]> Dogcows Code - chaz/openbox/blob - plugins/mouse/mouse.c
rename the Client struct to ObClient
[chaz/openbox] / plugins / mouse / mouse.c
1 #include "kernel/openbox.h"
2 #include "kernel/dispatch.h"
3 #include "kernel/action.h"
4 #include "kernel/event.h"
5 #include "kernel/client.h"
6 #include "kernel/prop.h"
7 #include "kernel/grab.h"
8 #include "kernel/frame.h"
9 #include "parser/parse.h"
10 #include "translate.h"
11 #include "mouse.h"
12 #include <glib.h>
13
14 static int threshold;
15 static int dclicktime;
16 /*
17
18 <context name="Titlebar">
19 <mousebind button="Left" action="Press">
20 <action name="Raise"></action>
21 </mousebind>
22 </context>
23
24 */
25
26 static void parse_xml(xmlDocPtr doc, xmlNodePtr node, void *d)
27 {
28 xmlNodePtr n, nbut, nact;
29 char *buttonstr;
30 char *contextstr;
31 MouseAction mact;
32 Action *action;
33
34 if ((n = parse_find_node("dragThreshold", node)))
35 threshold = parse_int(doc, n);
36 if ((n = parse_find_node("doubleClickTime", node)))
37 dclicktime = parse_int(doc, n);
38
39 n = parse_find_node("context", node);
40 while (n) {
41 if (!parse_attr_string("name", n, &contextstr))
42 goto next_n;
43 nbut = parse_find_node("mousebind", n->xmlChildrenNode);
44 while (nbut) {
45 if (!parse_attr_string("button", nbut, &buttonstr))
46 goto next_nbut;
47 if (parse_attr_contains("press", nbut, "action"))
48 mact = MouseAction_Press;
49 else if (parse_attr_contains("release", nbut, "action"))
50 mact = MouseAction_Release;
51 else if (parse_attr_contains("click", nbut, "action"))
52 mact = MouseAction_Click;
53 else if (parse_attr_contains("doubleclick", nbut,"action"))
54 mact = MouseAction_DClick;
55 else if (parse_attr_contains("drag", nbut, "action"))
56 mact = MouseAction_Motion;
57 else
58 goto next_nbut;
59 nact = parse_find_node("action", nbut->xmlChildrenNode);
60 while (nact) {
61 if ((action = action_parse(doc, nact))) {
62 /* validate that its okay for a mouse binding*/
63 if (mact == MouseAction_Motion) {
64 if (action->func != action_moveresize ||
65 action->data.moveresize.corner ==
66 prop_atoms.net_wm_moveresize_move_keyboard ||
67 action->data.moveresize.corner ==
68 prop_atoms.net_wm_moveresize_size_keyboard) {
69 action_free(action);
70 action = NULL;
71 }
72 } else {
73 if (action->func == action_moveresize &&
74 action->data.moveresize.corner !=
75 prop_atoms.net_wm_moveresize_move_keyboard &&
76 action->data.moveresize.corner !=
77 prop_atoms.net_wm_moveresize_size_keyboard) {
78 action_free(action);
79 action = NULL;
80 }
81 }
82 if (action)
83 mbind(buttonstr, contextstr, mact, action);
84 }
85 nact = parse_find_node("action", nact->next);
86 }
87 g_free(buttonstr);
88 next_nbut:
89 nbut = parse_find_node("mousebind", nbut->next);
90 }
91 g_free(contextstr);
92 next_n:
93 n = parse_find_node("context", n->next);
94 }
95 }
96
97 void plugin_setup_config()
98 {
99 threshold = 3;
100 dclicktime = 200;
101 parse_register("mouse", parse_xml, NULL);
102 }
103
104 /* Array of GSList*s of PointerBinding*s. */
105 static GSList *bound_contexts[NUM_CONTEXTS];
106
107 static void grab_for_client(ObClient *client, gboolean grab)
108 {
109 int i;
110 GSList *it;
111
112 for (i = 0; i < NUM_CONTEXTS; ++i)
113 for (it = bound_contexts[i]; it != NULL; it = it->next) {
114 /* grab/ungrab the button */
115 MouseBinding *b = it->data;
116 Window win;
117 int mode;
118 unsigned int mask;
119
120 if (i == Context_Frame) {
121 win = client->frame->window;
122 mode = GrabModeAsync;
123 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
124 } else if (i == Context_Client) {
125 win = client->frame->plate;
126 mode = GrabModeSync; /* this is handled in event */
127 mask = ButtonPressMask; /* can't catch more than this with Sync
128 mode the release event is
129 manufactured in event() */
130 } else continue;
131
132 if (grab)
133 grab_button_full(b->button, b->state, win, mask, mode, None);
134 else
135 ungrab_button(b->button, b->state, win);
136 }
137 }
138
139 static void grab_all_clients(gboolean grab)
140 {
141 GList *it;
142
143 for (it = client_list; it != NULL; it = it->next)
144 grab_for_client(it->data, grab);
145 }
146
147 static void clearall()
