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[chaz/openbox] / openbox / resist.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3 resist.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "resist.h"
21 #include "client.h"
22 #include "frame.h"
23 #include "stacking.h"
24 #include "screen.h"
25 #include "dock.h"
26 #include "config.h"
27
28 #include <glib.h>
29
30 static gboolean resist_move_window(Rect window,
31 Rect target, gint resist,
32 gint *x, gint *y)
33 {
34 gint l, t, r, b; /* requested edges */
35 gint cl, ct, cr, cb; /* current edges */
36 gint w, h; /* current size */
37 gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
38 gboolean snapx = 0, snapy = 0;
39
40 w = window.width;
41 h = window.height;
42
43 l = *x;
44 t = *y;
45 r = l + w - 1;
46 b = t + h - 1;
47
48 cl = RECT_LEFT(window);
49 ct = RECT_TOP(window);
50 cr = RECT_RIGHT(window);
51 cb = RECT_BOTTOM(window);
52
53 tl = RECT_LEFT(target) - 1;
54 tt = RECT_TOP(target) - 1;
55 tr = RECT_RIGHT(target) + 1;
56 tb = RECT_BOTTOM(target) + 1;
57
58 /* snapx and snapy ensure that the window snaps to the top-most
59 window edge available, without going all the way from
60 bottom-to-top in the stacking list
61 */
62 if (!snapx) {
63 if (ct < tb && cb > tt) {
64 if (cl >= tr && l < tr && l >= tr - resist)
65 *x = tr, snapx = TRUE;
66 else if (cr <= tl && r > tl &&
67 r <= tl + resist)
68 *x = tl - w + 1, snapx = TRUE;
69 if (snapx) {
70 /* try to corner snap to the window */
71 if (ct > tt && t <= tt &&
72 t > tt - resist)
73 *y = tt + 1, snapy = TRUE;
74 else if (cb < tb && b >= tb &&
75 b < tb + resist)
76 *y = tb - h, snapy = TRUE;
77 }
78 }
79 }
80 if (!snapy) {
81 if (cl < tr && cr > tl) {
82 if (ct >= tb && t < tb && t >= tb - resist)
83 *y = tb, snapy = TRUE;
84 else if (cb <= tt && b > tt &&
85 b <= tt + resist)
86 *y = tt - h + 1, snapy = TRUE;
87 if (snapy) {
88 /* try to corner snap to the window */
89 if (cl > tl && l <= tl &&
90 l > tl - resist)
91 *x = tl + 1, snapx = TRUE;
92 else if (cr < tr && r >= tr &&
93 r < tr + resist)
94 *x = tr - w, snapx = TRUE;
95 }
96 }
97 }
98
99 return snapx && snapy;
100 }
101
102 void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y)
103 {
104 GList *it;
105 Rect dock_area;
106
107 if (!resist) return;
108
109 frame_client_gravity(c->frame, x, y);
110
111
112 for (it = stacking_list; it; it = g_list_next(it)) {
113 ObClient *target;
114
115 if (!WINDOW_IS_CLIENT(it->data))
116 continue;
117 target = it->data;
118
119 /* don't snap to self or non-visibles */
120 if (!target->frame->visible || target == c)
121 continue;
122 /* don't snap to windows set to below and skip_taskbar (desklets) */
123 if (target->below && !c->below && target->skip_taskbar)
124 continue;
125
126 if (resist_move_window(c->frame->area, target->frame->area,
127 resist, x, y))
128 break;
129 }
130 dock_get_area(&dock_area);
131 resist_move_window(c->frame->area, dock_area, resist, x, y);
132
133 frame_frame_gravity(c->frame, x, y);
134 }
135
136 void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
137 {
138 Rect *area, *parea;
139 guint i;
140 gint l, t, r, b; /* requested edges */
141 gint al, at, ar, ab; /* screen area edges */
142 gint pl, pt, pr, pb; /* physical screen area edges */
143 gint cl, ct, cr, cb; /* current edges */
144 gint w, h; /* current size */
145 Rect desired_area;
146
147 if (!resist) return;
148
149 frame_client_gravity(c->frame, x, y);
150
151 w = c->frame->area.width;
152 h = c->frame->area.height;
153
154 l = *x;
155 t = *y;
