]> Dogcows Code - chaz/openbox/blob - openbox/resist.c
the resistance resizing has been changed from "lock corner" to "the direction being...
[chaz/openbox] / openbox / resist.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 resist.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "client.h"
21 #include "frame.h"
22 #include "stacking.h"
23 #include "screen.h"
24 #include "config.h"
25 #include "parser/parse.h"
26
27 #include <glib.h>
28
29 void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y)
30 {
31 GList *it;
32 gint l, t, r, b; /* requested edges */
33 gint cl, ct, cr, cb; /* current edges */
34 gint w, h; /* current size */
35 ObClient *snapx = NULL, *snapy = NULL;
36
37 if (!resist) return;
38
39 frame_client_gravity(c->frame, x, y);
40
41 w = c->frame->area.width;
42 h = c->frame->area.height;
43
44 l = *x;
45 t = *y;
46 r = l + w - 1;
47 b = t + h - 1;
48
49 cl = RECT_LEFT(c->frame->area);
50 ct = RECT_TOP(c->frame->area);
51 cr = RECT_RIGHT(c->frame->area);
52 cb = RECT_BOTTOM(c->frame->area);
53
54 for (it = stacking_list; it; it = g_list_next(it)) {
55 ObClient *target;
56 gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
57
58 if (!WINDOW_IS_CLIENT(it->data))
59 continue;
60 target = it->data;
61
62 /* don't snap to self or non-visibles */
63 if (!target->frame->visible || target == c) continue;
64 /* don't snap to windows set to below and skip_taskbar (desklets) */
65 if (target->below && !c->below && target->skip_taskbar) continue;
66
67 tl = RECT_LEFT(target->frame->area) - 1;
68 tt = RECT_TOP(target->frame->area) - 1;
69 tr = RECT_RIGHT(target->frame->area) + 1;
70 tb = RECT_BOTTOM(target->frame->area) + 1;
71
72 /* snapx and snapy ensure that the window snaps to the top-most
73 window edge available, without going all the way from
74 bottom-to-top in the stacking list
75 */
76 if (snapx == NULL) {
77 if (ct < tb && cb > tt) {
78 if (cl >= tr && l < tr && l >= tr - resist)
79 *x = tr, snapx = target;
80 else if (cr <= tl && r > tl &&
81 r <= tl + resist)
82 *x = tl - w + 1, snapx = target;
83 if (snapx != NULL) {
84 /* try to corner snap to the window */
85 if (ct > tt && t <= tt &&
86 t > tt - resist)
87 *y = tt + 1, snapy = target;
88 else if (cb < tb && b >= tb &&
89 b < tb + resist)
90 *y = tb - h, snapy = target;
91 }
92 }
93 }
94 if (snapy == NULL) {
95 if (cl < tr && cr > tl) {
96 if (ct >= tb && t < tb && t >= tb - resist)
97 *y = tb, snapy = target;
98 else if (cb <= tt && b > tt &&
99 b <= tt + resist)
100 *y = tt - h + 1, snapy = target;
101 if (snapy != NULL) {
102 /* try to corner snap to the window */
103 if (cl > tl && l <= tl &&
104 l > tl - resist)
105 *x = tl + 1, snapx = target;
106 else if (cr < tr && r >= tr &&
107 r < tr + resist)
108 *x = tr - w, snapx = target;
109 }
110 }
111 }
112
113 if (snapx && snapy) break;
114 }
115
116 frame_frame_gravity(c->frame, x, y);
117 }
118
119 void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
120 {
121 Rect *area, *parea;
122 guint i;
123 gint l, t, r, b; /* requested edges */
124 gint al, at, ar, ab; /* screen area edges */
125 gint pl, pt, pr, pb; /* physical screen area edges */
126 gint cl, ct, cr, cb; /* current edges */
127 gint w, h; /* current size */
128 Rect desired_area;
129
130 if (!resist) return;
131
132 frame_client_gravity(c->frame, x, y);
133
134 w = c->frame->area.width;
135 h = c->frame->area.height;
136
137 l = *x;
138 t = *y;
139 r = l + w - 1;
140 b = t + h - 1;
141