148 {
149 int i;
150 GSList *it;
151
152 for(i = 0; i < NUM_CONTEXTS; ++i) {
153 for (it = bound_contexts[i]; it != NULL; it = it->next) {
154 int j;
155
156 MouseBinding *b = it->data;
157 for (j = 0; j < NUM_MOUSEACTION; ++j) {
158 GSList *it;
159 for (it = b->actions[j]; it; it = it->next) {
160 action_free(it->data);
161 }
162 g_slist_free(b->actions[j]);
163 }
164 g_free(b);
165 }
166 g_slist_free(bound_contexts[i]);
167 }
168 }
169
170 static void fire_button(MouseAction a, Context context, ObClient *c, guint state,
171 guint button, int x, int y)
172 {
173 GSList *it;
174 MouseBinding *b;
175
176 for (it = bound_contexts[context]; it != NULL; it = it->next) {
177 b = it->data;
178 if (b->state == state && b->button == button)
179 break;
180 }
181 /* if not bound, then nothing to do! */
182 if (it == NULL) return;
183
184 for (it = b->actions[a]; it; it = it->next) {
185 Action *act = it->data;
186 if (act->func != NULL) {
187 act->data.any.c = c;
188
189 g_assert(act->func != action_moveresize);
190
191 if (act->func == action_showmenu) {
192 act->data.showmenu.x = x;
193 act->data.showmenu.y = y;
194 }
195
196 act->func(&act->data);
197 }
198 }
199 }
200
201 static void fire_motion(MouseAction a, Context context, ObClient *c,
202 guint state, guint button, int x_root, int y_root,
203 guint32 corner)
204 {
205 GSList *it;
206 MouseBinding *b;
207
208 for (it = bound_contexts[context]; it != NULL; it = it->next) {
209 b = it->data;
210 if (b->state == state && b->button == button)
211 break;
212 }
213 /* if not bound, then nothing to do! */
214 if (it == NULL) return;
215
216 for (it = b->actions[a]; it; it = it->next) {
217 Action *act = it->data;
218 if (act->func != NULL) {
219 act->data.any.c = c;
220
221 if (act->func == action_moveresize) {
222 act->data.moveresize.x = x_root;
223 act->data.moveresize.y = y_root;
224 act->data.moveresize.button = button;
225 if (!(act->data.moveresize.corner ==
226 prop_atoms.net_wm_moveresize_move ||
227 act->data.moveresize.corner ==
228 prop_atoms.net_wm_moveresize_move_keyboard ||
229 act->data.moveresize.corner ==
230 prop_atoms.net_wm_moveresize_size_keyboard))
231 act->data.moveresize.corner = corner;
232 } else
233 g_assert_not_reached();
234
235 act->func(&act->data);
236 }
237 }
238 }
239
240 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
241 {
242 if (x - cx < cw / 2) {
243 if (y - cy < ch / 2)
244 return prop_atoms.net_wm_moveresize_size_topleft;
245 else
246 return prop_atoms.net_wm_moveresize_size_bottomleft;
247 } else {
248 if (y - cy < ch / 2)
249 return prop_atoms.net_wm_moveresize_size_topright;
250 else
251 return prop_atoms.net_wm_moveresize_size_bottomright;
252 }
253 }
254
255 static void event(ObEvent *e, void *foo)
256 {
257 static Time ltime;
258 static guint button = 0, state = 0, lbutton = 0;
259 static int px, py;
260 gboolean click = FALSE;
261 gboolean dclick = FALSE;
262 Context context;
263
264 switch (e->type) {
265 case Event_Client_Mapped:
266 grab_for_client(e->data.c.client, TRUE);
267 break;
268
269 case Event_Client_Destroy:
270 grab_for_client(e->data.c.client, FALSE);
271 break;
272
273 case Event_X_ButtonPress:
274 context = frame_context(e->data.x.client,
275 e->data.x.e->xbutton.window);
276
277 px = e->data.x.e->xbutton.x_root;
278 py = e->data.x.e->xbutton.y_root;
279 button = e->data.x.e->xbutton.button;
280 state = e->data.x.e->xbutton.state;
281
282 fire_button(MouseAction_Press, context,
283 e->data.x.client, e->data.x.e->xbutton.state,
284 e->data.x.e->xbutton.button,
285 e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
286
287 if (context == Context_Client) {
288 /* Replay the event, so it goes to the client*/
289 XAllowEvents(ob_display, ReplayPointer, event_lasttime);
290 /* Fall through to the release case! */
291 } else
292 break;
293
294 case Event_X_ButtonRelease:
295 context = frame_context(e->data.x.client,
296 e->data.x.e->xbutton.window);
297 if (e->data.x.e->xbutton.button == button) {
298 /* clicks are only valid if its released over the window */
299 int junk1, junk2;
300 Window wjunk;
301 guint ujunk, b, w, h;
302 XGetGeometry(ob_display, e->data.x.e->xbutton.window,
