]> Dogcows Code - chaz/openbox/blob - openbox/mouse.c
keep event_lasttime at the last time an event has come in so far, don't regress when...
[chaz/openbox] / openbox / mouse.c
1 #include "openbox.h"
2 #include "config.h"
3 #include "action.h"
4 #include "event.h"
5 #include "client.h"
6 #include "prop.h"
7 #include "grab.h"
8 #include "frame.h"
9 #include "translate.h"
10 #include "mouse.h"
11 #include "keyboard.h"
12 #include <glib.h>
13
14 typedef struct {
15 guint state;
16 guint button;
17 GSList *actions[NUM_MOUSEACTION]; /* lists of Action pointers */
18 } ObMouseBinding;
19
20 /* Array of GSList*s of PointerBinding*s. */
21 static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
22
23 void mouse_grab_for_client(ObClient *client, gboolean grab)
24 {
25 int i;
26 GSList *it;
27
28 for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
29 for (it = bound_contexts[i]; it != NULL; it = it->next) {
30 /* grab/ungrab the button */
31 ObMouseBinding *b = it->data;
32 Window win;
33 int mode;
34 unsigned int mask;
35
36 if (i == OB_FRAME_CONTEXT_FRAME) {
37 win = client->frame->window;
38 mode = GrabModeAsync;
39 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
40 } else if (i == OB_FRAME_CONTEXT_CLIENT) {
41 win = client->frame->plate;
42 mode = GrabModeSync; /* this is handled in event */
43 mask = ButtonPressMask; /* can't catch more than this with Sync
44 mode the release event is
45 manufactured in event() */
46 } else continue;
47
48 if (grab)
49 grab_button_full(b->button, b->state, win, mask, mode, None);
50 else
51 ungrab_button(b->button, b->state, win);
52 }
53 }
54
55 static void grab_all_clients(gboolean grab)
56 {
57 GList *it;
58
59 for (it = client_list; it != NULL; it = it->next)
60 mouse_grab_for_client(it->data, grab);
61 }
62
63 static void clearall()
64 {
65 int i;
66 GSList *it;
67
68 for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
69 for (it = bound_contexts[i]; it != NULL; it = it->next) {
70 int j;
71
72 ObMouseBinding *b = it->data;
73 for (j = 0; j < NUM_MOUSEACTION; ++j) {
74 GSList *it;
75 for (it = b->actions[j]; it; it = it->next) {
76 action_free(it->data);
77 }
78 g_slist_free(b->actions[j]);
79 }
80 g_free(b);
81 }
82 g_slist_free(bound_contexts[i]);
83 }
84 }
85
86 static void fire_button(ObMouseAction a, ObFrameContext context,
87 ObClient *c, guint state,
88 guint button, int x, int y)
89 {
90 GSList *it;
91 ObMouseBinding *b;
92
93 g_message("%d %d %d", context, state, button);
94
95 for (it = bound_contexts[context]; it != NULL; it = it->next) {
96 b = it->data;
97 if (b->state == state && b->button == button)
98 break;
99 }
100 /* if not bound, then nothing to do! */
101 if (it == NULL) return;
102
103 for (it = b->actions[a]; it; it = it->next) {
104 ObAction *act = it->data;
105 if (act->func != NULL) {
106 act->data.any.c = c;
107
108 g_assert(act->func != action_moveresize);
109
110 if (act->func == action_showmenu) {
111 act->data.showmenu.x = x;
112 act->data.showmenu.y = y;
113 }
114
115 if (act->func == action_desktop_dir)
116 {
117 act->data.desktopdir.final = FALSE;
118 act->data.desktopdir.cancel = FALSE;
119 }
120 if (act->func == action_send_to_desktop_dir)
121 {
122 act->data.sendtodir.final = FALSE;
123 act->data.sendtodir.cancel = FALSE;
124 }
125
126 if ((act->func == action_desktop_dir ||
127 act->func == action_send_to_desktop_dir)) {
128 keyboard_interactive_grab(state, c, context, act);
129 }
130
131 g_message("acting");
132
133 act->func(&act->data);
134 }
135 }
136 }
137
138 static void fire_motion(ObMouseAction a, ObFrameContext context, ObClient *c,
139 guint state, guint button, int x_root, int y_root,
140 guint32 corner)
141 {
142 GSList *it;
143 ObMouseBinding *b;
144
145 for (it = bound_contexts[context]; it != NULL; it = it->next) {
146 b = it->data;
147 if (b->state == state && b->button == button)
148 break;
149 }
150 /* if not bound, then nothing to do! */
151 if (it == NULL) return;
152
153 for (it = b->actions[a]; it; it = it->next) {
154 ObAction *act = it->data;
155 if (act->func != NULL) {
156 act->data.any.c = c;
157
158 if (act->func == action_moveresize) {
159 act->data.moveresize.x = x_root;
160 act->data.moveresize.y = y_root;
161 act->data.moveresize.button = button;
162 if (!(act->data.moveresize.corner ==
163 prop_atoms.net_wm_moveresize_move ||
164 act->data.moveresize.corner ==
165 prop_atoms.net_wm_moveresize_move_keyboard ||
166 act->data.moveresize.corner ==
167 prop_atoms.net_wm_moveresize_size_keyboard))
168 act->data.moveresize.corner = corner;
169 } else
170 g_assert_not_reached();
171
172 act->func(&act->data);
173 }
174 }
175 }
176
177 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
178 {
179 if (x - cx < cw / 2) {
180 if (y - cy < ch / 2)
181 return prop_atoms.net_wm_moveresize_size_topleft;
182 else
183 return prop_atoms.net_wm_moveresize_size_bottomleft;
184 } else {
185 if (y - cy < ch / 2)
