]> Dogcows Code - chaz/openbox/blob - openbox/mouse.c
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[chaz/openbox] / openbox / mouse.c
1 #include "openbox.h"
2 #include "config.h"
3 #include "xerror.h"
4 #include "action.h"
5 #include "event.h"
6 #include "client.h"
7 #include "prop.h"
8 #include "grab.h"
9 #include "frame.h"
10 #include "translate.h"
11 #include "mouse.h"
12 #include "keyboard.h"
13 #include <glib.h>
14
15 typedef struct {
16 guint state;
17 guint button;
18 GSList *actions[OB_MOUSE_NUM_ACTIONS]; /* lists of Action pointers */
19 } ObMouseBinding;
20
21 #define FRAME_CONTEXT(co, cl) ((cl && cl->type != OB_CLIENT_TYPE_DESKTOP) ? \
22 co == OB_FRAME_CONTEXT_FRAME : FALSE)
23 #define CLIENT_CONTEXT(co, cl) ((cl && cl->type == OB_CLIENT_TYPE_DESKTOP) ? \
24 co == OB_FRAME_CONTEXT_DESKTOP : \
25 co == OB_FRAME_CONTEXT_CLIENT)
26
27 /* Array of GSList*s of PointerBinding*s. */
28 static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
29
30 void mouse_grab_for_client(ObClient *client, gboolean grab)
31 {
32 int i;
33 GSList *it;
34
35 for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
36 for (it = bound_contexts[i]; it != NULL; it = it->next) {
37 /* grab/ungrab the button */
38 ObMouseBinding *b = it->data;
39 Window win;
40 int mode;
41 unsigned int mask;
42
43 if (FRAME_CONTEXT(i, client)) {
44 win = client->frame->window;
45 mode = GrabModeAsync;
46 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
47 } else if (CLIENT_CONTEXT(i, client)) {
48 win = client->frame->plate;
49 mode = GrabModeSync; /* this is handled in event */
50 mask = ButtonPressMask; /* can't catch more than this with Sync
51 mode the release event is
52 manufactured in event() */
53 } else continue;
54
55 if (grab)
56 grab_button_full(b->button, b->state, win, mask, mode,
57 OB_CURSOR_NONE);
58 else
59 ungrab_button(b->button, b->state, win);
60 }
61 }
62
63 static void grab_all_clients(gboolean grab)
64 {
65 GList *it;
66
67 for (it = client_list; it != NULL; it = it->next)
68 mouse_grab_for_client(it->data, grab);
69 }
70
71 static void clearall()
72 {
73 int i;
74 GSList *it;
75
76 for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
77 for (it = bound_contexts[i]; it != NULL; it = it->next) {
78 int j;
79
80 ObMouseBinding *b = it->data;
81 for (j = 0; j < OB_MOUSE_NUM_ACTIONS; ++j) {
82 GSList *it;
83 for (it = b->actions[j]; it; it = it->next) {
84 action_free(it->data);
85 }
86 g_slist_free(b->actions[j]);
87 }
88 g_free(b);
89 }
90 g_slist_free(bound_contexts[i]);
91 bound_contexts[i] = NULL;
92 }
93 }
94
95 static gboolean fire_button(ObMouseAction a, ObFrameContext context,
96 ObClient *c, guint state,
97 guint button, int x, int y)
98 {
99 GSList *it;
100 ObMouseBinding *b;
101
102 for (it = bound_contexts[context]; it != NULL; it = it->next) {
103 b = it->data;
104 if (b->state == state && b->button == button)
105 break;
106 }
107 /* if not bound, then nothing to do! */
108 if (it == NULL) return FALSE;
109
110 for (it = b->actions[a]; it; it = it->next) {
111 ObAction *act = it->data;
112 if (act->func != NULL) {
113 act->data.any.c = c;
114
115 g_assert(act->func != action_moveresize);
116
117 if (act->func == action_showmenu) {
118 act->data.showmenu.x = x;
119 act->data.showmenu.y = y;
120 }
121
122 if (act->data.any.interactive) {
123 act->data.inter.cancel = FALSE;
124 act->data.inter.final = FALSE;