142 cl = RECT_LEFT(c->frame->area);
143 ct = RECT_TOP(c->frame->area);
144 cr = RECT_RIGHT(c->frame->area);
145 cb = RECT_BOTTOM(c->frame->area);
146
147 RECT_SET(desired_area, *x, *y, c->area.width, c->area.height);
148
149 for (i = 0; i < screen_num_monitors; ++i) {
150 parea = screen_physical_area_monitor(i);
151
152 if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) {
153 g_free(parea);
154 continue;
155 }
156
157 area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
158 &desired_area);
159
160 al = RECT_LEFT(*area);
161 at = RECT_TOP(*area);
162 ar = RECT_RIGHT(*area);
163 ab = RECT_BOTTOM(*area);
164 pl = RECT_LEFT(*parea);
165 pt = RECT_TOP(*parea);
166 pr = RECT_RIGHT(*parea);
167 pb = RECT_BOTTOM(*parea);
168
169 if (cl >= al && l < al && l >= al - resist)
170 *x = al;
171 else if (cr <= ar && r > ar && r <= ar + resist)
172 *x = ar - w + 1;
173 else if (cl >= pl && l < pl && l >= pl - resist)
174 *x = pl;
175 else if (cr <= pr && r > pr && r <= pr + resist)
176 *x = pr - w + 1;
177
178 if (ct >= at && t < at && t >= at - resist)
179 *y = at;
180 else if (cb <= ab && b > ab && b < ab + resist)
181 *y = ab - h + 1;
182 else if (ct >= pt && t < pt && t >= pt - resist)
183 *y = pt;
184 else if (cb <= pb && b > pb && b < pb + resist)
185 *y = pb - h + 1;
186
187 g_free(area);
188 g_free(parea);
189 }
190
191 frame_frame_gravity(c->frame, x, y);
192 }
193
194 void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h,
195 ObDirection dir)
196 {
197 GList *it;
198 ObClient *target; /* target */
199 gint l, t, r, b; /* my left, top, right and bottom sides */
200 gint dlt, drb; /* my destination left/top and right/bottom sides */
201 gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
202 gint incw, inch;
203 ObClient *snapx = NULL, *snapy = NULL;
204
205 if (!resist) return;
206
207 incw = c->size_inc.width;
208 inch = c->size_inc.height;
209
210 l = RECT_LEFT(c->frame->area);
211 r = RECT_RIGHT(c->frame->area);
212 t = RECT_TOP(c->frame->area);
213 b = RECT_BOTTOM(c->frame->area);
214
215 for (it = stacking_list; it; it = g_list_next(it)) {
216 if (!WINDOW_IS_CLIENT(it->data))
217 continue;
218 target = it->data;
219
220 /* don't snap to invisibles or ourself */
221 if (!target->frame->visible || target == c) continue;
222 /* don't snap to windows set to below and skip_taskbar (desklets) */
223 if (target->below && !c->below && target->skip_taskbar) continue;
224
225 tl = RECT_LEFT(target->frame->area);
226 tr = RECT_RIGHT(target->frame->area);
227 tt = RECT_TOP(target->frame->area);
228 tb = RECT_BOTTOM(target->frame->area);
229
230 if (snapx == NULL) {
231 /* horizontal snapping */
232 if (t < tb && b > tt) {
233 switch (dir) {
234 case OB_DIRECTION_EAST:
235 case OB_DIRECTION_NORTHEAST:
236 case OB_DIRECTION_SOUTHEAST:
237 dlt = l;
238 drb = r + *w - c->frame->area.width;
239 if (r < tl && drb >= tl &&
240 drb < tl + resist)
241 *w = tl - l, snapx = target;
242 break;
243 case OB_DIRECTION_WEST:
244 case OB_DIRECTION_NORTHWEST:
245 case OB_DIRECTION_SOUTHWEST:
246 dlt = l - *w + c->frame->area.width;
247 drb = r;
248 if (l > tr && dlt <= tr &&
249 dlt > tr - resist)
250 *w = r - tr, snapx = target;
251 break;
252 case OB_DIRECTION_NORTH:
253 case OB_DIRECTION_SOUTH:
254 break;
255 }
256 }
257 }
258
259 if (snapy == NULL) {
260 /* vertical snapping */
261 if (l < tr && r > tl) {
262 switch (dir) {
263 case OB_DIRECTION_SOUTH:
264 case OB_DIRECTION_SOUTHWEST:
