void) const {
3961 XSync(blackbox->getXDisplay(), False);
3962
3963 XEvent e;
3964 if (XCheckTypedWindowEvent(blackbox->getXDisplay(), client.window,
3965 DestroyNotify, &e) ||
3966 XCheckTypedWindowEvent(blackbox->getXDisplay(), client.window,
3967 UnmapNotify, &e)) {
3968 XPutBackEvent(blackbox->getXDisplay(), &e);
3969
3970 return False;
3971 }
3972
3973 return True;
3974 }
3975
3976
3977 void BlackboxWindow::restore(bool remap) {
3978 XChangeSaveSet(blackbox->getXDisplay(), client.window, SetModeDelete);
3979 XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask);
3980 XSelectInput(blackbox->getXDisplay(), frame.plate, NoEventMask);
3981
3982 // do not leave a shaded window as an icon unless it was an icon
3983 if (flags.shaded && ! flags.iconic)
3984 setState(NormalState);
3985
3986 // erase the netwm stuff that we read when a window maps, so that it
3987 // doesn't persist between mappings.
3988 // (these are the ones read in getNetWMFlags().)
3989 xatom->eraseValue(client.window, XAtom::net_wm_desktop);
3990 xatom->eraseValue(client.window, XAtom::net_wm_state);
3991
3992 restoreGravity(client.rect);
3993
3994 XUnmapWindow(blackbox->getXDisplay(), frame.window);
3995 XUnmapWindow(blackbox->getXDisplay(), client.window);
3996
3997 XSetWindowBorderWidth(blackbox->getXDisplay(), client.window, client.old_bw);
3998
3999 XEvent ev;
4000 if (XCheckTypedWindowEvent(blackbox->getXDisplay(), client.window,
4001 ReparentNotify, &ev)) {
4002 remap = True;
4003 } else {
4004 // according to the ICCCM - if the client doesn't reparent to
4005 // root, then we have to do it for them
4006 XReparentWindow(blackbox->getXDisplay(), client.window,
4007 screen->getRootWindow(),
4008 client.rect.x(), client.rect.y());
4009 }
4010
4011 if (remap) XMapWindow(blackbox->getXDisplay(), client.window);
4012 }
4013
4014
4015 // timer for autoraise
4016 void BlackboxWindow::timeout(void) {
4017 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
4018 }
4019
4020
4021 void BlackboxWindow::changeBlackboxHints(const BlackboxHints *net) {
4022 if ((net->flags & AttribShaded) &&
4023 ((blackbox_attrib.attrib & AttribShaded) !=
4024 (net->attrib & AttribShaded)))
4025 shade();
4026
4027 if (flags.visible && // watch out for requests when we can not be seen
4028 (net->flags & (AttribMaxVert | AttribMaxHoriz)) &&
4029 ((blackbox_attrib.attrib & (AttribMaxVert | AttribMaxHoriz)) !=
4030 (net->attrib & (AttribMaxVert | AttribMaxHoriz)))) {
4031 if (flags.maximized) {
4032 maximize(0);
4033 } else {
4034 int button = 0;
4035
4036 if ((net->flags & AttribMaxHoriz) && (net->flags & AttribMaxVert))
4037 button = ((net->attrib & (AttribMaxHoriz | AttribMaxVert)) ? 1 : 0);
4038 else if (net->flags & AttribMaxVert)
4039 button = ((net->attrib & AttribMaxVert) ? 2 : 0);
4040 else if (net->flags & AttribMaxHoriz)
4041 button = ((net->attrib & AttribMaxHoriz) ? 3 : 0);
4042
4043 maximize(button);
4044 }
4045 }
4046
4047 if ((net->flags & AttribOmnipresent) &&
4048 ((blackbox_attrib.attrib & AttribOmnipresent) !=
4049 (net->attrib & AttribOmnipresent)))
4050 stick();
4051
4052 if ((net->flags & AttribWorkspace) &&
4053 (blackbox_attrib.workspace != net->workspace)) {
4054 screen->reassociateWindow(this, net->workspace, True);
4055
4056 if (screen->getCurrentWorkspaceID() != net->workspace) {
4057 withdraw();
4058 } else {
4059 show();
4060 screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
4061 }
4062 }
4063
4064 if (net->flags & AttribDecoration) {
4065 switch (net->decoration) {
4066 case DecorNone:
4067 enableDecor(False);
4068 break;
4069
4070 default:
4071 case DecorNormal:
4072 case DecorTiny:
4073 case DecorTool:
4074 enableDecor(True);
4075 break;
4076 }
4077 }
4078 }
4079
4080
4081 /*
4082 * Set the sizes of all components of the window frame
4083 * (the window decorations).