125 keyboard_interactive_grab(state, c, context, act);
126 }
127
128 act->func(&act->data);
129 }
130 }
131 return TRUE;
132 }
133
134 static gboolean fire_motion(ObMouseAction a, ObFrameContext context,
135 ObClient *c, guint state, guint button,
136 int x_root, int y_root, guint32 corner)
137 {
138 GSList *it;
139 ObMouseBinding *b;
140
141 for (it = bound_contexts[context]; it != NULL; it = it->next) {
142 b = it->data;
143 if (b->state == state && b->button == button)
144 break;
145 }
146 /* if not bound, then nothing to do! */
147 if (it == NULL) return FALSE;
148
149 for (it = b->actions[a]; it; it = it->next) {
150 ObAction *act = it->data;
151 if (act->func != NULL) {
152 act->data.any.c = c;
153
154 if (act->func == action_moveresize) {
155 act->data.moveresize.x = x_root;
156 act->data.moveresize.y = y_root;
157 act->data.moveresize.button = button;
158 if (!(act->data.moveresize.corner ==
159 prop_atoms.net_wm_moveresize_move ||
160 act->data.moveresize.corner ==
161 prop_atoms.net_wm_moveresize_move_keyboard ||
162 act->data.moveresize.corner ==
163 prop_atoms.net_wm_moveresize_size_keyboard))
164 act->data.moveresize.corner = corner;
165 } else
166 g_assert_not_reached();
167
168 act->func(&act->data);
169 }
170 }
171 return TRUE;
172 }
173
174 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
175 {
176 if (x - cx < cw / 2) {
177 if (y - cy < ch / 2)
178 return prop_atoms.net_wm_moveresize_size_topleft;
179 else
180 return prop_atoms.net_wm_moveresize_size_bottomleft;
181 } else {
182 if (y - cy < ch / 2)
183 return prop_atoms.net_wm_moveresize_size_topright;
184 else
185 return prop_atoms.net_wm_moveresize_size_bottomright;
186 }
187 }
188
189 void mouse_event(ObClient *client, ObFrameContext context, XEvent *e)
190 {
191 static Time ltime;
192 static guint button = 0, state = 0, lbutton = 0;
193
194 static Window lwindow = None;
195 static int px, py;
196 gboolean click = FALSE;
197 gboolean dclick = FALSE;
198
199 switch (e->type) {
200 case ButtonPress:
201 px = e->xbutton.x_root;
202 py = e->xbutton.y_root;
203 button = e->xbutton.button;
204 state = e->xbutton.state;
205
206 fire_button(OB_MOUSE_ACTION_PRESS, context,
207 client, e->xbutton.state,
208 e->xbutton.button,
209 e->xbutton.x_root, e->xbutton.y_root);
210
211 if (CLIENT_CONTEXT(context, client)) {
212 /* Replay the event, so it goes to the client*/
213 XAllowEvents(ob_display, ReplayPointer, event_lasttime);
214 /* Fall through to the release case! */
215 } else
216 break;
217
218 case ButtonRelease:
219 if (e->xbutton.button == button) {
220 /* clicks are only valid if its released over the window */
221 int junk1, junk2;
222 Window wjunk;
223 guint ujunk, b, w, h;
224 xerror_set_ignore(TRUE);
225 junk1 = XGetGeometry(ob_display, e->xbutton.window,
226 &wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
227 xerror_set_ignore(FALSE);
228 if (junk1) {
229 if (e->xbutton.x >= (signed)-b &&
230 e->xbutton.y >= (signed)-b &&
231 e->xbutton.x < (signed)(w+b) &&
232 e->xbutton.y < (signed)(h+b)) {
233 click = TRUE;
234 /* double clicks happen if there were 2 in a row! */
235 if (lbutton == button &&
236 lwindow == e->xbutton.window &&
237 e->xbutton.time - config_mouse_dclicktime <=
238 ltime) {
239 dclick = TRUE;
240 lbutton = 0;
241 } else {
242 lbutton = button;
243 lwindow = e->xbutton.window;
244 }
245 } else {
246 lbutton = 0;
247 lwindow = None;
248 }
