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[chaz/openbox] / render / render.c
1 #include <X11/Xlib.h>
2 #include <X11/Xutil.h>
3 #include <glib.h>
4 #include "render.h"
5 #include "gradient.h"
6 #include "../kernel/openbox.h"
7
8 int render_depth;
9 Visual *render_visual;
10 Colormap render_colormap;
11
12 void render_startup(void)
13 {
14 paint = x_paint;
15
16 render_depth = DefaultDepth(ob_display, ob_screen);
17 render_visual = DefaultVisual(ob_display, ob_screen);
18 render_colormap = DefaultColormap(ob_display, ob_screen);
19
20 if (render_depth < 8) {
21 XVisualInfo vinfo_template, *vinfo_return;
22 // search for a TrueColor Visual... if we can't find one...
23 // we will use the default visual for the screen
24 int vinfo_nitems;
25 int best = -1;
26
27 vinfo_template.screen = ob_screen;
28 vinfo_template.class = TrueColor;
29 vinfo_return = XGetVisualInfo(ob_display,
30 VisualScreenMask | VisualClassMask,
31 &vinfo_template, &vinfo_nitems);
32 if (vinfo_return) {
33 int i;
34 int max_depth = 1;
35 for (i = 0; i < vinfo_nitems; ++i) {
36 if (vinfo_return[i].depth > max_depth) {
37 if (max_depth == 24 && vinfo_return[i].depth > 24)
38 break; // prefer 24 bit over 32
39 max_depth = vinfo_return[i].depth;
40 best = i;
41 }
42 }
43 if (max_depth < render_depth) best = -1;
44 }
45 if (best != -1) {
46 render_depth = vinfo_return[best].depth;
47 render_visual = vinfo_return[best].visual;
48 render_colormap = XCreateColormap(ob_display, ob_root, render_visual,
49 AllocNone);
50 }
51 XFree(vinfo_return);
52 }
53 }
54
55 void x_paint(Window win, Appearance *l, int w, int h)
56 {
57 int i;
58 XImage *im;
59
60 if (w <= 0 || h <= 0) return;
61
62 g_assert(l->surface.type == Surface_Planar);
63 // printf("painting window %ld\n", win);
64
65 if (l->pixmap != None) XFreePixmap(ob_display, l->pixmap);
66 l->pixmap = XCreatePixmap(ob_display, ob_root, w, h, render_depth);
67 g_assert(l->pixmap != None);
68
69 if (l->xftdraw != NULL)
70 XftDrawDestroy(l->xftdraw);
71 l->xftdraw = XftDrawCreate(ob_display, l->pixmap, render_visual,
72 render_colormap);
73 g_assert(l->xftdraw != NULL);
74
75 if (l->surface.data.planar.pixel_data != NULL)
76 g_free(l->surface.data.planar.pixel_data);
77 l->surface.data.planar.pixel_data = g_new(pixel32, w * h);
78
79 if (l->surface.data.planar.grad == Background_Solid)
80 gradient_solid(l, w, h);
81 else gradient_render(&l->surface, w, h);
82 for (i = 0; i < l->textures; i++) {
83 printf("I AM DOING SOMETHING NOW\n");
84 }
85 //reduce depth
86 if (l->surface.data.planar.grad != Background_Solid) {
87 im = XCreateImage(ob_display, render_visual, render_depth,
88 ZPixmap, 0, NULL, w, h, 32, 0);
89 g_assert(im != None);
90 im->byte_order = endian;
91 im->data = l->surface.data.planar.pixel_data;
92 XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen),
93 im, 0, 0, 0, 0, w, h);
94 im->data = NULL;
95 XDestroyImage(im);
96 }
97 XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
98 XClearWindow(ob_display, win);
99 }
100
101 /*
102 void gl_paint(Window win, Appearance *l)
103 {
104 glXMakeCurrent(ob_display, win, gl_context);
105 }
106 */
107
108 void render_shutdown(void)
109 {
110 }
111
112 Appearance *appearance_new(SurfaceType type, int numtex)
113 {
114 PlanarSurface *p;
115 Appearance *out;
116
117 out = g_new(Appearance, 1);
118 out->surface.type = type;
119 out->textures = numtex;
120 out->xftdraw = NULL;
121 if (numtex) out->texture = g_new(Texture, numtex);
122 out->pixmap = None;
123
124 switch (type) {
125 case Surface_Planar:
126 p = &out->surface.data.planar;
127 p->primary = NULL;
128 p->secondary = NULL;
129 p->border_color = NULL;
130 p->pixel_data = NULL;
131 break;
132 }
133 return out;
134 }
135
136 Appearance *appearance_copy(Appearance *orig)
137 {
138 PlanarSurface *spo, *spc;
139 Appearance *copy = g_new(Appearance, 1);
140 copy->surface.type = orig->surface.type;
141 switch (orig->surface.type) {
142 case Surface_Planar:
143 spo = &(orig->surface.data.planar);
144 spc = &(copy->surface.data.planar);
145 spc->grad = spo->grad;
146 spc->relief = spo->relief;
147 spc->bevel = spo->bevel;
148 if (spo->primary != NULL)
149 spc->primary = color_new(spo->primary->r,
150 spo->primary->g,
151 spo->primary->b);
152 else spc->primary = NULL;
153
154 if (spo->secondary != NULL)
155 spc->secondary = color_new(spo->secondary->r,
156 spo->secondary->g,
157 spo->secondary->b);
158 else spc->secondary = NULL;
159
160 if (spo->border_color != NULL)
161 spc->border_color = color_new(spo->border_color->r,
162 spo->border_color->g,
163 spo->border_color->b);
164 else spc->border_color = NULL;
165
166 spc->interlaced = spo->interlaced;
167 spc->border = spo->border;
168 spc->pixel_data = NULL;
169 break;
170 }
171 copy->textures = orig->textures;
172 copy->texture = NULL; /* XXX FIX ME */
173 copy->pixmap = None;
174 copy->xftdraw = NULL;
175 return copy;
176 }
177
178 void appearance_free(Appearance *a)
179 {
180 PlanarSurface *p;
181 if (a->textures)
182 g_free(a->texture);
183 if (a->surface.type == Surface_Planar) {
184 p = &a->surface.data.planar;
185 if (p->primary != NULL) color_free(p->primary);
186 if (p->secondary != NULL) color_free(p->secondary);
187 if (p->border_color != NULL) color_free(p->border_color);
188 }
189 g_free(a);
190 }
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