265 case OB_DIRECTION_SOUTHEAST:
266 dlt = t;
267 drb = b + *h - c->frame->area.height;
268 if (b < tt && drb >= tt &&
269 drb < tt + resist)
270 *h = tt - t, snapy = target;
271 break;
272 case OB_DIRECTION_NORTH:
273 case OB_DIRECTION_NORTHWEST:
274 case OB_DIRECTION_NORTHEAST:
275 dlt = t - *h + c->frame->area.height;
276 drb = b;
277 if (t > tb && dlt <= tb &&
278 dlt > tb - resist)
279 *h = b - tb, snapy = target;
280 break;
281 case OB_DIRECTION_EAST:
282 case OB_DIRECTION_WEST:
283 break;
284 }
285 }
286 }
287
288 /* snapped both ways */
289 if (snapx && snapy) break;
290 }
291 }
292
293 void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
294 ObDirection dir)
295 {
296 gint l, t, r, b; /* my left, top, right and bottom sides */
297 gint dlt, drb; /* my destination left/top and right/bottom sides */
298 Rect *area, *parea;
299 gint al, at, ar, ab; /* screen boundaries */
300 gint pl, pt, pr, pb; /* physical screen boundaries */
301 gint incw, inch;
302 guint i;
303 Rect desired_area;
304
305 if (!resist) return;
306
307 l = RECT_LEFT(c->frame->area);
308 r = RECT_RIGHT(c->frame->area);
309 t = RECT_TOP(c->frame->area);
310 b = RECT_BOTTOM(c->frame->area);
311
312 incw = c->size_inc.width;
313 inch = c->size_inc.height;
314
315 RECT_SET(desired_area, c->area.x, c->area.y, *w, *h);
316
317 for (i = 0; i < screen_num_monitors; ++i) {
318 parea = screen_physical_area_monitor(i);
319
320 if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) {
321 g_free(parea);
322 continue;
323 }
324
325 area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
326 &desired_area);
327
328 /* get the screen boundaries */
329 al = RECT_LEFT(*area);
330 at = RECT_TOP(*area);
331 ar = RECT_RIGHT(*area);
332 ab = RECT_BOTTOM(*area);
333 pl = RECT_LEFT(*parea);
334 pt = RECT_TOP(*parea);
335 pr = RECT_RIGHT(*parea);
336 pb = RECT_BOTTOM(*parea);
337
338 /* horizontal snapping */
339 switch (dir) {
340 case OB_DIRECTION_EAST:
341 case OB_DIRECTION_NORTHEAST:
342 case OB_DIRECTION_SOUTHEAST:
343 dlt = l;
344 drb = r + *w - c->frame->area.width;
345 if (r <= ar && drb > ar && drb <= ar + resist)
346 *w = ar - l + 1;
347 else if (r <= pr && drb > pr && drb <= pr + resist)
348 *w = pr - l + 1;
349 break;
350 case OB_DIRECTION_WEST:
351 case OB_DIRECTION_NORTHWEST:
352 case OB_DIRECTION_SOUTHWEST:
353 dlt = l - *w + c->frame->area.width;
354 drb = r;
355 if (l >= al && dlt < al && dlt >= al - resist)
356 *w = r - al + 1;
357 else if (l >= pl && dlt < pl && dlt >= pl - resist)
358 *w = r - pl + 1;
359 break;
360 case OB_DIRECTION_NORTH:
361 case OB_DIRECTION_SOUTH:
362 break;
363 }
364
365 /* vertical snapping */
366 switch (dir) {
367 case OB_DIRECTION_SOUTH:
368 case OB_DIRECTION_SOUTHWEST:
369 case OB_DIRECTION_SOUTHEAST:
370 dlt = t;
371 drb = b + *h - c->frame->area.height;
372 if (b <= ab && drb > ab && drb <= ab + resist)
373 *h = ab - t + 1;
374 else if (b <= pb && drb > pb && drb <= pb + resist)
375 *h = pb - t + 1;
376 break;
377 case OB_DIRECTION_NORTH:
378 case OB_DIRECTION_NORTHWEST:
379 case OB_DIRECTION_NORTHEAST:
380 dlt = t - *h + c->frame->area.height;
381 drb = b;
382 if (t >= at && dlt < at && dlt >= at - resist)
383 *h = b - at + 1;
384 else if (t >= pt && dlt < pt && dlt >= pt - resist)
385 *h = b - pt + 1;
386 break;
387 case OB_DIRECTION_WEST:
388 case OB_DIRECTION_EAST:
389 break;
390 }
391
392 g_free(area);
393 g_free(parea);
394 }
395 }
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