4084 * These values are based upon the current style settings and the client
4085 * window's dimensions.
4086 */
4087 void BlackboxWindow::upsize(void) {
4088 frame.bevel_w = screen->getBevelWidth();
4089
4090 if (decorations & Decor_Border) {
4091 frame.border_w = screen->getBorderWidth();
4092 if (! isTransient())
4093 frame.mwm_border_w = screen->getFrameWidth();
4094 else
4095 frame.mwm_border_w = 0;
4096 } else {
4097 frame.mwm_border_w = frame.border_w = 0;
4098 }
4099
4100 if (decorations & Decor_Titlebar) {
4101 // the height of the titlebar is based upon the height of the font being
4102 // used to display the window's title
4103 WindowStyle *style = screen->getWindowStyle();
4104 frame.title_h = style->font->height() + (frame.bevel_w * 2) + 2;
4105
4106 frame.label_h = frame.title_h - (frame.bevel_w * 2);
4107 frame.button_w = (frame.label_h - 2);
4108
4109 // set the top frame margin
4110 frame.margin.top = frame.border_w + frame.title_h +
4111 frame.border_w + frame.mwm_border_w;
4112 } else {
4113 frame.title_h = 0;
4114 frame.label_h = 0;
4115 frame.button_w = 0;
4116
4117 // set the top frame margin
4118 frame.margin.top = frame.border_w + frame.mwm_border_w;
4119 }
4120
4121 // set the left/right frame margin
4122 frame.margin.left = frame.margin.right = frame.border_w + frame.mwm_border_w;
4123
4124 if (decorations & Decor_Handle) {
4125 frame.grip_w = frame.button_w * 2;
4126 frame.handle_h = screen->getHandleWidth();
4127
4128 // set the bottom frame margin
4129 frame.margin.bottom = frame.border_w + frame.handle_h +
4130 frame.border_w + frame.mwm_border_w;
4131 } else {
4132 frame.handle_h = 0;
4133 frame.grip_w = 0;
4134
4135 // set the bottom frame margin
4136 frame.margin.bottom = frame.border_w + frame.mwm_border_w;
4137 }
4138
4139 /*
4140 We first get the normal dimensions and use this to define the inside_w/h
4141 then we modify the height if shading is in effect.
4142 If the shade state is not considered then frame.rect gets reset to the
4143 normal window size on a reconfigure() call resulting in improper
4144 dimensions appearing in move/resize and other events.
4145 */
4146 unsigned int
4147 height = client.rect.height() + frame.margin.top + frame.margin.bottom,
4148 width = client.rect.width() + frame.margin.left + frame.margin.right;
4149
4150 frame.inside_w = width - (frame.border_w * 2);
4151 frame.inside_h = height - (frame.border_w * 2);
4152
4153 if (flags.shaded)
4154 height = frame.title_h + (frame.border_w * 2);
4155 frame.rect.setSize(width, height);
4156 }
4157
4158
4159 /*
4160 * Calculate the size of the client window and constrain it to the
4161 * size specified by the size hints of the client window.
4162 *
4163 * The logical width and height are placed into pw and ph, if they
4164 * are non-zero. Logical size refers to the users perception of
4165 * the window size (for example an xterm resizes in cells, not in pixels).
4166 * pw and ph are then used to display the geometry during window moves, resize,
4167 * etc.
4168 *
4169 * The physical geometry is placed into frame.changing_{x,y,width,height}.
4170 * Physical geometry refers to the geometry of the window in pixels.