303 &wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
304 if (e->data.x.e->xbutton.x >= (signed)-b &&
305 e->data.x.e->xbutton.y >= (signed)-b &&
306 e->data.x.e->xbutton.x < (signed)(w+b) &&
307 e->data.x.e->xbutton.y < (signed)(h+b)) {
308 click = TRUE;
309 /* double clicks happen if there were 2 in a row! */
310 if (lbutton == button &&
311 e->data.x.e->xbutton.time - dclicktime <= ltime) {
312 dclick = TRUE;
313 lbutton = 0;
314 } else
315 lbutton = button;
316 } else
317 lbutton = 0;
318
319 button = 0;
320 state = 0;
321 ltime = e->data.x.e->xbutton.time;
322 }
323 fire_button(MouseAction_Release, context,
324 e->data.x.client, e->data.x.e->xbutton.state,
325 e->data.x.e->xbutton.button,
326 e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
327 if (click)
328 fire_button(MouseAction_Click, context,
329 e->data.x.client, e->data.x.e->xbutton.state,
330 e->data.x.e->xbutton.button,
331 e->data.x.e->xbutton.x_root,
332 e->data.x.e->xbutton.y_root);
333 if (dclick)
334 fire_button(MouseAction_DClick, context,
335 e->data.x.client, e->data.x.e->xbutton.state,
336 e->data.x.e->xbutton.button,
337 e->data.x.e->xbutton.x_root,
338 e->data.x.e->xbutton.y_root);
339 break;
340
341 case Event_X_MotionNotify:
342 if (button) {
343 if (ABS(e->data.x.e->xmotion.x_root - px) >= threshold ||
344 ABS(e->data.x.e->xmotion.y_root - py) >= threshold) {
345 guint32 corner;
346
347 context = frame_context(e->data.x.client,
348 e->data.x.e->xmotion.window);
349
350 /* You can't drag on buttons */
351 if (context == Context_Maximize ||
352 context == Context_AllDesktops ||
353 context == Context_Shade ||
354 context == Context_Iconify ||
355 context == Context_Icon ||
356 context == Context_Close)
357 break;
358
359 if (!e->data.x.client)
360 corner = prop_atoms.net_wm_moveresize_size_bottomright;
361 else
362 corner =
363 pick_corner(e->data.x.e->xmotion.x_root,
364 e->data.x.e->xmotion.y_root,
365 e->data.x.client->frame->area.x,
366 e->data.x.client->frame->area.y,
367 /* use the client size because the frame
368 can be differently sized (shaded
369 windows) and we want this based on the
370 clients size */
371 e->data.x.client->area.width +
372 e->data.x.client->frame->size.left +
373 e->data.x.client->frame->size.right,
374 e->data.x.client->area.height +
375 e->data.x.client->frame->size.top +
376 e->data.x.client->frame->size.bottom);
377 fire_motion(MouseAction_Motion, context,
378 e->data.x.client, state, button,
379 e->data.x.e->xmotion.x_root,
380 e->data.x.e->xmotion.y_root, corner);
381 button = 0;
382 state = 0;
383 }
384 }
385 break;
386
387 default:
388 g_assert_not_reached();
389 }
390 }
391
392 gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact,
393 Action *action)
394 {
395 guint state, button;
396 Context context;
397 MouseBinding *b;
398 GSList *it;
399
400 if (!translate_button(buttonstr, &state, &button)) {
401 g_warning("invalid button '%s'", buttonstr);
402 return FALSE;
403 }
404
405 contextstr = g_ascii_strdown(contextstr, -1);
406 context = frame_context_from_string(contextstr);
407 if (!context) {
408 g_warning("invalid context '%s'", contextstr);
409 g_free(contextstr);
410 return FALSE;
411 }
412 g_free(contextstr);
413
414 for (it = bound_contexts[context]; it != NULL; it = it->next){
415 b = it->data;
416 if (b->state == state && b->button == button) {
417 b->actions[mact] = g_slist_append(b->actions[mact], action);
418 return TRUE;
419 }
420 }
421
422 grab_all_clients(FALSE);
423
424 /* add the binding */
425 b = g_new0(MouseBinding, 1);
426 b->state = state;
427 b->button = button;
428 b->actions[mact] = g_slist_append(NULL, action);
429 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
430
431 grab_all_clients(TRUE);
432
433 return TRUE;
434 }
435
436 void plugin_startup()
437 {
438 dispatch_register(Event_Client_Mapped | Event_Client_Destroy |
439 Event_X_ButtonPress | Event_X_ButtonRelease |
440 Event_X_MotionNotify, (EventHandler)event, NULL);
441 }
442
443 void plugin_shutdown()
444 {
445 dispatch_register(0, (EventHandler)event, NULL);
446
447 grab_all_clients(FALSE);
448 clearall();
449 }
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