156 r = l + w - 1;
157 b = t + h - 1;
158
159 cl = RECT_LEFT(c->frame->area);
160 ct = RECT_TOP(c->frame->area);
161 cr = RECT_RIGHT(c->frame->area);
162 cb = RECT_BOTTOM(c->frame->area);
163
164 RECT_SET(desired_area, *x, *y, c->area.width, c->area.height);
165
166 for (i = 0; i < screen_num_monitors; ++i) {
167 parea = screen_physical_area_monitor(i);
168
169 if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) {
170 g_free(parea);
171 continue;
172 }
173
174 area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
175 &desired_area);
176
177 al = RECT_LEFT(*area);
178 at = RECT_TOP(*area);
179 ar = RECT_RIGHT(*area);
180 ab = RECT_BOTTOM(*area);
181 pl = RECT_LEFT(*parea);
182 pt = RECT_TOP(*parea);
183 pr = RECT_RIGHT(*parea);
184 pb = RECT_BOTTOM(*parea);
185
186 if (cl >= al && l < al && l >= al - resist)
187 *x = al;
188 else if (cr <= ar && r > ar && r <= ar + resist)
189 *x = ar - w + 1;
190 else if (cl >= pl && l < pl && l >= pl - resist)
191 *x = pl;
192 else if (cr <= pr && r > pr && r <= pr + resist)
193 *x = pr - w + 1;
194
195 if (ct >= at && t < at && t >= at - resist)
196 *y = at;
197 else if (cb <= ab && b > ab && b < ab + resist)
198 *y = ab - h + 1;
199 else if (ct >= pt && t < pt && t >= pt - resist)
200 *y = pt;
201 else if (cb <= pb && b > pb && b < pb + resist)
202 *y = pb - h + 1;
203
204 g_free(area);
205 g_free(parea);
206 }
207
208 frame_frame_gravity(c->frame, x, y);
209 }
210
211 static gboolean resist_size_window(Rect window, Rect target, gint resist,
212 gint *w, gint *h, ObDirection dir)
213 {
214 gint l, t, r, b; /* my left, top, right and bottom sides */
215 gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
216 gint dlt, drb; /* my destination left/top and right/bottom sides */
217 gboolean snapx = 0, snapy = 0;
218 gint orgw, orgh;
219
220 l = RECT_LEFT(window);
221 t = RECT_TOP(window);
222 r = RECT_RIGHT(window);
223 b = RECT_BOTTOM(window);
224
225 orgw = window.width;
226 orgh = window.height;
227
228 tl = RECT_LEFT(target);
229 tt = RECT_TOP(target);
230 tr = RECT_RIGHT(target);
231 tb = RECT_BOTTOM(target);
232
233 if (!snapx) {
234 /* horizontal snapping */
235 if (t < tb && b > tt) {
236 switch (dir) {
237 case OB_DIRECTION_EAST:
238 case OB_DIRECTION_NORTHEAST:
239 case OB_DIRECTION_SOUTHEAST:
240 case OB_DIRECTION_NORTH:
241 case OB_DIRECTION_SOUTH:
242 dlt = l;
243 drb = r + *w - orgw;
244 if (r < tl && drb >= tl &&
245 drb < tl + resist)
246 *w = tl - l, snapx = TRUE;
247 break;
248 case OB_DIRECTION_WEST:
249 case OB_DIRECTION_NORTHWEST:
250 case OB_DIRECTION_SOUTHWEST:
251 dlt = l - *w + orgw;
252 drb = r;
253 if (l > tr && dlt <= tr &&
254 dlt > tr - resist)
255 *w = r - tr, snapx = TRUE;
256 break;
257 }
258 }
259 }
260
261 if (!snapy) {
262 /* vertical snapping */
263 if (l < tr && r > tl) {
264 switch (dir) {
265 case OB_DIRECTION_SOUTH:
266 case OB_DIRECTION_SOUTHWEST:
267 case OB_DIRECTION_SOUTHEAST:
268 case OB_DIRECTION_EAST:
269 case OB_DIRECTION_WEST:
270 dlt = t;
271 drb = b + *h - orgh;
272 if (b < tt && drb >= tt &&
273 drb < tt + resist)
274 *h = tt - t, snapy = TRUE;
275 break;
276 case OB_DIRECTION_NORTH:
277 case OB_DIRECTION_NORTHWEST:
278 case OB_DIRECTION_NORTHEAST:
279 dlt = t - *h + orgh;
280 drb = b;
281 if (t > tb && dlt <= tb &&
282 dlt > tb - resist)
283 *h = b - tb, snapy = TRUE;
284 break;
285 }
286 }
287 }
288
289 /* snapped both ways */
290 return snapx && snapy;
291 }
292
293 void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h,
294 ObDirection dir)
295 {
296 GList *it;