186 return prop_atoms.net_wm_moveresize_size_topright;
187 else
188 return prop_atoms.net_wm_moveresize_size_bottomright;
189 }
190 }
191
192 void mouse_event(ObClient *client, ObFrameContext context, XEvent *e)
193 {
194 static Time ltime;
195 static guint button = 0, state = 0, lbutton = 0;
196
197 static Window lwindow = None;
198 static int px, py;
199 gboolean click = FALSE;
200 gboolean dclick = FALSE;
201
202 switch (e->type) {
203 case ButtonPress:
204 px = e->xbutton.x_root;
205 py = e->xbutton.y_root;
206 button = e->xbutton.button;
207 state = e->xbutton.state;
208
209 fire_button(MouseAction_Press, context,
210 client, e->xbutton.state,
211 e->xbutton.button,
212 e->xbutton.x_root, e->xbutton.y_root);
213
214 if (context == OB_FRAME_CONTEXT_CLIENT) {
215 /* Replay the event, so it goes to the client*/
216 XAllowEvents(ob_display, ReplayPointer, event_lasttime);
217 /* Fall through to the release case! */
218 } else
219 break;
220
221 case ButtonRelease:
222 if (e->xbutton.button == button) {
223 /* clicks are only valid if its released over the window */
224 int junk1, junk2;
225 Window wjunk;
226 guint ujunk, b, w, h;
227 XGetGeometry(ob_display, e->xbutton.window,
228 &wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
229 if (e->xbutton.x >= (signed)-b &&
230 e->xbutton.y >= (signed)-b &&
231 e->xbutton.x < (signed)(w+b) &&
232 e->xbutton.y < (signed)(h+b)) {
233 click = TRUE;
234 /* double clicks happen if there were 2 in a row! */
235 if (lbutton == button &&
236 lwindow == e->xbutton.window &&
237 e->xbutton.time - config_mouse_dclicktime <=
238 ltime) {
239 dclick = TRUE;
240 lbutton = 0;
241 } else {
242 lbutton = button;
243 lwindow = e->xbutton.window;
244 }
245 } else {
246 lbutton = 0;
247 lwindow = None;
248 }
249
250 button = 0;
251 state = 0;
252 ltime = e->xbutton.time;
253 }
254 fire_button(MouseAction_Release, context,
255 client, e->xbutton.state,
256 e->xbutton.button,
257 e->xbutton.x_root, e->xbutton.y_root);
258 if (click)
259 fire_button(MouseAction_Click, context,
260 client, e->xbutton.state,
261 e->xbutton.button,
262 e->xbutton.x_root,
263 e->xbutton.y_root);
264 if (dclick)
265 fire_button(MouseAction_DClick, context,
266 client, e->xbutton.state,
267 e->xbutton.button,
268 e->xbutton.x_root,
269 e->xbutton.y_root);
270 break;
271
272 case MotionNotify:
273 if (button) {
274 if (ABS(e->xmotion.x_root - px) >=
275 config_mouse_threshold ||
276 ABS(e->xmotion.y_root - py) >=
277 config_mouse_threshold) {
278 guint32 corner;
279
280 /* You can't drag on buttons */
281 if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
282 context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
283 context == OB_FRAME_CONTEXT_SHADE ||
284 context == OB_FRAME_CONTEXT_ICONIFY ||
285 context == OB_FRAME_CONTEXT_ICON ||
286 context == OB_FRAME_CONTEXT_CLOSE)
287 break;
288
289 if (!client)
290 corner = prop_atoms.net_wm_moveresize_size_bottomright;
291 else
292 corner =
293 pick_corner(e->xmotion.x_root,
294 e->xmotion.y_root,
295 client->frame->area.x,
296 client->frame->area.y,
297 /* use the client size because the frame
298 can be differently sized (shaded
299 windows) and we want this based on the
300 clients size */
301 client->area.width +
302 client->frame->size.left +
303 client->frame->size.right,
304 client->area.height +
305 client->frame->size.top +
306 client->frame->size.bottom);
307 fire_motion(MouseAction_Motion, context,
308 client, state, button, px, py, corner);
309 button = 0;
310 state = 0;
311 }
312 }
313 break;
314
315 default:
316 g_assert_not_reached();
317 }
318 }
319
320 gboolean mouse_bind(char *buttonstr, char *contextstr, ObMouseAction mact,
321 ObAction *action)
322 {
323 guint state, button;
324 ObFrameContext context;
325 ObMouseBinding *b;
326 GSList *it;
327
328 if (!translate_button(buttonstr, &state, &button)) {
329 g_warning("invalid button '%s'", buttonstr);
330 return FALSE;
331 }
332
333 contextstr = g_ascii_strdown(contextstr, -1);
334 context = frame_context_from_string(contextstr);
335 if (!context) {
336 g_warning("invalid context '%s'", contextstr);
337 g_free(contextstr);
338 return FALSE;
339 }
340 g_free(contextstr);
341
342 for (it = bound_contexts[context]; it != NULL; it = it->next){
343 b = it->data;
344 if (b->state == state && b->button == button) {
345 b->actions[mact] = g_slist_append(b->actions[mact], action);
346 return TRUE;
347 }
348 }
349
350 grab_all_clients(FALSE);
351
352 /* add the binding */
353 b = g_new0(ObMouseBinding, 1);
354 b->state = state;
355 b->button = button;
356 b->actions[mact] = g_slist_append(NULL, action);
357 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
358
359 grab_all_clients(TRUE);
360
361 return TRUE;
362 }
363
364 void mouse_startup()
365 {
366 }
367
368 void mouse_shutdown()
369 {
370 grab_all_clients(FALSE);
371 clearall();
372 }
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