249 }
250
251 button = 0;
252 state = 0;
253 ltime = e->xbutton.time;
254 }
255 fire_button(OB_MOUSE_ACTION_RELEASE, context,
256 client, e->xbutton.state,
257 e->xbutton.button,
258 e->xbutton.x_root, e->xbutton.y_root);
259 if (click)
260 fire_button(OB_MOUSE_ACTION_CLICK, context,
261 client, e->xbutton.state,
262 e->xbutton.button,
263 e->xbutton.x_root,
264 e->xbutton.y_root);
265 if (dclick)
266 fire_button(OB_MOUSE_ACTION_DOUBLE_CLICK, context,
267 client, e->xbutton.state,
268 e->xbutton.button,
269 e->xbutton.x_root,
270 e->xbutton.y_root);
271 break;
272
273 case MotionNotify:
274 if (button) {
275 if (ABS(e->xmotion.x_root - px) >=
276 config_mouse_threshold ||
277 ABS(e->xmotion.y_root - py) >=
278 config_mouse_threshold) {
279 guint32 corner;
280
281 /* You can't drag on buttons */
282 if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
283 context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
284 context == OB_FRAME_CONTEXT_SHADE ||
285 context == OB_FRAME_CONTEXT_ICONIFY ||
286 context == OB_FRAME_CONTEXT_ICON ||
287 context == OB_FRAME_CONTEXT_CLOSE)
288 break;
289
290 if (!client)
291 corner = prop_atoms.net_wm_moveresize_size_bottomright;
292 else
293 corner =
294 pick_corner(e->xmotion.x_root,
295 e->xmotion.y_root,
296 client->frame->area.x,
297 client->frame->area.y,
298 /* use the client size because the frame
299 can be differently sized (shaded
300 windows) and we want this based on the
301 clients size */
302 client->area.width +
303 client->frame->size.left +
304 client->frame->size.right,
305 client->area.height +
306 client->frame->size.top +
307 client->frame->size.bottom);
308 fire_motion(OB_MOUSE_ACTION_MOTION, context,
309 client, state, button, px, py, corner);
310 button = 0;
311 state = 0;
312 }
313 }
314 break;
315
316 default:
317 g_assert_not_reached();
318 }
319 }
320
321 gboolean mouse_bind(char *buttonstr, char *contextstr, ObMouseAction mact,
322 ObAction *action)
323 {
324 guint state, button;
325 ObFrameContext context;
326 ObMouseBinding *b;
327 GSList *it;
328
329 if (!translate_button(buttonstr, &state, &button)) {
330 g_warning("invalid button '%s'", buttonstr);
331 return FALSE;
332 }
333
334 contextstr = g_ascii_strdown(contextstr, -1);
335 context = frame_context_from_string(contextstr);
336 if (!context) {
337 g_warning("invalid context '%s'", contextstr);
338 g_free(contextstr);
339 return FALSE;
340 }
341 g_free(contextstr);
342
343 for (it = bound_contexts[context]; it != NULL; it = it->next){
344 b = it->data;
345 if (b->state == state && b->button == button) {
346 b->actions[mact] = g_slist_append(b->actions[mact], action);
347 return TRUE;
348 }
349 }
350
351 /* when there are no modifiers in the binding, then the action cannot
352 be interactive */
353 if (!state && action->data.any.interactive) {
354 action->data.any.interactive = FALSE;
355 action->data.inter.final = TRUE;
356 }
357
358 /* add the binding */
359 b = g_new0(ObMouseBinding, 1);
360 b->state = state;
361 b->button = button;
362 b->actions[mact] = g_slist_append(NULL, action);
363 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
364
365 return TRUE;
366 }
367
368 void mouse_startup(gboolean reconfig)
369 {
370 grab_all_clients(TRUE);
371 }
372
373 void mouse_shutdown(gboolean reconfig)
374 {
375 grab_all_clients(FALSE);
376 clearall();
377 }
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