297 ObClient *target; /* target */
298 Rect dock_area;
299
300 if (!resist) return;
301
302 for (it = stacking_list; it; it = g_list_next(it)) {
303 if (!WINDOW_IS_CLIENT(it->data))
304 continue;
305 target = it->data;
306
307 /* don't snap to invisibles or ourself */
308 if (!target->frame->visible || target == c)
309 continue;
310 /* don't snap to windows set to below and skip_taskbar (desklets) */
311 if (target->below && !c->below && target->skip_taskbar)
312 continue;
313
314 if (resist_size_window(c->frame->area, target->frame->area,
315 resist, w, h, dir))
316 break;
317 }
318 dock_get_area(&dock_area);
319 resist_size_window(c->frame->area, dock_area,
320 resist, w, h, dir);
321 }
322
323 void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
324 ObDirection dir)
325 {
326 gint l, t, r, b; /* my left, top, right and bottom sides */
327 gint dlt, drb; /* my destination left/top and right/bottom sides */
328 Rect *area, *parea;
329 gint al, at, ar, ab; /* screen boundaries */
330 gint pl, pt, pr, pb; /* physical screen boundaries */
331 gint incw, inch;
332 guint i;
333 Rect desired_area;
334
335 if (!resist) return;
336
337 l = RECT_LEFT(c->frame->area);
338 r = RECT_RIGHT(c->frame->area);
339 t = RECT_TOP(c->frame->area);
340 b = RECT_BOTTOM(c->frame->area);
341
342 incw = c->size_inc.width;
343 inch = c->size_inc.height;
344
345 RECT_SET(desired_area, c->area.x, c->area.y, *w, *h);
346
347 for (i = 0; i < screen_num_monitors; ++i) {
348 parea = screen_physical_area_monitor(i);
349
350 if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) {
351 g_free(parea);
352 continue;
353 }
354
355 area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
356 &desired_area);
357
358 /* get the screen boundaries */
359 al = RECT_LEFT(*area);
360 at = RECT_TOP(*area);
361 ar = RECT_RIGHT(*area);
362 ab = RECT_BOTTOM(*area);
363 pl = RECT_LEFT(*parea);
364 pt = RECT_TOP(*parea);
365 pr = RECT_RIGHT(*parea);
366 pb = RECT_BOTTOM(*parea);
367
368 /* horizontal snapping */
369 switch (dir) {
370 case OB_DIRECTION_EAST:
371 case OB_DIRECTION_NORTHEAST:
372 case OB_DIRECTION_SOUTHEAST:
373 case OB_DIRECTION_NORTH:
374 case OB_DIRECTION_SOUTH:
375 dlt = l;
376 drb = r + *w - c->frame->area.width;
377 if (r <= ar && drb > ar && drb <= ar + resist)
378 *w = ar - l + 1;
379 else if (r <= pr && drb > pr && drb <= pr + resist)
380 *w = pr - l + 1;
381 break;
382 case OB_DIRECTION_WEST:
383 case OB_DIRECTION_NORTHWEST:
384 case OB_DIRECTION_SOUTHWEST:
385 dlt = l - *w + c->frame->area.width;
386 drb = r;
387 if (l >= al && dlt < al && dlt >= al - resist)
388 *w = r - al + 1;
389 else if (l >= pl && dlt < pl && dlt >= pl - resist)
390 *w = r - pl + 1;
391 break;
392 }
393
394 /* vertical snapping */
395 switch (dir) {
396 case OB_DIRECTION_SOUTH:
397 case OB_DIRECTION_SOUTHWEST:
398 case OB_DIRECTION_SOUTHEAST:
399 case OB_DIRECTION_WEST:
400 case OB_DIRECTION_EAST:
401 dlt = t;
402 drb = b + *h - c->frame->area.height;
403 if (b <= ab && drb > ab && drb <= ab + resist)
404 *h = ab - t + 1;
405 else if (b <= pb && drb > pb && drb <= pb + resist)
406 *h = pb - t + 1;
407 break;
408 case OB_DIRECTION_NORTH:
409 case OB_DIRECTION_NORTHWEST:
410 case OB_DIRECTION_NORTHEAST:
411 dlt = t - *h + c->frame->area.height;
412 drb = b;
413 if (t >= at && dlt < at && dlt >= at - resist)
414 *h = b - at + 1;
415 else if (t >= pt && dlt < pt && dlt >= pt - resist)
416 *h = b - pt + 1;
417 break;
418 }
419
420 g_free(area);
421 g_free(parea);
422 }
423 }
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