4171 */
4172 void BlackboxWindow::constrain(Corner anchor,
4173 unsigned int *pw, unsigned int *ph) {
4174 // frame.changing represents the requested frame size, we need to
4175 // strip the frame margin off and constrain the client size
4176 frame.changing.setCoords(frame.changing.left() + frame.margin.left,
4177 frame.changing.top() + frame.margin.top,
4178 frame.changing.right() - frame.margin.right,
4179 frame.changing.bottom() - frame.margin.bottom);
4180
4181 unsigned int dw = frame.changing.width(), dh = frame.changing.height(),
4182 base_width = (client.base_width) ? client.base_width : client.min_width,
4183 base_height = (client.base_height) ? client.base_height :
4184 client.min_height;
4185
4186 // constrain, but only if the min/max are being used. if they aren't, then
4187 // this resize is going to be from a ConfigureRequest because the window
4188 // isn't allowed to be resized by the user. And in that case, we don't want
4189 // to limit what the app can do
4190 if (client.max_width > client.min_width ||
4191 client.max_height > client.min_height) {
4192 if (dw < client.min_width) dw = client.min_width;
4193 if (dh < client.min_height) dh = client.min_height;
4194 if (dw > client.max_width) dw = client.max_width;
4195 if (dh > client.max_height) dh = client.max_height;
4196 }
4197
4198 assert(dw >= base_width && dh >= base_height);
4199
4200 if (client.width_inc > 1) {
4201 dw -= base_width;
4202 dw /= client.width_inc;
4203 }
4204 if (client.height_inc > 1) {
4205 dh -= base_height;
4206 dh /= client.height_inc;
4207 }
4208
4209 if (pw)
4210 *pw = dw;
4211
4212 if (ph)
4213 *ph = dh;
4214
4215 if (client.width_inc > 1) {
4216 dw *= client.width_inc;
4217 dw += base_width;
4218 }
4219 if (client.height_inc > 1) {
4220 dh *= client.height_inc;
4221 dh += base_height;
4222 }
4223
4224 frame.changing.setSize(dw, dh);
4225
4226 // add the frame margin back onto frame.changing
4227 frame.changing.setCoords(frame.changing.left() - frame.margin.left,
4228 frame.changing.top() - frame.margin.top,
4229 frame.changing.right() + frame.margin.right,
4230 frame.changing.bottom() + frame.margin.bottom);
4231
4232 // move frame.changing to the specified anchor
4233 int dx = 0,
4234 dy = 0;
4235 switch (anchor) {
4236 case TopLeft:
4237 break;
4238
4239 case TopRight:
4240 dx = frame.rect.right() - frame.changing.right();
4241 break;
4242
4243 case BottomLeft:
4244 dy = frame.rect.bottom() - frame.changing.bottom();
4245 break;
4246
4247 case BottomRight:
4248 dx = frame.rect.right() - frame.changing.right();
4249 dy = frame.rect.bottom() - frame.changing.bottom();
4250 break;
4251
4252 default:
4253 assert(false); // unhandled corner
4254 }
4255 frame.changing.setPos(frame.changing.x() + dx, frame.changing.y() + dy);
4256 }
4257
4258
4259 void WindowStyle::doJustify(const std::string &text, int &start_pos,
4260 unsigned int max_length,
4261 unsigned int modifier) const {
4262 size_t text_len = text.size();
4263 unsigned int length;
4264
4265 do {
4266 length = font->measureString(string(text, 0, text_len)) + modifier;
4267 } while (length > max_length && text_len-- > 0);
4268
4269 switch (justify) {
4270 case RightJustify:
4271 start_pos += max_length - length;
4272 break;
4273
4274 case CenterJustify:
4275 start_pos += (max_length - length) / 2;
4276 break;
4277
4278 case LeftJustify:
4279 default:
4280 break;
4281 }
4282 }
4283
4284
4285 BWindowGroup::BWindowGroup(Blackbox *b, Window _group)
4286 : blackbox(b), group(_group) {
4287 XWindowAttributes wattrib;
4288 if (! XGetWindowAttributes(blackbox->getXDisplay(), group, &wattrib)) {
4289 // group window doesn't seem to exist anymore
4290 delete this;
4291 return;
4292 }
4293
4294 XSelectInput(blackbox->getXDisplay(), group,
4295 PropertyChangeMask | FocusChangeMask | StructureNotifyMask);
4296
4297 blackbox->saveGroupSearch(group, this);
4298 }
4299
4300
4301 BWindowGroup::~BWindowGroup(void) {
4302 blackbox->removeGroupSearch(group);
4303 }
4304
4305
4306 BlackboxWindow *
4307 BWindowGroup::find(BScreen *screen, bool allow_transients) const {
4308 BlackboxWindow *ret = blackbox->getFocusedWindow();
4309
4310 // does the focus window match (or any transient_fors)?
4311 for (; ret; ret = ret->getTransientFor()) {
4312 if (ret->getScreen() == screen && ret->getGroupWindow() == group &&
4313 (! ret->isTransient() || allow_transients))
4314 break;
4315 }
4316
4317 if (ret) return ret;
4318
4319 // the focus window didn't match, look in the group's window list
4320 BlackboxWindowList::const_iterator it, end = windowList.end();
4321 for (it = windowList.begin(); it != end; ++it) {
4322 ret = *it;
4323 if (ret->getScreen() == screen && ret->getGroupWindow() == group &&
4324 (! ret->isTransient() || allow_transients))
4325 break;
4326 }
4327
4328 return ret;
4329 }
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